Crop instead of resizing on 2d engine texture copies (#482)
* Crop instead of resizing on 2d engine texture copies * Remove unused local
This commit is contained in:
parent
19152def95
commit
111d14f74a
2 changed files with 29 additions and 35 deletions
|
@ -1,7 +1,7 @@
|
||||||
using Ryujinx.Graphics.Gal;
|
using Ryujinx.Graphics.Gal;
|
||||||
using Ryujinx.Graphics.Memory;
|
using Ryujinx.Graphics.Memory;
|
||||||
using Ryujinx.Graphics.Texture;
|
using Ryujinx.Graphics.Texture;
|
||||||
using System.Collections.Generic;
|
using System;
|
||||||
|
|
||||||
namespace Ryujinx.Graphics
|
namespace Ryujinx.Graphics
|
||||||
{
|
{
|
||||||
|
@ -22,42 +22,24 @@ namespace Ryujinx.Graphics
|
||||||
|
|
||||||
private NvGpu Gpu;
|
private NvGpu Gpu;
|
||||||
|
|
||||||
private Dictionary<int, NvGpuMethod> Methods;
|
|
||||||
|
|
||||||
public NvGpuEngine2d(NvGpu Gpu)
|
public NvGpuEngine2d(NvGpu Gpu)
|
||||||
{
|
{
|
||||||
this.Gpu = Gpu;
|
this.Gpu = Gpu;
|
||||||
|
|
||||||
Registers = new int[0xe00];
|
Registers = new int[0x238];
|
||||||
|
|
||||||
Methods = new Dictionary<int, NvGpuMethod>();
|
|
||||||
|
|
||||||
void AddMethod(int Meth, int Count, int Stride, NvGpuMethod Method)
|
|
||||||
{
|
|
||||||
while (Count-- > 0)
|
|
||||||
{
|
|
||||||
Methods.Add(Meth, Method);
|
|
||||||
|
|
||||||
Meth += Stride;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
AddMethod(0xb5, 1, 1, TextureCopy);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void CallMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
|
public void CallMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
|
||||||
{
|
|
||||||
if (Methods.TryGetValue(PBEntry.Method, out NvGpuMethod Method))
|
|
||||||
{
|
|
||||||
Method(Vmm, PBEntry);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
{
|
||||||
WriteRegister(PBEntry);
|
WriteRegister(PBEntry);
|
||||||
|
|
||||||
|
if ((NvGpuEngine2dReg)PBEntry.Method == NvGpuEngine2dReg.BlitSrcYInt)
|
||||||
|
{
|
||||||
|
TextureCopy(Vmm);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void TextureCopy(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
|
private void TextureCopy(NvGpuVmm Vmm)
|
||||||
{
|
{
|
||||||
CopyOperation Operation = (CopyOperation)ReadRegister(NvGpuEngine2dReg.CopyOperation);
|
CopyOperation Operation = (CopyOperation)ReadRegister(NvGpuEngine2dReg.CopyOperation);
|
||||||
|
|
||||||
|
@ -107,17 +89,20 @@ namespace Ryujinx.Graphics
|
||||||
Gpu.ResourceManager.SendTexture(Vmm, SrcKey, SrcTexture);
|
Gpu.ResourceManager.SendTexture(Vmm, SrcKey, SrcTexture);
|
||||||
Gpu.ResourceManager.SendTexture(Vmm, DstKey, DstTexture);
|
Gpu.ResourceManager.SendTexture(Vmm, DstKey, DstTexture);
|
||||||
|
|
||||||
|
int Width = Math.Min(SrcWidth, DstWidth);
|
||||||
|
int Height = Math.Min(SrcHeight, DstHeight);
|
||||||
|
|
||||||
Gpu.Renderer.RenderTarget.Copy(
|
Gpu.Renderer.RenderTarget.Copy(
|
||||||
SrcKey,
|
SrcKey,
|
||||||
DstKey,
|
DstKey,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
SrcWidth,
|
Width,
|
||||||
SrcHeight,
|
Height,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
DstWidth,
|
Width,
|
||||||
DstHeight);
|
Height);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static GalMemoryLayout GetLayout(bool Linear)
|
private static GalMemoryLayout GetLayout(bool Linear)
|
||||||
|
@ -148,10 +133,5 @@ namespace Ryujinx.Graphics
|
||||||
{
|
{
|
||||||
return Registers[(int)Reg];
|
return Registers[(int)Reg];
|
||||||
}
|
}
|
||||||
|
|
||||||
private void WriteRegister(NvGpuEngine2dReg Reg, int Value)
|
|
||||||
{
|
|
||||||
Registers[(int)Reg] = Value;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -20,6 +20,20 @@ namespace Ryujinx.Graphics
|
||||||
SrcWidth = 0x92,
|
SrcWidth = 0x92,
|
||||||
SrcHeight = 0x93,
|
SrcHeight = 0x93,
|
||||||
SrcAddress = 0x94,
|
SrcAddress = 0x94,
|
||||||
CopyOperation = 0xab
|
ClipEnable = 0xa4,
|
||||||
|
CopyOperation = 0xab,
|
||||||
|
BlitControl = 0x223,
|
||||||
|
BlitDstX = 0x22c,
|
||||||
|
BlitDstY = 0x22d,
|
||||||
|
BlitDstW = 0x22e,
|
||||||
|
BlitDstH = 0x22f,
|
||||||
|
BlitDuDxFract = 0x230,
|
||||||
|
BlitDuDxInt = 0x231,
|
||||||
|
BlitDvDyFract = 0x232,
|
||||||
|
BlitDvDyInt = 0x233,
|
||||||
|
BlitSrcXFract = 0x234,
|
||||||
|
BlitSrcXInt = 0x235,
|
||||||
|
BlitSrcYFract = 0x236,
|
||||||
|
BlitSrcYInt = 0x237
|
||||||
}
|
}
|
||||||
}
|
}
|
Loading…
Reference in a new issue