Cleanup + Format

This commit is contained in:
Isaac Marovitz 2024-07-02 17:52:53 +01:00 committed by Isaac Marovitz
parent 8e8dcf0d7f
commit 0c1acb5107
4 changed files with 6 additions and 8 deletions

View file

@ -167,4 +167,4 @@ class CommandBufferEncoder
CurrentEncoderType = EncoderType.Compute; CurrentEncoderType = EncoderType.Compute;
return computeCommandEncoder; return computeCommandEncoder;
} }
} }

View file

@ -868,7 +868,6 @@ namespace Ryujinx.Graphics.Metal
{ {
ref PipelineState pipeline = ref _currentState.Pipeline; ref PipelineState pipeline = ref _currentState.Pipeline;
uint indexMask = 0; uint indexMask = 0;
int descriptorCount = 0;
for (int i = 0; i < attribDescriptors.Length; i++) for (int i = 0; i < attribDescriptors.Length; i++)
{ {
@ -1352,7 +1351,7 @@ namespace Ryujinx.Graphics.Metal
} }
} }
private uint SetIndexToBindingIndex(int setIndex) private static uint SetIndexToBindingIndex(int setIndex)
{ {
return setIndex switch return setIndex switch
{ {
@ -1363,7 +1362,6 @@ namespace Ryujinx.Graphics.Metal
}; };
} }
private readonly void SetCullMode(MTLRenderCommandEncoder renderCommandEncoder) private readonly void SetCullMode(MTLRenderCommandEncoder renderCommandEncoder)
{ {
renderCommandEncoder.SetCullMode(_currentState.CullMode); renderCommandEncoder.SetCullMode(_currentState.CullMode);

View file

@ -218,7 +218,7 @@ namespace Ryujinx.Graphics.Metal
} }
case EncoderType.Compute: case EncoderType.Compute:
{ {
var scope = MTLBarrierScope.Buffers | MTLBarrierScope.Textures | MTLBarrierScope.RenderTargets;; var scope = MTLBarrierScope.Buffers | MTLBarrierScope.Textures | MTLBarrierScope.RenderTargets;
Encoders.ComputeEncoder.MemoryBarrier(scope); Encoders.ComputeEncoder.MemoryBarrier(scope);
break; break;
} }

View file

@ -38,7 +38,7 @@ namespace Ryujinx.Graphics.Metal
descriptor.Swizzle = GetSwizzle(info, descriptor.PixelFormat); descriptor.Swizzle = GetSwizzle(info, descriptor.PixelFormat);
_mtlTexture = _device.NewTexture(descriptor); _mtlTexture = _device.NewTexture(descriptor);
MtlFormat = pixelFormat; MtlFormat = pixelFormat;
descriptor.Dispose(); descriptor.Dispose();
} }
@ -113,7 +113,7 @@ namespace Ryujinx.Graphics.Metal
0, 0,
(ulong)firstLevel, (ulong)firstLevel,
new MTLOrigin { x = 0, y = 0, z = (ulong)firstLayer }, new MTLOrigin { x = 0, y = 0, z = (ulong)firstLayer },
new MTLSize { width = (ulong)Math.Min(Info.Width, destinationTexture.Info.Width), height = (ulong)Math.Min(Info.Height, destinationTexture.Info.Height), depth = 1}, new MTLSize { width = (ulong)Math.Min(Info.Width, destinationTexture.Info.Width), height = (ulong)Math.Min(Info.Height, destinationTexture.Info.Height), depth = 1 },
destinationTexture._mtlTexture, destinationTexture._mtlTexture,
0, 0,
(ulong)firstLevel, (ulong)firstLevel,
@ -147,7 +147,7 @@ namespace Ryujinx.Graphics.Metal
0, 0,
(ulong)srcLevel, (ulong)srcLevel,
new MTLOrigin { x = 0, y = 0, z = (ulong)srcLayer }, new MTLOrigin { x = 0, y = 0, z = (ulong)srcLayer },
new MTLSize { width = (ulong)Math.Min(Info.Width, destinationTexture.Info.Width), height = (ulong)Math.Min(Info.Height, destinationTexture.Info.Height), depth = 1}, new MTLSize { width = (ulong)Math.Min(Info.Width, destinationTexture.Info.Width), height = (ulong)Math.Min(Info.Height, destinationTexture.Info.Height), depth = 1 },
destinationTexture._mtlTexture, destinationTexture._mtlTexture,
0, 0,
(ulong)dstLevel, (ulong)dstLevel,