Fix Scott Pilgrim (#15)

* check for null vertex functions

* format

* Format

---------

Co-authored-by: Isaac Marovitz <isaacryu@icloud.com>
This commit is contained in:
SamoZ256 2024-05-25 19:46:51 +02:00 committed by Isaac Marovitz
parent 8b7ac4e87f
commit 20b1f6a6ee

View file

@ -227,10 +227,16 @@ namespace Ryujinx.Graphics.Metal
var vertexDescriptor = BuildVertexDescriptor(_currentState.VertexBuffers, _currentState.VertexAttribs); var vertexDescriptor = BuildVertexDescriptor(_currentState.VertexBuffers, _currentState.VertexAttribs);
renderPipelineDescriptor.VertexDescriptor = vertexDescriptor; renderPipelineDescriptor.VertexDescriptor = vertexDescriptor;
try
{
if (_currentState.VertexFunction != null) if (_currentState.VertexFunction != null)
{ {
renderPipelineDescriptor.VertexFunction = _currentState.VertexFunction.Value; renderPipelineDescriptor.VertexFunction = _currentState.VertexFunction.Value;
} }
else
{
return;
}
if (_currentState.FragmentFunction != null) if (_currentState.FragmentFunction != null)
{ {
@ -246,11 +252,14 @@ namespace Ryujinx.Graphics.Metal
_currentState.BlendColor.Green, _currentState.BlendColor.Green,
_currentState.BlendColor.Blue, _currentState.BlendColor.Blue,
_currentState.BlendColor.Alpha); _currentState.BlendColor.Alpha);
}
finally
{
// Cleanup // Cleanup
renderPipelineDescriptor.Dispose(); renderPipelineDescriptor.Dispose();
vertexDescriptor.Dispose(); vertexDescriptor.Dispose();
} }
}
public void UpdateIndexBuffer(BufferRange buffer, IndexType type) public void UpdateIndexBuffer(BufferRange buffer, IndexType type)
{ {