Optimize kernel memory block lookup and consolidate RBTree implementations (#3410)
* Implement intrusive red-black tree, use it for HLE kernel block manager * Implement TreeDictionary using IntrusiveRedBlackTree * Implement IntervalTree using IntrusiveRedBlackTree * Implement IntervalTree (on Ryujinx.Memory) using IntrusiveRedBlackTree * Make PredecessorOf and SuccessorOf internal, expose Predecessor and Successor properties on the node itself * Allocation free tree node lookup
This commit is contained in:
parent
6592d64751
commit
6922862db8
10 changed files with 860 additions and 1121 deletions
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@ -19,8 +19,6 @@ namespace ARMeilleure.Translation
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public int Count => _count;
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public IntervalTree() { }
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#region Public Methods
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/// <summary>
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@ -9,19 +9,10 @@ namespace Ryujinx.Common.Collections
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/// </summary>
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/// <typeparam name="K">Key</typeparam>
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/// <typeparam name="V">Value</typeparam>
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public class IntervalTree<K, V> where K : IComparable<K>
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public class IntervalTree<K, V> : IntrusiveRedBlackTreeImpl<IntervalTreeNode<K, V>> where K : IComparable<K>
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{
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private const int ArrayGrowthSize = 32;
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private const bool Black = true;
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private const bool Red = false;
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private IntervalTreeNode<K, V> _root = null;
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private int _count = 0;
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public int Count => _count;
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public IntervalTree() { }
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#region Public Methods
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/// <summary>
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@ -80,7 +71,7 @@ namespace Ryujinx.Common.Collections
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throw new ArgumentNullException(nameof(end));
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}
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GetValues(_root, start, end, ref overlaps, ref overlapCount);
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GetValues(Root, start, end, ref overlaps, ref overlapCount);
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return overlapCount;
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}
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@ -128,7 +119,7 @@ namespace Ryujinx.Common.Collections
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int removed = Delete(key, value);
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_count -= removed;
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Count -= removed;
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return removed;
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}
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@ -141,7 +132,7 @@ namespace Ryujinx.Common.Collections
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{
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List<RangeNode<K, V>> list = new List<RangeNode<K, V>>();
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AddToList(_root, list);
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AddToList(Root, list);
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return list;
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}
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@ -182,7 +173,7 @@ namespace Ryujinx.Common.Collections
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throw new ArgumentNullException(nameof(key));
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}
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IntervalTreeNode<K, V> node = _root;
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IntervalTreeNode<K, V> node = Root;
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while (node != null)
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{
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int cmp = key.CompareTo(node.Start);
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@ -317,7 +308,7 @@ namespace Ryujinx.Common.Collections
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private IntervalTreeNode<K, V> BSTInsert(K start, K end, V value)
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{
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IntervalTreeNode<K, V> parent = null;
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IntervalTreeNode<K, V> node = _root;
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IntervalTreeNode<K, V> node = Root;
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while (node != null)
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{
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@ -345,14 +336,14 @@ namespace Ryujinx.Common.Collections
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}
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}
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_count++;
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Count++;
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return node;
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}
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}
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IntervalTreeNode<K, V> newNode = new IntervalTreeNode<K, V>(start, end, value, parent);
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if (newNode.Parent == null)
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{
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_root = newNode;
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Root = newNode;
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}
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else if (start.CompareTo(parent.Start) < 0)
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{
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@ -364,7 +355,7 @@ namespace Ryujinx.Common.Collections
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}
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PropagateIncrease(newNode);
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_count++;
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Count++;
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return newNode;
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}
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@ -418,7 +409,7 @@ namespace Ryujinx.Common.Collections
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if (ParentOf(replacementNode) == null)
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{
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_root = tmp;
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Root = tmp;
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}
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else if (replacementNode == LeftOf(ParentOf(replacementNode)))
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{
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@ -447,295 +438,27 @@ namespace Ryujinx.Common.Collections
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return removed;
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}
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/// <summary>
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/// Returns the node with the largest key where <paramref name="node"/> is considered the root node.
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/// </summary>
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/// <param name="node">Root Node</param>
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/// <returns>Node with the maximum key in the tree of <paramref name="node"/></returns>
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private static IntervalTreeNode<K, V> Maximum(IntervalTreeNode<K, V> node)
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{
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IntervalTreeNode<K, V> tmp = node;
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while (tmp.Right != null)
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{
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tmp = tmp.Right;
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}
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return tmp;
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}
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/// <summary>
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/// Finds the node whose key is immediately less than <paramref name="node"/>.
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/// </summary>
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/// <param name="node">Node to find the predecessor of</param>
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/// <returns>Predecessor of <paramref name="node"/></returns>
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private static IntervalTreeNode<K, V> PredecessorOf(IntervalTreeNode<K, V> node)
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{
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if (node.Left != null)
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{
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return Maximum(node.Left);
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}
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IntervalTreeNode<K, V> parent = node.Parent;
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while (parent != null && node == parent.Left)
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{
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node = parent;
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parent = parent.Parent;
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}
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return parent;
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}
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#endregion
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#region Private Methods (RBL)
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private void RestoreBalanceAfterRemoval(IntervalTreeNode<K, V> balanceNode)
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{
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IntervalTreeNode<K, V> ptr = balanceNode;
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while (ptr != _root && ColorOf(ptr) == Black)
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{
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if (ptr == LeftOf(ParentOf(ptr)))
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{
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IntervalTreeNode<K, V> sibling = RightOf(ParentOf(ptr));
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if (ColorOf(sibling) == Red)
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{
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SetColor(sibling, Black);
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SetColor(ParentOf(ptr), Red);
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RotateLeft(ParentOf(ptr));
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sibling = RightOf(ParentOf(ptr));
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}
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if (ColorOf(LeftOf(sibling)) == Black && ColorOf(RightOf(sibling)) == Black)
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{
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SetColor(sibling, Red);
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ptr = ParentOf(ptr);
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}
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else
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{
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if (ColorOf(RightOf(sibling)) == Black)
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{
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SetColor(LeftOf(sibling), Black);
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SetColor(sibling, Red);
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RotateRight(sibling);
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sibling = RightOf(ParentOf(ptr));
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}
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SetColor(sibling, ColorOf(ParentOf(ptr)));
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SetColor(ParentOf(ptr), Black);
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SetColor(RightOf(sibling), Black);
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RotateLeft(ParentOf(ptr));
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ptr = _root;
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}
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}
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else
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{
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IntervalTreeNode<K, V> sibling = LeftOf(ParentOf(ptr));
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if (ColorOf(sibling) == Red)
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{
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SetColor(sibling, Black);
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SetColor(ParentOf(ptr), Red);
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RotateRight(ParentOf(ptr));
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sibling = LeftOf(ParentOf(ptr));
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}
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if (ColorOf(RightOf(sibling)) == Black && ColorOf(LeftOf(sibling)) == Black)
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{
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SetColor(sibling, Red);
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ptr = ParentOf(ptr);
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}
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else
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{
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if (ColorOf(LeftOf(sibling)) == Black)
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{
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SetColor(RightOf(sibling), Black);
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SetColor(sibling, Red);
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RotateLeft(sibling);
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sibling = LeftOf(ParentOf(ptr));
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}
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SetColor(sibling, ColorOf(ParentOf(ptr)));
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SetColor(ParentOf(ptr), Black);
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SetColor(LeftOf(sibling), Black);
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RotateRight(ParentOf(ptr));
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ptr = _root;
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}
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}
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}
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SetColor(ptr, Black);
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}
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private void RestoreBalanceAfterInsertion(IntervalTreeNode<K, V> balanceNode)
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{
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SetColor(balanceNode, Red);
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while (balanceNode != null && balanceNode != _root && ColorOf(ParentOf(balanceNode)) == Red)
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{
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if (ParentOf(balanceNode) == LeftOf(ParentOf(ParentOf(balanceNode))))
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{
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IntervalTreeNode<K, V> sibling = RightOf(ParentOf(ParentOf(balanceNode)));
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if (ColorOf(sibling) == Red)
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{
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SetColor(ParentOf(balanceNode), Black);
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SetColor(sibling, Black);
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SetColor(ParentOf(ParentOf(balanceNode)), Red);
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balanceNode = ParentOf(ParentOf(balanceNode));
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}
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else
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{
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if (balanceNode == RightOf(ParentOf(balanceNode)))
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{
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balanceNode = ParentOf(balanceNode);
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RotateLeft(balanceNode);
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}
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SetColor(ParentOf(balanceNode), Black);
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SetColor(ParentOf(ParentOf(balanceNode)), Red);
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RotateRight(ParentOf(ParentOf(balanceNode)));
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}
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}
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else
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{
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IntervalTreeNode<K, V> sibling = LeftOf(ParentOf(ParentOf(balanceNode)));
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if (ColorOf(sibling) == Red)
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{
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SetColor(ParentOf(balanceNode), Black);
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SetColor(sibling, Black);
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SetColor(ParentOf(ParentOf(balanceNode)), Red);
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balanceNode = ParentOf(ParentOf(balanceNode));
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}
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else
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{
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if (balanceNode == LeftOf(ParentOf(balanceNode)))
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{
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balanceNode = ParentOf(balanceNode);
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RotateRight(balanceNode);
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}
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SetColor(ParentOf(balanceNode), Black);
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SetColor(ParentOf(ParentOf(balanceNode)), Red);
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RotateLeft(ParentOf(ParentOf(balanceNode)));
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}
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}
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}
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SetColor(_root, Black);
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}
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private void RotateLeft(IntervalTreeNode<K, V> node)
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protected override void RotateLeft(IntervalTreeNode<K, V> node)
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{
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if (node != null)
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{
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IntervalTreeNode<K, V> right = RightOf(node);
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node.Right = LeftOf(right);
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if (node.Right != null)
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{
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node.Right.Parent = node;
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}
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IntervalTreeNode<K, V> nodeParent = ParentOf(node);
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right.Parent = nodeParent;
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if (nodeParent == null)
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{
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_root = right;
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}
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else if (node == LeftOf(nodeParent))
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{
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nodeParent.Left = right;
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}
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else
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{
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nodeParent.Right = right;
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}
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right.Left = node;
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node.Parent = right;
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base.RotateLeft(node);
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PropagateFull(node);
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}
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}
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private void RotateRight(IntervalTreeNode<K, V> node)
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protected override void RotateRight(IntervalTreeNode<K, V> node)
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{
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if (node != null)
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{
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IntervalTreeNode<K, V> left = LeftOf(node);
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node.Left = RightOf(left);
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if (node.Left != null)
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{
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node.Left.Parent = node;
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}
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IntervalTreeNode<K, V> nodeParent = ParentOf(node);
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left.Parent = nodeParent;
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if (nodeParent == null)
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{
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_root = left;
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}
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else if (node == RightOf(nodeParent))
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{
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nodeParent.Right = left;
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}
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else
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{
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nodeParent.Left = left;
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}
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left.Right = node;
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node.Parent = left;
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base.RotateRight(node);
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PropagateFull(node);
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}
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}
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#endregion
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#region Safety-Methods
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// These methods save memory by allowing us to forego sentinel nil nodes, as well as serve as protection against NullReferenceExceptions.
