Refactoring HOS folder structure (#771)
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
This commit is contained in:
parent
4af3101b22
commit
a0720b5681
393 changed files with 2540 additions and 1299 deletions
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@ -8,6 +8,7 @@ using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Memory;
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using Ryujinx.HLE.HOS.Kernel.Process;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Settings;
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using Ryujinx.HLE.HOS.Services.Sm;
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using Ryujinx.HLE.HOS.Services.Time.Clock;
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using Ryujinx.HLE.HOS.SystemState;
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@ -203,7 +204,7 @@ namespace Ryujinx.HLE.HOS
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// TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate.
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StandardSteadyClockCore.Instance.ConfigureSetupValue();
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if (Services.Set.NxSettings.Settings.TryGetValue("time!standard_network_clock_sufficient_accuracy_minutes", out object standardNetworkClockSufficientAccuracyMinutes))
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if (NxSettings.Settings.TryGetValue("time!standard_network_clock_sufficient_accuracy_minutes", out object standardNetworkClockSufficientAccuracyMinutes))
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{
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TimeSpanType standardNetworkClockSufficientAccuracy = new TimeSpanType((int)standardNetworkClockSufficientAccuracyMinutes * 60000000000);
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@ -1,10 +1,9 @@
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Utilities;
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using Ryujinx.HLE.Utilities;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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namespace Ryujinx.HLE.HOS.Services.Acc
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namespace Ryujinx.HLE.HOS.Services.Account.Acc
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{
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public class AccountUtils
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{
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@ -0,0 +1,8 @@
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namespace Ryujinx.HLE.HOS.Services.Account.Acc
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{
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[Service("acc:su")]
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class IAccountServiceForAdministrator : IpcService
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{
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public IAccountServiceForAdministrator(ServiceCtx context) { }
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}
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}
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@ -1,22 +1,18 @@
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS.Services.Glue;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.HOS.Services.Arp;
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using Ryujinx.HLE.Utilities;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Acc
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namespace Ryujinx.HLE.HOS.Services.Account.Acc
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{
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[Service("acc:u0")]
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[Service("acc:u1")]
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class IAccountService : IpcService
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class IAccountServiceForApplication : IpcService
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{
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private bool _userRegistrationRequestPermitted = false;
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private ApplicationLaunchProperty _applicationLaunchProperty;
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public IAccountService(ServiceCtx context) { }
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public IAccountServiceForApplication(ServiceCtx context) { }
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[Command(0)]
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// GetUserCount() -> i32
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@ -0,0 +1,8 @@
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namespace Ryujinx.HLE.HOS.Services.Account.Acc
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{
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[Service("acc:u1")]
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class IAccountServiceForSystemService : IpcService
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{
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public IAccountServiceForSystemService(ServiceCtx context) { }
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}
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}
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@ -0,0 +1,8 @@
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namespace Ryujinx.HLE.HOS.Services.Account.Acc
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{
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[Service("acc:aa")]
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class IBaasAccessTokenAccessor : IpcService
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{
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public IBaasAccessTokenAccessor(ServiceCtx context) { }
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}
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}
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@ -1,8 +1,8 @@
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Services.Glue;
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using Ryujinx.HLE.HOS.Services.Arp;
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using Ryujinx.HLE.Utilities;
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namespace Ryujinx.HLE.HOS.Services.Acc
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namespace Ryujinx.HLE.HOS.Services.Account.Acc
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{
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class IManagerForApplication : IpcService
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{
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@ -1,12 +1,11 @@
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using ARMeilleure.Memory;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Utilities;
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using System.IO;
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using System.Reflection;
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using System.Text;
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namespace Ryujinx.HLE.HOS.Services.Acc
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namespace Ryujinx.HLE.HOS.Services.Account.Acc
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{
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class IProfile : IpcService
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{
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@ -1,4 +1,4 @@
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namespace Ryujinx.HLE.HOS.SystemState
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namespace Ryujinx.HLE.HOS.Services.Account.Acc
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{
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public enum AccountState
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{
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@ -1,7 +1,7 @@
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using Ryujinx.HLE.Utilities;
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using System;
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namespace Ryujinx.HLE.HOS.SystemState
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namespace Ryujinx.HLE.HOS.Services.Account.Acc
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{
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class UserProfile
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{
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8
Ryujinx.HLE/HOS/Services/Account/Dauth/IService.cs
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8
Ryujinx.HLE/HOS/Services/Account/Dauth/IService.cs
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namespace Ryujinx.HLE.HOS.Services.Account.Dauth
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{
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[Service("dauth:0")] // 5.0.0+
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class IService : IpcService
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{
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public IService(ServiceCtx context) { }
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}
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}
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@ -1,4 +1,4 @@
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namespace Ryujinx.HLE.HOS.Services.Acc
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namespace Ryujinx.HLE.HOS.Services.Account
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{
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enum ResultCode
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{
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@ -1,4 +1,6 @@
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namespace Ryujinx.HLE.HOS.Services.Am
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using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy;
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService
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{
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class ISystemAppletProxy : IpcService
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{
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@ -2,9 +2,10 @@
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Am.AppletAE.Storage;
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using System;
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namespace Ryujinx.HLE.HOS.Services.Am
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.LibraryAppletCreator
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{
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class ILibraryAppletAccessor : IpcService
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{
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@ -1,4 +1,4 @@
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namespace Ryujinx.HLE.HOS.Services.Am
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
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{
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class IApplicationCreator : IpcService
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{
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@ -1,6 +1,6 @@
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using Ryujinx.Common.Logging;
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namespace Ryujinx.HLE.HOS.Services.Am
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
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{
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class IAudioController : IpcService
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{
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@ -2,15 +2,16 @@ using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Apm;
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using System;
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namespace Ryujinx.HLE.HOS.Services.Am
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
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{
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class ICommonStateGetter : IpcService
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{
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private KEvent _displayResolutionChangeEvent;
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private Apm.CpuBoostMode _cpuBoostMode = Apm.CpuBoostMode.Disabled;
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private CpuBoostMode _cpuBoostMode = CpuBoostMode.Disabled;
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public ICommonStateGetter(Horizon system)
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{
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@ -64,9 +65,9 @@ namespace Ryujinx.HLE.HOS.Services.Am
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// GetPerformanceMode() -> u32
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public ResultCode GetPerformanceMode(ServiceCtx context)
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{
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Apm.PerformanceMode mode = context.Device.System.State.DockedMode
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? Apm.PerformanceMode.Docked
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: Apm.PerformanceMode.Handheld;
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PerformanceMode mode = context.Device.System.State.DockedMode
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? PerformanceMode.Docked
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: PerformanceMode.Handheld;
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context.ResponseData.Write((int)mode);
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@ -130,7 +131,7 @@ namespace Ryujinx.HLE.HOS.Services.Am
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return ResultCode.CpuBoostModeInvalid;
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}
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_cpuBoostMode = (Apm.CpuBoostMode)cpuBoostMode;
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_cpuBoostMode = (CpuBoostMode)cpuBoostMode;
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// NOTE: There is a condition variable after the assignment, probably waiting something with apm:sys service (SetCpuBoostMode call?).
