Add BFI instruction, even more audout fixes
This commit is contained in:
parent
88c6160c62
commit
4940cf0ea5
5 changed files with 99 additions and 53 deletions
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@ -139,6 +139,7 @@ namespace ChocolArm64
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Set("0x001110001xxxxx000111xxxxxxxxxx", AInstEmit.And_V, typeof(AOpCodeSimdReg));
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Set("0x001110001xxxxx000111xxxxxxxxxx", AInstEmit.And_V, typeof(AOpCodeSimdReg));
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Set("0x001110011xxxxx000111xxxxxxxxxx", AInstEmit.Bic_V, typeof(AOpCodeSimdReg));
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Set("0x001110011xxxxx000111xxxxxxxxxx", AInstEmit.Bic_V, typeof(AOpCodeSimdReg));
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Set("0x10111100000xxx<<x101xxxxxxxxxx", AInstEmit.Bic_Vi, typeof(AOpCodeSimdImm));
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Set("0x10111100000xxx<<x101xxxxxxxxxx", AInstEmit.Bic_Vi, typeof(AOpCodeSimdImm));
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Set("0x101110111xxxxx000111xxxxxxxxxx", AInstEmit.Bif_V, typeof(AOpCodeSimdReg));
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Set("0x101110011xxxxx000111xxxxxxxxxx", AInstEmit.Bsl_V, typeof(AOpCodeSimdReg));
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Set("0x101110011xxxxx000111xxxxxxxxxx", AInstEmit.Bsl_V, typeof(AOpCodeSimdReg));
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Set("0>101110<<1xxxxx100011xxxxxxxxxx", AInstEmit.Cmeq_V, typeof(AOpCodeSimdReg));
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Set("0>101110<<1xxxxx100011xxxxxxxxxx", AInstEmit.Cmeq_V, typeof(AOpCodeSimdReg));
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Set("0>001110<<100000100110xxxxxxxxxx", AInstEmit.Cmeq_V, typeof(AOpCodeSimd));
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Set("0>001110<<100000100110xxxxxxxxxx", AInstEmit.Cmeq_V, typeof(AOpCodeSimd));
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@ -32,6 +32,36 @@ namespace ChocolArm64.Instruction
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});
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});
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}
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}
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public static void Bif_V(AILEmitterCtx Context)
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{
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AOpCodeSimdReg Op = (AOpCodeSimdReg)Context.CurrOp;
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int Bytes = Context.CurrOp.GetBitsCount() >> 3;
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for (int Index = 0; Index < (Bytes >> Op.Size); Index++)
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{
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EmitVectorExtractZx(Context, Op.Rd, Index, Op.Size);
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EmitVectorExtractZx(Context, Op.Rn, Index, Op.Size);
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Context.Emit(OpCodes.Xor);
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EmitVectorExtractZx(Context, Op.Rm, Index, Op.Size);
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Context.Emit(OpCodes.And);
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EmitVectorExtractZx(Context, Op.Rd, Index, Op.Size);
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Context.Emit(OpCodes.Xor);
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EmitVectorInsert(Context, Op.Rd, Index, Op.Size);
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}
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if (Op.RegisterSize == ARegisterSize.SIMD64)
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{
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EmitVectorZeroUpper(Context, Op.Rd);
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}
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}
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public static void Bsl_V(AILEmitterCtx Context)
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public static void Bsl_V(AILEmitterCtx Context)
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{
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{
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EmitVectorTernaryOpZx(Context, () =>
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EmitVectorTernaryOpZx(Context, () =>
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@ -3,12 +3,14 @@ namespace Ryujinx.Audio
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public interface IAalOutput
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public interface IAalOutput
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{
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{
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int OpenTrack(int SampleRate, int Channels, out AudioFormat Format);
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int OpenTrack(int SampleRate, int Channels, out AudioFormat Format);
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void CloseTrack(int Track);
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void CloseTrack(int Track);
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void AppendBuffer(int Track, long Tag, byte[] Buffer);
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bool ContainsBuffer(int Track, long Tag);
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bool ContainsBuffer(int Track, long Tag);
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long[] GetReleasedBuffers(int Track);
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long[] GetReleasedBuffers(int Track, int MaxCount);
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void AppendBuffer(int Track, long Tag, byte[] Buffer);
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void Start(int Track);
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void Start(int Track);
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void Stop(int Track);
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void Stop(int Track);
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@ -10,6 +10,8 @@ namespace Ryujinx.Audio.OpenAL
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{
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{
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private const int MaxTracks = 256;
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private const int MaxTracks = 256;
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private const int MaxReleased = 32;
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private AudioContext Context;
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private AudioContext Context;
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private class Track : IDisposable
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private class Track : IDisposable
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@ -26,6 +28,8 @@ namespace Ryujinx.Audio.OpenAL
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private Queue<long> QueuedTagsQueue;
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private Queue<long> QueuedTagsQueue;
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private Queue<long> ReleasedTagsQueue;
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private bool Disposed;
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private bool Disposed;
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public Track(int SampleRate, ALFormat Format)
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public Track(int SampleRate, ALFormat Format)
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@ -40,9 +44,45 @@ namespace Ryujinx.Audio.OpenAL
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Buffers = new ConcurrentDictionary<long, int>();
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Buffers = new ConcurrentDictionary<long, int>();
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QueuedTagsQueue = new Queue<long>();
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QueuedTagsQueue = new Queue<long>();
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ReleasedTagsQueue = new Queue<long>();
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}
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}
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public int GetBufferId(long Tag)
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public bool ContainsBuffer(long Tag)
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{
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SyncQueuedTags();
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foreach (long QueuedTag in QueuedTagsQueue)
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{
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if (QueuedTag == Tag)
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{
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return true;
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}
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}
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return false;
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}
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public long[] GetReleasedBuffers(int MaxCount)
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{
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ClearReleased();
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List<long> Tags = new List<long>();
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HashSet<long> Unique = new HashSet<long>();
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while (MaxCount-- > 0 && ReleasedTagsQueue.TryDequeue(out long Tag))
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{
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if (Unique.Add(Tag))
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{
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Tags.Add(Tag);
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}
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}
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return Tags.ToArray();
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}
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public int AppendBuffer(long Tag)
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{
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{
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if (Disposed)
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if (Disposed)
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{
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{
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@ -63,23 +103,6 @@ namespace Ryujinx.Audio.OpenAL
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return Id;
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return Id;
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}
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}
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public long[] GetReleasedBuffers()
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{
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ClearReleased();
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List<long> Tags = new List<long>();
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foreach (long Tag in Buffers.Keys)
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{
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if (!ContainsBuffer(Tag))
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{
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Tags.Add(Tag);
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}
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}
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return Tags.ToArray();
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}
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public void ClearReleased()
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public void ClearReleased()
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{
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{
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SyncQueuedTags();
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SyncQueuedTags();
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@ -91,21 +114,6 @@ namespace Ryujinx.Audio.OpenAL
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AL.SourceUnqueueBuffers(SourceId, ReleasedCount);
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AL.SourceUnqueueBuffers(SourceId, ReleasedCount);
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}
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}
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}
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}
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public bool ContainsBuffer(long Tag)
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{
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SyncQueuedTags();
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foreach (long QueuedTag in QueuedTagsQueue)
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{
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if (QueuedTag == Tag)
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{
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return true;
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}
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}
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return false;
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}
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private void SyncQueuedTags()
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private void SyncQueuedTags()
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{
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{
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@ -116,7 +124,12 @@ namespace Ryujinx.Audio.OpenAL
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while (QueuedTagsQueue.Count > QueuedCount)
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while (QueuedTagsQueue.Count > QueuedCount)
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{
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{
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QueuedTagsQueue.Dequeue();
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ReleasedTagsQueue.Enqueue(QueuedTagsQueue.Dequeue());
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}
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while (ReleasedTagsQueue.Count > MaxReleased)
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{
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ReleasedTagsQueue.Dequeue();
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}
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}
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}
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}
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@ -202,20 +215,6 @@ namespace Ryujinx.Audio.OpenAL
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}
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}
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}
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}
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public void AppendBuffer(int Track, long Tag, byte[] Buffer)
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{
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if (Tracks.TryGetValue(Track, out Track Td))
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{
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int BufferId = Td.GetBufferId(Tag);
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AL.BufferData(BufferId, Td.Format, Buffer, Buffer.Length, Td.SampleRate);
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AL.SourceQueueBuffer(Td.SourceId, BufferId);
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StartPlaybackIfNeeded(Td);
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}
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}
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public bool ContainsBuffer(int Track, long Tag)
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public bool ContainsBuffer(int Track, long Tag)
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{
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{
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if (Tracks.TryGetValue(Track, out Track Td))
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if (Tracks.TryGetValue(Track, out Track Td))
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@ -226,16 +225,30 @@ namespace Ryujinx.Audio.OpenAL
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return false;
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return false;
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}
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}
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public long[] GetReleasedBuffers(int Track)
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public long[] GetReleasedBuffers(int Track, int MaxCount)
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{
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{
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if (Tracks.TryGetValue(Track, out Track Td))
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if (Tracks.TryGetValue(Track, out Track Td))
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{
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{
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return Td.GetReleasedBuffers();
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return Td.GetReleasedBuffers(MaxCount);
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}
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}
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return null;
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return null;
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}
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}
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public void AppendBuffer(int Track, long Tag, byte[] Buffer)
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{
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if (Tracks.TryGetValue(Track, out Track Td))
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{
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int BufferId = Td.AppendBuffer(Tag);
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AL.BufferData(BufferId, Td.Format, Buffer, Buffer.Length, Td.SampleRate);
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AL.SourceQueueBuffer(Td.SourceId, BufferId);
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StartPlaybackIfNeeded(Td);
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}
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}
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public void Start(int Track)
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public void Start(int Track)
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{
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{
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if (Tracks.TryGetValue(Track, out Track Td))
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if (Tracks.TryGetValue(Track, out Track Td))
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@ -91,7 +91,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.Aud
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uint Count = (uint)((ulong)Size >> 3);
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uint Count = (uint)((ulong)Size >> 3);
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long[] ReleasedBuffers = AudioOut.GetReleasedBuffers(Track);
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long[] ReleasedBuffers = AudioOut.GetReleasedBuffers(Track, (int)Count);
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for (uint Index = 0; Index < Count; Index++)
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for (uint Index = 0; Index < Count; Index++)
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{
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{
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