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/// <summary>
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/// Returns the color of <paramref name="node"/>, or Black if it is null.
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/// </summary>
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/// <param name="node">Node</param>
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/// <returns>The boolean color of <paramref name="node"/>, or black if null</returns>
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private static bool ColorOf(IntervalTreeNode<K, V> node)
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{
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return node == null || node.Color;
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}
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/// <summary>
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/// Sets the color of <paramref name="node"/> node to <paramref name="color"/>.
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/// <br></br>
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/// This method does nothing if <paramref name="node"/> is null.
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/// </summary>
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/// <param name="node">Node to set the color of</param>
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/// <param name="color">Color (Boolean)</param>
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private static void SetColor(IntervalTreeNode<K, V> node, bool color)
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{
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if (node != null)
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{
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node.Color = color;
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}
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}
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/// <summary>
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/// This method returns the left node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
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/// </summary>
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/// <param name="node">Node to retrieve the left child from</param>
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/// <returns>Left child of <paramref name="node"/></returns>
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private static IntervalTreeNode<K, V> LeftOf(IntervalTreeNode<K, V> node)
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{
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return node?.Left;
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}
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/// <summary>
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/// This method returns the right node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
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/// </summary>
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/// <param name="node">Node to retrieve the right child from</param>
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/// <returns>Right child of <paramref name="node"/></returns>
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private static IntervalTreeNode<K, V> RightOf(IntervalTreeNode<K, V> node)
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{
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return node?.Right;
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}
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/// <summary>
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/// Returns the parent node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
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/// </summary>
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/// <param name="node">Node to retrieve the parent from</param>
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/// <returns>Parent of <paramref name="node"/></returns>
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private static IntervalTreeNode<K, V> ParentOf(IntervalTreeNode<K, V> node)
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{
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return node?.Parent;
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}
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#endregion
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public bool ContainsKey(K key)
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{
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@ -745,12 +468,6 @@ namespace Ryujinx.Common.Collections
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}
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return GetNode(key) != null;
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}
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public void Clear()
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{
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_root = null;
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_count = 0;
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}
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}
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/// <summary>
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@ -777,31 +494,29 @@ namespace Ryujinx.Common.Collections
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/// </summary>
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/// <typeparam name="K">Key type of the node</typeparam>
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/// <typeparam name="V">Value type of the node</typeparam>
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class IntervalTreeNode<K, V>
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public class IntervalTreeNode<K, V> : IntrusiveRedBlackTreeNode<IntervalTreeNode<K, V>>
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{
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public bool Color = true;
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public IntervalTreeNode<K, V> Left = null;
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public IntervalTreeNode<K, V> Right = null;
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public IntervalTreeNode<K, V> Parent = null;
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/// <summary>
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/// The start of the range.
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/// </summary>
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public K Start;
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internal K Start;
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/// <summary>
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/// The end of the range - maximum of all in the Values list.
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/// </summary>
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public K End;
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internal K End;
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/// <summary>
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/// The maximum end value of this node and all its children.
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/// </summary>
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public K Max;
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internal K Max;
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public List<RangeNode<K, V>> Values;
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/// <summary>
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/// Values contained on the node that shares a common Start value.
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/// </summary>
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internal List<RangeNode<K, V>> Values;
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public IntervalTreeNode(K start, K end, V value, IntervalTreeNode<K, V> parent)
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internal IntervalTreeNode(K start, K end, V value, IntervalTreeNode<K, V> parent)
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{
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Start = start;
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End = end;
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|
|
293
Ryujinx.Common/Collections/IntrusiveRedBlackTree.cs
Normal file
293
Ryujinx.Common/Collections/IntrusiveRedBlackTree.cs
Normal file
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@ -0,0 +1,293 @@
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using System;
|
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|
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namespace Ryujinx.Common.Collections
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{
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/// <summary>
|
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/// Tree that provides the ability for O(logN) lookups for keys that exist in the tree, and O(logN) lookups for keys immediately greater than or less than a specified key.
|
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/// </summary>
|
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/// <typeparam name="T">Derived node type</typeparam>
|
||||
public class IntrusiveRedBlackTree<T> : IntrusiveRedBlackTreeImpl<T> where T : IntrusiveRedBlackTreeNode<T>, IComparable<T>
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{
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#region Public Methods
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|
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/// <summary>
|
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/// Adds a new node into the tree.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to be added</param>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="node"/> is null</exception>
|
||||
public void Add(T node)
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{
|
||||
if (node == null)
|
||||
{
|
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throw new ArgumentNullException(nameof(node));
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}
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|
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Insert(node);
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}
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|
||||
/// <summary>
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/// Removes a node from the tree.
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/// </summary>
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||||
/// <param name="node">Note to be removed</param>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="node"/> is null</exception>
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||||
public void Remove(T node)
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||||
{
|
||||
if (node == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(node));
|
||||
}
|
||||
if (Delete(node) != null)
|
||||
{
|
||||
Count--;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve the node that is considered equal to the specified node by the comparator.
|
||||
/// </summary>
|
||||
/// <param name="searchNode">Node to compare with</param>
|
||||
/// <returns>Node that is equal to <paramref name="searchNode"/></returns>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="searchNode"/> is null</exception>
|
||||
public T GetNode(T searchNode)
|
||||
{
|
||||
if (searchNode == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(searchNode));
|
||||
}
|
||||
|
||||
T node = Root;
|
||||
while (node != null)
|
||||
{
|
||||
int cmp = searchNode.CompareTo(node);
|
||||
if (cmp < 0)
|
||||
{
|
||||
node = node.Left;
|
||||
}
|
||||
else if (cmp > 0)
|
||||
{
|
||||
node = node.Right;
|
||||
}
|
||||
else
|
||||
{
|
||||
return node;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private Methods (BST)
|
||||
|
||||
/// <summary>
|
||||
/// Inserts a new node into the tree.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to be inserted</param>
|
||||
private void Insert(T node)
|
||||
{
|
||||
T newNode = BSTInsert(node);
|
||||
RestoreBalanceAfterInsertion(newNode);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Insertion Mechanism for a Binary Search Tree (BST).
|
||||
/// <br></br>
|
||||
/// Iterates the tree starting from the root and inserts a new node
|
||||
/// where all children in the left subtree are less than <paramref name="newNode"/>,
|
||||
/// and all children in the right subtree are greater than <paramref name="newNode"/>.
|
||||
/// </summary>
|
||||
/// <param name="newNode">Node to be inserted</param>
|
||||
/// <returns>The inserted Node</returns>
|
||||
private T BSTInsert(T newNode)
|
||||
{
|
||||
T parent = null;
|
||||
T node = Root;
|
||||
|
||||
while (node != null)
|
||||
{
|
||||
parent = node;
|
||||
int cmp = newNode.CompareTo(node);
|
||||
if (cmp < 0)
|
||||
{
|
||||
node = node.Left;
|
||||
}
|
||||
else if (cmp > 0)
|
||||
{
|
||||
node = node.Right;
|
||||
}
|
||||
else
|
||||
{
|
||||
return node;
|
||||
}
|
||||
}
|
||||
newNode.Parent = parent;
|
||||
if (parent == null)
|
||||
{
|
||||
Root = newNode;
|
||||
}
|
||||
else if (newNode.CompareTo(parent) < 0)
|
||||
{
|
||||
parent.Left = newNode;
|
||||
}
|
||||
else
|
||||
{
|
||||
parent.Right = newNode;
|
||||
}
|
||||
Count++;
|
||||
return newNode;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes <paramref name="nodeToDelete"/> from the tree, if it exists.
|
||||
/// </summary>
|
||||
/// <param name="nodeToDelete">Node to be removed</param>
|
||||
/// <returns>The deleted Node</returns>
|
||||
private T Delete(T nodeToDelete)
|
||||
{
|
||||
if (nodeToDelete == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
T old = nodeToDelete;
|
||||
T child;
|
||||
T parent;
|
||||
bool color;
|
||||
|
||||
if (LeftOf(nodeToDelete) == null)
|
||||
{
|
||||
child = RightOf(nodeToDelete);
|
||||
}
|
||||
else if (RightOf(nodeToDelete) == null)
|
||||
{
|
||||
child = LeftOf(nodeToDelete);
|
||||
}
|
||||
else
|
||||
{
|
||||
T element = Minimum(RightOf(nodeToDelete));
|
||||
|
||||
child = RightOf(element);
|
||||
parent = ParentOf(element);
|
||||
color = ColorOf(element);
|
||||
|
||||
if (child != null)
|
||||
{
|
||||
child.Parent = parent;
|
||||
}
|
||||
|
||||
if (parent == null)
|
||||
{
|
||||
Root = child;
|
||||
}
|
||||
else if (element == LeftOf(parent))
|
||||
{
|
||||
parent.Left = child;
|
||||
}
|
||||
else
|
||||
{
|
||||
parent.Right = child;
|
||||
}
|
||||
|
||||
if (ParentOf(element) == old)
|
||||
{
|
||||
parent = element;
|
||||
}
|
||||
|
||||
element.Color = old.Color;
|
||||
element.Left = old.Left;
|
||||
element.Right = old.Right;
|
||||
element.Parent = old.Parent;
|
||||
|
||||
if (ParentOf(old) == null)
|
||||
{
|
||||
Root = element;
|
||||
}
|
||||
else if (old == LeftOf(ParentOf(old)))
|
||||
{
|
||||
ParentOf(old).Left = element;
|
||||
}
|
||||
else
|
||||
{
|
||||
ParentOf(old).Right = element;
|
||||
}
|
||||
|
||||
LeftOf(old).Parent = element;
|
||||
|
||||
if (RightOf(old) != null)
|
||||
{
|
||||
RightOf(old).Parent = element;
|
||||
}
|
||||
|
||||
if (child != null && color == Black)
|
||||
{
|
||||
RestoreBalanceAfterRemoval(child);
|
||||
}
|
||||
|
||||
return old;
|
||||
}
|
||||
|
||||
parent = ParentOf(nodeToDelete);
|
||||
color = ColorOf(nodeToDelete);
|
||||
|
||||
if (child != null)
|
||||
{
|
||||
child.Parent = parent;
|
||||
}
|
||||
|
||||
if (parent == null)
|
||||
{
|
||||
Root = child;
|
||||
}
|
||||
else if (nodeToDelete == LeftOf(parent))
|
||||
{
|
||||
parent.Left = child;
|
||||
}
|
||||
else
|
||||
{
|
||||
parent.Right = child;
|
||||
}
|
||||
|
||||
if (child != null && color == Black)
|
||||
{
|
||||
RestoreBalanceAfterRemoval(child);
|
||||
}
|
||||
|
||||
return old;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
public static class IntrusiveRedBlackTreeExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Retrieve the node that is considered equal to the key by the comparator.
