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ebea4967f8
Ryujinx
/
Ryujinx.Graphics
/
Gal
/
OpenGL
/
DeleteValueCallback.cs
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Texture/Vertex/Index data cache (#132) * Initial implementation of the texture cache * Cache vertex and index data aswell, some cleanup * Improve handling of the cache by storing cached ranges on a list for each page * Delete old data from the caches automatically, ensure that the cache is cleaned when the mapping/size changes, and some general cleanup
2018-06-09 02:15:56 +02:00
namespace
Ryujinx.Graphics.Gal.OpenGL
{
Do naming refactoring on Ryujinx.Graphics (#611) * Renaming part 1 * Renaming part 2 * Renaming part 3 * Renaming part 4 * Renaming part 5 * Renaming part 6 * Renaming part 7 * Renaming part 8 * Renaming part 9 * Renaming part 10 * General cleanup * Thought I got all of these * Apply #595 * Additional renaming * Tweaks from feedback * Rename files
2019-03-04 02:45:25 +01:00
delegate
void
DeleteValue
<
T
>
(
T
value
)
;
Texture/Vertex/Index data cache (#132) * Initial implementation of the texture cache * Cache vertex and index data aswell, some cleanup * Improve handling of the cache by storing cached ranges on a list for each page * Delete old data from the caches automatically, ensure that the cache is cleaned when the mapping/size changes, and some general cleanup
2018-06-09 02:15:56 +02:00
}
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