Check if widelines is supported.
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5894ef043b
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1befb5bd8f
6 changed files with 40 additions and 13 deletions
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@ -46,6 +46,7 @@ namespace Ryujinx.Graphics.Vulkan
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public readonly bool SupportsViewportArray2;
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public readonly bool SupportsHostImportedMemory;
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public readonly bool SupportsDepthClipControl;
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public readonly bool SupportsWideLines;
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public readonly uint SubgroupSize;
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public readonly SampleCountFlags SupportedSampleCounts;
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public readonly PortabilitySubsetFlags PortabilitySubset;
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@ -84,6 +85,7 @@ namespace Ryujinx.Graphics.Vulkan
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bool supportsViewportArray2,
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bool supportsHostImportedMemory,
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bool supportsDepthClipControl,
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bool supportsWideLines,
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uint subgroupSize,
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SampleCountFlags supportedSampleCounts,
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PortabilitySubsetFlags portabilitySubset,
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@ -121,6 +123,7 @@ namespace Ryujinx.Graphics.Vulkan
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SupportsViewportArray2 = supportsViewportArray2;
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SupportsHostImportedMemory = supportsHostImportedMemory;
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SupportsDepthClipControl = supportsDepthClipControl;
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SupportsWideLines = supportsWideLines;
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SubgroupSize = subgroupSize;
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SupportedSampleCounts = supportedSampleCounts;
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PortabilitySubset = portabilitySubset;
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@ -971,7 +971,8 @@ namespace Ryujinx.Graphics.Vulkan
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public void SetLineParameters(float width, bool smooth)
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{
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_newState.LineWidth = width;
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DynamicState.SetLineWidth(Gd.Capabilities.SupportsWideLines ? width : 1.0f);
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SignalStateChange();
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}
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@ -29,6 +29,8 @@ namespace Ryujinx.Graphics.Vulkan
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private StencilOp _frontpassop;
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private StencilOp _frontdepthfailop;
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private CompareOp _frontcompareop;
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private float _linewidth;
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public bool _stencilTestEnable;
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@ -61,7 +63,8 @@ namespace Ryujinx.Graphics.Vulkan
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DepthTestCompareOp = 1 << 8,
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StencilTestEnable = 1 << 9,
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Toplogy = 1 << 10,
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All = Blend | DepthBias | Scissor | Stencil | Viewport | CullMode | FrontFace | DepthTestBool | DepthTestCompareOp | StencilTestEnable | Toplogy,
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LineWidth = 1 <<11,
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All = Blend | DepthBias | Scissor | Stencil | Viewport | CullMode | FrontFace | DepthTestBool | DepthTestCompareOp | StencilTestEnable | Toplogy | LineWidth,
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}
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private DirtyFlags _dirty;
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@ -193,6 +196,13 @@ namespace Ryujinx.Graphics.Vulkan
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_dirty |= DirtyFlags.FrontFace;
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}
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public void SetLineWidth(float width)
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{
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_linewidth = width;
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_dirty |= DirtyFlags.LineWidth;
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}
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public void ForceAllDirty()
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{
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@ -255,6 +265,11 @@ namespace Ryujinx.Graphics.Vulkan
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{
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RecordPrimitiveTopology(api, commandBuffer);
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}
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if (_dirty.HasFlag(DirtyFlags.LineWidth))
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{
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RecordLineWidth(api, commandBuffer);
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}
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_dirty = DirtyFlags.None;
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}
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@ -333,5 +348,10 @@ namespace Ryujinx.Graphics.Vulkan
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{
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api.CmdSetPrimitiveTopology(commandBuffer, Topology);
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}
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private void RecordLineWidth(Vk api, CommandBuffer commandBuffer)
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{
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api.CmdSetLineWidth(commandBuffer, _linewidth);
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}
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}
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}
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@ -479,7 +479,6 @@ namespace Ryujinx.Graphics.Vulkan
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DepthClampEnable = DepthClampEnable,
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RasterizerDiscardEnable = RasterizerDiscardEnable,
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PolygonMode = PolygonMode,
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LineWidth = LineWidth,
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DepthBiasEnable = DepthBiasEnable,
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};
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@ -604,7 +603,7 @@ namespace Ryujinx.Graphics.Vulkan
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colorBlendState.PNext = &colorBlendAdvancedState;
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}
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int dynamicStatesCount = supportsExtDynamicState ? (isMoltenVk ? 15 : 16) : 7;
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int dynamicStatesCount = supportsExtDynamicState ? (isMoltenVk ? 16 : 17) : 8;
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DynamicState* dynamicStates = stackalloc DynamicState[dynamicStatesCount];
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@ -615,21 +614,23 @@ namespace Ryujinx.Graphics.Vulkan
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dynamicStates[4] = DynamicState.StencilWriteMask;
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dynamicStates[5] = DynamicState.StencilReference;
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dynamicStates[6] = DynamicState.BlendConstants;
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dynamicStates[7] = DynamicState.LineWidth;
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if (supportsExtDynamicState)
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{
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int index = 7;
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int index = 8;
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if (!isMoltenVk) {
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dynamicStates[index++] = DynamicState.VertexInputBindingStrideExt;
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}
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dynamicStates[index++] = DynamicState.CullMode;
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dynamicStates[index++] = DynamicState.FrontFace;
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dynamicStates[index++] = DynamicState.DepthTestEnable;
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dynamicStates[index++] = DynamicState.DepthWriteEnable;
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dynamicStates[index++] = DynamicState.DepthCompareOp;
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dynamicStates[index++] = DynamicState.StencilTestEnable;
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dynamicStates[index++] = DynamicState.PrimitiveTopology;
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dynamicStates[index] = DynamicState.StencilOp;
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dynamicStates[index++] = DynamicState.CullModeExt;
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dynamicStates[index++] = DynamicState.FrontFaceExt;
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dynamicStates[index++] = DynamicState.DepthTestEnableExt;
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dynamicStates[index++] = DynamicState.DepthWriteEnableExt;
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dynamicStates[index++] = DynamicState.DepthCompareOpExt;
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dynamicStates[index++] = DynamicState.StencilTestEnableExt;
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dynamicStates[index++] = DynamicState.PrimitiveTopologyExt;
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dynamicStates[index] = DynamicState.StencilOpExt;
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}
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var pipelineDynamicStateCreateInfo = new PipelineDynamicStateCreateInfo
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@ -382,6 +382,7 @@ namespace Ryujinx.Graphics.Vulkan
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TessellationShader = supportedFeatures.TessellationShader,
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VertexPipelineStoresAndAtomics = supportedFeatures.VertexPipelineStoresAndAtomics,
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RobustBufferAccess = useRobustBufferAccess,
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WideLines = supportedFeatures.WideLines,
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};
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void* pExtendedFeatures = null;
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@ -397,6 +397,7 @@ namespace Ryujinx.Graphics.Vulkan
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_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
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_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
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supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
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_physicalDevice.PhysicalDeviceFeatures.WideLines,
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propertiesSubgroup.SubgroupSize,
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supportedSampleCounts,
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portabilityFlags,
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