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// Since we will probably never support CPU boost things, it's not needed to implement more.
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@ -0,0 +1,7 @@
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
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{
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class IDebugFunctions : IpcService
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{
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public IDebugFunctions() { }
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}
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}
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@ -1,4 +1,4 @@
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namespace Ryujinx.HLE.HOS.Services.Am
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
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{
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class IDisplayController : IpcService
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{
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@ -1,4 +1,4 @@
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namespace Ryujinx.HLE.HOS.Services.Am
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
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{
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class IGlobalStateController : IpcService
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{
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@ -4,7 +4,7 @@ using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using System;
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namespace Ryujinx.HLE.HOS.Services.Am
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
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{
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class IHomeMenuFunctions : IpcService
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{
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@ -1,4 +1,6 @@
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namespace Ryujinx.HLE.HOS.Services.Am
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using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.LibraryAppletCreator;
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
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{
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class ILibraryAppletCreator : IpcService
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{
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@ -4,7 +4,7 @@ using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using System;
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namespace Ryujinx.HLE.HOS.Services.Am
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
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{
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class ISelfController : IpcService
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{
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@ -1,6 +1,6 @@
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using Ryujinx.Common.Logging;
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namespace Ryujinx.HLE.HOS.Services.Am
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
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{
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class IWindowController : IpcService
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{
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@ -0,0 +1,8 @@
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
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{
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enum FocusState
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{
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InFocus = 1,
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OutOfFocus = 2
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}
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}
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@ -1,4 +1,4 @@
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namespace Ryujinx.HLE.HOS.Services.Am
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
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{
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enum MessageInfo
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{
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@ -0,0 +1,8 @@
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
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{
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enum OperationMode
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{
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Handheld = 0,
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Docked = 1
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}
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}
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@ -1,4 +1,6 @@
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namespace Ryujinx.HLE.HOS.Services.Am
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using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService;
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE
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{
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[Service("appletAE")]
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class IAllSystemAppletProxiesService : IpcService
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@ -1,4 +1,4 @@
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namespace Ryujinx.HLE.HOS.Services.Am
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE
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{
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class IStorage : IpcService
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{
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@ -1,6 +1,6 @@
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using System;
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namespace Ryujinx.HLE.HOS.Services.Am
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE
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{
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class IStorageAccessor : IpcService
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{
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@ -1,6 +1,6 @@
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using System.IO;
