using System;
using Avalonia;
using Ryujinx.Ava.Ui.Vulkan.Surfaces;
using Silk.NET.Vulkan;
namespace Ryujinx.Ava.Ui.Vulkan
{
internal class VulkanSurfaceRenderingSession : IDisposable
private readonly VulkanDevice _device;
private readonly VulkanSurfaceRenderTarget _renderTarget;
public VulkanSurfaceRenderingSession(VulkanDisplay display, VulkanDevice device,
VulkanSurfaceRenderTarget renderTarget, float scaling)
Display = display;
_device = device;
_renderTarget = renderTarget;
Scaling = scaling;
Begin();
}
public VulkanDisplay Display { get; }
public PixelSize Size => _renderTarget.Size;
public Vk Api => _device.Api;
public float Scaling { get; }
private void Begin()
if (!Display.EnsureSwapchainAvailable())
_renderTarget.RecreateImage();
public void Dispose()
_renderTarget.EndDraw();