Whitespaces

This commit is contained in:
sunshineinabox 2024-05-29 09:16:44 -07:00
parent 88786ba29c
commit 5c65880ec0

View file

@ -729,7 +729,7 @@ namespace Ryujinx.Graphics.Vulkan
{ {
var oldTopologyClass = GetTopologyClass(oldTopology); var oldTopologyClass = GetTopologyClass(oldTopology);
var newTopologyClass = GetTopologyClass(DynamicState.Topology); var newTopologyClass = GetTopologyClass(DynamicState.Topology);
DynamicState.SetCullMode(oldCullMode); DynamicState.SetCullMode(oldCullMode);
DynamicState.SetStencilTest(oldStencilTestEnable); DynamicState.SetStencilTest(oldStencilTestEnable);
DynamicState.SetDepthTestBool(oldDepthTestEnable, oldDepthWriteEnable); DynamicState.SetDepthTestBool(oldDepthTestEnable, oldDepthWriteEnable);
@ -1006,7 +1006,7 @@ namespace Ryujinx.Graphics.Vulkan
bool logicOpEnable = enable && (Gd.Vendor == Vendor.Nvidia || _newState.Internal.LogicOpsAllowed); bool logicOpEnable = enable && (Gd.Vendor == Vendor.Nvidia || _newState.Internal.LogicOpsAllowed);
_newState.LogicOpEnable = logicOpEnable; _newState.LogicOpEnable = logicOpEnable;
if (Gd.ExtendedDynamicState2Features.ExtendedDynamicState2LogicOp && logicOpEnable) if (Gd.ExtendedDynamicState2Features.ExtendedDynamicState2LogicOp && logicOpEnable)
{ {
DynamicState.SetLogicOp(op.Convert()); DynamicState.SetLogicOp(op.Convert());