This website requires JavaScript.
Explore
Help
Sign in
deadcade
/
Ryujinx
Watch
1
Star
0
Fork
You've already forked Ryujinx
0
Code
Issues
Pull requests
Projects
Releases
Packages
Wiki
Activity
3bdd109f45
Ryujinx
/
Ryujinx.HLE
/
Gpu
/
NvGpuBufferType.cs
9 lines
113 B
C#
Raw
Normal View
History
Unescape
Escape
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
2018-06-11 02:46:42 +02:00
namespace
Ryujinx.HLE.Gpu
Texture/Vertex/Index data cache (#132) * Initial implementation of the texture cache * Cache vertex and index data aswell, some cleanup * Improve handling of the cache by storing cached ranges on a list for each page * Delete old data from the caches automatically, ensure that the cache is cleaned when the mapping/size changes, and some general cleanup
2018-06-09 02:15:56 +02:00
{
enum
NvGpuBufferType
{
Index
,
Vertex
,
Texture
}
}
Reference in a new issue
Copy permalink