Implement GetAvailableLanguageCodeCount2
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3bdd109f45
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1 changed files with 16 additions and 8 deletions
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@ -13,10 +13,11 @@ namespace Ryujinx.HLE.OsHle.Services.Set
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, GetLanguageCode },
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{ 1, GetAvailableLanguageCodes },
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{ 3, GetAvailableLanguageCodeCount },
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{ 5, GetAvailableLanguageCodes2 }
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{ 0, GetLanguageCode },
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{ 1, GetAvailableLanguageCodes },
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{ 3, GetAvailableLanguageCodeCount },
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{ 5, GetAvailableLanguageCodes2 },
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{ 6, GetAvailableLanguageCodeCount2 }
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};
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}
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@ -43,13 +44,20 @@ namespace Ryujinx.HLE.OsHle.Services.Set
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public static long GetAvailableLanguageCodes2(ServiceCtx Context)
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{
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GetAvailableLanguagesCodesMethod(Context, Context.Request.ReceiveBuff[0].Position, Context.Request.ReceiveBuff[0].Size);
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GetAvailableLanguagesCodesMethod(Context, Context.Request.ReceiveBuff[0].Position, Context.Request.ReceiveBuff[0].Size);
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return 0;
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return 0;
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}
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public static long GetAvailableLanguagesCodesMethod(ServiceCtx Context, long Position, long Size)
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{
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public static long GetAvailableLanguageCodeCount2(ServiceCtx Context)
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{
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Context.ResponseData.Write(SystemStateMgr.LanguageCodes.Length);
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return 0;
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}
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public static long GetAvailableLanguagesCodesMethod(ServiceCtx Context, long Position, long Size)
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{
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int Count = (int)(Size / 8);
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if (Count > SystemStateMgr.LanguageCodes.Length)
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