From 6a46943af9565c48414afcc2fed459e51d62c11a Mon Sep 17 00:00:00 2001 From: Isaac Marovitz Date: Mon, 2 Sep 2024 13:30:48 +0200 Subject: [PATCH] Fix null resources breaking arg buffer alignment --- .../EncoderStateManager.cs | 315 ++++++++++-------- 1 file changed, 183 insertions(+), 132 deletions(-) diff --git a/src/Ryujinx.Graphics.Metal/EncoderStateManager.cs b/src/Ryujinx.Graphics.Metal/EncoderStateManager.cs index 9761de50b..6e5fa01d6 100644 --- a/src/Ryujinx.Graphics.Metal/EncoderStateManager.cs +++ b/src/Ryujinx.Graphics.Metal/EncoderStateManager.cs @@ -1147,29 +1147,33 @@ namespace Ryujinx.Graphics.Metal var autoBuffer = buffer.Buffer; var offset = 0; - if (autoBuffer == null) - { - continue; - } + ulong gpuAddress = 0; + IntPtr nativePtr = IntPtr.Zero; - MTLBuffer mtlBuffer; - - if (range.HasValue) + if (autoBuffer != null) { - offset = range.Value.Offset; - mtlBuffer = autoBuffer.Get(_pipeline.Cbs, offset, range.Value.Size, range.Value.Write).Value; + MTLBuffer mtlBuffer; - } - else - { - mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value; + if (range.HasValue) + { + offset = range.Value.Offset; + mtlBuffer = autoBuffer.Get(_pipeline.Cbs, offset, range.Value.Size, range.Value.Write).Value; + + } + else + { + mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value; + } + + gpuAddress = mtlBuffer.GpuAddress + (ulong)offset; + nativePtr = mtlBuffer.NativePtr; } MTLRenderStages renderStages = 0; if ((segment.Stages & ResourceStages.Vertex) != 0) { - vertResourceIds[vertResourceIdIndex] = mtlBuffer.GpuAddress + (ulong)offset; + vertResourceIds[vertResourceIdIndex] = gpuAddress; vertResourceIdIndex++; renderStages |= MTLRenderStages.RenderStageVertex; @@ -1177,13 +1181,13 @@ namespace Ryujinx.Graphics.Metal if ((segment.Stages & ResourceStages.Fragment) != 0) { - fragResourceIds[fragResourceIdIndex] = mtlBuffer.GpuAddress + (ulong)offset; + fragResourceIds[fragResourceIdIndex] = gpuAddress; fragResourceIdIndex++; renderStages |= MTLRenderStages.RenderStageFragment; } - resources.Resources.Add(new Resource(new MTLResource(mtlBuffer.NativePtr), MTLResourceUsage.Read, renderStages)); + resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, renderStages)); } break; case Constants.StorageBuffersSetIndex: @@ -1197,29 +1201,33 @@ namespace Ryujinx.Graphics.Metal var autoBuffer = buffer.Buffer; var offset = 0; - if (autoBuffer == null) - { - continue; - } + ulong gpuAddress = 0; + IntPtr nativePtr = IntPtr.Zero; - MTLBuffer mtlBuffer; - - if (range.HasValue) + if (autoBuffer != null) { - offset = range.Value.Offset; - mtlBuffer = autoBuffer.Get(_pipeline.Cbs, offset, range.Value.Size, range.Value.Write).Value; + MTLBuffer mtlBuffer; - } - else - { - mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value; + if (range.HasValue) + { + offset = range.Value.Offset; + mtlBuffer = autoBuffer.Get(_pipeline.Cbs, offset, range.Value.Size, range.Value.Write).Value; + + } + else + { + mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value; + } + + gpuAddress = mtlBuffer.GpuAddress + (ulong)offset; + nativePtr = mtlBuffer.NativePtr; } MTLRenderStages renderStages = 0; if ((segment.Stages & ResourceStages.Vertex) != 0) { - vertResourceIds[vertResourceIdIndex] = mtlBuffer.GpuAddress + (ulong)offset; + vertResourceIds[vertResourceIdIndex] = gpuAddress; vertResourceIdIndex++; renderStages |= MTLRenderStages.RenderStageVertex; @@ -1227,13 +1235,13 @@ namespace Ryujinx.Graphics.Metal if ((segment.Stages & ResourceStages.Fragment) != 0) { - fragResourceIds[fragResourceIdIndex] = mtlBuffer.GpuAddress + (ulong)offset; + fragResourceIds[fragResourceIdIndex] = gpuAddress; fragResourceIdIndex++; renderStages |= MTLRenderStages.RenderStageFragment; } - resources.Resources.Add(new Resource(new