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namespace Ryujinx.HLE.HOS.Services.Am
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.Storage
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{
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class StorageHelper
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{
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@ -1,6 +1,8 @@
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Services.Am.AppletAE;
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using Ryujinx.HLE.HOS.Services.Am.AppletAE.Storage;
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namespace Ryujinx.HLE.HOS.Services.Am
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namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy
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{
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class IApplicationFunctions : IpcService
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{
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@ -1,4 +1,7 @@
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namespace Ryujinx.HLE.HOS.Services.Am
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using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy;
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using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy;
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namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService
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{
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class IApplicationProxy : IpcService
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{
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@ -1,3 +1,6 @@
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using Ryujinx.HLE.HOS.Services.Am.AppletAE;
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using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService;
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namespace Ryujinx.HLE.HOS.Services.Am
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{
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[Service("appletOE")]
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@ -1,8 +0,0 @@
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namespace Ryujinx.HLE.HOS.Services.Am
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{
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enum FocusState
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{
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InFocus = 1,
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OutOfFocus = 2
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}
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}
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@ -1,7 +0,0 @@
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namespace Ryujinx.HLE.HOS.Services.Am
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{
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class IDebugFunctions : IpcService
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{
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public IDebugFunctions() { }
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}
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}
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8
Ryujinx.HLE/HOS/Services/Am/Idle/IPolicyManagerSystem.cs
Normal file
8
Ryujinx.HLE/HOS/Services/Am/Idle/IPolicyManagerSystem.cs
Normal file
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namespace Ryujinx.HLE.HOS.Services.Am.Idle
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{
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[Service("idle:sys")]
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class IPolicyManagerSystem : IpcService
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{
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public IPolicyManagerSystem(ServiceCtx context) { }
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}
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}
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8
Ryujinx.HLE/HOS/Services/Am/Omm/IOperationModeManager.cs
Normal file
8
Ryujinx.HLE/HOS/Services/Am/Omm/IOperationModeManager.cs
Normal file
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namespace Ryujinx.HLE.HOS.Services.Am.Omm
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{
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[Service("omm")]
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class IOperationModeManager : IpcService
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{
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public IOperationModeManager(ServiceCtx context) { }
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}
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}
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@ -1,8 +0,0 @@
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namespace Ryujinx.HLE.HOS.Services.Am
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{
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||||
enum OperationMode
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{
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Handheld = 0,
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Docked = 1
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}
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}
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8
Ryujinx.HLE/HOS/Services/Am/Spsm/IPowerStateInterface.cs
Normal file
8
Ryujinx.HLE/HOS/Services/Am/Spsm/IPowerStateInterface.cs
Normal file
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namespace Ryujinx.HLE.HOS.Services.Am.Spsm
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{
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[Service("spsm")]
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class IPowerStateInterface : IpcService
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{
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public IPowerStateInterface(ServiceCtx context) { }
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}
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}
|
8
Ryujinx.HLE/HOS/Services/Am/Tcap/IManager.cs
Normal file
8
Ryujinx.HLE/HOS/Services/Am/Tcap/IManager.cs
Normal file
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namespace Ryujinx.HLE.HOS.Services.Am.Tcap
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{
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[Service("tcap")]
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class IManager : IpcService
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{
|
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public IManager(ServiceCtx context) { }
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}
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}
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@ -2,8 +2,8 @@ using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.Gal;
|
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using Ryujinx.Graphics.Memory;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Nv.NvGpuAS;
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using Ryujinx.HLE.HOS.Services.Nv.NvMap;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvGpuAS;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
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using System;
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using System.Collections.Generic;
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using System.IO;
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@ -28,101 +28,6 @@ namespace Ryujinx.HLE.HOS.Services.Android
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|||
private const int BufferQueueCount = 0x40;
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||||
private const int BufferQueueMask = BufferQueueCount - 1;
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[Flags]
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||||
private enum HalTransform
|
||||
{
|
||||
FlipX = 1,
|
||||
FlipY = 2,
|
||||
Rotate90 = 4,
|
||||
Rotate180 = FlipX | FlipY,
|
||||
Rotate270 = Rotate90 | Rotate180,
|
||||
}
|
||||
|
||||
private enum BufferState
|
||||
{
|
||||
Free,
|
||||
Dequeued,
|
||||
Queued,
|
||||
Acquired
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x8)]
|
||||
private struct Fence
|
||||
{
|
||||
public int id;
|
||||
public int value;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Size = 0x24)]
|
||||
private struct MultiFence
|
||||
{
|
||||
[FieldOffset(0x0)]
|
||||
public int FenceCount;
|
||||
|
||||
[FieldOffset(0x4)]
|
||||
public Fence Fence0;
|
||||
|
||||
[FieldOffset(0xC)]
|
||||
public Fence Fence1;
|
||||
|
||||
[FieldOffset(0x14)]
|
||||
public Fence Fence2;
|
||||
|
||||
[FieldOffset(0x1C)]
|
||||
public Fence Fence3;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x10)]
|
||||
private struct Rect
|
||||
{
|
||||
public int Top;
|
||||
public int Left;
|
||||
public int Right;
|
||||
public int Bottom;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
private struct QueueBufferObject
|
||||
{
|
||||
[FieldOffset(0x0)]
|
||||
public long Timestamp;
|
||||
|
||||
[FieldOffset(0x8)]
|
||||
public int IsAutoTimestamp;
|
||||
|
||||
[FieldOffset(0xC)]
|
||||
public Rect Crop;
|
||||
|
||||
[FieldOffset(0x1C)]
|
||||
public int ScalingMode;
|
||||
|
||||
[FieldOffset(0x20)]
|
||||
public HalTransform Transform;
|
||||
|
||||
[FieldOffset(0x24)]
|
||||
public int StickyTransform;
|
||||
|
||||
[FieldOffset(0x28)]
|
||||
public int Unknown;
|
||||
|
||||
[FieldOffset(0x2C)]
|
||||
public int SwapInterval;
|
||||
|
||||
[FieldOffset(0x30)]
|
||||
public MultiFence Fence;
|
||||
}
|
||||
|
||||
private struct BufferEntry
|
||||
{
|
||||
public BufferState State;
|
||||
|
||||
public HalTransform Transform;
|
||||
|
||||
public Rect Crop;
|
||||
|
||||
public GbpBuffer Data;
|
||||
}
|
||||
|
||||
private BufferEntry[] _bufferQueue;
|
||||
|
||||
private AutoResetEvent _waitBufferFree;
|
13
Ryujinx.HLE/HOS/Services/Android/Types/BufferEntry.cs
Normal file
13
Ryujinx.HLE/HOS/Services/Android/Types/BufferEntry.cs
Normal file
|
@ -0,0 +1,13 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Android
|
||||
{
|
||||
struct BufferEntry
|
||||
{
|
||||
public BufferState State;
|
||||
|
||||
public HalTransform Transform;
|
||||
|
||||
public Rect Crop;
|
||||
|
||||
public GbpBuffer Data;
|
||||
}
|
||||
}
|
10
Ryujinx.HLE/HOS/Services/Android/Types/BufferState.cs
Normal file
10
Ryujinx.HLE/HOS/Services/Android/Types/BufferState.cs
Normal file
|
@ -0,0 +1,10 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Android
|
||||
{
|
||||
enum BufferState
|
||||
{
|
||||
Free,
|
||||
Dequeued,
|
||||
Queued,
|
||||
Acquired
|
||||
}
|
||||
}
|
|
@ -0,0 +1,17 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Android
|
||||
{
|
||||
enum ColorBytePerPixel
|
||||
{
|
||||
Bpp1 = 1,
|
||||
Bpp2 = 2,
|
||||
Bpp4 = 4,
|
||||
Bpp8 = 8,
|
||||
Bpp16 = 16,
|
||||
Bpp24 = 24,
|
||||
Bpp32 = 32,
|
||||
Bpp48 = 48,
|
||||
Bpp64 = 64,
|
||||
Bpp96 = 96,
|
||||
Bpp128 = 128
|
||||
}
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Android
|
||||
{
|
||||
enum ColorComponent : uint
|
||||
{
|
||||
X1 = (0x01 << ColorShift.Component) | ColorBytePerPixel.Bpp1,
|
||||
X2 = (0x02 << ColorShift.Component) | ColorBytePerPixel.Bpp2,
|
||||
X4 = (0x03 << ColorShift.Component) | ColorBytePerPixel.Bpp4,
|
||||
X8 = (0x04 << ColorShift.Component) | ColorBytePerPixel.Bpp8,
|
||||
Y4X4 = (0x05 << ColorShift.Component) | ColorBytePerPixel.Bpp8,
|
||||
X3Y3Z2 = (0x06 << ColorShift.Component) | ColorBytePerPixel.Bpp8,
|
||||
X8Y8 = (0x07 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X8Y8X8Z8 = (0x08 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
Y8X8Z8X8 = (0x09 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X16 = (0x0A << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
Y2X14 = (0x0B << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
Y4X12 = (0x0C << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
Y6X10 = (0x0D << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
Y8X8 = (0x0E << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X10 = (0x0F << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X12 = (0x10 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
Z5Y5X6 = (0x11 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X5Y6Z5 = (0x12 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X6Y5Z5 = (0x13 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X1Y5Z5W5 = (0x14 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X4Y4Z4W4 = (0x15 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X5Y1Z5W5 = (0x16 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X5Y5Z1W5 = (0x17 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X5Y5Z5W1 = (0x18 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X8Y8Z8 = (0x19 << ColorShift.Component) | ColorBytePerPixel.Bpp24,
|
||||
X24 = (0x1A << ColorShift.Component) | ColorBytePerPixel.Bpp24,
|
||||
X32 = (0x1C << ColorShift.Component) | ColorBytePerPixel.Bpp32,
|
||||