|
||||
/// </summary>
|
||||
/// <param name="tree">Tree to search at</param>
|
||||
/// <param name="key">Key of the node to be found</param>
|
||||
/// <returns>Node that is equal to <paramref name="key"/></returns>
|
||||
public static N GetNodeByKey<N, K>(this IntrusiveRedBlackTree<N> tree, K key)
|
||||
where N : IntrusiveRedBlackTreeNode<N>, IComparable<N>, IComparable<K>
|
||||
where K : struct
|
||||
{
|
||||
N node = tree.RootNode;
|
||||
while (node != null)
|
||||
{
|
||||
int cmp = node.CompareTo(key);
|
||||
if (cmp < 0)
|
||||
{
|
||||
node = node.Right;
|
||||
}
|
||||
else if (cmp > 0)
|
||||
{
|
||||
node = node.Left;
|
||||
}
|
||||
else
|
||||
{
|
||||
return node;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
356
Ryujinx.Common/Collections/IntrusiveRedBlackTreeImpl.cs
Normal file
356
Ryujinx.Common/Collections/IntrusiveRedBlackTreeImpl.cs
Normal file
|
@ -0,0 +1,356 @@
|
|||
using System;
|
||||
|
||||
namespace Ryujinx.Common.Collections
|
||||
{
|
||||
/// <summary>
|
||||
/// Tree that provides the ability for O(logN) lookups for keys that exist in the tree, and O(logN) lookups for keys immediately greater than or less than a specified key.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Derived node type</typeparam>
|
||||
public class IntrusiveRedBlackTreeImpl<T> where T : IntrusiveRedBlackTreeNode<T>
|
||||
{
|
||||
protected const bool Black = true;
|
||||
protected const bool Red = false;
|
||||
protected T Root = null;
|
||||
|
||||
internal T RootNode => Root;
|
||||
|
||||
/// <summary>
|
||||
/// Number of nodes on the tree.
|
||||
/// </summary>
|
||||
public int Count { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Removes all nodes on the tree.
|
||||
/// </summary>
|
||||
public void Clear()
|
||||
{
|
||||
Root = null;
|
||||
Count = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finds the node whose key is immediately greater than <paramref name="node"/>.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to find the successor of</param>
|
||||
/// <returns>Successor of <paramref name="node"/></returns>
|
||||
internal static T SuccessorOf(T node)
|
||||
{
|
||||
if (node.Right != null)
|
||||
{
|
||||
return Minimum(node.Right);
|
||||
}
|
||||
T parent = node.Parent;
|
||||
while (parent != null && node == parent.Right)
|
||||
{
|
||||
node = parent;
|
||||
parent = parent.Parent;
|
||||
}
|
||||
return parent;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finds the node whose key is immediately less than <paramref name="node"/>.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to find the predecessor of</param>
|
||||
/// <returns>Predecessor of <paramref name="node"/></returns>
|
||||
internal static T PredecessorOf(T node)
|
||||
{
|
||||
if (node.Left != null)
|
||||
{
|
||||
return Maximum(node.Left);
|
||||
}
|
||||
T parent = node.Parent;
|
||||
while (parent != null && node == parent.Left)
|
||||
{
|
||||
node = parent;
|
||||
parent = parent.Parent;
|
||||
}
|
||||
return parent;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the node with the largest key where <paramref name="node"/> is considered the root node.
|
||||
/// </summary>
|
||||
/// <param name="node">Root node</param>
|
||||
/// <returns>Node with the maximum key in the tree of <paramref name="node"/></returns>
|
||||
protected static T Maximum(T node)
|
||||
{
|
||||
T tmp = node;
|
||||
while (tmp.Right != null)
|
||||
{
|
||||
tmp = tmp.Right;
|
||||
}
|
||||
|
||||
return tmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the node with the smallest key where <paramref name="node"/> is considered the root node.
|
||||
/// </summary>
|
||||
/// <param name="node">Root node</param>
|
||||
/// <returns>Node with the minimum key in the tree of <paramref name="node"/></returns>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="node"/> is null</exception>
|
||||
protected static T Minimum(T node)
|
||||
{
|
||||
if (node == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(node));
|
||||
}
|
||||
T tmp = node;
|
||||
while (tmp.Left != null)
|
||||
{
|
||||
tmp = tmp.Left;
|
||||
}
|
||||
|
||||
return tmp;
|
||||
}
|
||||
|
||||
protected void RestoreBalanceAfterRemoval(T balanceNode)
|
||||
{
|
||||
T ptr = balanceNode;
|
||||
|
||||
while (ptr != Root && ColorOf(ptr) == Black)
|
||||
{
|
||||
if (ptr == LeftOf(ParentOf(ptr)))
|
||||
{
|
||||
T sibling = RightOf(ParentOf(ptr));
|
||||
|
||||
if (ColorOf(sibling) == Red)
|
||||
{
|
||||
SetColor(sibling, Black);
|
||||
SetColor(ParentOf(ptr), Red);
|
||||
RotateLeft(ParentOf(ptr));
|
||||
sibling = RightOf(ParentOf(ptr));
|
||||
}
|
||||
if (ColorOf(LeftOf(sibling)) == Black && ColorOf(RightOf(sibling)) == Black)
|
||||
{
|
||||
SetColor(sibling, Red);
|
||||
ptr = ParentOf(ptr);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ColorOf(RightOf(sibling)) == Black)
|
||||
{
|
||||
SetColor(LeftOf(sibling), Black);
|
||||
SetColor(sibling, Red);
|
||||
RotateRight(sibling);
|
||||
sibling = RightOf(ParentOf(ptr));
|
||||
}
|
||||
SetColor(sibling, ColorOf(ParentOf(ptr)));
|
||||
SetColor(ParentOf(ptr), Black);
|
||||
SetColor(RightOf(sibling), Black);
|
||||
RotateLeft(ParentOf(ptr));
|
||||
ptr = Root;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
T sibling = LeftOf(ParentOf(ptr));
|
||||
|
||||
if (ColorOf(sibling) == Red)
|
||||
{
|
||||
SetColor(sibling, Black);
|
||||
SetColor(ParentOf(ptr), Red);
|
||||
RotateRight(ParentOf(ptr));
|
||||
sibling = LeftOf(ParentOf(ptr));
|
||||
}
|
||||
if (ColorOf(RightOf(sibling)) == Black && ColorOf(LeftOf(sibling)) == Black)
|
||||
{
|
||||
SetColor(sibling, Red);
|
||||
ptr = ParentOf(ptr);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ColorOf(LeftOf(sibling)) == Black)
|
||||
{
|
||||
SetColor(RightOf(sibling), Black);
|
||||
SetColor(sibling, Red);
|
||||
RotateLeft(sibling);
|
||||
sibling = LeftOf(ParentOf(ptr));
|
||||
}
|
||||
SetColor(sibling, ColorOf(ParentOf(ptr)));
|
||||
SetColor(ParentOf(ptr), Black);
|
||||
SetColor(LeftOf(sibling), Black);
|
||||
RotateRight(ParentOf(ptr));
|
||||
ptr = Root;
|
||||
}
|
||||
}
|
||||
}
|
||||
SetColor(ptr, Black);
|
||||
}
|
||||
|
||||
protected void RestoreBalanceAfterInsertion(T balanceNode)
|
||||
{
|
||||
SetColor(balanceNode, Red);
|
||||
while (balanceNode != null && balanceNode != Root && ColorOf(ParentOf(balanceNode)) == Red)
|
||||
{
|
||||
if (ParentOf(balanceNode) == LeftOf(ParentOf(ParentOf(balanceNode))))
|
||||
{
|
||||
T sibling = RightOf(ParentOf(ParentOf(balanceNode)));
|
||||
|
||||
if (ColorOf(sibling) == Red)
|
||||
{
|
||||
SetColor(ParentOf(balanceNode), Black);
|
||||
SetColor(sibling, Black);
|
||||
SetColor(ParentOf(ParentOf(balanceNode)), Red);
|
||||
balanceNode = ParentOf(ParentOf(balanceNode));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (balanceNode == RightOf(ParentOf(balanceNode)))
|
||||
{
|
||||
balanceNode = ParentOf(balanceNode);
|
||||
RotateLeft(balanceNode);
|
||||
}
|
||||
SetColor(ParentOf(balanceNode), Black);
|
||||
SetColor(ParentOf(ParentOf(balanceNode)), Red);
|
||||
RotateRight(ParentOf(ParentOf(balanceNode)));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
T sibling = LeftOf(ParentOf(ParentOf(balanceNode)));
|
||||
|
||||
if (ColorOf(sibling) == Red)
|
||||
{
|
||||
SetColor(ParentOf(balanceNode), Black);
|
||||
SetColor(sibling, Black);
|
||||
SetColor(ParentOf(ParentOf(balanceNode)), Red);
|
||||
balanceNode = ParentOf(ParentOf(balanceNode));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (balanceNode == LeftOf(ParentOf(balanceNode)))
|
||||
{
|
||||
balanceNode = ParentOf(balanceNode);
|
||||
RotateRight(balanceNode);
|
||||
}
|
||||
SetColor(ParentOf(balanceNode), Black);
|
||||
SetColor(ParentOf(ParentOf(balanceNode)), Red);
|
||||
RotateLeft(ParentOf(ParentOf(balanceNode)));
|
||||
}
|
||||
}
|
||||
}
|
||||
SetColor(Root, Black);
|
||||
}
|
||||
|
||||
protected virtual void RotateLeft(T node)
|
||||
{
|
||||
if (node != null)
|
||||
{
|
||||
T right = RightOf(node);
|
||||
node.Right = LeftOf(right);
|
||||
if (node.Right != null)
|
||||
{
|
||||
node.Right.Parent = node;
|
||||
}
|
||||
T nodeParent = ParentOf(node);
|
||||
right.Parent = nodeParent;
|
||||
if (nodeParent == null)
|
||||
{
|
||||
Root = right;
|
||||
}
|
||||
else if (node == LeftOf(nodeParent))
|
||||
{
|
||||
nodeParent.Left = right;
|
||||
}
|
||||
else
|
||||
{
|
||||
nodeParent.Right = right;
|
||||
}
|
||||
right.Left = node;
|
||||
node.Parent = right;
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void RotateRight(T node)
|
||||
{
|
||||
if (node != null)
|
||||
{
|
||||
T left = LeftOf(node);
|
||||
node.Left = RightOf(left);
|
||||
if (node.Left != null)
|
||||
{
|
||||
node.Left.Parent = node;
|
||||
}
|
||||
T nodeParent = ParentOf(node);
|
||||
left.Parent = nodeParent;
|
||||
if (nodeParent == null)
|
||||
{
|
||||
Root = left;
|
||||
}
|
||||
else if (node == RightOf(nodeParent))
|
||||
{
|
||||
nodeParent.Right = left;
|
||||
}
|
||||
else
|
||||
{
|
||||
nodeParent.Left = left;
|
||||
}
|
||||
left.Right = node;
|
||||
node.Parent = left;
|
||||
}
|
||||
}
|
||||
|
||||
#region Safety-Methods
|
||||
|
||||
// These methods save memory by allowing us to forego sentinel nil nodes, as well as serve as protection against NullReferenceExceptions.
|
||||
|
||||
/// <summary>
|
||||
/// Returns the color of <paramref name="node"/>, or Black if it is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node</param>
|
||||
/// <returns>The boolean color of <paramref name="node"/>, or black if null</returns>
|
||||
protected static bool ColorOf(T node)
|
||||
{
|
||||
return node == null || node.Color;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the color of <paramref name="node"/> node to <paramref name="color"/>.
|
||||
/// <br></br>
|
||||
/// This method does nothing if <paramref name="node"/> is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to set the color of</param>
|
||||
/// <param name="color">Color (Boolean)</param>
|
||||
protected static void SetColor(T node, bool color)
|
||||
{
|
||||
if (node != null)
|
||||
{
|
||||
node.Color = color;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This method returns the left node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to retrieve the left child from</param>
|
||||
/// <returns>Left child of <paramref name="node"/></returns>
|
||||
protected static T LeftOf(T node)
|
||||
{
|
||||
return node?.Left;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This method returns the right node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to retrieve the right child from</param>
|
||||
/// <returns>Right child of <paramref name="node"/></returns>
|
||||
protected static T RightOf(T node)
|
||||
{
|
||||
return node?.Right;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the parent node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to retrieve the parent from</param>
|
||||
/// <returns>Parent of <paramref name="node"/></returns>
|
||||
protected static T ParentOf(T node)
|
||||
{
|
||||
return node?.Parent;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
16
Ryujinx.Common/Collections/IntrusiveRedBlackTreeNode.cs
Normal file
16
Ryujinx.Common/Collections/IntrusiveRedBlackTreeNode.cs
Normal file
|
@ -0,0 +1,16 @@
|
|||
namespace Ryujinx.Common.Collections
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a node in the Red-Black Tree.
|
||||
/// </summary>
|
||||
public class IntrusiveRedBlackTreeNode<T> where T : IntrusiveRedBlackTreeNode<T>
|
||||
{
|
||||
public bool Color = true;
|
||||
public T Left;
|
||||
public T Right;
|
||||
public T Parent;
|
||||
|
||||
public T Predecessor => IntrusiveRedBlackTreeImpl<T>.PredecessorOf((T)this);
|
||||
public T Successor => IntrusiveRedBlackTreeImpl<T>.SuccessorOf((T)this);
|
||||
}
|
||||
}
|
|
@ -10,14 +10,8 @@ namespace Ryujinx.Common.Collections
|
|||
/// </summary>
|
||||
/// <typeparam name="K">Key</typeparam>
|
||||
/// <typeparam name="V">Value</typeparam>
|
||||
public class TreeDictionary<K, V> : IDictionary<K, V> where K : IComparable<K>
|
||||
public class TreeDictionary<K, V> : IntrusiveRedBlackTreeImpl<Node<K, V>>, IDictionary<K, V> where K : IComparable<K>
|
||||
{
|
||||
private const bool Black = true;
|
||||
private const bool Red = false;
|
||||
private Node<K, V> _root = null;
|
||||
private int _count = 0;
|
||||
public TreeDictionary() { }
|
||||
|
||||
#region Public Methods
|
||||
|
||||
/// <summary>
|
||||
|
@ -57,7 +51,7 @@ namespace Ryujinx.Common.Collections
|
|||
{
|
||||
throw new ArgumentNullException(nameof(key));
|
||||
}
|
||||
if (null == value)
|
||||
if (value == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(value));
|
||||
}
|
||||
|
@ -78,7 +72,7 @@ namespace Ryujinx.Common.Collections
|
|||
}
|
||||
if (Delete(key) != null)
|
||||
{
|
||||
_count--;
|
||||
Count--;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -160,13 +154,12 @@ namespace Ryujinx.Common.Collections
|
|||
|
||||
Queue<Node<K, V>> nodes = new Queue<Node<K, V>>();
|
||||
|
||||
if (this._root != null)
|
||||
if (this.Root != null)
|
||||
{
|
||||
nodes.Enqueue(this._root);
|
||||
nodes.Enqueue(this.Root);
|
||||
}
|
||||
while (nodes.Count > 0)
|
||||
while (nodes.TryDequeue(out Node<K, V> node))
|
||||
{
|
||||
Node<K, V> node = nodes.Dequeue();
|
||||
list.Add(new KeyValuePair<K, V>(node.Key, node.Value));
|
||||
if (node.Left != null)
|
||||
{
|
||||
|
@ -188,7 +181,7 @@ namespace Ryujinx.Common.Collections
|
|||
{
|
||||
List<KeyValuePair<K, V>> list = new List<KeyValuePair<K, V>>();
|
||||
|
||||
AddToList(_root, list);
|
||||
AddToList(Root, list);
|
||||
|
||||
return list;
|
||||
}
|
||||
|
@ -229,7 +222,7 @@ namespace Ryujinx.Common.Collections
|
|||
throw new ArgumentNullException(nameof(key));
|
||||
}
|
||||
|
||||
Node<K, V> node = _root;
|
||||
Node<K, V> node = Root;
|
||||
while (node != null)
|
||||
{
|
||||
int cmp = key.CompareTo(node.Key);
|
||||
|
@ -275,7 +268,7 @@ namespace Ryujinx.Common.Collections
|
|||
private Node<K, V> BSTInsert(K key, V value)
|
||||
{
|
||||
Node<K, V> parent = null;
|
||||
Node<K, V> node = _root;
|
||||
Node<K, V> node = Root;
|
||||
|
||||
while (node != null)
|
||||
{
|
||||
|
@ -298,7 +291,7 @@ namespace Ryujinx.Common.Collections
|
|||
Node<K, V> newNode = new Node<K, V>(key, value, parent);
|
||||
if (newNode.Parent == null)
|
||||
{
|
||||
_root = newNode;
|
||||
Root = newNode;
|
||||
}
|
||||
else if (key.CompareTo(parent.Key) < 0)
|
||||
{
|
||||
|
@ -308,7 +301,7 @@ namespace Ryujinx.Common.Collections
|
|||
{
|
||||
parent.Right = newNode;
|
||||
}
|
||||
_count++;
|
||||
Count++;
|
||||
return newNode;
|
||||
}
|
||||
|
||||
|
@ -344,9 +337,8 @@ namespace Ryujinx.Common.Collections
|
|||
|
||||
if (ParentOf(replacementNode) == null)
|
||||
{
|
||||
_root = tmp;
|
||||
Root = tmp;
|
||||
}
|
||||
|
||||
else if (replacementNode == LeftOf(ParentOf(replacementNode)))
|
||||
{
|
||||
ParentOf(replacementNode).Left = tmp;
|
||||
|
@ -370,43 +362,6 @@ namespace Ryujinx.Common.Collections
|
|||
return replacementNode;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the node with the largest key where <paramref name="node"/> is considered the root node.
|
||||
/// </summary>
|
||||
/// <param name="node">Root Node</param>
|
||||
/// <returns>Node with the maximum key in the tree of <paramref name="node"/></returns>
|
||||
private static Node<K, V> Maximum(Node<K, V> node)
|
||||
{
|
||||
Node<K, V> tmp = node;
|
||||
while (tmp.Right != null)
|
||||
{
|
||||
tmp = tmp.Right;
|
||||
}
|
||||
|
||||
return tmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the node with the smallest key where <paramref name="node"/> is considered the root node.
|
||||
/// </summary>
|
||||
/// <param name="node">Root Node</param>
|
||||
/// <returns>Node with the minimum key in the tree of <paramref name="node"/></returns>
|
||||
///<exception cref="ArgumentNullException"><paramref name="node"/> is null</exception>
|
||||
private static Node<K, V> Minimum(Node<K, V> node)
|
||||
{
|
||||
if (node == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(node));
|
||||
}
|
||||
Node<K, V> tmp = node;
|
||||
while (tmp.Left != null)
|
||||
{
|
||||
tmp = tmp.Left;
|
||||
}
|
||||
|
||||
return tmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the node whose key immediately less than or equal to <paramref name="key"/>.
|
||||
/// </summary>
|
||||
|
@ -419,7 +374,7 @@ namespace Ryujinx.Common.Collections
|
|||
{
|
||||
throw new ArgumentNullException(nameof(key));
|
||||
}
|
||||
Node<K, V> tmp = _root;
|
||||
Node<K, V> tmp = Root;
|
||||
|
||||
while (tmp != null)
|
||||
{
|
||||
|
@ -473,7 +428,7 @@ namespace Ryujinx.Common.Collections
|
|||
{
|
||||
throw new ArgumentNullException(nameof(key));
|
||||
}
|
||||
Node<K, V> tmp = _root;
|
||||
Node<K, V> tmp = Root;
|
||||
|
||||
while (tmp != null)
|
||||
{
|
||||
|
@ -515,294 +470,6 @@ namespace Ryujinx.Common.Collections
|
|||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finds the node with the key is immediately greater than <paramref name="node"/>.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to find the successor of</param>
|
||||
/// <returns>Successor of <paramref name="node"/></returns>
|
||||
private static Node<K, V> SuccessorOf(Node<K, V> node)
|
||||
{
|
||||
if (node.Right != null)
|
||||
{
|
||||
return Minimum(node.Right);
|
||||
}
|
||||
Node<K, V> parent = node.Parent;
|
||||
while (parent != null && node == parent.Right)
|
||||
{
|
||||
node = parent;
|
||||
parent = parent.Parent;
|
||||
}
|
||||
return parent;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finds the node whose key is immediately less than <paramref name="node"/>.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to find the predecessor of</param>
|
||||
/// <returns>Predecessor of <paramref name="node"/></returns>
|
||||
private static Node<K, V> PredecessorOf(Node<K, V> node)
|
||||
{
|
||||
if (node.Left != null)
|
||||
{
|
||||
return Maximum(node.Left);
|
||||
}
|
||||
Node<K, V> parent = node.Parent;
|
||||
while (parent != null && node == parent.Left)
|
||||
{
|
||||
node = parent;
|
||||
parent = parent.Parent;
|
||||
}
|
||||
return parent;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private Methods (RBL)
|
||||
|
||||
private void RestoreBalanceAfterRemoval(Node<K, V> balanceNode)
|
||||
{
|
||||
Node<K, V> ptr = balanceNode;
|
||||
|
||||
while (ptr != _root && ColorOf(ptr) == Black)
|
||||
{
|
||||
if (ptr == LeftOf(ParentOf(ptr)))
|
||||
{
|
||||
Node<K, V> sibling = RightOf(ParentOf(ptr));
|
||||
|
||||
if (ColorOf(sibling) == Red)
|
||||
{
|
||||
SetColor(sibling, Black);
|
||||
SetColor(ParentOf(ptr), Red);
|
||||
RotateLeft(ParentOf(ptr));
|
||||
sibling = RightOf(ParentOf(ptr));
|
||||
}
|
||||
if (ColorOf(LeftOf(sibling)) == Black && ColorOf(RightOf(sibling)) == Black)
|
||||
{
|
||||
SetColor(sibling, Red);
|
||||
ptr = ParentOf(ptr);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ColorOf(RightOf(sibling)) == Black)
|
||||
{
|
||||
SetColor(LeftOf(sibling), Black);
|
||||
SetColor(sibling, Red);
|
||||
RotateRight(sibling);
|
||||
sibling = RightOf(ParentOf(ptr));
|
||||
}
|
||||
SetColor(sibling, ColorOf(ParentOf(ptr)));
|
||||
SetColor(ParentOf(ptr), Black);
|
||||
SetColor(RightOf(sibling), Black);
|
||||
RotateLeft(ParentOf(ptr));
|
||||
ptr = _root;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Node<K, V> sibling = LeftOf(ParentOf(ptr));
|
||||
|
||||
if (ColorOf(sibling) == Red)
|
||||
{
|
||||
SetColor(sibling, Black);
|
||||
SetColor(ParentOf(ptr), Red);
|
||||
RotateRight(ParentOf(ptr));
|
||||
sibling = LeftOf(ParentOf(ptr));
|
||||
}
|
||||
if (ColorOf(RightOf(sibling)) == Black && ColorOf(LeftOf(sibling)) == Black)
|
||||
{
|
||||
SetColor(sibling, Red);
|
||||
ptr = ParentOf(ptr);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ColorOf(LeftOf(sibling)) == Black)
|
||||
{
|
||||
SetColor(RightOf(sibling), Black);
|
||||
SetColor(sibling, Red);
|
||||
RotateLeft(sibling);
|
||||
sibling = LeftOf(ParentOf(ptr));
|
||||
}
|
||||
SetColor(sibling, ColorOf(ParentOf(ptr)));
|
||||
SetColor(ParentOf(ptr), Black);
|
||||
SetColor(LeftOf(sibling), Black);
|
||||
RotateRight(ParentOf(ptr));
|
||||
ptr = _root;
|
||||
}
|
||||
}
|
||||
}
|
||||
SetColor(ptr, Black);
|
||||
}
|
||||
|
||||
private void RestoreBalanceAfterInsertion(Node<K, V> balanceNode)
|
||||
{
|
||||
SetColor(balanceNode, Red);
|
||||
while (balanceNode != null && balanceNode != _root && ColorOf(ParentOf(balanceNode)) == Red)
|
||||
{
|
||||
if (ParentOf(balanceNode) == LeftOf(ParentOf(ParentOf(balanceNode))))
|
||||
{
|
||||
Node<K, V> sibling = RightOf(ParentOf(ParentOf(balanceNode)));
|
||||
|
||||
if (ColorOf(sibling) == Red)
|
||||
{
|
||||
SetColor(ParentOf(balanceNode), Black);
|
||||
SetColor(sibling, Black);
|
||||
SetColor(ParentOf(ParentOf(balanceNode)), Red);
|
||||
balanceNode = ParentOf(ParentOf(balanceNode));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (balanceNode == RightOf(ParentOf(balanceNode)))
|
||||
{
|
||||
balanceNode = ParentOf(balanceNode);
|
||||
RotateLeft(balanceNode);
|
||||
}
|
||||
SetColor(ParentOf(balanceNode), Black);
|
||||
SetColor(ParentOf(ParentOf(balanceNode)), Red);
|
||||
RotateRight(ParentOf(ParentOf(balanceNode)));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Node<K, V> sibling = LeftOf(ParentOf(ParentOf(balanceNode)));
|
||||
|
||||
if (ColorOf(sibling) == Red)
|
||||
{
|
||||
SetColor(ParentOf(balanceNode), Black);
|
||||
SetColor(sibling, Black);
|
||||
SetColor(ParentOf(ParentOf(balanceNode)), Red);
|
||||
balanceNode = ParentOf(ParentOf(balanceNode));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (balanceNode == LeftOf(ParentOf(balanceNode)))
|
||||
{
|
||||
balanceNode = ParentOf(balanceNode);
|
||||
RotateRight(balanceNode);
|
||||
}
|
||||
SetColor(ParentOf(balanceNode), Black);
|
||||
SetColor(ParentOf(ParentOf(balanceNode)), Red);
|
||||
RotateLeft(ParentOf(ParentOf(balanceNode)));
|
||||
}
|
||||
}
|
||||
}
|
||||
SetColor(_root, Black);
|
||||
}
|
||||
|
||||
private void RotateLeft(Node<K, V> node)
|
||||
{
|
||||
if (node != null)
|
||||
{
|
||||
Node<K, V> right = RightOf(node);
|
||||
node.Right = LeftOf(right);
|
||||
if (LeftOf(right) != null)
|
||||
{
|
||||
LeftOf(right).Parent = node;
|
||||
}
|
||||
right.Parent = ParentOf(node);
|
||||
if (ParentOf(node) == null)
|
||||
{
|
||||
_root = right;
|
||||
}
|
||||
else if (node == LeftOf(ParentOf(node)))
|
||||
{
|
||||
ParentOf(node).Left = right;
|
||||
}
|
||||
else
|
||||
{
|
||||
ParentOf(node).Right = right;
|
||||
}
|
||||
right.Left = node;
|
||||
node.Parent = right;
|
||||
}
|
||||
}
|
||||
|
||||
private void RotateRight(Node<K, V> node)
|
||||
{
|
||||
if (node != null)
|
||||
{
|
||||
Node<K, V> left = LeftOf(node);
|
||||
node.Left = RightOf(left);
|
||||
if (RightOf(left) != null)
|
||||
{
|
||||
RightOf(left).Parent = node;
|
||||
}
|
||||
left.Parent = node.Parent;
|
||||
if (ParentOf(node) == null)
|
||||
{
|
||||
_root = left;
|
||||
}
|
||||
else if (node == RightOf(ParentOf(node)))
|
||||
{
|
||||
ParentOf(node).Right = left;
|
||||
}
|
||||
else
|
||||
{
|
||||
ParentOf(node).Left = left;
|
||||
}
|
||||
left.Right = node;
|
||||
node.Parent = left;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Safety-Methods
|
||||
|
||||
// These methods save memory by allowing us to forego sentinel nil nodes, as well as serve as protection against NullReferenceExceptions.
|
||||
|
||||
/// <summary>
|
||||
/// Returns the color of <paramref name="node"/>, or Black if it is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node</param>
|
||||
/// <returns>The boolean color of <paramref name="node"/>, or black if null</returns>
|
||||
private static bool ColorOf(Node<K, V> node)
|
||||
{
|
||||
return node == null || node.Color;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the color of <paramref name="node"/> node to <paramref name="color"/>.
|
||||
/// <br></br>
|
||||
/// This method does nothing if <paramref name="node"/> is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to set the color of</param>
|
||||
/// <param name="color">Color (Boolean)</param>
|
||||
private static void SetColor(Node<K, V> node, bool color)
|
||||
{
|
||||
if (node != null)
|
||||
{
|
||||
node.Color = color;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This method returns the left node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to retrieve the left child from</param>
|
||||
/// <returns>Left child of <paramref name="node"/></returns>
|
||||
private static Node<K, V> LeftOf(Node<K, V> node)
|
||||
{
|
||||
return node?.Left;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This method returns the right node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to retrieve the right child from</param>
|
||||
/// <returns>Right child of <paramref name="node"/></returns>
|
||||
private static Node<K, V> RightOf(Node<K, V> node)
|
||||
{
|
||||
return node?.Right;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the parent node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to retrieve the parent from</param>
|
||||
/// <returns>Parent of <paramref name="node"/></returns>
|
||||
private static Node<K, V> ParentOf(Node<K, V> node)
|
||||
{
|
||||
return node?.Parent;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Interface Implementations
|
||||
|
@ -819,9 +486,9 @@ namespace Ryujinx.Common.Collections
|
|||
|
||||
bool IDictionary<K, V>.Remove(K key)
|
||||
{
|
||||
int count = _count;
|
||||
int count = Count;
|
||||
Remove(key);
|
||||
return count > _count;
|
||||
return count > Count;
|
||||
}
|
||||
|
||||
public bool TryGetValue(K key, [MaybeNullWhen(false)] out V value)
|
||||
|
@ -845,12 +512,6 @@ namespace Ryujinx.Common.Collections
|
|||
Add(item.Key, item.Value);
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
_root = null;
|
||||
_count = 0;
|
||||
}
|
||||
|
||||
public bool Contains(KeyValuePair<K, V> item)
|
||||
{
|
||||
if (item.Key == null)
|
||||
|
@ -895,9 +556,9 @@ namespace Ryujinx.Common.Collections
|
|||
|
||||
if (node.Value.Equals(item.Value))
|
||||
{
|
||||
int count = _count;
|
||||
int count = Count;
|
||||
Remove(item.Key);
|
||||
return count > _count;
|
||||
return count > Count;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -913,8 +574,6 @@ namespace Ryujinx.Common.Collections
|
|||
return GetKeyValues().GetEnumerator();
|
||||
}
|
||||
|
||||
public int Count => _count;
|
||||
|
||||
public ICollection<K> Keys => GetKeyValues().Keys;
|
||||
|
||||
public ICollection<V> Values => GetKeyValues().Values;
|
||||
|
@ -928,6 +587,7 @@ namespace Ryujinx.Common.Collections
|
|||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private Interface Helper Methods
|
||||
|
||||
/// <summary>
|
||||
|
@ -938,14 +598,13 @@ namespace Ryujinx.Common.Collections
|
|||
{
|
||||
SortedList<K, V> set = new SortedList<K, V>();
|
||||
Queue<Node<K, V>> queue = new Queue<Node<K, V>>();
|
||||
if (_root != null)
|
||||
if (Root != null)
|
||||
{
|
||||
queue.Enqueue(_root);
|
||||
queue.Enqueue(Root);
|
||||
}
|
||||
|
||||
while (queue.Count > 0)
|
||||
while (queue.TryDequeue(out Node<K, V> node))
|
||||
{
|
||||
Node<K, V> node = queue.Dequeue();
|
||||
set.Add(node.Key, node.Value);
|
||||
if (null != node.Left)
|
||||
{
|
||||
|
@ -959,6 +618,7 @@ namespace Ryujinx.Common.Collections
|
|||
|
||||
return set;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
|
@ -967,16 +627,12 @@ namespace Ryujinx.Common.Collections
|
|||
/// </summary>
|
||||
/// <typeparam name="K">Key of the node</typeparam>
|
||||
/// <typeparam name="V">Value of the node</typeparam>
|
||||
class Node<K, V>
|
||||
public class Node<K, V> : IntrusiveRedBlackTreeNode<Node<K, V>> where K : IComparable<K>
|
||||
{
|
||||
public bool Color = true;
|
||||
public Node<K, V> Left = null;
|
||||
public Node<K, V> Right = null;
|
||||
public Node<K, V> Parent = null;
|
||||
public K Key;
|
||||
public V Value;
|
||||
internal K Key;
|
||||
internal V Value;
|
||||
|
||||
public Node(K key, V value, Node<K, V> parent)
|
||||
internal Node(K key, V value, Node<K, V> parent)
|
||||
{
|
||||
Key = key;
|
||||
Value = value;
|
||||
|
|
|
@ -1,8 +1,9 @@
|
|||
using Ryujinx.Common.Collections;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Kernel.Memory
|
||||
{
|
||||
class KMemoryBlock
|
||||
class KMemoryBlock : IntrusiveRedBlackTreeNode<KMemoryBlock>, IComparable<KMemoryBlock>, IComparable<ulong>
|
||||
{
|
||||
public ulong BaseAddress { get; private set; }
|
||||
public ulong PagesCount { get; private set; }
|
||||
|
@ -119,5 +120,37 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
IpcRefCount,
|
||||
DeviceRefCount);
|
||||
}
|
||||
|
||||
public int CompareTo(KMemoryBlock other)
|
||||
{
|
||||
if (BaseAddress < other.BaseAddress)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
else if (BaseAddress <= other.BaseAddress + other.PagesCount * KPageTableBase.PageSize - 1UL)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
public int CompareTo(ulong address)
|
||||
{
|
||||
if (address < BaseAddress)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
else if (address <= BaseAddress + PagesCount * KPageTableBase.PageSize - 1UL)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
using Ryujinx.HLE.HOS.Kernel.Common;
|
||||
using System.Collections.Generic;
|
||||
using Ryujinx.Common.Collections;
|
||||
using Ryujinx.HLE.HOS.Kernel.Common;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Kernel.Memory
|
||||
|
@ -8,26 +8,27 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
{
|
||||
private const int PageSize = KPageTableBase.PageSize;
|
||||
|
||||
private readonly LinkedList<KMemoryBlock> _blocks;
|
||||
private readonly IntrusiveRedBlackTree<KMemoryBlock> _blockTree;
|
||||
|
||||
public int BlocksCount => _blocks.Count;
|
||||
public int BlocksCount => _blockTree.Count;
|
||||
|
||||
private KMemoryBlockSlabManager _slabManager;
|
||||
|
||||
private ulong _addrSpaceStart;
|
||||
private ulong _addrSpaceEnd;
|
||||
|
||||
public KMemoryBlockManager()
|
||||
{
|
||||
_blocks = new LinkedList<KMemoryBlock>();
|
||||
_blockTree = new IntrusiveRedBlackTree<KMemoryBlock>();
|
||||
}
|
||||
|
||||
public KernelResult Initialize(ulong addrSpaceStart, ulong addrSpaceEnd, KMemoryBlockSlabManager slabManager)
|
||||
{
|
||||
_slabManager = slabManager;
|
||||
_addrSpaceStart = addrSpaceStart;
|
||||
_addrSpaceEnd = addrSpaceEnd;
|
||||
|
||||
// First insertion will always need only a single block,
|
||||
// because there's nothing else to split.
