Changed return to BcatResult.Success
instead of pretending no internet. Allow game to either handle it or fail by itself.
This commit is contained in:
parent
438f03538f
commit
26e02d3d9d
1 changed files with 1 additions and 2 deletions
|
@ -20,10 +20,9 @@ namespace Ryujinx.Horizon.Bcat.Ipc
|
|||
[CmifCommand(10101)]
|
||||
public Result RequestSyncDeliveryCacheWithDirectoryName(out IDeliveryCacheProgressService deliveryCacheProgressService, DirectoryName directoryName)
|
||||
{
|
||||
// Just have the network request fail and pretend that everything is fine.
|
||||
deliveryCacheProgressService = new DeliveryCacheProgressService();
|
||||
|
||||
return BcatResult.InternetRequestDenied;
|
||||
return BcatResult.Success;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue