friends: Implementation of IServiceCreator (#704)
- Add INotificationService (close #621) - Add IDaemonSuspendSessionService
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3 changed files with 70 additions and 1 deletions
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using Ryujinx.HLE.HOS.Ipc;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Friend
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{
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class IDaemonSuspendSessionService : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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public IDaemonSuspendSessionService()
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{
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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//...
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};
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}
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}
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}
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27
Ryujinx.HLE/HOS/Services/Friend/INotificationService.cs
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27
Ryujinx.HLE/HOS/Services/Friend/INotificationService.cs
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.Utilities;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Friend
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{
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class INotificationService : IpcService
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{
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private UInt128 _userId;
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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public INotificationService(UInt128 userId)
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{
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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//{ 0, GetEvent },
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//{ 1, Pop },
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//{ 2, Clear },
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};
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_userId = userId;
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}
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}
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}
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@ -1,4 +1,5 @@
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.Utilities;
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using System.Collections.Generic;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Friend
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namespace Ryujinx.HLE.HOS.Services.Friend
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@ -13,15 +14,36 @@ namespace Ryujinx.HLE.HOS.Services.Friend
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{
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{
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_commands = new Dictionary<int, ServiceProcessRequest>
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{
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{ 0, CreateFriendService }
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{ 0, CreateFriendService },
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{ 1, CreateNotificationService }, // 2.0.0+
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{ 2, CreateDaemonSuspendSessionService }, // 4.0.0+
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};
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};
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}
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}
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// CreateFriendService() -> object<nn::friends::detail::ipc::IFriendService>
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public static long CreateFriendService(ServiceCtx context)
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public static long CreateFriendService(ServiceCtx context)
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{
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{
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MakeObject(context, new IFriendService());
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MakeObject(context, new IFriendService());
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return 0;
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return 0;
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}
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}
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// CreateNotificationService(nn::account::Uid) -> object<nn::friends::detail::ipc::INotificationService>
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public static long CreateNotificationService(ServiceCtx context)
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{
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UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
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MakeObject(context, new INotificationService(userId));
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return 0;
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}
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// CreateDaemonSuspendSessionService() -> object<nn::friends::detail::ipc::IDaemonSuspendSessionService>
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public static long CreateDaemonSuspendSessionService(ServiceCtx context)
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{
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MakeObject(context, new IDaemonSuspendSessionService());
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return 0;
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}
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}
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}
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}
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}
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