Update GLScreen.cs
This commit is contained in:
parent
e4f59c8a52
commit
5114f78295
1 changed files with 4 additions and 3 deletions
|
@ -12,7 +12,8 @@ namespace Ryujinx
|
|||
{
|
||||
private const int TouchScreenWidth = 1280;
|
||||
private const int TouchScreenHeight = 720;
|
||||
|
||||
private const int TouchScreenWidth = 1920;
|
||||
private const int TouchScreenHeight = 1080;
|
||||
private const float TouchScreenRatioX = (float)TouchScreenWidth / TouchScreenHeight;
|
||||
private const float TouchScreenRatioY = (float)TouchScreenHeight / TouchScreenWidth;
|
||||
|
||||
|
@ -21,7 +22,7 @@ namespace Ryujinx
|
|||
private IGalRenderer Renderer;
|
||||
|
||||
public GLScreen(Switch Ns, IGalRenderer Renderer)
|
||||
: base(1280, 720,
|
||||
: base(1280, 720,1920,1080
|
||||
new GraphicsMode(), "Ryujinx", 0,
|
||||
DisplayDevice.Default, 3, 3,
|
||||
GraphicsContextFlags.ForwardCompatible)
|
||||
|
@ -192,4 +193,4 @@ namespace Ryujinx
|
|||
Renderer.SetWindowSize(Width, Height);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue