Ryujinx/src/Ryujinx.Graphics.Texture/Bpp12Pixel.cs

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using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.Texture
{
[StructLayout(LayoutKind.Sequential, Pack = 1, Size = 12)]
public readonly struct Bpp12Pixel
{
private readonly ulong _elem1;
private readonly uint _elem2;
}
}