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ec40ecd499
Ryujinx
/
Ryujinx.Graphics
/
Gal
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Shader
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ShaderOper.cs
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Merge shader branch, adding support for GLSL decompilation, a macro interpreter, and a rewrite of the GPU code.
2018-04-08 21:17:35 +02:00
namespace
Ryujinx.Graphics.Gal.Shader
{
enum
ShaderOper
{
Do naming refactoring on Ryujinx.Graphics (#611) * Renaming part 1 * Renaming part 2 * Renaming part 3 * Renaming part 4 * Renaming part 5 * Renaming part 6 * Renaming part 7 * Renaming part 8 * Renaming part 9 * Renaming part 10 * General cleanup * Thought I got all of these * Apply #595 * Additional renaming * Tweaks from feedback * Rename files
2019-03-04 02:45:25 +01:00
Cr
,
Merge shader branch, adding support for GLSL decompilation, a macro interpreter, and a rewrite of the GPU code.
2018-04-08 21:17:35 +02:00
Imm
,
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 21:50:32 +02:00
Immf
,
Do naming refactoring on Ryujinx.Graphics (#611) * Renaming part 1 * Renaming part 2 * Renaming part 3 * Renaming part 4 * Renaming part 5 * Renaming part 6 * Renaming part 7 * Renaming part 8 * Renaming part 9 * Renaming part 10 * General cleanup * Thought I got all of these * Apply #595 * Additional renaming * Tweaks from feedback * Rename files
2019-03-04 02:45:25 +01:00
Rc
,
Rr
Merge shader branch, adding support for GLSL decompilation, a macro interpreter, and a rewrite of the GPU code.
2018-04-08 21:17:35 +02:00
}
}
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