Add localization; stub out bulk load updates
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3 changed files with 43 additions and 25 deletions
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@ -12,6 +12,8 @@
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"MenuBarFileOpenFromFile": "_Load Application From File",
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"MenuBarFileOpenFromFileError": "No applications found in selected file.",
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"MenuBarFileOpenUnpacked": "Load _Unpacked Game",
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"MenuBarFileLoadDlcFromFolder": "Load DLC From Folder",
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"MenuBarFileLoadTitleUpdatesFromFolder": "Load Title Updates From Folder",
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"MenuBarFileOpenEmuFolder": "Open Ryujinx Folder",
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"MenuBarFileOpenLogsFolder": "Open Logs Folder",
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"MenuBarFileExit": "_Exit",
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@ -600,6 +602,8 @@
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"DebugLogTooltip": "Prints debug log messages in the console.\n\nOnly use this if specifically instructed by a staff member, as it will make logs difficult to read and worsen emulator performance.",
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"LoadApplicationFileTooltip": "Open a file explorer to choose a Switch compatible file to load",
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"LoadApplicationFolderTooltip": "Open a file explorer to choose a Switch compatible, unpacked application to load",
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"LoadDlcFromFolderTooltip": "Open a file explorer to choose one or more folders to bulk load DLC from",
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"LoadTitleUpdatesFromFolderTooltip": "Open a file explorer to choose one or more folders to bulk load title updates from",
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"OpenRyujinxFolderTooltip": "Open Ryujinx filesystem folder",
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"OpenRyujinxLogsTooltip": "Opens the folder where logs are written to",
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"ExitTooltip": "Exit Ryujinx",
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@ -1259,6 +1259,29 @@ namespace Ryujinx.Ava.UI.ViewModels
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_rendererWaitEvent.Set();
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}
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private async Task LoadContentFromFolder(LocaleKeys localeMessageKey, Func<List<string>, int> onDirsSelected)
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{
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var result = await StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
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{
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Title = LocaleManager.Instance[LocaleKeys.OpenFolderDialogTitle], AllowMultiple = true,
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});
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if (result.Count > 0)
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{
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var dirs = result.Select(it => it.Path.LocalPath).ToList();
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var numAdded = onDirsSelected(dirs);
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var msg = string.Format(LocaleManager.Instance[localeMessageKey], numAdded);
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await Dispatcher.UIThread.InvokeAsync(async () =>
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{
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await ContentDialogHelper.ShowTextDialog(
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LocaleManager.Instance[numAdded > 0 ? LocaleKeys.RyujinxConfirm : LocaleKeys.RyujinxInfo],
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msg, "", "", "", LocaleManager.Instance[LocaleKeys.InputDialogOk], (int)Symbol.Checkmark);
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});
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}
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}
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#endregion
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#region PublicMethods
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@ -1507,30 +1530,16 @@ namespace Ryujinx.Ava.UI.ViewModels
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}
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}
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public async Task BulkLoadDlc()
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public async Task LoadDlcFromFolder()
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{
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var result = await StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
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{
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Title = LocaleManager.Instance[LocaleKeys.OpenFolderDialogTitle], AllowMultiple = true,
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});
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await LoadContentFromFolder(LocaleKeys.AutoloadDlcAddedMessage,
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dirs => ApplicationLibrary.AutoLoadDownloadableContents(dirs));
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}
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if (result.Count > 0)
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{
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var dirs = result.Select(it => it.Path.LocalPath).ToList();
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var numDlcAdded = ApplicationLibrary.AutoLoadDownloadableContents(dirs);
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if (numDlcAdded > 0)
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{
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var msg = string.Format(LocaleManager.Instance[LocaleKeys.AutoloadDlcAddedMessage], numDlcAdded);
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await Dispatcher.UIThread.InvokeAsync(async () =>
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{
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await ContentDialogHelper.ShowTextDialog(
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LocaleManager.Instance[LocaleKeys.DialogConfirmationTitle],
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msg, "", "", "", LocaleManager.Instance[LocaleKeys.InputDialogOk], (int)Symbol.Checkmark);
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});
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}
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}
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public async Task LoadTitleUpdatesFromFolder()
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{
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await LoadContentFromFolder(LocaleKeys.AutoloadUpdateAddedMessage,
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dirs => ApplicationLibrary.AutoLoadTitleUpdates(dirs));
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}
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public async Task OpenFolder()
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@ -35,10 +35,15 @@
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IsEnabled="{Binding EnableNonGameRunningControls}"
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ToolTip.Tip="{locale:Locale LoadApplicationFolderTooltip}" />
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<MenuItem
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Command="{Binding BulkLoadDlc}"
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Header="Bulk Load DLC"
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Command="{Binding LoadDlcFromFolder}"
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Header="{locale:Locale MenuBarFileLoadDlcFromFolder}"
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IsEnabled="{Binding EnableNonGameRunningControls}"
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ToolTip.Tip="This is the tooltip" />
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ToolTip.Tip="{locale:Locale LoadDlcFromFolderTooltip}" />
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<MenuItem
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Command="{Binding LoadTitleUpdatesFromFolder}"
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Header="{locale:Locale MenuBarFileLoadTitleUpdatesFromFolder}"
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IsEnabled="{Binding EnableNonGameRunningControls}"
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ToolTip.Tip="{locale:Locale LoadTitleUpdatesFromFolderTooltip}" />
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<MenuItem Header="{locale:Locale MenuBarFileOpenApplet}" IsEnabled="{Binding IsAppletMenuActive}">
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<MenuItem
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Click="OpenMiiApplet"
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