|
||||
// First insertion will always need only a single block, because there's nothing to split.
|
||||
if (!slabManager.CanAllocate(1))
|
||||
{
|
||||
return KernelResult.OutOfResource;
|
||||
|
@ -35,7 +36,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
|
||||
ulong addrSpacePagesCount = (addrSpaceEnd - addrSpaceStart) / PageSize;
|
||||
|
||||
_blocks.AddFirst(new KMemoryBlock(
|
||||
_blockTree.Add(new KMemoryBlock(
|
||||
addrSpaceStart,
|
||||
addrSpacePagesCount,
|
||||
MemoryState.Unmapped,
|
||||
|
@ -58,20 +59,17 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
// Insert new block on the list only on areas where the state
|
||||
// of the block matches the state specified on the old* state
|
||||
// arguments, otherwise leave it as is.
|
||||
int oldCount = _blocks.Count;
|
||||
|
||||
int oldCount = _blockTree.Count;
|
||||
|
||||
oldAttribute |= MemoryAttribute.IpcAndDeviceMapped;
|
||||
|
||||
ulong endAddr = baseAddress + pagesCount * PageSize;
|
||||
|
||||
LinkedListNode<KMemoryBlock> node = _blocks.First;
|
||||
KMemoryBlock currBlock = FindBlock(baseAddress);
|
||||
|
||||
while (node != null)
|
||||
while (currBlock != null)
|
||||
{
|
||||
LinkedListNode<KMemoryBlock> newNode = node;
|
||||
|
||||
KMemoryBlock currBlock = node.Value;
|
||||
|
||||
ulong currBaseAddr = currBlock.BaseAddress;
|
||||
ulong currEndAddr = currBlock.PagesCount * PageSize + currBaseAddr;
|
||||
|
||||
|
@ -83,24 +81,27 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
currBlock.Permission != oldPermission ||
|
||||
currBlockAttr != oldAttribute)
|
||||
{
|
||||
node = node.Next;
|
||||
currBlock = currBlock.Successor;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if (baseAddress > currBaseAddr)
|
||||
{
|
||||
_blocks.AddBefore(node, currBlock.SplitRightAtAddress(baseAddress));
|
||||
KMemoryBlock newBlock = currBlock.SplitRightAtAddress(baseAddress);
|
||||
_blockTree.Add(newBlock);
|
||||
}
|
||||
|
||||
if (endAddr < currEndAddr)
|
||||
{
|
||||
newNode = _blocks.AddBefore(node, currBlock.SplitRightAtAddress(endAddr));
|
||||
KMemoryBlock newBlock = currBlock.SplitRightAtAddress(endAddr);
|
||||
_blockTree.Add(newBlock);
|
||||
currBlock = newBlock;
|
||||
}
|
||||
|
||||
newNode.Value.SetState(newPermission, newState, newAttribute);
|
||||
currBlock.SetState(newPermission, newState, newAttribute);
|
||||
|
||||
newNode = MergeEqualStateNeighbors(newNode);
|
||||
currBlock = MergeEqualStateNeighbors(currBlock);
|
||||
}
|
||||
|
||||
if (currEndAddr - 1 >= endAddr - 1)
|
||||
|
@ -108,10 +109,10 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
break;
|
||||
}
|
||||
|
||||
node = newNode.Next;
|
||||
currBlock = currBlock.Successor;
|
||||
}
|
||||
|
||||
_slabManager.Count += _blocks.Count - oldCount;
|
||||
_slabManager.Count += _blockTree.Count - oldCount;
|
||||
|
||||
ValidateInternalState();
|
||||
}
|
||||
|
@ -125,18 +126,15 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
{
|
||||
// Inserts new block at the list, replacing and splitting
|
||||
// existing blocks as needed.
|
||||
int oldCount = _blocks.Count;
|
||||
|
||||
int oldCount = _blockTree.Count;
|
||||
|
||||
ulong endAddr = baseAddress + pagesCount * PageSize;
|
||||
|
||||
LinkedListNode<KMemoryBlock> node = _blocks.First;
|
||||
KMemoryBlock currBlock = FindBlock(baseAddress);
|
||||
|
||||
while (node != null)
|
||||
while (currBlock != null)
|
||||
{
|
||||
LinkedListNode<KMemoryBlock> newNode = node;
|
||||
|
||||
KMemoryBlock currBlock = node.Value;
|
||||
|
||||
ulong currBaseAddr = currBlock.BaseAddress;
|
||||
ulong currEndAddr = currBlock.PagesCount * PageSize + currBaseAddr;
|
||||
|
||||
|
@ -144,17 +142,20 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
{
|
||||
if (baseAddress > currBaseAddr)
|
||||
{
|
||||
_blocks.AddBefore(node, currBlock.SplitRightAtAddress(baseAddress));
|
||||
KMemoryBlock newBlock = currBlock.SplitRightAtAddress(baseAddress);
|
||||
_blockTree.Add(newBlock);
|
||||
}
|
||||
|
||||
if (endAddr < currEndAddr)
|
||||
{
|
||||
newNode = _blocks.AddBefore(node, currBlock.SplitRightAtAddress(endAddr));
|
||||
KMemoryBlock newBlock = currBlock.SplitRightAtAddress(endAddr);
|
||||
_blockTree.Add(newBlock);
|
||||
currBlock = newBlock;
|
||||
}
|
||||
|
||||
newNode.Value.SetState(permission, state, attribute);
|
||||
currBlock.SetState(permission, state, attribute);
|
||||
|
||||
newNode = MergeEqualStateNeighbors(newNode);
|
||||
currBlock = MergeEqualStateNeighbors(currBlock);
|
||||
}
|
||||
|
||||
if (currEndAddr - 1 >= endAddr - 1)
|
||||
|
@ -162,10 +163,10 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
break;
|
||||
}
|
||||
|
||||
node = newNode.Next;
|
||||
currBlock = currBlock.Successor;
|
||||
}
|
||||
|
||||
_slabManager.Count += _blocks.Count - oldCount;
|
||||
_slabManager.Count += _blockTree.Count - oldCount;
|
||||
|
||||
ValidateInternalState();
|
||||
}
|
||||
|
@ -181,18 +182,15 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
// Inserts new block at the list, replacing and splitting
|
||||
// existing blocks as needed, then calling the callback
|
||||
// function on the new block.