MTLResource(mtlBuffer.NativePtr), MTLResourceUsage.Read, renderStages)); + resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, renderStages)); } break; case Constants.TexturesSetIndex: @@ -1247,23 +1255,27 @@ namespace Ryujinx.Graphics.Metal var storage = texture.Storage; - if (storage == null) - { - continue; - } + ulong gpuAddress = 0; + IntPtr nativePtr = IntPtr.Zero; - if (storage is TextureBuffer textureBuffer) + if (storage != null) { - textureBuffer.RebuildStorage(false); - } + if (storage is TextureBuffer textureBuffer) + { + textureBuffer.RebuildStorage(false); + } - var mtlTexture = storage.GetHandle(); + var mtlTexture = storage.GetHandle(); + + gpuAddress = mtlTexture.GpuResourceID._impl; + nativePtr = mtlTexture.NativePtr; + } MTLRenderStages renderStages = 0; if ((segment.Stages & ResourceStages.Vertex) != 0) { - vertResourceIds[vertResourceIdIndex] = mtlTexture.GpuResourceID._impl; + vertResourceIds[vertResourceIdIndex] = gpuAddress; vertResourceIdIndex++; if (texture.Sampler != null) @@ -1277,7 +1289,7 @@ namespace Ryujinx.Graphics.Metal if ((segment.Stages & ResourceStages.Fragment) != 0) { - fragResourceIds[fragResourceIdIndex] = mtlTexture.GpuResourceID._impl; + fragResourceIds[fragResourceIdIndex] = gpuAddress; fragResourceIdIndex++; if (texture.Sampler != null) @@ -1289,7 +1301,7 @@ namespace Ryujinx.Graphics.Metal renderStages |= MTLRenderStages.RenderStageFragment; } - resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read, renderStages)); + resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, renderStages)); } } else @@ -1305,19 +1317,24 @@ namespace Ryujinx.Graphics.Metal { TextureRef texture = textures[i]; - if (texture.Storage == null) + ulong gpuAddress = 0; + IntPtr nativePtr = IntPtr.Zero; + + if (texture.Storage != null) { - continue; + var mtlTexture = texture.Storage.GetHandle(); + + gpuAddress = mtlTexture.GpuResourceID._impl; + nativePtr = mtlTexture.NativePtr; } - var mtlTexture = texture.Storage.GetHandle(); samplers[i] = texture.Sampler; MTLRenderStages renderStages = 0; if ((segment.Stages & ResourceStages.Vertex) != 0) { - vertResourceIds[vertResourceIdIndex] = mtlTexture.GpuResourceID._impl; + vertResourceIds[vertResourceIdIndex] = gpuAddress; vertResourceIdIndex++; renderStages |= MTLRenderStages.RenderStageVertex; @@ -1325,31 +1342,33 @@ namespace Ryujinx.Graphics.Metal if ((segment.Stages & ResourceStages.Fragment) != 0) { - fragResourceIds[fragResourceIdIndex] = mtlTexture.GpuResourceID._impl; + fragResourceIds[fragResourceIdIndex] = gpuAddress; fragResourceIdIndex++; renderStages |= MTLRenderStages.RenderStageFragment; } - resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read, renderStages)); + resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, renderStages)); } foreach (var sampler in samplers) { - if (sampler == null) + ulong gpuAddress = 0; + + if (sampler != null) { - continue; + gpuAddress = sampler.GetSampler().GpuResourceID._impl; } if ((segment.Stages & ResourceStages.Vertex) != 0) { - vertResourceIds[vertResourceIdIndex] = sampler.GetSampler().GpuResourceID._impl; + vertResourceIds[vertResourceIdIndex] = gpuAddress; vertResourceIdIndex++; } if ((segment.Stages & ResourceStages.Fragment) != 0) { - fragResourceIds[fragResourceIdIndex] = sampler.GetSampler().GpuResourceID._impl; + fragResourceIds[fragResourceIdIndex] = gpuAddress; fragResourceIdIndex++; } } @@ -1360,20 +1379,24 @@ namespace Ryujinx.Graphics.Metal foreach (TextureBuffer bufferTexture in bufferTextures) { - if (bufferTexture == null) + ulong gpuAddress = 0; + IntPtr nativePtr = IntPtr.Zero; + + if (bufferTexture != null) { - continue; + bufferTexture.RebuildStorage(false); + + var mtlTexture = bufferTexture.GetHandle(); + + gpuAddress = mtlTexture.GpuResourceID._impl; + nativePtr = mtlTexture.NativePtr; } - bufferTexture.RebuildStorage(false); - - var mtlTexture = bufferTexture.GetHandle(); - MTLRenderStages renderStages = 0; if ((segment.Stages & ResourceStages.Vertex) != 0) { - vertResourceIds[vertResourceIdIndex] = mtlTexture.GpuResourceID._impl; + vertResourceIds[vertResourceIdIndex] = gpuAddress; vertResourceIdIndex++; renderStages |= MTLRenderStages.RenderStageVertex; @@ -1381,13 +1404,13 @@ namespace Ryujinx.Graphics.Metal if ((segment.Stages & ResourceStages.Fragment) != 0) { - fragResourceIds[fragResourceIdIndex] = mtlTexture.GpuResourceID._impl; + fragResourceIds[fragResourceIdIndex] = gpuAddress; fragResourceIdIndex++; renderStages |= MTLRenderStages.RenderStageFragment; } - resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read, renderStages)); + resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, renderStages)); } } } @@ -1403,30 +1426,34 @@ namespace Ryujinx.Graphics.Metal var storage = image.Storage; - if (storage == null) - { - continue; - } + ulong gpuAddress = 0; + IntPtr nativePtr = IntPtr.Zero; - var mtlTexture = storage.GetHandle(); + if (storage != null) + { + var mtlTexture = storage.GetHandle(); + + gpuAddress = mtlTexture.GpuResourceID._impl; + nativePtr = mtlTexture.NativePtr; + } MTLRenderStages renderStages = 0; if ((segment.Stages & ResourceStages.Vertex) != 0) { - vertResourceIds[vertResourceIdIndex] = mtlTexture.GpuResourceID._impl; + vertResourceIds[vertResourceIdIndex] = gpuAddress; vertResourceIdIndex++; renderStages |= MTLRenderStages.RenderStageVertex; } if ((segment.Stages & ResourceStages.Fragment) != 0) { - fragResourceIds[fragResourceIdIndex] = mtlTexture.GpuResourceID._impl; + fragResourceIds[fragResourceIdIndex] = gpuAddress; fragResourceIdIndex++; renderStages |= MTLRenderStages.RenderStageFragment; } - resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read | MTLResourceUsage.Write, renderStages)); + resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read | MTLResourceUsage.Write, renderStages)); } } break; @@ -1485,28 +1512,32 @@ namespace Ryujinx.Graphics.Metal var autoBuffer = buffer.Buffer; var offset = 0; - if (autoBuffer == null) - { - continue; - } + ulong gpuAddress = 0; + IntPtr nativePtr = IntPtr.Zero; - MTLBuffer mtlBuffer; - - if (range.HasValue) + if (autoBuffer != null) { - offset = range.Value.Offset; - mtlBuffer = autoBuffer.Get(_pipeline.Cbs, offset, range.Value.Size, range.Value.Write).Value; + MTLBuffer mtlBuffer; - } - else - { - mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value; + if (range.HasValue) + { + offset = range.Value.Offset; + mtlBuffer = autoBuffer.Get(_pipeline.Cbs, offset, range.Value.Size, range.Value.Write).Value; + + } + else + { + mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value; + } + + gpuAddress = mtlBuffer.GpuAddress + (ulong)offset; + nativePtr = mtlBuffer.NativePtr; } if ((segment.Stages & ResourceStages.Compute) != 0) { - resources.Resources.Add(new Resource(new MTLResource(mtlBuffer.NativePtr), MTLResourceUsage.Read, 0)); - resourceIds[resourceIdIndex] = mtlBuffer.GpuAddress + (ulong)offset; + resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, 0)); + resourceIds[resourceIdIndex] = gpuAddress; resourceIdIndex++; } } @@ -1522,28 +1553,32 @@ namespace Ryujinx.Graphics.Metal var autoBuffer = buffer.Buffer; var offset = 0; - if (autoBuffer == null) - { - continue; - } + ulong gpuAddress = 0; + IntPtr nativePtr = IntPtr.Zero; - MTLBuffer mtlBuffer; - - if (range.HasValue) + if (autoBuffer != null) { - offset = range.Value.Offset; - mtlBuffer = autoBuffer.Get(_pipeline.Cbs, offset, range.Value.Size, range.Value.Write).Value; + MTLBuffer mtlBuffer; - } - else - { - mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value; + if (range.HasValue) + { + offset = range.Value.Offset; + mtlBuffer = autoBuffer.Get(_pipeline.Cbs, offset, range.Value.Size, range.Value.Write).Value; + + } + else + { + mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value; + } + + gpuAddress = mtlBuffer.GpuAddress + (ulong)offset; + nativePtr = mtlBuffer.NativePtr; } if ((segment.Stages & ResourceStages.Compute) != 0) { - resources.Resources.Add(new Resource(new MTLResource(mtlBuffer.NativePtr), MTLResourceUsage.Read | MTLResourceUsage.Write, 0)); - resourceIds[resourceIdIndex] = mtlBuffer.GpuAddress + (ulong)offset; + resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read | MTLResourceUsage.Write, 0)); + resourceIds[resourceIdIndex] = gpuAddress; resourceIdIndex++; } } @@ -1559,22 +1594,26 @@ namespace Ryujinx.Graphics.Metal var storage = texture.Storage; - if (storage == null) - { - continue; - } + ulong gpuAddress = 0; + IntPtr nativePtr = IntPtr.Zero; - if (storage is TextureBuffer textureBuffer) + if (storage != null) { - textureBuffer.RebuildStorage(false); - } + if (storage is TextureBuffer textureBuffer) + { + textureBuffer.RebuildStorage(false); + } - var mtlTexture = storage.GetHandle(); + var mtlTexture = storage.GetHandle(); + + gpuAddress = mtlTexture.GpuResourceID._impl; + nativePtr = mtlTexture.NativePtr; + } if ((segment.Stages & ResourceStages.Compute) != 0) { - resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read, 0)); - resourceIds[resourceIdIndex] = mtlTexture.GpuResourceID._impl; + resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, 0)); + resourceIds[resourceIdIndex] = gpuAddress; resourceIdIndex++; if (texture.Sampler != null) @@ -1598,17 +1637,21 @@ namespace Ryujinx.Graphics.Metal { TextureRef texture = textures[i]; - if (texture.Storage == null) - { - continue; - } + ulong gpuAddress = 0; + IntPtr nativePtr = IntPtr.Zero; - var mtlTexture = texture.Storage.GetHandle(); + if (texture.Storage != null) + { + var mtlTexture = texture.Storage.GetHandle(); + + gpuAddress = mtlTexture.GpuResourceID._impl; + nativePtr = mtlTexture.NativePtr; + } if ((segment.Stages & ResourceStages.Compute) != 0) { - resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read, 0)); - resourceIds[resourceIdIndex] = mtlTexture.GpuResourceID._impl; + resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, 0)); + resourceIds[resourceIdIndex] = gpuAddress; resourceIdIndex++; samplers[i] = texture.Sampler; @@ -1630,19 +1673,23 @@ namespace Ryujinx.Graphics.Metal foreach (TextureBuffer bufferTexture in bufferTextures) { - if (bufferTexture == null) + ulong gpuAddress = 0; + IntPtr nativePtr = IntPtr.Zero; + + if (bufferTexture != null) { - continue; + bufferTexture.RebuildStorage(false); + + var mtlTexture = bufferTexture.GetHandle(); + + gpuAddress = mtlTexture.GpuResourceID._impl; + nativePtr = mtlTexture.NativePtr; } - bufferTexture.RebuildStorage(false); - - var mtlTexture = bufferTexture.GetHandle(); - if ((segment.Stages & ResourceStages.Compute) != 0) { - resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read, 0)); - resourceIds[resourceIdIndex] = mtlTexture.GpuResourceID._impl; + resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, 0)); + resourceIds[resourceIdIndex] = gpuAddress; resourceIdIndex++; } } @@ -1662,17 +1709,21 @@ namespace Ryujinx.Graphics.Metal var storage = image.Storage; - if (storage == null) - { - continue; - } + ulong gpuAddress = 0; + IntPtr nativePtr = IntPtr.Zero; - var mtlTexture = storage.GetHandle(); + if (storage != null) + { + var mtlTexture = storage.GetHandle(); + + gpuAddress = mtlTexture.GpuResourceID._impl; + nativePtr = mtlTexture.NativePtr; + } if ((segment.Stages & ResourceStages.Compute) != 0) { - resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read | MTLResourceUsage.Write, 0)); - resourceIds[resourceIdIndex] = mtlTexture.GpuResourceID._impl; + resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read | MTLResourceUsage.Write, 0)); + resourceIds[resourceIdIndex] = gpuAddress; resourceIdIndex++; } }