X16Y16 = (0x1D << ColorShift.Component) | ColorBytePerPixel.Bpp32,
|
||||
X11Y11Z10 = (0x1E << ColorShift.Component) | ColorBytePerPixel.Bpp32,
|
||||
X2Y10Z10W10 = (0x20 << ColorShift.Component) | ColorBytePerPixel.Bpp32,
|
||||
X8Y8Z8W8 = (0x21 << ColorShift.Component) | ColorBytePerPixel.Bpp32,
|
||||
Y10X10 = (0x22 << ColorShift.Component) | ColorBytePerPixel.Bpp32,
|
||||
X10Y10Z10W2 = (0x23 << ColorShift.Component) | ColorBytePerPixel.Bpp32,
|
||||
Y12X12 = (0x24 << ColorShift.Component) | ColorBytePerPixel.Bpp32,
|
||||
X20Y20Z20 = (0x26 << ColorShift.Component) | ColorBytePerPixel.Bpp64,
|
||||
X16Y16Z16W16 = (0x27 << ColorShift.Component) | ColorBytePerPixel.Bpp64,
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Android
|
||||
{
|
||||
enum ColorDataType
|
||||
{
|
||||
Integer = 0x0 << ColorShift.DataType,
|
||||
Float = 0x1 << ColorShift.DataType,
|
||||
Stencil = 0x2 << ColorShift.DataType
|
||||
}
|
||||
}
|
|
@ -1,136 +1,5 @@
|
|||
// ReSharper disable InconsistentNaming
|
||||
namespace Ryujinx.HLE.HOS.Services.Android
|
||||
namespace Ryujinx.HLE.HOS.Services.Android
|
||||
{
|
||||
class ColorShift
|
||||
{
|
||||
public const int Swizzle = 16;
|
||||
public const int DataType = 14;
|
||||
public const int Space = 32;
|
||||
public const int Component = 8;
|
||||
}
|
||||
|
||||
enum ColorSwizzle
|
||||
{
|
||||
XYZW = 0x688 << ColorShift.Swizzle,
|
||||
ZYXW = 0x60a << ColorShift.Swizzle,
|
||||
WZYX = 0x053 << ColorShift.Swizzle,
|
||||
YZWX = 0x0d1 << ColorShift.Swizzle,
|
||||
XYZ1 = 0xa88 << ColorShift.Swizzle,
|
||||
YZW1 = 0xad1 << ColorShift.Swizzle,
|
||||
XXX1 = 0xa00 << ColorShift.Swizzle,
|
||||
XZY1 = 0xa50 << ColorShift.Swizzle,
|
||||
ZYX1 = 0xa0a << ColorShift.Swizzle,
|
||||
WZY1 = 0xa53 << ColorShift.Swizzle,
|
||||
X000 = 0x920 << ColorShift.Swizzle,
|
||||
Y000 = 0x921 << ColorShift.Swizzle,
|
||||
XY01 = 0xb08 << ColorShift.Swizzle,
|
||||
X001 = 0xb20 << ColorShift.Swizzle,
|
||||
X00X = 0x121 << ColorShift.Swizzle,
|
||||
X00Y = 0x320 << ColorShift.Swizzle,
|
||||
_0YX0 = 0x80c << ColorShift.Swizzle,
|
||||
_0ZY0 = 0x814 << ColorShift.Swizzle,
|
||||
_0XZ0 = 0x884 << ColorShift.Swizzle,
|
||||
_0X00 = 0x904 << ColorShift.Swizzle,
|
||||
_00X0 = 0x824 << ColorShift.Swizzle,
|
||||
_000X = 0x124 << ColorShift.Swizzle,
|
||||
_0XY0 = 0x844 << ColorShift.Swizzle,
|
||||
XXXY = 0x200 << ColorShift.Swizzle,
|
||||
YYYX = 0x049 << ColorShift.Swizzle
|
||||
}
|
||||
|
||||
enum ColorBytePerPixel
|
||||
{
|
||||
Bpp1 = 1,
|
||||
Bpp2 = 2,
|
||||
Bpp4 = 4,
|
||||
Bpp8 = 8,
|
||||
Bpp16 = 16,
|
||||
Bpp24 = 24,
|
||||
Bpp32 = 32,
|
||||
Bpp48 = 48,
|
||||
Bpp64 = 64,
|
||||
Bpp96 = 96,
|
||||
Bpp128 = 128
|
||||
}
|
||||
|
||||
enum ColorComponent : uint
|
||||
{
|
||||
X1 = (0x01 << ColorShift.Component) | ColorBytePerPixel.Bpp1,
|
||||
X2 = (0x02 << ColorShift.Component) | ColorBytePerPixel.Bpp2,
|
||||
X4 = (0x03 << ColorShift.Component) | ColorBytePerPixel.Bpp4,
|
||||
X8 = (0x04 << ColorShift.Component) | ColorBytePerPixel.Bpp8,
|
||||
Y4X4 = (0x05 << ColorShift.Component) | ColorBytePerPixel.Bpp8,
|
||||
X3Y3Z2 = (0x06 << ColorShift.Component) | ColorBytePerPixel.Bpp8,
|
||||
X8Y8 = (0x07 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X8Y8X8Z8 = (0x08 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
Y8X8Z8X8 = (0x09 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X16 = (0x0A << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
Y2X14 = (0x0B << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
Y4X12 = (0x0C << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
Y6X10 = (0x0D << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
Y8X8 = (0x0E << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X10 = (0x0F << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X12 = (0x10 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
Z5Y5X6 = (0x11 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X5Y6Z5 = (0x12 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X6Y5Z5 = (0x13 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X1Y5Z5W5 = (0x14 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X4Y4Z4W4 = (0x15 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X5Y1Z5W5 = (0x16 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X5Y5Z1W5 = (0x17 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X5Y5Z5W1 = (0x18 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
|
||||
X8Y8Z8 = (0x19 << ColorShift.Component) | ColorBytePerPixel.Bpp24,
|
||||
X24 = (0x1A << ColorShift.Component) | ColorBytePerPixel.Bpp24,
|
||||
X32 = (0x1C << ColorShift.Component) | ColorBytePerPixel.Bpp32,
|
||||
X16Y16 = (0x1D << ColorShift.Component) | ColorBytePerPixel.Bpp32,
|
||||
X11Y11Z10 = (0x1E << ColorShift.Component) | ColorBytePerPixel.Bpp32,
|
||||
X2Y10Z10W10 = (0x20 << ColorShift.Component) | ColorBytePerPixel.Bpp32,
|
||||
X8Y8Z8W8 = (0x21 << ColorShift.Component) | ColorBytePerPixel.Bpp32,
|
||||
Y10X10 = (0x22 << ColorShift.Component) | ColorBytePerPixel.Bpp32,
|
||||
X10Y10Z10W2 = (0x23 << ColorShift.Component) | ColorBytePerPixel.Bpp32,
|
||||
Y12X12 = (0x24 << ColorShift.Component) | ColorBytePerPixel.Bpp32,
|
||||
X20Y20Z20 = (0x26 << ColorShift.Component) | ColorBytePerPixel.Bpp64,
|
||||
X16Y16Z16W16 = (0x27 << ColorShift.Component) | ColorBytePerPixel.Bpp64,
|
||||
}
|
||||
|
||||
enum ColorDataType
|
||||
{
|
||||
Integer = 0x0 << ColorShift.DataType,
|
||||
Float = 0x1 << ColorShift.DataType,
|
||||
Stencil = 0x2 << ColorShift.DataType
|
||||
}
|
||||
|
||||
enum ColorSpace : ulong
|
||||
{
|
||||
NonColor = 0x0L << ColorShift.Space,
|
||||
LinearRGBA = 0x1L << ColorShift.Space,
|
||||
SRGB = 0x2L << ColorShift.Space,
|
||||
|
||||
RGB709 = 0x3L << ColorShift.Space,
|
||||
LinearRGB709 = 0x4L << ColorShift.Space,
|
||||
|
||||
LinearScRGB = 0x5L << ColorShift.Space,
|
||||
|
||||
RGB2020 = 0x6L << ColorShift.Space,
|
||||
LinearRGB2020 = 0x7L << ColorShift.Space,
|
||||
RGB2020_PQ = 0x8L << ColorShift.Space,
|
||||
|
||||
ColorIndex = 0x9L << ColorShift.Space,
|
||||
|
||||
YCbCr601 = 0xAL << ColorShift.Space,
|
||||
YCbCr601_RR = 0xBL << ColorShift.Space,
|
||||
YCbCr601_ER = 0xCL << ColorShift.Space,
|
||||
YCbCr709 = 0xDL << ColorShift.Space,
|
||||
YCbCr709_ER = 0xEL << ColorShift.Space,
|
||||
|
||||
BayerRGGB = 0x10L << ColorShift.Space,
|
||||
BayerBGGR = 0x11L << ColorShift.Space,
|
||||
BayerGRBG = 0x12L << ColorShift.Space,
|
||||
BayerGBRG = 0x13L << ColorShift.Space,
|
||||
|
||||
XYZ = 0x14L << ColorShift.Space,
|
||||
}
|
||||
|
||||
enum ColorFormat : ulong
|
||||
{
|
||||
NonColor8 = ColorSpace.NonColor | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer,
|
10
Ryujinx.HLE/HOS/Services/Android/Types/Color/ColorShift.cs
Normal file
10
Ryujinx.HLE/HOS/Services/Android/Types/Color/ColorShift.cs
Normal file
|
@ -0,0 +1,10 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Android
|
||||
{
|
||||
class ColorShift
|
||||
{
|
||||
public const int Swizzle = 16;
|
||||
public const int DataType = 14;
|
||||
public const int Space = 32;
|
||||
public const int Component = 8;
|
||||
}
|
||||
}
|
33
Ryujinx.HLE/HOS/Services/Android/Types/Color/ColorSpace.cs
Normal file
33
Ryujinx.HLE/HOS/Services/Android/Types/Color/ColorSpace.cs
Normal file
|
@ -0,0 +1,33 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Android
|
||||
{
|
||||
enum ColorSpace : ulong
|
||||
{
|
||||
NonColor = 0x0L << ColorShift.Space,
|
||||
LinearRGBA = 0x1L << ColorShift.Space,
|
||||
SRGB = 0x2L << ColorShift.Space,
|
||||
|
||||
RGB709 = 0x3L << ColorShift.Space,
|
||||
LinearRGB709 = 0x4L << ColorShift.Space,
|
||||
|
||||
LinearScRGB = 0x5L << ColorShift.Space,
|
||||
|
||||
RGB2020 = 0x6L << ColorShift.Space,
|
||||
LinearRGB2020 = 0x7L << ColorShift.Space,
|
||||
RGB2020_PQ = 0x8L << ColorShift.Space,
|
||||
|
||||
ColorIndex = 0x9L << ColorShift.Space,
|
||||
|
||||
YCbCr601 = 0xAL << ColorShift.Space,
|
||||
YCbCr601_RR = 0xBL << ColorShift.Space,
|
||||
YCbCr601_ER = 0xCL << ColorShift.Space,
|
||||
YCbCr709 = 0xDL << ColorShift.Space,
|
||||
YCbCr709_ER = 0xEL << ColorShift.Space,
|
||||
|
||||
BayerRGGB = 0x10L << ColorShift.Space,
|
||||
BayerBGGR = 0x11L << ColorShift.Space,
|
||||
BayerGRBG = 0x12L << ColorShift.Space,
|
||||
BayerGBRG = 0x13L << ColorShift.Space,
|
||||
|
||||
XYZ = 0x14L << ColorShift.Space,
|
||||
}
|
||||
}
|
31
Ryujinx.HLE/HOS/Services/Android/Types/Color/ColorSwizzle.cs
Normal file
31
Ryujinx.HLE/HOS/Services/Android/Types/Color/ColorSwizzle.cs
Normal file
|
@ -0,0 +1,31 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Android
|
||||
{
|
||||
enum ColorSwizzle
|
||||
{
|
||||
XYZW = 0x688 << ColorShift.Swizzle,
|
||||
ZYXW = 0x60a << ColorShift.Swizzle,
|
||||
WZYX = 0x053 << ColorShift.Swizzle,
|
||||
YZWX = 0x0d1 << ColorShift.Swizzle,
|
||||
XYZ1 = 0xa88 << ColorShift.Swizzle,
|
||||
YZW1 = 0xad1 << ColorShift.Swizzle,
|
||||
XXX1 = 0xa00 << ColorShift.Swizzle,
|
||||
XZY1 = 0xa50 << ColorShift.Swizzle,
|
||||
ZYX1 = 0xa0a << ColorShift.Swizzle,
|
||||
WZY1 = 0xa53 << ColorShift.Swizzle,
|
||||
X000 = 0x920 << ColorShift.Swizzle,
|
||||
Y000 = 0x921 << ColorShift.Swizzle,
|
||||
XY01 = 0xb08 << ColorShift.Swizzle,
|
||||
X001 = 0xb20 << ColorShift.Swizzle,
|
||||
X00X = 0x121 << ColorShift.Swizzle,
|
||||
X00Y = 0x320 << ColorShift.Swizzle,
|
||||
_0YX0 = 0x80c << ColorShift.Swizzle,
|
||||
_0ZY0 = 0x814 << ColorShift.Swizzle,
|
||||
_0XZ0 = 0x884 << ColorShift.Swizzle,
|
||||
_0X00 = 0x904 << ColorShift.Swizzle,
|
||||
_00X0 = 0x824 << ColorShift.Swizzle,
|
||||
_000X = 0x124 << ColorShift.Swizzle,
|
||||
_0XY0 = 0x844 << ColorShift.Swizzle,
|
||||
XXXY = 0x200 << ColorShift.Swizzle,
|
||||
YYYX = 0x049 << ColorShift.Swizzle
|
||||
}
|
||||
}
|
11
Ryujinx.HLE/HOS/Services/Android/Types/Fence.cs
Normal file
11
Ryujinx.HLE/HOS/Services/Android/Types/Fence.cs
Normal file
|
@ -0,0 +1,11 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Android
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x8)]
|
||||
struct Fence
|
||||
{
|
||||
public int Id;
|
||||
public int Value;
|
||||
}
|
||||
}
|
37
Ryujinx.HLE/HOS/Services/Android/Types/GbpBuffer.cs
Normal file
37
Ryujinx.HLE/HOS/Services/Android/Types/GbpBuffer.cs
Normal file
|
@ -0,0 +1,37 @@
|
|||
using Ryujinx.Common;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Android
|
||||
{
|
||||
struct GbpBuffer
|
||||
{
|
||||
public GraphicBufferHeader Header { get; private set; }
|
||||
public NvGraphicBuffer Buffer { get; private set; }
|
||||
|
||||
public int Size => Marshal.SizeOf<NvGraphicBuffer>() + Marshal.SizeOf<GraphicBufferHeader>();
|
||||
|
||||
public GbpBuffer(BinaryReader reader)
|
||||
{
|
||||
Header = reader.ReadStruct<GraphicBufferHeader>();
|
||||
|
||||
// ignore fds
|
||||
// TODO: check if that is used in official implementation
|
||||
reader.BaseStream.Position += Header.FdsCount * 4;
|
||||
|
||||
if (Header.IntsCount != 0x51)
|
||||
{
|
||||
throw new NotImplementedException($"Unexpected Graphic Buffer ints count (expected 0x51, found 0x{Header.IntsCount:x}");
|
||||
}
|
||||
|
||||
Buffer = reader.ReadStruct<NvGraphicBuffer>();
|
||||
}
|
||||
|
||||
public void Write(BinaryWriter writer)
|
||||
{
|
||||
writer.WriteStruct(Header);
|
||||
writer.WriteStruct(Buffer);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Android
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x28)]
|
||||
struct GraphicBufferHeader
|
||||
{
|
||||
public int Magic;
|
||||
public int Width;
|
||||
public int Height;
|
||||
public int Stride;
|
||||
public int Format;
|
||||
public int Usage;
|
||||
|
||||
public int Pid;
|
||||
public int RefCount;
|
||||
|
||||
public int FdsCount;
|
||||
public int IntsCount;
|
||||
}
|
||||
}
|
14
Ryujinx.HLE/HOS/Services/Android/Types/HalTransform.cs
Normal file
14
Ryujinx.HLE/HOS/Services/Android/Types/HalTransform.cs
Normal file
|
@ -0,0 +1,14 @@
|
|||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Android
|
||||
{
|
||||
[Flags]
|
||||
enum HalTransform
|
||||
{
|
||||
FlipX = 1,
|
||||
FlipY = 2,
|
||||
Rotate90 = 4,
|
||||
Rotate180 = FlipX | FlipY,
|
||||
Rotate270 = Rotate90 | Rotate180
|
||||
}
|
||||
}
|
23
Ryujinx.HLE/HOS/Services/Android/Types/MultiFence.cs
Normal file
23
Ryujinx.HLE/HOS/Services/Android/Types/MultiFence.cs
Normal file
|
@ -0,0 +1,23 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Android
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit, Size = 0x24)]
|
||||
struct MultiFence
|
||||
{
|
||||
[FieldOffset(0x0)]
|
||||
public int FenceCount;
|
||||
|
||||
[FieldOffset(0x4)]
|
||||
public Fence Fence0;
|
||||
|
||||
[FieldOffset(0xC)]
|
||||
public Fence Fence1;
|
||||
|
||||
[FieldOffset(0x14)]
|
||||
public Fence Fence2;
|
||||
|
||||
[FieldOffset(0x1C)]
|
||||
public Fence Fence3;
|
||||
}
|
||||
}
|
41
Ryujinx.HLE/HOS/Services/Android/Types/NvGraphicBuffer.cs
Normal file
41
Ryujinx.HLE/HOS/Services/Android/Types/NvGraphicBuffer.cs
Normal file
|
@ -0,0 +1,41 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Android
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit, Size = 0x144)]
|
||||
struct NvGraphicBuffer
|
||||
{
|
||||
[FieldOffset(0x4)]
|
||||
public int NvMapId;
|
||||
|
||||
[FieldOffset(0xC)]
