Fix GDB server crashes
This commit is contained in:
parent
e3b8060417
commit
1684a9d7a2
2 changed files with 39 additions and 49 deletions
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@ -27,8 +27,7 @@ namespace Ryujinx.HLE.Debugger
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private NetworkStream ReadStream = null;
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private NetworkStream ReadStream = null;
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private NetworkStream WriteStream = null;
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private NetworkStream WriteStream = null;
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private BlockingCollection<IMessage> Messages = new BlockingCollection<IMessage>(1);
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private BlockingCollection<IMessage> Messages = new BlockingCollection<IMessage>(1);
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private Thread SocketThread;
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private Thread DebuggerThread;
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private Thread HandlerThread;
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private bool _shuttingDown = false;
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private bool _shuttingDown = false;
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private ulong? cThread;
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private ulong? cThread;
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@ -41,10 +40,8 @@ namespace Ryujinx.HLE.Debugger
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ARMeilleure.Optimizations.EnableDebugging = true;
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ARMeilleure.Optimizations.EnableDebugging = true;
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SocketThread = new Thread(SocketReaderThreadMain);
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DebuggerThread = new Thread(DebuggerThreadMain);
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HandlerThread = new Thread(HandlerThreadMain);
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DebuggerThread.Start();
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SocketThread.Start();
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HandlerThread.Start();
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}
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}
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private IDebuggableProcess DebugProcess => Device.System.DebugGetApplicationProcess();
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private IDebuggableProcess DebugProcess => Device.System.DebugGetApplicationProcess();
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@ -144,21 +141,16 @@ namespace Ryujinx.HLE.Debugger
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}
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}
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}
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}
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private void HandlerThreadMain()
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private void HandleMessage(IMessage msg)
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{
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{
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while (true)
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switch (msg)
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{
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{
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switch (Messages.Take())
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case BreakInMessage:
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{
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case AbortMessage _:
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return;
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case BreakInMessage _:
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Logger.Notice.Print(LogClass.GdbStub, "Break-in requested");
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Logger.Notice.Print(LogClass.GdbStub, "Break-in requested");
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CommandQuery();
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CommandQuery();
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break;
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break;
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case SendNackMessage _:
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case SendNackMessage:
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WriteStream.WriteByte((byte)'-');
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WriteStream.WriteByte((byte)'-');
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break;
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break;
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@ -168,13 +160,12 @@ namespace Ryujinx.HLE.Debugger
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ProcessCommand(cmd);
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ProcessCommand(cmd);
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break;
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break;
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case ThreadBreakMessage msg:
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case ThreadBreakMessage {Context: var ctx}:
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DebugProcess.DebugStop();
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DebugProcess.DebugStop();
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Reply($"T05thread:{msg.Context.ThreadUid:x};");
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Reply($"T05thread:{ctx.ThreadUid:x};");
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break;
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break;
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}
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}
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}
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}
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}
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private void ProcessCommand(string cmd)
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private void ProcessCommand(string cmd)
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{
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{
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@ -595,15 +586,23 @@ namespace Ryujinx.HLE.Debugger
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Reply("E01");
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Reply("E01");
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}
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}
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private void SocketReaderThreadMain()
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private void DebuggerThreadMain()
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{
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{
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var endpoint = new IPEndPoint(IPAddress.Any, GdbStubPort);
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var endpoint = new IPEndPoint(IPAddress.Any, GdbStubPort);
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ListenerSocket = new TcpListener(endpoint);
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ListenerSocket = new TcpListener(endpoint);
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ListenerSocket.Start();
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ListenerSocket.Start();
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Logger.Notice.Print(LogClass.GdbStub, $"Currently waiting on {endpoint} for GDB client");
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Logger.Notice.Print(LogClass.GdbStub, $"Currently waiting on {endpoint} for GDB client");
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while (true) {
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while (!_shuttingDown)
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{
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try
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{
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ClientSocket = ListenerSocket.AcceptSocket();
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ClientSocket = ListenerSocket.AcceptSocket();
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}
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catch (SocketException)
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{
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return;
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}
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ClientSocket.NoDelay = true;
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ClientSocket.NoDelay = true;
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ReadStream = new NetworkStream(ClientSocket, System.IO.FileAccess.Read);
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ReadStream = new NetworkStream(ClientSocket, System.IO.FileAccess.Read);
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WriteStream = new NetworkStream(ClientSocket, System.IO.FileAccess.Write);
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WriteStream = new NetworkStream(ClientSocket, System.IO.FileAccess.Write);
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@ -623,7 +622,7 @@ namespace Ryujinx.HLE.Debugger
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Logger.Notice.Print(LogClass.GdbStub, "NACK received!");
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Logger.Notice.Print(LogClass.GdbStub, "NACK received!");
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continue;
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continue;
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case '\x03':
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case '\x03':
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Messages.Add(new BreakInMessage());
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HandleMessage(new BreakInMessage());
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break;
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break;
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case '$':
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case '$':
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string cmd = "";
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string cmd = "";
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@ -640,11 +639,11 @@ namespace Ryujinx.HLE.Debugger
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string checksum = $"{(char)ReadStream.ReadByte()}{(char)ReadStream.ReadByte()}";
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string checksum = $"{(char)ReadStream.ReadByte()}{(char)ReadStream.ReadByte()}";
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if (checksum == $"{CalculateChecksum(cmd):x2}")
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if (checksum == $"{CalculateChecksum(cmd):x2}")
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{
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{
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Messages.Add(new CommandMessage(cmd));
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HandleMessage(new CommandMessage(cmd));
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}
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}
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else
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else
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{
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{
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Messages.Add(new SendNackMessage());
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HandleMessage(new SendNackMessage());
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}
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}
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break;
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break;
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@ -659,8 +658,11 @@ namespace Ryujinx.HLE.Debugger
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eof:
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eof:
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Logger.Notice.Print(LogClass.GdbStub, "GDB client lost connection");
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Logger.Notice.Print(LogClass.GdbStub, "GDB client lost connection");
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ReadStream.Close();
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ReadStream.Close();
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ReadStream = null;
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WriteStream.Close();
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WriteStream.Close();
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WriteStream = null;
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ClientSocket.Close();
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ClientSocket.Close();
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ClientSocket = null;
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}
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}
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}
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}
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@ -718,18 +720,12 @@ namespace Ryujinx.HLE.Debugger
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{
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{
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_shuttingDown = true;
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_shuttingDown = true;
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if (HandlerThread.IsAlive)
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{
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Messages.Add(new AbortMessage());
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}
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ListenerSocket.Stop();
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ListenerSocket.Stop();
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ClientSocket?.Shutdown(SocketShutdown.Both);
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ClientSocket?.Shutdown(SocketShutdown.Both);
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ClientSocket?.Close();
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ClientSocket?.Close();
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ReadStream?.Close();
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ReadStream?.Close();
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WriteStream?.Close();
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WriteStream?.Close();
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SocketThread.Join();
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DebuggerThread.Join();
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HandlerThread.Join();
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}
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}
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}
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}
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@ -1,6 +0,0 @@
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namespace Ryujinx.HLE.Debugger
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{
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struct AbortMessage : IMessage
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{
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}
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}
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