Get build working again (values likely wrong)
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1 changed files with 4 additions and 0 deletions
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@ -163,10 +163,12 @@ namespace Ryujinx.Graphics.Metal
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supportsMismatchingViewFormat: true,
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supportsMismatchingViewFormat: true,
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supportsCubemapView: true,
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supportsCubemapView: true,
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supportsNonConstantTextureOffset: false,
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supportsNonConstantTextureOffset: false,
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supportsScaledVertexFormats: true,
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supportsShaderBallot: false,
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supportsShaderBallot: false,
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supportsShaderBarrierDivergence: false,
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supportsShaderBarrierDivergence: false,
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supportsShaderFloat64: false,
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supportsShaderFloat64: false,
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supportsTextureShadowLod: false,
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supportsTextureShadowLod: false,
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supportsVertexStoreAndAtomics: false,
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supportsViewportIndexVertexTessellation: false,
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supportsViewportIndexVertexTessellation: false,
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supportsViewportMask: false,
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supportsViewportMask: false,
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supportsViewportSwizzle: false,
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supportsViewportSwizzle: false,
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@ -178,7 +180,9 @@ namespace Ryujinx.Graphics.Metal
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maximumImagesPerStage: Constants.MaxTextureBindings,
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maximumImagesPerStage: Constants.MaxTextureBindings,
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maximumComputeSharedMemorySize: (int)_device.MaxThreadgroupMemoryLength,
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maximumComputeSharedMemorySize: (int)_device.MaxThreadgroupMemoryLength,
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maximumSupportedAnisotropy: 0,
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maximumSupportedAnisotropy: 0,
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shaderSubgroupSize: 256,
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storageBufferOffsetAlignment: 0,
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storageBufferOffsetAlignment: 0,
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textureBufferOffsetAlignment: 0,
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gatherBiasPrecision: 0
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gatherBiasPrecision: 0
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);
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);
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}
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}
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