|
||||
int oldCount = _blocks.Count;
|
||||
|
||||
int oldCount = _blockTree.Count;
|
||||
|
||||
ulong endAddr = baseAddress + pagesCount * PageSize;
|
||||
|
||||
LinkedListNode<KMemoryBlock> node = _blocks.First;
|
||||
KMemoryBlock currBlock = FindBlock(baseAddress);
|
||||
|
||||
while (node != null)
|
||||
while (currBlock != null)
|
||||
{
|
||||
LinkedListNode<KMemoryBlock> newNode = node;
|
||||
|
||||
KMemoryBlock currBlock = node.Value;
|
||||
|
||||
ulong currBaseAddr = currBlock.BaseAddress;
|
||||
ulong currEndAddr = currBlock.PagesCount * PageSize + currBaseAddr;
|
||||
|
||||
|
@ -200,19 +198,20 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
{
|
||||
if (baseAddress > currBaseAddr)
|
||||
{
|
||||
_blocks.AddBefore(node, currBlock.SplitRightAtAddress(baseAddress));
|
||||
KMemoryBlock newBlock = currBlock.SplitRightAtAddress(baseAddress);
|
||||
_blockTree.Add(newBlock);
|
||||
}
|
||||
|
||||
if (endAddr < currEndAddr)
|
||||
{
|
||||
newNode = _blocks.AddBefore(node, currBlock.SplitRightAtAddress(endAddr));
|
||||
KMemoryBlock newBlock = currBlock.SplitRightAtAddress(endAddr);
|
||||
_blockTree.Add(newBlock);
|
||||
currBlock = newBlock;
|
||||
}
|
||||
|
||||
KMemoryBlock newBlock = newNode.Value;
|
||||
blockMutate(currBlock, permission);
|
||||
|
||||
blockMutate(newBlock, permission);
|
||||
|
||||
newNode = MergeEqualStateNeighbors(newNode);
|
||||
currBlock = MergeEqualStateNeighbors(currBlock);
|
||||
}
|
||||
|
||||
if (currEndAddr - 1 >= endAddr - 1)
|
||||
|
@ -220,10 +219,10 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
break;
|
||||
}
|
||||
|
||||
node = newNode.Next;
|
||||
currBlock = currBlock.Successor;
|
||||
}
|
||||
|
||||
_slabManager.Count += _blocks.Count - oldCount;
|
||||
_slabManager.Count += _blockTree.Count - oldCount;
|
||||
|
||||
ValidateInternalState();
|
||||
}
|
||||
|
@ -233,58 +232,42 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
{
|
||||
ulong expectedAddress = 0;
|
||||
|
||||
LinkedListNode<KMemoryBlock> node = _blocks.First;
|
||||
KMemoryBlock currBlock = FindBlock(_addrSpaceStart);
|
||||
|
||||
while (node != null)
|
||||
while (currBlock != null)
|
||||
{
|
||||
LinkedListNode<KMemoryBlock> newNode = node;
|
||||
|
||||
KMemoryBlock currBlock = node.Value;
|
||||
|
||||
Debug.Assert(currBlock.BaseAddress == expectedAddress);
|
||||
|
||||
expectedAddress = currBlock.BaseAddress + currBlock.PagesCount * PageSize;
|
||||
|
||||
node = newNode.Next;
|
||||
currBlock = currBlock.Successor;
|
||||
}
|
||||
|
||||
Debug.Assert(expectedAddress == _addrSpaceEnd);
|
||||
}
|
||||
|
||||
private LinkedListNode<KMemoryBlock> MergeEqualStateNeighbors(LinkedListNode<KMemoryBlock> node)
|
||||
private KMemoryBlock MergeEqualStateNeighbors(KMemoryBlock block)
|
||||
{
|
||||
KMemoryBlock block = node.Value;
|
||||
KMemoryBlock previousBlock = block.Predecessor;
|
||||
KMemoryBlock nextBlock = block.Successor;
|
||||
|
||||
if (node.Previous != null)
|
||||
if (previousBlock != null && BlockStateEquals(block, previousBlock))
|
||||
{
|
||||
KMemoryBlock previousBlock = node.Previous.Value;
|
||||
|
||||
if (BlockStateEquals(block, previousBlock))
|
||||
{
|
||||
LinkedListNode<KMemoryBlock> previousNode = node.Previous;
|
||||
|
||||
_blocks.Remove(node);
|
||||
_blockTree.Remove(block);
|
||||
|
||||
previousBlock.AddPages(block.PagesCount);
|
||||
|
||||
node = previousNode;
|
||||
block = previousBlock;
|
||||
}
|
||||
}
|
||||
|
||||
if (node.Next != null)
|
||||
if (nextBlock != null && BlockStateEquals(block, nextBlock))
|
||||
{
|
||||
KMemoryBlock nextBlock = node.Next.Value;
|
||||
|
||||
if (BlockStateEquals(block, nextBlock))
|
||||
{
|
||||
_blocks.Remove(node.Next);
|
||||
_blockTree.Remove(nextBlock);
|
||||
|
||||
block.AddPages(nextBlock.PagesCount);
|
||||
}
|
||||
}
|
||||
|
||||
return node;
|
||||
return block;
|
||||
}
|
||||
|
||||
private static bool BlockStateEquals(KMemoryBlock lhs, KMemoryBlock rhs)
|
||||
|
@ -299,31 +282,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
|
||||
public KMemoryBlock FindBlock(ulong address)
|
||||
{
|
||||
return FindBlockNode(address)?.Value;
|
||||
}
|
||||
|
||||
public LinkedListNode<KMemoryBlock> FindBlockNode(ulong address)
|
||||
{
|
||||
lock (_blocks)
|
||||
{
|
||||
LinkedListNode<KMemoryBlock> node = _blocks.First;
|
||||
|
||||
while (node != null)
|
||||
{
|
||||
KMemoryBlock block = node.Value;
|
||||
|
||||
ulong currEndAddr = block.PagesCount * PageSize + block.BaseAddress;
|
||||
|
||||
if (block.BaseAddress <= address && currEndAddr - 1 >= address)
|
||||
{
|
||||
return node;
|
||||
}
|
||||
|
||||
node = node.Next;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
return _blockTree.GetNodeByKey(address);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2447,9 +2447,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
{
|
||||
ulong endAddr = address + size;
|
||||
|
||||
LinkedListNode<KMemoryBlock> node = _blockManager.FindBlockNode(address);
|
||||
KMemoryBlock currBlock = _blockManager.FindBlock(address);
|
||||
|
||||
KMemoryInfo info = node.Value.GetInfo();
|
||||
KMemoryInfo info = currBlock.GetInfo();
|
||||
|
||||
MemoryState firstState = info.State;
|
||||
KMemoryPermission firstPermission = info.Permission;
|
||||
|
@ -2457,7 +2457,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
|
||||
do
|
||||
{
|
||||
info = node.Value.GetInfo();
|
||||
info = currBlock.GetInfo();
|
||||
|
||||
// Check if the block state matches what we expect.
|
||||
if (firstState != info.State ||
|
||||
|
@ -2474,7 +2474,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
return false;
|
||||
}
|
||||
}
|
||||
while (info.Address + info.Size - 1 < endAddr - 1 && (node = node.Next) != null);
|
||||
while (info.Address + info.Size - 1 < endAddr - 1 && (currBlock = currBlock.Successor) != null);
|
||||
|
||||
outState = firstState;
|
||||
outPermission = firstPermission;
|
||||
|
@ -2509,17 +2509,17 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
|
||||
private IEnumerable<KMemoryInfo> IterateOverRange(ulong start, ulong end)
|
||||
{
|
||||
LinkedListNode<KMemoryBlock> node = _blockManager.FindBlockNode(start);
|
||||
KMemoryBlock currBlock = _blockManager.FindBlock(start);
|
||||
|
||||
KMemoryInfo info;
|
||||
|
||||
do
|
||||
{
|
||||
info = node.Value.GetInfo();
|
||||
info = currBlock.GetInfo();
|
||||
|
||||
yield return info;
|
||||
}
|
||||
while (info.Address + info.Size - 1 < end - 1 && (node = node.Next) != null);
|
||||
while (info.Address + info.Size - 1 < end - 1 && (currBlock = currBlock.Successor) != null);
|
||||
}
|
||||
|
||||
private ulong AllocateVa(ulong regionStart, ulong regionPagesCount, ulong neededPagesCount, int alignment)
|
||||
|
@ -2605,9 +2605,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
|
||||
ulong regionEndAddr = regionStart + regionPagesCount * PageSize;
|
||||
|
||||
LinkedListNode<KMemoryBlock> node = _blockManager.FindBlockNode(regionStart);
|
||||
KMemoryBlock currBlock = _blockManager.FindBlock(regionStart);
|
||||
|
||||
KMemoryInfo info = node.Value.GetInfo();
|
||||
KMemoryInfo info = currBlock.GetInfo();
|
||||
|
||||
while (regionEndAddr >= info.Address)
|
||||
{
|
||||
|
@ -2636,14 +2636,14 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
}
|
||||
}
|
||||
|
||||
node = node.Next;
|
||||
currBlock = currBlock.Successor;
|
||||
|
||||
if (node == null)
|
||||
if (currBlock == null)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
info = node.Value.GetInfo();
|
||||
info = currBlock.GetInfo();
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
using Ryujinx.Common.Collections;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
@ -8,19 +9,10 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
/// </summary>
|
||||
/// <typeparam name="K">Key</typeparam>
|
||||
/// <typeparam name="V">Value</typeparam>
|
||||
class IntervalTree<K, V> where K : IComparable<K>
|
||||
class IntervalTree<K, V> : IntrusiveRedBlackTreeImpl<IntervalTreeNode<K, V>> where K : IComparable<K>
|
||||
{
|
||||
private const int ArrayGrowthSize = 32;
|
||||
|
||||
private const bool Black = true;
|
||||
private const bool Red = false;
|
||||
private IntervalTreeNode<K, V> _root = null;
|
||||
private int _count = 0;
|
||||
|
||||
public int Count => _count;
|
||||
|
||||
public IntervalTree() { }
|
||||
|
||||
#region Public Methods
|
||||
|
||||
/// <summary>
|
||||
|
@ -53,7 +45,7 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
/// <returns>Number of intervals found</returns>
|
||||
public int Get(K start, K end, ref IntervalTreeNode<K, V>[] overlaps, int overlapCount = 0)
|
||||
{
|
||||
GetNodes(_root, start, end, ref overlaps, ref overlapCount);
|
||||
GetNodes(Root, start, end, ref overlaps, ref overlapCount);
|
||||
|
||||
return overlapCount;
|
||||
}
|
||||
|
@ -99,7 +91,7 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
|
||||
Delete(nodeToDelete);
|
||||
|
||||
_count--;
|
||||
Count--;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
@ -112,7 +104,7 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
{
|
||||
List<V> list = new List<V>();
|
||||
|
||||
AddToList(_root, list);
|
||||
AddToList(Root, list);
|
||||
|
||||
return list;
|
||||
}
|
||||
|
@ -153,7 +145,7 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
throw new ArgumentNullException(nameof(key));
|
||||
}
|
||||
|
||||
IntervalTreeNode<K, V> node = _root;
|
||||
IntervalTreeNode<K, V> node = Root;
|
||||
while (node != null)
|
||||
{
|
||||
int cmp = key.CompareTo(node.Start);
|
||||
|
@ -271,7 +263,7 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
private bool BSTInsert(K start, K end, V value, Func<K, V, V> updateFactoryCallback, out IntervalTreeNode<K, V> outNode)
|
||||
{
|
||||
IntervalTreeNode<K, V> parent = null;
|
||||
IntervalTreeNode<K, V> node = _root;
|
||||
IntervalTreeNode<K, V> node = Root;
|
||||
|
||||
while (node != null)
|
||||
{
|
||||
|
@ -319,7 +311,7 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
IntervalTreeNode<K, V> newNode = new IntervalTreeNode<K, V>(start, end, value, parent);
|
||||
if (newNode.Parent == null)
|
||||
{
|
||||
_root = newNode;
|
||||
Root = newNode;
|
||||
}
|
||||
else if (start.CompareTo(parent.Start) < 0)
|
||||
{
|
||||
|
@ -331,7 +323,7 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
}
|
||||
|
||||
PropagateIncrease(newNode);
|
||||
_count++;
|
||||
Count++;
|
||||
RestoreBalanceAfterInsertion(newNode);
|
||||
outNode = newNode;
|
||||
return true;
|
||||
|
@ -351,7 +343,7 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
}
|
||||
else
|
||||
{
|
||||
replacementNode = PredecessorOf(nodeToDelete);
|
||||
replacementNode = nodeToDelete.Predecessor;
|
||||
}
|
||||
|
||||
IntervalTreeNode<K, V> tmp = LeftOf(replacementNode) ?? RightOf(replacementNode);
|
||||
|
@ -363,7 +355,7 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
|
||||
if (ParentOf(replacementNode) == null)
|
||||
{
|
||||
_root = tmp;
|
||||
Root = tmp;
|
||||
}
|
||||
else if (replacementNode == LeftOf(ParentOf(replacementNode)))
|
||||
{
|
||||
|
@ -390,232 +382,25 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the node with the largest key where <paramref name="node"/> is considered the root node.
|
||||
/// </summary>
|
||||
/// <param name="node">Root Node</param>
|
||||
/// <returns>Node with the maximum key in the tree of <paramref name="node"/></returns>
|
||||
private static IntervalTreeNode<K, V> Maximum(IntervalTreeNode<K, V> node)
|
||||
{
|
||||
IntervalTreeNode<K, V> tmp = node;
|
||||
while (tmp.Right != null)
|
||||
{
|
||||
tmp = tmp.Right;
|
||||
}
|
||||
|
||||
return tmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finds the node whose key is immediately less than <paramref name="node"/>.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to find the predecessor of</param>
|
||||
/// <returns>Predecessor of <paramref name="node"/></returns>
|
||||
private static IntervalTreeNode<K, V> PredecessorOf(IntervalTreeNode<K, V> node)
|
||||
{
|
||||
if (node.Left != null)
|
||||
{
|
||||
return Maximum(node.Left);
|
||||
}
|
||||
IntervalTreeNode<K, V> parent = node.Parent;
|
||||
while (parent != null && node == parent.Left)
|
||||
{
|
||||
node = parent;
|
||||
parent = parent.Parent;
|
||||
}
|
||||
return parent;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private Methods (RBL)
|
||||
|
||||
private void RestoreBalanceAfterRemoval(IntervalTreeNode<K, V> balanceNode)
|
||||
{
|
||||
IntervalTreeNode<K, V> ptr = balanceNode;
|
||||
|
||||
while (ptr != _root && ColorOf(ptr) == Black)
|
||||
{
|
||||
if (ptr == LeftOf(ParentOf(ptr)))
|
||||
{
|
||||
IntervalTreeNode<K, V> sibling = RightOf(ParentOf(ptr));
|
||||
|
||||
if (ColorOf(sibling) == Red)
|
||||
{
|
||||
SetColor(sibling, Black);
|
||||
SetColor(ParentOf(ptr), Red);
|
||||
RotateLeft(ParentOf(ptr));
|
||||
sibling = RightOf(ParentOf(ptr));
|
||||
}
|
||||
if (ColorOf(LeftOf(sibling)) == Black && ColorOf(RightOf(sibling)) == Black)
|
||||
{
|
||||
SetColor(sibling, Red);
|
||||
ptr = ParentOf(ptr);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ColorOf(RightOf(sibling)) == Black)
|
||||
{
|
||||
SetColor(LeftOf(sibling), Black);
|
||||
SetColor(sibling, Red);
|
||||
RotateRight(sibling);
|
||||
sibling = RightOf(ParentOf(ptr));
|
||||
}
|
||||
SetColor(sibling, ColorOf(ParentOf(ptr)));
|
||||
SetColor(ParentOf(ptr), Black);
|
||||
SetColor(RightOf(sibling), Black);
|
||||
RotateLeft(ParentOf(ptr));
|
||||
ptr = _root;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
IntervalTreeNode<K, V> sibling = LeftOf(ParentOf(ptr));
|
||||
|
||||
if (ColorOf(sibling) == Red)
|
||||
{
|
||||
SetColor(sibling, Black);
|
||||
SetColor(ParentOf(ptr), Red);
|
||||
RotateRight(ParentOf(ptr));
|
||||
sibling = LeftOf(ParentOf(ptr));
|
||||
}
|
||||
if (ColorOf(RightOf(sibling)) == Black && ColorOf(LeftOf(sibling)) == Black)
|
||||
{
|
||||
SetColor(sibling, Red);
|
||||
ptr = ParentOf(ptr);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ColorOf(LeftOf(sibling)) == Black)
|
||||
{
|
||||
SetColor(RightOf(sibling), Black);
|
||||
SetColor(sibling, Red);
|
||||
RotateLeft(sibling);
|
||||
sibling = LeftOf(ParentOf(ptr));
|
||||
}
|
||||
SetColor(sibling, ColorOf(ParentOf(ptr)));
|
||||
SetColor(ParentOf(ptr), Black);
|
||||
SetColor(LeftOf(sibling), Black);
|
||||
RotateRight(ParentOf(ptr));
|
||||
ptr = _root;
|
||||
}
|
||||
}
|
||||
}
|
||||
SetColor(ptr, Black);
|
||||
}
|
||||
|
||||
private void RestoreBalanceAfterInsertion(IntervalTreeNode<K, V> balanceNode)
|
||||
{
|
||||
SetColor(balanceNode, Red);
|
||||
while (balanceNode != null && balanceNode != _root && ColorOf(ParentOf(balanceNode)) == Red)
|
||||
{
|
||||
if (ParentOf(balanceNode) == LeftOf(ParentOf(ParentOf(balanceNode))))
|
||||
{
|
||||
IntervalTreeNode<K, V> sibling = RightOf(ParentOf(ParentOf(balanceNode)));
|
||||
|
||||
if (ColorOf(sibling) == Red)
|
||||
{
|
||||
SetColor(ParentOf(balanceNode), Black);
|
||||
SetColor(sibling, Black);
|
||||
SetColor(ParentOf(ParentOf(balanceNode)), Red);
|
||||
balanceNode = ParentOf(ParentOf(balanceNode));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (balanceNode == RightOf(ParentOf(balanceNode)))
|
||||
{
|
||||
balanceNode = ParentOf(balanceNode);
|
||||
RotateLeft(balanceNode);
|
||||
}
|
||||
SetColor(ParentOf(balanceNode), Black);
|
||||
SetColor(ParentOf(ParentOf(balanceNode)), Red);
|
||||
RotateRight(ParentOf(ParentOf(balanceNode)));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
IntervalTreeNode<K, V> sibling = LeftOf(ParentOf(ParentOf(balanceNode)));
|
||||
|
||||
if (ColorOf(sibling) == Red)
|
||||
{
|
||||
SetColor(ParentOf(balanceNode), Black);
|
||||
SetColor(sibling, Black);
|
||||
SetColor(ParentOf(ParentOf(balanceNode)), Red);
|
||||
balanceNode = ParentOf(ParentOf(balanceNode));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (balanceNode == LeftOf(ParentOf(balanceNode)))
|
||||
{
|
||||
balanceNode = ParentOf(balanceNode);
|
||||
RotateRight(balanceNode);
|
||||
}
|
||||
SetColor(ParentOf(balanceNode), Black);
|
||||
SetColor(ParentOf(ParentOf(balanceNode)), Red);
|
||||
RotateLeft(ParentOf(ParentOf(balanceNode)));
|
||||
}
|
||||
}
|
||||
}
|
||||
SetColor(_root, Black);
|
||||
}
|
||||
|
||||
private void RotateLeft(IntervalTreeNode<K, V> node)
|
||||
protected override void RotateLeft(IntervalTreeNode<K, V> node)
|
||||
{
|
||||
if (node != null)
|
||||
{
|
||||
IntervalTreeNode<K, V> right = RightOf(node);
|
||||
node.Right = LeftOf(right);
|
||||
if (node.Right != null)
|
||||
{
|
||||
node.Right.Parent = node;
|
||||
}
|
||||
IntervalTreeNode<K, V> nodeParent = ParentOf(node);
|
||||
right.Parent = nodeParent;
|
||||
if (nodeParent == null)
|
||||
{
|
||||
_root = right;
|
||||
}
|
||||
else if (node == LeftOf(nodeParent))
|
||||
{
|
||||
nodeParent.Left = right;
|
||||
}
|
||||
else
|
||||
{
|
||||
nodeParent.Right = right;
|
||||
}
|
||||
right.Left = node;
|
||||
node.Parent = right;
|
||||
base.RotateLeft(node);
|
||||
|
||||
PropagateFull(node);
|
||||
}
|
||||
}
|
||||
|
||||
private void RotateRight(IntervalTreeNode<K, V> node)
|
||||
protected override void RotateRight(IntervalTreeNode<K, V> node)
|
||||
{
|
||||
if (node != null)
|
||||
{
|
||||
IntervalTreeNode<K, V> left = LeftOf(node);
|
||||
node.Left = RightOf(left);
|
||||
if (node.Left != null)
|
||||
{
|
||||
node.Left.Parent = node;
|
||||
}
|
||||
IntervalTreeNode<K, V> nodeParent = ParentOf(node);
|
||||
left.Parent = nodeParent;
|
||||
if (nodeParent == null)
|
||||
{
|
||||
_root = left;
|
||||
}
|
||||
else if (node == RightOf(nodeParent))
|
||||
{
|
||||
nodeParent.Right = left;
|
||||
}
|
||||
else
|
||||
{
|
||||
nodeParent.Left = left;
|
||||
}
|
||||
left.Right = node;
|
||||
node.Parent = left;
|
||||
base.RotateRight(node);
|
||||
|
||||
PropagateFull(node);
|
||||
}
|
||||
|
@ -623,77 +408,10 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
|
||||
#endregion
|
||||
|
||||
#region Safety-Methods
|
||||
|
||||
// These methods save memory by allowing us to forego sentinel nil nodes, as well as serve as protection against NullReferenceExceptions.
|
||||
|
||||
/// <summary>
|
||||
/// Returns the color of <paramref name="node"/>, or Black if it is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node</param>
|
||||
/// <returns>The boolean color of <paramref name="node"/>, or black if null</returns>
|
||||
private static bool ColorOf(IntervalTreeNode<K, V> node)
|
||||
{
|
||||
return node == null || node.Color;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the color of <paramref name="node"/> node to <paramref name="color"/>.
|
||||
/// <br></br>
|
||||
/// This method does nothing if <paramref name="node"/> is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to set the color of</param>
|
||||
/// <param name="color">Color (Boolean)</param>
|
||||
private static void SetColor(IntervalTreeNode<K, V> node, bool color)
|
||||
{
|
||||
if (node != null)
|
||||
{
|
||||
node.Color = color;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This method returns the left node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to retrieve the left child from</param>
|
||||
/// <returns>Left child of <paramref name="node"/></returns>
|
||||
private static IntervalTreeNode<K, V> LeftOf(IntervalTreeNode<K, V> node)
|
||||
{
|
||||
return node?.Left;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This method returns the right node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to retrieve the right child from</param>
|
||||
/// <returns>Right child of <paramref name="node"/></returns>
|
||||
private static IntervalTreeNode<K, V> RightOf(IntervalTreeNode<K, V> node)
|
||||
{
|
||||
return node?.Right;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the parent node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to retrieve the parent from</param>
|
||||
/// <returns>Parent of <paramref name="node"/></returns>
|
||||
private static IntervalTreeNode<K, V> ParentOf(IntervalTreeNode<K, V> node)
|
||||
{
|
||||
return node?.Parent;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public bool ContainsKey(K key)
|
||||
{
|
||||
return GetNode(key) != null;
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
_root = null;
|
||||
_count = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -701,13 +419,8 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
/// </summary>
|
||||
/// <typeparam name="K">Key type of the node</typeparam>
|
||||
/// <typeparam name="V">Value type of the node</typeparam>
|
||||
class IntervalTreeNode<K, V>
|
||||
class IntervalTreeNode<K, V> : IntrusiveRedBlackTreeNode<IntervalTreeNode<K, V>>
|
||||
{
|
||||
public bool Color = true;
|
||||
public IntervalTreeNode<K, V> Left = null;
|
||||
public IntervalTreeNode<K, V> Right = null;
|
||||
public IntervalTreeNode<K, V> Parent = null;
|
||||
|
||||
/// <summary>
|
||||
/// The start of the range.
|
||||
/// </summary>
|
||||
|
|
Loading…
Reference in a new issue