Attempt proper VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY implementation
This commit is contained in:
parent
4b504243d8
commit
7ac2cd44d0
3 changed files with 64 additions and 8 deletions
|
@ -696,7 +696,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
var oldStencilTestEnable = _supportExtDynamic ? DynamicState.StencilTestEnable : _newState.StencilTestEnable;
|
||||
var oldDepthTestEnable = _supportExtDynamic ? DynamicState.DepthTestEnable : _newState.DepthTestEnable;
|
||||
var oldDepthWriteEnable = _supportExtDynamic ? DynamicState.DepthWriteEnable : _newState.DepthWriteEnable;
|
||||
var oldTopology = _newState.Topology;
|
||||
var oldTopology = _supportExtDynamic ? DynamicState.Topology : _newState.Topology;
|
||||
var oldViewports = DynamicState.Viewports;
|
||||
var oldViewportsCount = _supportExtDynamic ? DynamicState.ViewportsCount : _newState.ViewportsCount;
|
||||
|
||||
|
@ -729,6 +729,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
DynamicState.SetCullMode(oldCullMode);
|
||||
DynamicState.SetStencilTest(oldStencilTestEnable);
|
||||
DynamicState.SetDepthTestBool(oldDepthTestEnable, oldDepthWriteEnable);
|
||||
DynamicState.SetPrimitiveTopology(oldTopology);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -737,10 +738,9 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
_newState.DepthTestEnable = oldDepthTestEnable;
|
||||
_newState.DepthWriteEnable = oldDepthWriteEnable;
|
||||
_newState.ViewportsCount = oldViewportsCount;
|
||||
_newState.Topology = oldTopology;
|
||||
}
|
||||
|
||||
_newState.Topology = oldTopology;
|
||||
|
||||
DynamicState.SetViewports(ref oldViewports, oldViewportsCount);
|
||||
|
||||
SignalStateChange();
|
||||
|
@ -1094,11 +1094,52 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
var vkTopology = Gd.TopologyRemap(topology).Convert();
|
||||
|
||||
_newState.Topology = vkTopology;
|
||||
var currentTopologyClass = GetTopologyClass(_newState.Topology);
|
||||
var newTopologyClass = GetTopologyClass(vkTopology);
|
||||
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
DynamicState.SetPrimitiveTopology(vkTopology);
|
||||
if (currentTopologyClass != newTopologyClass)
|
||||
{
|
||||
_newState.Topology = vkTopology;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.Topology = vkTopology;
|
||||
}
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
private TopologyClass GetTopologyClass(Silk.NET.Vulkan.PrimitiveTopology topology)
|
||||
{
|
||||
return topology switch
|
||||
{
|
||||
Silk.NET.Vulkan.PrimitiveTopology.PointList => TopologyClass.Point,
|
||||
Silk.NET.Vulkan.PrimitiveTopology.LineList => TopologyClass.Line,
|
||||
Silk.NET.Vulkan.PrimitiveTopology.LineStrip => TopologyClass.Line,
|
||||
Silk.NET.Vulkan.PrimitiveTopology.LineListWithAdjacency => TopologyClass.Line,
|
||||
Silk.NET.Vulkan.PrimitiveTopology.LineStripWithAdjacency => TopologyClass.Line,
|
||||
Silk.NET.Vulkan.PrimitiveTopology.TriangleList => TopologyClass.Triangle,
|
||||
Silk.NET.Vulkan.PrimitiveTopology.TriangleStrip => TopologyClass.Triangle,
|
||||
Silk.NET.Vulkan.PrimitiveTopology.TriangleFan => TopologyClass.Triangle,
|
||||
Silk.NET.Vulkan.PrimitiveTopology.TriangleListWithAdjacency => TopologyClass.Triangle,
|
||||
Silk.NET.Vulkan.PrimitiveTopology.TriangleStripWithAdjacency => TopologyClass.Triangle,
|
||||
Silk.NET.Vulkan.PrimitiveTopology.PatchList => TopologyClass.Patch,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(topology), topology, null)
|
||||
};
|
||||
}
|
||||
|
||||
private enum TopologyClass
|
||||
{
|
||||
Point,
|
||||
Line,
|
||||
Triangle,
|
||||
Patch
|
||||
}
|
||||
|
||||
public void SetProgram(IProgram program)
|
||||
{
|
||||
var internalProgram = (ShaderCollection)program;
|
||||
|
|
|
@ -54,6 +54,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
private uint _patchControlPoints;
|
||||
|
||||
public PrimitiveTopology Topology;
|
||||
|
||||
private bool _primitiveRestartEnable;
|
||||
|
||||
[Flags]
|
||||
|
@ -75,8 +77,9 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
LogicOp = 1 << 12,
|
||||
PatchControlPoints = 1 << 13,
|
||||
PrimitiveRestart = 1 << 14,
|
||||
PrimitiveTopology = 1 << 15,
|
||||
Standard = Blend | DepthBias | Scissor | Stencil | Viewport | LineWidth,
|
||||
Extended = CullMode | FrontFace | DepthTestBool | DepthTestCompareOp | StencilTestEnable,
|
||||
Extended = CullMode | FrontFace | DepthTestBool | DepthTestCompareOp | StencilTestEnable | PrimitiveTopology,
|
||||
Extended2 = RasterDiscard | LogicOp | PatchControlPoints | PrimitiveRestart,
|
||||
}
|
||||
|
||||
|
@ -203,6 +206,12 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
_dirty |= DirtyFlags.PrimitiveRestart;
|
||||
}
|
||||
|
||||
public void SetPrimitiveTopology(PrimitiveTopology primitiveTopology)
|
||||
{
|
||||
Topology = primitiveTopology;
|
||||
_dirty |= DirtyFlags.PrimitiveTopology;
|
||||
}
|
||||
|
||||
public void SetLogicOp(LogicOp op)
|
||||
{
|
||||
_logicOp = op;
|
||||
|
@ -312,9 +321,9 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
RecordPrimitiveRestartEnable(gd, commandBuffer);
|
||||
}
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.PrimitiveRestart))
|
||||
if (_dirty.HasFlag(DirtyFlags.PrimitiveTopology))
|
||||
{
|
||||
RecordPrimitiveRestartEnable(gd, commandBuffer);
|
||||
RecordPrimitiveTopology(gd, commandBuffer);
|
||||
}
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.LogicOp))
|
||||
|
@ -443,6 +452,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
gd.ExtendedDynamicState2Api.CmdSetPrimitiveRestartEnable(commandBuffer, _primitiveRestartEnable);
|
||||
}
|
||||
|
||||
private readonly void RecordPrimitiveTopology(VulkanRenderer gd, CommandBuffer commandBuffer)
|
||||
{
|
||||
gd.ExtendedDynamicStateApi.CmdSetPrimitiveTopology(commandBuffer, Topology);
|
||||
}
|
||||
|
||||
private readonly void RecordLogicOp(VulkanRenderer gd, CommandBuffer commandBuffer)
|
||||
{
|
||||
gd.ExtendedDynamicState2Api.CmdSetLogicOp(commandBuffer, _logicOp);
|
||||
|
|
|
@ -592,7 +592,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
if (supportsExtDynamicState)
|
||||
{
|
||||
additionalDynamicStatesCount += isMoltenVk ? 7 : 8;
|
||||
additionalDynamicStatesCount += isMoltenVk ? 8 : 9;
|
||||
}
|
||||
|
||||
if (supportsExtDynamicState2)
|
||||
|
@ -643,6 +643,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
dynamicStates[currentIndex++] = DynamicState.DepthCompareOpExt;
|
||||
dynamicStates[currentIndex++] = DynamicState.StencilTestEnableExt;
|
||||
dynamicStates[currentIndex++] = DynamicState.StencilOpExt;
|
||||
dynamicStates[currentIndex++] = DynamicState.PrimitiveTopologyExt;
|
||||
}
|
||||
|
||||
if (supportsExtDynamicState2)
|
||||
|
|
Loading…
Reference in a new issue