|
||||
public int Magic;
|
||||
|
||||
[FieldOffset(0x10)]
|
||||
public int Pid;
|
||||
|
||||
[FieldOffset(0x14)]
|
||||
public int Type;
|
||||
|
||||
[FieldOffset(0x18)]
|
||||
public int Usage;
|
||||
|
||||
[FieldOffset(0x1C)]
|
||||
public int PixelFormat;
|
||||
|
||||
[FieldOffset(0x20)]
|
||||
public int ExternalPixelFormat;
|
||||
|
||||
[FieldOffset(0x24)]
|
||||
public int Stride;
|
||||
|
||||
[FieldOffset(0x28)]
|
||||
public int FrameBufferSize;
|
||||
|
||||
[FieldOffset(0x2C)]
|
||||
public int PlanesCount;
|
||||
|
||||
[FieldOffset(0x34)]
|
||||
public NvGraphicBufferSurfaceArray Surfaces;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,44 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Android
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit, Size = 0x58)]
|
||||
struct NvGraphicBufferSurface
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public uint Width;
|
||||
|
||||
[FieldOffset(0x4)]
|
||||
public uint Height;
|
||||
|
||||
[FieldOffset(0x8)]
|
||||
public ColorFormat ColorFormat;
|
||||
|
||||
[FieldOffset(0x10)]
|
||||
public int Layout;
|
||||
|
||||
[FieldOffset(0x14)]
|
||||
public int Pitch;
|
||||
|
||||
[FieldOffset(0x18)]
|
||||
public int NvMapHandle;
|
||||
|
||||
[FieldOffset(0x1C)]
|
||||
public int Offset;
|
||||
|
||||
[FieldOffset(0x20)]
|
||||
public int Kind;
|
||||
|
||||
[FieldOffset(0x24)]
|
||||
public int BlockHeightLog2;
|
||||
|
||||
[FieldOffset(0x28)]
|
||||
public int ScanFormat;
|
||||
|
||||
[FieldOffset(0x30)]
|
||||
public long Flags;
|
||||
|
||||
[FieldOffset(0x38)]
|
||||
public long Size;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Android
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
struct NvGraphicBufferSurfaceArray
|
||||
{
|
||||
[FieldOffset(0x0)]
|
||||
private NvGraphicBufferSurface Surface0;
|
||||
|
||||
[FieldOffset(0x58)]
|
||||
private NvGraphicBufferSurface Surface1;
|
||||
|
||||
[FieldOffset(0xb0)]
|
||||
private NvGraphicBufferSurface Surface2;
|
||||
|
||||
public NvGraphicBufferSurface this[int index]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (index == 0)
|
||||
{
|
||||
return Surface0;
|
||||
}
|
||||
else if (index == 1)
|
||||
{
|
||||
return Surface1;
|
||||
}
|
||||
else if (index == 2)
|
||||
{
|
||||
return Surface2;
|
||||
}
|
||||
|
||||
throw new IndexOutOfRangeException();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
35
Ryujinx.HLE/HOS/Services/Android/Types/QueueBufferObject.cs
Normal file
35
Ryujinx.HLE/HOS/Services/Android/Types/QueueBufferObject.cs
Normal file
|
@ -0,0 +1,35 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Android
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
struct QueueBufferObject
|
||||
{
|
||||
[FieldOffset(0x0)]
|
||||
public long Timestamp;
|
||||
|
||||
[FieldOffset(0x8)]
|
||||
public int IsAutoTimestamp;
|
||||
|
||||
[FieldOffset(0xC)]
|
||||
public Rect Crop;
|
||||
|
||||
[FieldOffset(0x1C)]
|
||||
public int ScalingMode;
|
||||
|
||||
[FieldOffset(0x20)]
|
||||
public HalTransform Transform;
|
||||
|
||||
[FieldOffset(0x24)]
|
||||
public int StickyTransform;
|
||||
|
||||
[FieldOffset(0x28)]
|
||||
public int Unknown;
|
||||
|
||||
[FieldOffset(0x2C)]
|
||||
public int SwapInterval;
|
||||
|
||||
[FieldOffset(0x30)]
|
||||
public MultiFence Fence;
|
||||
}
|
||||
}
|
13
Ryujinx.HLE/HOS/Services/Android/Types/Rect.cs
Normal file
13
Ryujinx.HLE/HOS/Services/Android/Types/Rect.cs
Normal file
|
@ -0,0 +1,13 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Android
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x10)]
|
||||
struct Rect
|
||||
{
|
||||
public int Top;
|
||||
public int Left;
|
||||
public int Right;
|
||||
public int Bottom;
|
||||
}
|
||||
}
|
|
@ -1,7 +1,6 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Apm
|
||||
{
|
||||
[Service("apm")]
|
||||
[Service("apm:p")]
|
||||
[Service("apm")] // 8.0.0+
|
||||
class IManager : IpcService
|
||||
{
|
||||
public IManager(ServiceCtx context) { }
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using Ryujinx.HLE.Utilities;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Glue
|
||||
namespace Ryujinx.HLE.HOS.Services.Arp
|
||||
{
|
||||
class ApplicationLaunchProperty
|
||||
{
|
8
Ryujinx.HLE/HOS/Services/Arp/IReader.cs
Normal file
8
Ryujinx.HLE/HOS/Services/Arp/IReader.cs
Normal file
|
@ -0,0 +1,8 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
{
|
||||
[Service("arp:r")]
|
||||
class IReader : IpcService
|
||||
{
|
||||
public IReader(ServiceCtx context) { }
|
||||
}
|
||||
}
|
8
Ryujinx.HLE/HOS/Services/Arp/IWriter.cs
Normal file
8
Ryujinx.HLE/HOS/Services/Arp/IWriter.cs
Normal file
|
@ -0,0 +1,8 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Arp
|
||||
{
|
||||
[Service("arp:w")]
|
||||
class IWriter : IpcService
|
||||
{
|
||||
public IWriter(ServiceCtx context) { }
|
||||
}
|
||||
}
|
|
@ -5,7 +5,7 @@ using Ryujinx.HLE.HOS.Kernel.Common;
|
|||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Aud.AudioOut
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioOutManager
|
||||
{
|
||||
class IAudioOut : IpcService, IDisposable
|
||||
{
|
|
@ -1,6 +1,6 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Aud.AudioOut
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioOutManager
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct AudioOutData
|
|
@ -6,7 +6,7 @@ using Ryujinx.HLE.HOS.SystemState;
|
|||
using System;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Aud
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
|
||||
{
|
||||
class IAudioDevice : IpcService
|
||||
{
|
|
@ -11,7 +11,7 @@ using System.Runtime.InteropServices;
|
|||
using System.Runtime.Intrinsics;
|
||||
using System.Runtime.Intrinsics.X86;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
|
||||
{
|
||||
class IAudioRenderer : IpcService, IDisposable
|
||||
{
|
||||
|
@ -280,9 +280,10 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
|
|||
return null;
|
||||
}
|
||||
|
||||
AdpcmDecoderContext context = new AdpcmDecoderContext();
|
||||
|
||||
context.Coefficients = new short[size >> 1];
|
||||
AdpcmDecoderContext context = new AdpcmDecoderContext
|
||||
{
|
||||
Coefficients = new short[size >> 1]
|
||||
};
|
||||
|
||||
for (int offset = 0; offset < size; offset += 2)
|
||||
{
|
|
@ -1,4 +1,4 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
|
||||
{
|
||||
class MemoryPoolContext
|
||||
{
|
|
@ -1,6 +1,6 @@
|
|||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
|
||||
{
|
||||
static class Resampler
|
||||
{
|
|
@ -1,4 +1,4 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
|
||||
{
|
||||
static class AudioConsts
|
||||
{
|
|
@ -1,6 +1,6 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Aud
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct AudioRendererParameter
|
|
@ -1,6 +1,6 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 4)]
|
||||
struct BehaviorIn
|
|
@ -1,6 +1,6 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0xc, Pack = 1)]
|
||||
struct BiquadFilter
|
|
@ -1,6 +1,6 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x20, Pack = 4)]
|
||||
struct MemoryPoolIn
|
|
@ -1,6 +1,6 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 4)]
|
||||
struct MemoryPoolOut
|
|
@ -1,4 +1,4 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
|
||||
{
|
||||
enum MemoryPoolState
|
||||
{
|
|
@ -1,4 +1,4 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
|
||||
{
|
||||
enum PlayState : byte
|
||||
{
|
|
@ -1,4 +1,4 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
|
||||
{
|
||||
struct UpdateDataHeader
|
||||
{
|
|
@ -1,6 +1,6 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x70, Pack = 1)]
|
||||
struct VoiceChannelResourceIn
|
|
@ -1,6 +1,6 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x170, Pack = 1)]
|
||||
struct VoiceIn
|
|
@ -1,6 +1,6 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 4)]
|
||||
struct VoiceOut
|
|
@ -1,6 +1,6 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x38, Pack = 1)]
|
||||
struct WaveBuffer
|
|
@ -2,7 +2,7 @@ using ARMeilleure.Memory;
|
|||
using Ryujinx.Audio.Adpcm;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
|
||||
{
|
||||
class VoiceContext
|
||||
{
|
|
@ -1,6 +1,6 @@
|
|||
using Concentus.Structs;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Aud
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.HardwareOpusDecoderManager
|
||||
{
|
||||
class IHardwareOpusDecoder : IpcService
|
||||
{
|
8
Ryujinx.HLE/HOS/Services/Audio/IAudioController.cs
Normal file
8
Ryujinx.HLE/HOS/Services/Audio/IAudioController.cs
Normal file
|
@ -0,0 +1,8 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audctl")]
|
||||
class IAudioController : IpcService
|
||||
{
|
||||
public IAudioController(ServiceCtx context) { }
|
||||
}
|
||||
}
|
8
Ryujinx.HLE/HOS/Services/Audio/IAudioInManager.cs
Normal file
8
Ryujinx.HLE/HOS/Services/Audio/IAudioInManager.cs
Normal file
|
@ -0,0 +1,8 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audin:u")]
|
||||
class IAudioInManager : IpcService
|
||||
{
|
||||
public IAudioInManager(ServiceCtx context) { }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,8 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audin:a")]
|
||||
class IAudioInManagerForApplet : IpcService
|
||||
{
|
||||
public IAudioInManagerForApplet(ServiceCtx context) { }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,8 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audin:d")]
|
||||
class IAudioInManagerForDebugger : IpcService
|
||||
{
|
||||
public IAudioInManagerForDebugger(ServiceCtx context) { }
|
||||
}
|
||||
}
|
|
@ -2,10 +2,10 @@ using ARMeilleure.Memory;
|
|||
using Ryujinx.Audio;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using Ryujinx.HLE.HOS.Services.Aud.AudioOut;
|
||||
using Ryujinx.HLE.HOS.Services.Audio.AudioOutManager;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Aud
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audout:u")]
|
||||
class IAudioOutManager : IpcService
|
|
@ -0,0 +1,8 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audout:a")]
|
||||
class IAudioOutManagerForApplet : IpcService
|
||||
{
|
||||
public IAudioOutManagerForApplet(ServiceCtx context) { }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,8 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audout:d")]
|
||||
class IAudioOutManagerForDebugger : IpcService
|
||||
{
|
||||
public IAudioOutManagerForDebugger(ServiceCtx context) { }
|
||||
}
|
||||
}
|
|
@ -1,9 +1,9 @@
|
|||
using Ryujinx.Audio;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.HOS.Services.Aud.AudioRenderer;
|
||||
using Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Aud
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audren:u")]
|
||||
class IAudioRendererManager : IpcService
|
||||
|
@ -123,21 +123,22 @@ namespace Ryujinx.HLE.HOS.Services.Aud
|
|||
|
||||
private AudioRendererParameter GetAudioRendererParameter(ServiceCtx context)
|
||||
{
|
||||
AudioRendererParameter Params = new AudioRendererParameter();
|
||||
|
||||
Params.SampleRate = context.RequestData.ReadInt32();
|
||||
Params.SampleCount = context.RequestData.ReadInt32();
|
||||
Params.Unknown8 = context.RequestData.ReadInt32();
|
||||
Params.MixCount = context.RequestData.ReadInt32();
|
||||
Params.VoiceCount = context.RequestData.ReadInt32();
|
||||
Params.SinkCount = context.RequestData.ReadInt32();
|
||||
Params.EffectCount = context.RequestData.ReadInt32();
|
||||
Params.PerformanceManagerCount = context.RequestData.ReadInt32();
|
||||
Params.VoiceDropEnable = context.RequestData.ReadInt32();
|
||||
Params.SplitterCount = context.RequestData.ReadInt32();
|
||||
Params.SplitterDestinationDataCount = context.RequestData.ReadInt32();
|
||||
Params.Unknown2C = context.RequestData.ReadInt32();
|
||||
Params.Revision = context.RequestData.ReadInt32();
|
||||
AudioRendererParameter Params = new AudioRendererParameter
|
||||
{
|
||||
SampleRate = context.RequestData.ReadInt32(),
|
||||
SampleCount = context.RequestData.ReadInt32(),
|
||||
Unknown8 = context.RequestData.ReadInt32(),
|
||||
MixCount = context.RequestData.ReadInt32(),
|
||||
VoiceCount = context.RequestData.ReadInt32(),
|
||||
SinkCount = context.RequestData.ReadInt32(),
|
||||
EffectCount = context.RequestData.ReadInt32(),
|
||||
PerformanceManagerCount = context.RequestData.ReadInt32(),
|
||||
VoiceDropEnable = context.RequestData.ReadInt32(),
|
||||
SplitterCount = context.RequestData.ReadInt32(),
|
||||
SplitterDestinationDataCount = context.RequestData.ReadInt32(),
|
||||
Unknown2C = context.RequestData.ReadInt32(),
|
||||
Revision = context.RequestData.ReadInt32()
|
||||
};
|
||||
|
||||
return Params;
|
||||
}
|
|
@ -0,0 +1,8 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audren:a")]
|
||||
class IAudioRendererManagerForApplet : IpcService
|
||||
{
|
||||
public IAudioRendererManagerForApplet(ServiceCtx context) { }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,8 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audren:d")]
|
||||
class IAudioRendererManagerForDebugger : IpcService
|
||||
{
|
||||
public IAudioRendererManagerForDebugger(ServiceCtx context) { }
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue