Toggle VSync Hotkey (#659)

* Added toggle vsync button and hotkeys section to config

* Uses hasflag instead of bitwise comparison

* fixed schema name

Co-Authored-By: BaronKiko <BaronKiko@users.noreply.github.com>
This commit is contained in:
BaronKiko 2019-04-22 07:54:31 +01:00 committed by jduncanator
parent 74da8785a5
commit 50d6ec9efe
5 changed files with 66 additions and 6 deletions

View file

@ -0,0 +1,10 @@
using System;
namespace Ryujinx.HLE.Input
{
[Flags]
public enum HidHotkeyButtons
{
ToggleVSync = 1 << 0,
}
}

View file

@ -84,6 +84,10 @@
"button_plus": "Plus",
"button_r": "U",
"button_zr": "O"
},
"hotkeys": {
"toggle_vsync": "Tab"
}
},

View file

@ -22,6 +22,8 @@ namespace Ryujinx
private IGalRenderer _renderer;
private HidHotkeyButtons _prevHotkeyButtons = 0;
private KeyboardState? _keyboard = null;
private MouseState? _mouse = null;
@ -128,6 +130,7 @@ namespace Ryujinx
private new void UpdateFrame()
{
HidHotkeyButtons currentHotkeyButtons = 0;
HidControllerButtons currentButton = 0;
HidJoystickPosition leftJoystick;
HidJoystickPosition rightJoystick;
@ -142,10 +145,10 @@ namespace Ryujinx
{
KeyboardState keyboard = _keyboard.Value;
currentButton = Configuration.Instance.KeyboardControls.GetButtons(keyboard);
(leftJoystickDx, leftJoystickDy) = Configuration.Instance.KeyboardControls.GetLeftStick(keyboard);
currentHotkeyButtons = Configuration.Instance.KeyboardControls.GetHotkeyButtons(keyboard);
currentButton = Configuration.Instance.KeyboardControls.GetButtons(keyboard);
(leftJoystickDx, leftJoystickDy) = Configuration.Instance.KeyboardControls.GetLeftStick(keyboard);
(rightJoystickDx, rightJoystickDy) = Configuration.Instance.KeyboardControls.GetRightStick(keyboard);
}
@ -238,6 +241,15 @@ namespace Ryujinx
HidControllerBase controller = _device.Hid.PrimaryController;
controller.SendInput(currentButton, leftJoystick, rightJoystick);
// Toggle vsync
if (currentHotkeyButtons.HasFlag(HidHotkeyButtons.ToggleVSync) &&
!_prevHotkeyButtons.HasFlag(HidHotkeyButtons.ToggleVSync))
{
_device.EnableDeviceVsync = !_device.EnableDeviceVsync;
}
_prevHotkeyButtons = currentHotkeyButtons;
}
private new void RenderFrame()

View file

@ -35,6 +35,11 @@ namespace Ryujinx.UI.Input
public Key ButtonZr;
}
public struct KeyboardHotkeys
{
public Key ToggleVsync;
}
public class NpadKeyboard
{
/// <summary>
@ -47,6 +52,11 @@ namespace Ryujinx.UI.Input
/// </summary>
public NpadKeyboardRight RightJoycon { get; private set; }
/// <summary>
/// Hotkey Keyboard Bindings
/// </summary>
public KeyboardHotkeys Hotkeys { get; private set; }
public HidControllerButtons GetButtons(KeyboardState keyboard)
{
HidControllerButtons buttons = 0;
@ -97,5 +107,14 @@ namespace Ryujinx.UI.Input
return (dx, dy);
}
public HidHotkeyButtons GetHotkeyButtons(KeyboardState keyboard)
{
HidHotkeyButtons buttons = 0;
if (keyboard[(Key)Hotkeys.ToggleVsync]) buttons |= HidHotkeyButtons.ToggleVSync;
return buttons;
}
}
}

View file

@ -636,9 +636,24 @@
"default": "O"
}
}
},
"hotkeys": {
"$id": "#/properties/keyboard_controls/properties/hotkeys",
"type": "object",
"title": "Hotkey Controls",
"required": [
"toggle_vsync"
],
"properties": {
"toggle_vsync": {
"$id": "#/properties/keyboard_controls/properties/hotkeys/properties/toggle_vsync",
"$ref": "#/definitions/key",
"title": "Toggle VSync",
"default": "Tab"
}
}
}
}
},
},
"gamepad_controls": {
"$id": "#/properties/gamepad_controls",
"type": "object",