Merge branch 'master' into MoreDynamicStatesPartOne

This commit is contained in:
sunshineinabox 2024-07-18 07:32:07 -07:00 committed by GitHub
commit afe4d581ee
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
73 changed files with 2103 additions and 1347 deletions

View file

@ -74,13 +74,15 @@ namespace Ryujinx.Graphics.GAL
public int ArrayLength { get; }
public ResourceType Type { get; }
public ResourceStages Stages { get; }
public bool Write { get; }
public ResourceUsage(int binding, int arrayLength, ResourceType type, ResourceStages stages)
public ResourceUsage(int binding, int arrayLength, ResourceType type, ResourceStages stages, bool write)
{
Binding = binding;
ArrayLength = arrayLength;
Type = type;
Stages = stages;
Write = write;
}
public override int GetHashCode()

View file

@ -78,9 +78,9 @@ namespace Ryujinx.Graphics.Gpu.Shader
ResourceStages stages = vertexAsCompute ? ResourceStages.Compute | ResourceStages.Vertex : VtgStages;
PopulateDescriptorAndUsages(stages, ResourceType.UniformBuffer, uniformSetIndex, 1, rrc.ReservedConstantBuffers - 1);
PopulateDescriptorAndUsages(stages, ResourceType.StorageBuffer, storageSetIndex, 0, rrc.ReservedStorageBuffers);
PopulateDescriptorAndUsages(stages, ResourceType.StorageBuffer, storageSetIndex, 0, rrc.ReservedStorageBuffers, true);
PopulateDescriptorAndUsages(stages, ResourceType.BufferTexture, textureSetIndex, 0, rrc.ReservedTextures);
PopulateDescriptorAndUsages(stages, ResourceType.BufferImage, imageSetIndex, 0, rrc.ReservedImages);
PopulateDescriptorAndUsages(stages, ResourceType.BufferImage, imageSetIndex, 0, rrc.ReservedImages, true);
}
/// <summary>
@ -91,10 +91,11 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <param name="setIndex">Resource set index where the resources are used</param>
/// <param name="start">First binding number</param>
/// <param name="count">Amount of bindings</param>
private void PopulateDescriptorAndUsages(ResourceStages stages, ResourceType type, int setIndex, int start, int count)
/// <param name="write">True if the binding is written from the shader, false otherwise</param>
private void PopulateDescriptorAndUsages(ResourceStages stages, ResourceType type, int setIndex, int start, int count, bool write = false)
{
AddDescriptor(stages, type, setIndex, start, count);
AddUsage(stages, type, setIndex, start, count);
AddUsage(stages, type, setIndex, start, count, write);
}
/// <summary>
@ -216,11 +217,12 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <param name="setIndex">Descriptor set number where the resource will be bound</param>
/// <param name="binding">Binding number where the resource will be bound</param>
/// <param name="count">Number of resources bound at the binding location</param>
private void AddUsage(ResourceStages stages, ResourceType type, int setIndex, int binding, int count)
/// <param name="write">True if the binding is written from the shader, false otherwise</param>
private void AddUsage(ResourceStages stages, ResourceType type, int setIndex, int binding, int count, bool write = false)
{
for (int index = 0; index < count; index++)
{
_resourceUsages[setIndex].Add(new ResourceUsage(binding + index, 1, type, stages));
_resourceUsages[setIndex].Add(new ResourceUsage(binding + index, 1, type, stages, write));
}
}
@ -238,7 +240,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
buffer.Binding,
1,
isStorage ? ResourceType.StorageBuffer : ResourceType.UniformBuffer,
stages));
stages,
buffer.Flags.HasFlag(BufferUsageFlags.Write)));
}
}
@ -254,7 +257,12 @@ namespace Ryujinx.Graphics.Gpu.Shader
{
ResourceType type = GetTextureResourceType(texture, isImage);
GetUsages(texture.Set).Add(new ResourceUsage(texture.Binding, texture.ArrayLength, type, stages));
GetUsages(texture.Set).Add(new ResourceUsage(
texture.Binding,
texture.ArrayLength,
type,
stages,
texture.Flags.HasFlag(TextureUsageFlags.ImageStore)));
}
}

View file

@ -29,7 +29,14 @@ namespace Ryujinx.Graphics.Vulkan
lock (queueLock)
{
_pool = new CommandBufferPool(_gd.Api, _device, queue, queueLock, _gd.QueueFamilyIndex, isLight: true);
_pool = new CommandBufferPool(
_gd.Api,
_device,
queue,
queueLock,
_gd.QueueFamilyIndex,
_gd.IsQualcommProprietary,
isLight: true);
}
}

View file

@ -1,6 +1,7 @@
using Silk.NET.Vulkan;
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
namespace Ryujinx.Graphics.Vulkan
{
@ -8,22 +9,64 @@ namespace Ryujinx.Graphics.Vulkan
{
private const int MaxBarriersPerCall = 16;
private const AccessFlags BaseAccess = AccessFlags.ShaderReadBit | AccessFlags.ShaderWriteBit;
private const AccessFlags BufferAccess = AccessFlags.IndexReadBit | AccessFlags.VertexAttributeReadBit | AccessFlags.UniformReadBit;
private const AccessFlags CommandBufferAccess = AccessFlags.IndirectCommandReadBit;
private readonly VulkanRenderer _gd;
private readonly NativeArray<MemoryBarrier> _memoryBarrierBatch = new(MaxBarriersPerCall);
private readonly NativeArray<BufferMemoryBarrier> _bufferBarrierBatch = new(MaxBarriersPerCall);
private readonly NativeArray<ImageMemoryBarrier> _imageBarrierBatch = new(MaxBarriersPerCall);
private readonly List<BarrierWithStageFlags<MemoryBarrier>> _memoryBarriers = new();
private readonly List<BarrierWithStageFlags<BufferMemoryBarrier>> _bufferBarriers = new();
private readonly List<BarrierWithStageFlags<ImageMemoryBarrier>> _imageBarriers = new();
private readonly List<BarrierWithStageFlags<MemoryBarrier, int>> _memoryBarriers = new();
private readonly List<BarrierWithStageFlags<BufferMemoryBarrier, int>> _bufferBarriers = new();
private readonly List<BarrierWithStageFlags<ImageMemoryBarrier, TextureStorage>> _imageBarriers = new();
private int _queuedBarrierCount;
private enum IncoherentBarrierType
{
None,
Texture,
All,
CommandBuffer
}
private PipelineStageFlags _incoherentBufferWriteStages;
private PipelineStageFlags _incoherentTextureWriteStages;
private PipelineStageFlags _extraStages;
private IncoherentBarrierType _queuedIncoherentBarrier;
public BarrierBatch(VulkanRenderer gd)
{
_gd = gd;
}
public static (AccessFlags Access, PipelineStageFlags Stages) GetSubpassAccessSuperset(VulkanRenderer gd)
{
AccessFlags access = BufferAccess;
PipelineStageFlags stages = PipelineStageFlags.AllGraphicsBit;
if (gd.TransformFeedbackApi != null)
{
access |= AccessFlags.TransformFeedbackWriteBitExt;
stages |= PipelineStageFlags.TransformFeedbackBitExt;
}
if (!gd.IsTBDR)
{
// Desktop GPUs can transform image barriers into memory barriers.
access |= AccessFlags.DepthStencilAttachmentWriteBit | AccessFlags.ColorAttachmentWriteBit;
access |= AccessFlags.DepthStencilAttachmentReadBit | AccessFlags.ColorAttachmentReadBit;
stages |= PipelineStageFlags.EarlyFragmentTestsBit | PipelineStageFlags.LateFragmentTestsBit;
stages |= PipelineStageFlags.ColorAttachmentOutputBit;
}
return (access, stages);
}
private readonly record struct StageFlags : IEquatable<StageFlags>
{
public readonly PipelineStageFlags Source;
@ -36,47 +79,130 @@ namespace Ryujinx.Graphics.Vulkan
}
}
private readonly struct BarrierWithStageFlags<T> where T : unmanaged
private readonly struct BarrierWithStageFlags<T, T2> where T : unmanaged
{
public readonly StageFlags Flags;
public readonly T Barrier;
public readonly T2 Resource;
public BarrierWithStageFlags(StageFlags flags, T barrier)
{
Flags = flags;
Barrier = barrier;
Resource = default;
}
public BarrierWithStageFlags(PipelineStageFlags srcStageFlags, PipelineStageFlags dstStageFlags, T barrier)
public BarrierWithStageFlags(PipelineStageFlags srcStageFlags, PipelineStageFlags dstStageFlags, T barrier, T2 resource)
{
Flags = new StageFlags(srcStageFlags, dstStageFlags);
Barrier = barrier;
Resource = resource;
}
}
private void QueueBarrier<T>(List<BarrierWithStageFlags<T>> list, T barrier, PipelineStageFlags srcStageFlags, PipelineStageFlags dstStageFlags) where T : unmanaged
private void QueueBarrier<T, T2>(List<BarrierWithStageFlags<T, T2>> list, T barrier, T2 resource, PipelineStageFlags srcStageFlags, PipelineStageFlags dstStageFlags) where T : unmanaged
{
list.Add(new BarrierWithStageFlags<T>(srcStageFlags, dstStageFlags, barrier));
list.Add(new BarrierWithStageFlags<T, T2>(srcStageFlags, dstStageFlags, barrier, resource));
_queuedBarrierCount++;
}
public void QueueBarrier(MemoryBarrier barrier, PipelineStageFlags srcStageFlags, PipelineStageFlags dstStageFlags)
{
QueueBarrier(_memoryBarriers, barrier, srcStageFlags, dstStageFlags);
QueueBarrier(_memoryBarriers, barrier, default, srcStageFlags, dstStageFlags);
}
public void QueueBarrier(BufferMemoryBarrier barrier, PipelineStageFlags srcStageFlags, PipelineStageFlags dstStageFlags)
{
QueueBarrier(_bufferBarriers, barrier, srcStageFlags, dstStageFlags);
QueueBarrier(_bufferBarriers, barrier, default, srcStageFlags, dstStageFlags);
}
public void QueueBarrier(ImageMemoryBarrier barrier, PipelineStageFlags srcStageFlags, PipelineStageFlags dstStageFlags)
public void QueueBarrier(ImageMemoryBarrier barrier, TextureStorage resource, PipelineStageFlags srcStageFlags, PipelineStageFlags dstStageFlags)
{
QueueBarrier(_imageBarriers, barrier, srcStageFlags, dstStageFlags);
QueueBarrier(_imageBarriers, barrier, resource, srcStageFlags, dstStageFlags);
}
public unsafe void Flush(CommandBuffer cb, bool insideRenderPass, Action endRenderPass)
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public unsafe void FlushMemoryBarrier(ShaderCollection program, bool inRenderPass)
{
if (_queuedIncoherentBarrier > IncoherentBarrierType.None)
{
// We should emit a memory barrier if there's a write access in the program (current program, or program since last barrier)
bool hasTextureWrite = _incoherentTextureWriteStages != PipelineStageFlags.None;
bool hasBufferWrite = _incoherentBufferWriteStages != PipelineStageFlags.None;
bool hasBufferBarrier = _queuedIncoherentBarrier > IncoherentBarrierType.Texture;
if (hasTextureWrite || (hasBufferBarrier && hasBufferWrite))
{
AccessFlags access = BaseAccess;
PipelineStageFlags stages = inRenderPass ? PipelineStageFlags.AllGraphicsBit : PipelineStageFlags.AllCommandsBit;
if (hasBufferBarrier && hasBufferWrite)
{
access |= BufferAccess;
if (_gd.TransformFeedbackApi != null)
{
access |= AccessFlags.TransformFeedbackWriteBitExt;
stages |= PipelineStageFlags.TransformFeedbackBitExt;
}
}
if (_queuedIncoherentBarrier == IncoherentBarrierType.CommandBuffer)
{
access |= CommandBufferAccess;
stages |= PipelineStageFlags.DrawIndirectBit;
}
MemoryBarrier barrier = new MemoryBarrier()
{
SType = StructureType.MemoryBarrier,
SrcAccessMask = access,
DstAccessMask = access
};
QueueBarrier(barrier, stages, stages);
_incoherentTextureWriteStages = program?.IncoherentTextureWriteStages ?? PipelineStageFlags.None;
if (_queuedIncoherentBarrier > IncoherentBarrierType.Texture)
{
if (program != null)
{
_incoherentBufferWriteStages = program.IncoherentBufferWriteStages | _extraStages;
}
else
{
_incoherentBufferWriteStages = PipelineStageFlags.None;
}
}
_queuedIncoherentBarrier = IncoherentBarrierType.None;
}
}
}
public unsafe void Flush(CommandBufferScoped cbs, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
{
Flush(cbs, null, inRenderPass, rpHolder, endRenderPass);
}
public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
{
if (program != null)
{
_incoherentBufferWriteStages |= program.IncoherentBufferWriteStages | _extraStages;
_incoherentTextureWriteStages |= program.IncoherentTextureWriteStages;
}
FlushMemoryBarrier(program, inRenderPass);
if (!inRenderPass && rpHolder != null)
{
// Render pass is about to begin. Queue any fences that normally interrupt the pass.
rpHolder.InsertForcedFences(cbs);
}
while (_queuedBarrierCount > 0)
{
int memoryCount = 0;
@ -86,20 +212,20 @@ namespace Ryujinx.Graphics.Vulkan
bool hasBarrier = false;
StageFlags flags = default;
static void AddBarriers<T>(
static void AddBarriers<T, T2>(
Span<T> target,
ref int queuedBarrierCount,
ref bool hasBarrier,
ref StageFlags flags,
ref int count,
List<BarrierWithStageFlags<T>> list) where T : unmanaged
List<BarrierWithStageFlags<T, T2>> list) where T : unmanaged
{
int firstMatch = -1;
int end = list.Count;
for (int i = 0; i < list.Count; i++)
{
BarrierWithStageFlags<T> barrier = list[i];
BarrierWithStageFlags<T, T2> barrier = list[i];
if (!hasBarrier)
{
@ -162,21 +288,60 @@ namespace Ryujinx.Graphics.Vulkan
}
}
if (insideRenderPass)
if (inRenderPass && _imageBarriers.Count > 0)
{
// Image barriers queued in the batch are meant to be globally scoped,
// but inside a render pass they're scoped to just the range of the render pass.
// On MoltenVK, we just break the rules and always use image barrier.
// On desktop GPUs, all barriers are globally scoped, so we just replace it with a generic memory barrier.
// TODO: On certain GPUs, we need to split render pass so the barrier scope is global. When this is done,
// notify the resource that it should add a barrier as soon as a render pass ends to avoid this in future.
// Generally, we want to avoid this from happening in the future, so flag the texture to immediately
// emit a barrier whenever the current render pass is bound again.
if (!_gd.IsMoltenVk)
bool anyIsNonAttachment = false;
foreach (BarrierWithStageFlags<ImageMemoryBarrier, TextureStorage> barrier in _imageBarriers)
{
// If the binding is an attachment, don't add it as a forced fence.
bool isAttachment = rpHolder.ContainsAttachment(barrier.Resource);
if (!isAttachment)
{
rpHolder.AddForcedFence(barrier.Resource, barrier.Flags.Dest);
anyIsNonAttachment = true;
}
}
if (_gd.IsTBDR)
{
if (!_gd.IsMoltenVk)
{
if (!anyIsNonAttachment)
{
// This case is a feedback loop. To prevent this from causing an absolute performance disaster,
// remove the barriers entirely.
// If this is not here, there will be a lot of single draw render passes.
// TODO: explicit handling for feedback loops, likely outside this class.
_queuedBarrierCount -= _imageBarriers.Count;
_imageBarriers.Clear();
}
else
{
// TBDR GPUs are sensitive to barriers, so we need to end the pass to ensure the data is available.
// Metal already has hazard tracking so MVK doesn't need this.
endRenderPass();
inRenderPass = false;
}
}
}
else
{
// Generic pipeline memory barriers will work for desktop GPUs.
// They do require a few more access flags on the subpass dependency, though.
foreach (var barrier in _imageBarriers)
{
_memoryBarriers.Add(new BarrierWithStageFlags<MemoryBarrier>(
_memoryBarriers.Add(new BarrierWithStageFlags<MemoryBarrier, int>(
barrier.Flags,
new MemoryBarrier()
{
@ -190,6 +355,22 @@ namespace Ryujinx.Graphics.Vulkan
}
}
if (inRenderPass && _memoryBarriers.Count > 0)
{
PipelineStageFlags allFlags = PipelineStageFlags.None;
foreach (var barrier in _memoryBarriers)
{
allFlags |= barrier.Flags.Dest;
}
if (allFlags.HasFlag(PipelineStageFlags.DrawIndirectBit) || !_gd.SupportsRenderPassBarrier(allFlags))
{
endRenderPass();
inRenderPass = false;
}
}
AddBarriers(_memoryBarrierBatch.AsSpan(), ref _queuedBarrierCount, ref hasBarrier, ref flags, ref memoryCount, _memoryBarriers);
AddBarriers(_bufferBarrierBatch.AsSpan(), ref _queuedBarrierCount, ref hasBarrier, ref flags, ref bufferCount, _bufferBarriers);
AddBarriers(_imageBarrierBatch.AsSpan(), ref _queuedBarrierCount, ref hasBarrier, ref flags, ref imageCount, _imageBarriers);
@ -198,14 +379,14 @@ namespace Ryujinx.Graphics.Vulkan
{
PipelineStageFlags srcStageFlags = flags.Source;
if (insideRenderPass)
if (inRenderPass)
{
// Inside a render pass, barrier stages can only be from rasterization.
srcStageFlags &= ~PipelineStageFlags.ComputeShaderBit;
}
_gd.Api.CmdPipelineBarrier(
cb,
cbs.CommandBuffer,
srcStageFlags,
flags.Dest,
0,
@ -219,6 +400,41 @@ namespace Ryujinx.Graphics.Vulkan
}
}
private void QueueIncoherentBarrier(IncoherentBarrierType type)
{
if (type > _queuedIncoherentBarrier)
{
_queuedIncoherentBarrier = type;
}
}
public void QueueTextureBarrier()
{
QueueIncoherentBarrier(IncoherentBarrierType.Texture);
}
public void QueueMemoryBarrier()
{
QueueIncoherentBarrier(IncoherentBarrierType.All);
}
public void QueueCommandBufferBarrier()
{
QueueIncoherentBarrier(IncoherentBarrierType.CommandBuffer);
}
public void EnableTfbBarriers(bool enable)
{
if (enable)
{
_extraStages |= PipelineStageFlags.TransformFeedbackBitExt;
}
else
{
_extraStages &= ~PipelineStageFlags.TransformFeedbackBitExt;
}
}
public void Dispose()
{
_memoryBarrierBatch.Dispose();

View file

@ -18,6 +18,7 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Device _device;
private readonly Queue _queue;
private readonly object _queueLock;
private readonly bool _concurrentFenceWaitUnsupported;
private readonly CommandPool _pool;
private readonly Thread _owner;
@ -30,11 +31,9 @@ namespace Ryujinx.Graphics.Vulkan
public int SubmissionCount;
public CommandBuffer CommandBuffer;
public FenceHolder Fence;
public SemaphoreHolder Semaphore;
public List<IAuto> Dependants;
public List<MultiFenceHolder> Waitables;
public HashSet<SemaphoreHolder> Dependencies;
public void Initialize(Vk api, Device device, CommandPool pool)
{
@ -50,7 +49,6 @@ namespace Ryujinx.Graphics.Vulkan
Dependants = new List<IAuto>();
Waitables = new List<MultiFenceHolder>();
Dependencies = new HashSet<SemaphoreHolder>();
}
}
@ -61,12 +59,20 @@ namespace Ryujinx.Graphics.Vulkan
private int _queuedCount;
private int _inUseCount;
public unsafe CommandBufferPool(Vk api, Device device, Queue queue, object queueLock, uint queueFamilyIndex, bool isLight = false)
public unsafe CommandBufferPool(
Vk api,
Device device,
Queue queue,
object queueLock,
uint queueFamilyIndex,
bool concurrentFenceWaitUnsupported,
bool isLight = false)
{
_api = api;
_device = device;
_queue = queue;
_queueLock = queueLock;
_concurrentFenceWaitUnsupported = concurrentFenceWaitUnsupported;
_owner = Thread.CurrentThread;
var commandPoolCreateInfo = new CommandPoolCreateInfo
@ -134,14 +140,6 @@ namespace Ryujinx.Graphics.Vulkan
}
}
public void AddDependency(int cbIndex, CommandBufferScoped dependencyCbs)
{
Debug.Assert(_commandBuffers[cbIndex].InUse);
var semaphoreHolder = _commandBuffers[dependencyCbs.CommandBufferIndex].Semaphore;
semaphoreHolder.Get();
_commandBuffers[cbIndex].Dependencies.Add(semaphoreHolder);
}
public void AddWaitable(int cbIndex, MultiFenceHolder waitable)
{
ref var entry = ref _commandBuffers[cbIndex];
@ -345,19 +343,13 @@ namespace Ryujinx.Graphics.Vulkan
waitable.RemoveBufferUses(cbIndex);
}
foreach (var dependency in entry.Dependencies)
{
dependency.Put();
}
entry.Dependants.Clear();
entry.Waitables.Clear();
entry.Dependencies.Clear();
entry.Fence?.Dispose();
if (refreshFence)
{
entry.Fence = new FenceHolder(_api, _device);
entry.Fence = new FenceHolder(_api, _device, _concurrentFenceWaitUnsupported);
}
else
{

View file

@ -26,11 +26,6 @@ namespace Ryujinx.Graphics.Vulkan
_pool.AddWaitable(CommandBufferIndex, waitable);
}
public void AddDependency(CommandBufferScoped dependencyCbs)
{
_pool.AddDependency(CommandBufferIndex, dependencyCbs);
}
public FenceHolder GetFence()
{
return _pool.GetFence(CommandBufferIndex);

View file

@ -73,7 +73,6 @@ namespace Ryujinx.Graphics.Vulkan
private readonly VulkanRenderer _gd;
private readonly Device _device;
private readonly PipelineBase _pipeline;
private ShaderCollection _program;
private readonly BufferRef[] _uniformBufferRefs;
@ -125,11 +124,10 @@ namespace Ryujinx.Graphics.Vulkan
private readonly TextureView _dummyTexture;
private readonly SamplerHolder _dummySampler;
public DescriptorSetUpdater(VulkanRenderer gd, Device device, PipelineBase pipeline)
public DescriptorSetUpdater(VulkanRenderer gd, Device device)
{
_gd = gd;
_device = device;
_pipeline = pipeline;
// Some of the bindings counts needs to be multiplied by 2 because we have buffer and
// regular textures/images interleaved on the same descriptor set.
@ -684,7 +682,14 @@ namespace Ryujinx.Graphics.Vulkan
if (_dirty.HasFlag(DirtyFlags.Texture))
{
UpdateAndBind(cbs, program, PipelineBase.TextureSetIndex, pbp);
if (program.UpdateTexturesWithoutTemplate)
{
UpdateAndBindTexturesWithoutTemplate(cbs, program, pbp);
}
else
{
UpdateAndBind(cbs, program, PipelineBase.TextureSetIndex, pbp);
}
}
if (_dirty.HasFlag(DirtyFlags.Image))
@ -918,31 +923,84 @@ namespace Ryujinx.Graphics.Vulkan
_gd.Api.CmdBindDescriptorSets(cbs.CommandBuffer, pbp, _program.PipelineLayout, (uint)setIndex, 1, sets, 0, ReadOnlySpan<uint>.Empty);
}
private unsafe void UpdateBuffers(
CommandBufferScoped cbs,
PipelineBindPoint pbp,
int baseBinding,
ReadOnlySpan<DescriptorBufferInfo> bufferInfo,
DescriptorType type)
private void UpdateAndBindTexturesWithoutTemplate(CommandBufferScoped cbs, ShaderCollection program, PipelineBindPoint pbp)
{
if (bufferInfo.Length == 0)
int setIndex = PipelineBase.TextureSetIndex;
var bindingSegments = program.BindingSegments[setIndex];
if (bindingSegments.Length == 0)
{
return;
}
fixed (DescriptorBufferInfo* pBufferInfo = bufferInfo)
if (_updateDescriptorCacheCbIndex)
{
var writeDescriptorSet = new WriteDescriptorSet
{
SType = StructureType.WriteDescriptorSet,
DstBinding = (uint)baseBinding,
DescriptorType = type,
DescriptorCount = (uint)bufferInfo.Length,
PBufferInfo = pBufferInfo,
};
_gd.PushDescriptorApi.CmdPushDescriptorSet(cbs.CommandBuffer, pbp, _program.PipelineLayout, 0, 1, &writeDescriptorSet);
_updateDescriptorCacheCbIndex = false;
program.UpdateDescriptorCacheCommandBufferIndex(cbs.CommandBufferIndex);
}
var dsc = program.GetNewDescriptorSetCollection(setIndex, out _).Get(cbs);
foreach (ResourceBindingSegment segment in bindingSegments)
{
int binding = segment.Binding;
int count = segment.Count;
if (!segment.IsArray)
{
if (segment.Type != ResourceType.BufferTexture)
{
Span<DescriptorImageInfo> textures = _textures;
for (int i = 0; i < count; i++)
{
ref var texture = ref textures[i];
ref var refs = ref _textureRefs[binding + i];
texture.ImageView = refs.View?.Get(cbs).Value ?? default;
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
if (texture.ImageView.Handle == 0)
{
texture.ImageView = _dummyTexture.GetImageView().Get(cbs).Value;
}
if (texture.Sampler.Handle == 0)
{
texture.Sampler = _dummySampler.GetSampler().Get(cbs).Value;
}
}
dsc.UpdateImages(0, binding, textures[..count], DescriptorType.CombinedImageSampler);
}
else
{
Span<BufferView> bufferTextures = _bufferTextures;
for (int i = 0; i < count; i++)
{
bufferTextures[i] = _bufferTextureRefs[binding + i]?.GetBufferView(cbs, false) ?? default;
}
dsc.UpdateBufferImages(0, binding, bufferTextures[..count], DescriptorType.UniformTexelBuffer);
}
}
else
{
if (segment.Type != ResourceType.BufferTexture)
{
dsc.UpdateImages(0, binding, _textureArrayRefs[binding].Array.GetImageInfos(_gd, cbs, _dummyTexture, _dummySampler), DescriptorType.CombinedImageSampler);
}
else
{
dsc.UpdateBufferImages(0, binding, _textureArrayRefs[binding].Array.GetBufferViews(cbs), DescriptorType.UniformTexelBuffer);
}
}
}
var sets = dsc.GetSets();
_gd.Api.CmdBindDescriptorSets(cbs.CommandBuffer, pbp, _program.PipelineLayout, (uint)setIndex, 1, sets, 0, ReadOnlySpan<uint>.Empty);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]

View file

@ -59,14 +59,14 @@ namespace Ryujinx.Graphics.Vulkan.Effects
var scalingResourceLayout = new ResourceLayoutBuilder()
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 2)
.Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 1)
.Add(ResourceStages.Compute, ResourceType.Image, 0).Build();
.Add(ResourceStages.Compute, ResourceType.Image, 0, true).Build();
var sharpeningResourceLayout = new ResourceLayoutBuilder()
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 2)
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 3)
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 4)
.Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 1)
.Add(ResourceStages.Compute, ResourceType.Image, 0).Build();
.Add(ResourceStages.Compute, ResourceType.Image, 0, true).Build();
_sampler = _renderer.CreateSampler(SamplerCreateInfo.Create(MinFilter.Linear, MagFilter.Linear));

View file

@ -42,7 +42,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
var resourceLayout = new ResourceLayoutBuilder()
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 2)
.Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 1)
.Add(ResourceStages.Compute, ResourceType.Image, 0).Build();
.Add(ResourceStages.Compute, ResourceType.Image, 0, true).Build();
_samplerLinear = _renderer.CreateSampler(SamplerCreateInfo.Create(MinFilter.Linear, MagFilter.Linear));

View file

@ -81,20 +81,20 @@ namespace Ryujinx.Graphics.Vulkan.Effects
var edgeResourceLayout = new ResourceLayoutBuilder()
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 2)
.Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 1)
.Add(ResourceStages.Compute, ResourceType.Image, 0).Build();
.Add(ResourceStages.Compute, ResourceType.Image, 0, true).Build();
var blendResourceLayout = new ResourceLayoutBuilder()
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 2)
.Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 1)
.Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 3)
.Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 4)
.Add(ResourceStages.Compute, ResourceType.Image, 0).Build();
.Add(ResourceStages.Compute, ResourceType.Image, 0, true).Build();
var neighbourResourceLayout = new ResourceLayoutBuilder()
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 2)
.Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 1)
.Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 3)
.Add(ResourceStages.Compute, ResourceType.Image, 0).Build();
.Add(ResourceStages.Compute, ResourceType.Image, 0, true).Build();
_samplerLinear = _renderer.CreateSampler(SamplerCreateInfo.Create(MinFilter.Linear, MagFilter.Linear));

View file

@ -10,12 +10,15 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Device _device;
private Fence _fence;
private int _referenceCount;
private int _lock;
private readonly bool _concurrentWaitUnsupported;
private bool _disposed;
public unsafe FenceHolder(Vk api, Device device)
public unsafe FenceHolder(Vk api, Device device, bool concurrentWaitUnsupported)
{
_api = api;
_device = device;
_concurrentWaitUnsupported = concurrentWaitUnsupported;
var fenceCreateInfo = new FenceCreateInfo
{
@ -47,6 +50,11 @@ namespace Ryujinx.Graphics.Vulkan
}
while (Interlocked.CompareExchange(ref _referenceCount, lastValue + 1, lastValue) != lastValue);
if (_concurrentWaitUnsupported)
{
AcquireLock();
}
fence = _fence;
return true;
}
@ -57,6 +65,16 @@ namespace Ryujinx.Graphics.Vulkan
return _fence;
}
public void PutLock()
{
Put();
if (_concurrentWaitUnsupported)
{
ReleaseLock();
}
}
public void Put()
{
if (Interlocked.Decrement(ref _referenceCount) == 0)
@ -66,24 +84,67 @@ namespace Ryujinx.Graphics.Vulkan
}
}
private void AcquireLock()
{
while (!TryAcquireLock())
{
Thread.SpinWait(32);
}
}
private bool TryAcquireLock()
{
return Interlocked.Exchange(ref _lock, 1) == 0;
}
private void ReleaseLock()
{
Interlocked.Exchange(ref _lock, 0);
}
public void Wait()
{
Span<Fence> fences = stackalloc Fence[]
if (_concurrentWaitUnsupported)
{
_fence,
};
AcquireLock();
FenceHelper.WaitAllIndefinitely(_api, _device, fences);
try
{
FenceHelper.WaitAllIndefinitely(_api, _device, stackalloc Fence[] { _fence });
}
finally
{
ReleaseLock();
}
}
else
{
FenceHelper.WaitAllIndefinitely(_api, _device, stackalloc Fence[] { _fence });
}
}
public bool IsSignaled()
{
Span<Fence> fences = stackalloc Fence[]
if (_concurrentWaitUnsupported)
{
_fence,
};
if (!TryAcquireLock())
{
return false;
}
return FenceHelper.AllSignaled(_api, _device, fences);
try
{
return FenceHelper.AllSignaled(_api, _device, stackalloc Fence[] { _fence });
}
finally
{
ReleaseLock();
}
}
else
{
return FenceHelper.AllSignaled(_api, _device, stackalloc Fence[] { _fence });
}
}
public void Dispose()

View file

@ -286,10 +286,23 @@ namespace Ryujinx.Graphics.Vulkan
_depthStencil?.Storage?.QueueLoadOpBarrier(cbs, true);
gd.Barriers.Flush(cbs.CommandBuffer, false, null);
gd.Barriers.Flush(cbs, false, null, null);
}
public (Auto<DisposableRenderPass> renderPass, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
public void AddStoreOpUsage()
{
if (_colors != null)
{
foreach (var color in _colors)
{
color.Storage?.AddStoreOpUsage(false);
}
}
_depthStencil?.Storage?.AddStoreOpUsage(true);
}
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
VulkanRenderer gd,
Device device,
CommandBufferScoped cbs)

View file

@ -115,7 +115,7 @@ namespace Ryujinx.Graphics.Vulkan
var strideChangeResourceLayout = new ResourceLayoutBuilder()
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 0)
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 1)
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2).Build();
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2, true).Build();
_programStrideChange = gd.CreateProgramWithMinimalLayout(new[]
{
@ -125,7 +125,7 @@ namespace Ryujinx.Graphics.Vulkan
var colorCopyResourceLayout = new ResourceLayoutBuilder()
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 0)
.Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 0)
.Add(ResourceStages.Compute, ResourceType.Image, 0).Build();
.Add(ResourceStages.Compute, ResourceType.Image, 0, true).Build();
_programColorCopyShortening = gd.CreateProgramWithMinimalLayout(new[]
{
@ -155,7 +155,7 @@ namespace Ryujinx.Graphics.Vulkan
var convertD32S8ToD24S8ResourceLayout = new ResourceLayoutBuilder()
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 0)
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 1)
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2).Build();
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2, true).Build();
_programConvertD32S8ToD24S8 = gd.CreateProgramWithMinimalLayout(new[]
{
@ -165,7 +165,7 @@ namespace Ryujinx.Graphics.Vulkan
var convertIndexBufferResourceLayout = new ResourceLayoutBuilder()
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 0)
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 1)
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2).Build();
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2, true).Build();
_programConvertIndexBuffer = gd.CreateProgramWithMinimalLayout(new[]
{
@ -175,7 +175,7 @@ namespace Ryujinx.Graphics.Vulkan
var convertIndirectDataResourceLayout = new ResourceLayoutBuilder()
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 0)
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 1)
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2)
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2, true)
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 3).Build();
_programConvertIndirectData = gd.CreateProgramWithMinimalLayout(new[]

View file

@ -196,18 +196,23 @@ namespace Ryujinx.Graphics.Vulkan
bool signaled = true;
if (hasTimeout)
try
{
signaled = FenceHelper.AllSignaled(api, device, fences[..fenceCount], timeout);
if (hasTimeout)
{
signaled = FenceHelper.AllSignaled(api, device, fences[..fenceCount], timeout);
}
else
{
FenceHelper.WaitAllIndefinitely(api, device, fences[..fenceCount]);
}
}
else
finally
{
FenceHelper.WaitAllIndefinitely(api, device, fences[..fenceCount]);
}
for (int i = 0; i < fenceCount; i++)
{
fenceHolders[i].Put();
for (int i = 0; i < fenceCount; i++)
{
fenceHolders[i].PutLock();
}
}
return signaled;

View file

@ -56,6 +56,7 @@ namespace Ryujinx.Graphics.Vulkan
protected FramebufferParams FramebufferParams;
private Auto<DisposableFramebuffer> _framebuffer;
private RenderPassHolder _rpHolder;
private Auto<DisposableRenderPass> _renderPass;
private RenderPassHolder _nullRenderPass;
private int _writtenAttachmentCount;
@ -89,8 +90,6 @@ namespace Ryujinx.Graphics.Vulkan
private readonly bool _supportExtDynamic2;
private readonly PipelineColorBlendAttachmentState[] _storedBlend;
private ulong _drawCountSinceBarrier;
public ulong DrawCount { get; private set; }
public bool RenderPassActive { get; private set; }
@ -109,7 +108,7 @@ namespace Ryujinx.Graphics.Vulkan
gd.Api.CreatePipelineCache(device, pipelineCacheCreateInfo, null, out PipelineCache).ThrowOnError();
_descriptorSetUpdater = new DescriptorSetUpdater(gd, device, this);
_descriptorSetUpdater = new DescriptorSetUpdater(gd, device);
_vertexBufferUpdater = new VertexBufferUpdater(gd);
_transformFeedbackBuffers = new BufferState[Constants.MaxTransformFeedbackBuffers];
@ -143,48 +142,7 @@ namespace Ryujinx.Graphics.Vulkan
public unsafe void Barrier()
{
if (_drawCountSinceBarrier != DrawCount)
{
_drawCountSinceBarrier = DrawCount;
// Barriers are not supported inside a render pass on Apple GPUs.
// As a workaround, end the render pass.
if (Gd.Vendor == Vendor.Apple)
{
EndRenderPass();
}
}
MemoryBarrier memoryBarrier = new()
{
SType = StructureType.MemoryBarrier,
SrcAccessMask = AccessFlags.MemoryReadBit | AccessFlags.MemoryWriteBit,
DstAccessMask = AccessFlags.MemoryReadBit | AccessFlags.MemoryWriteBit,
};
PipelineStageFlags pipelineStageFlags = PipelineStageFlags.VertexShaderBit | PipelineStageFlags.FragmentShaderBit;
if (Gd.Capabilities.SupportsGeometryShader)
{
pipelineStageFlags |= PipelineStageFlags.GeometryShaderBit;
}
if (Gd.Capabilities.SupportsTessellationShader)
{
pipelineStageFlags |= PipelineStageFlags.TessellationControlShaderBit | PipelineStageFlags.TessellationEvaluationShaderBit;
}
Gd.Api.CmdPipelineBarrier(
CommandBuffer,
pipelineStageFlags,
pipelineStageFlags,
0,
1,
memoryBarrier,
0,
null,
0,
null);
Gd.Barriers.QueueMemoryBarrier();
}
public void ComputeBarrier()
@ -211,6 +169,7 @@ namespace Ryujinx.Graphics.Vulkan
public void BeginTransformFeedback(PrimitiveTopology topology)
{
Gd.Barriers.EnableTfbBarriers(true);
_tfEnabled = true;
}
@ -257,7 +216,7 @@ namespace Ryujinx.Graphics.Vulkan
CreateRenderPass();
}
Gd.Barriers.Flush(Cbs.CommandBuffer, RenderPassActive, EndRenderPassDelegate);
Gd.Barriers.Flush(Cbs, RenderPassActive, _rpHolder, EndRenderPassDelegate);
BeginRenderPass();
@ -295,7 +254,7 @@ namespace Ryujinx.Graphics.Vulkan
CreateRenderPass();
}
Gd.Barriers.Flush(Cbs.CommandBuffer, RenderPassActive, EndRenderPassDelegate);
Gd.Barriers.Flush(Cbs, RenderPassActive, _rpHolder, EndRenderPassDelegate);
BeginRenderPass();
@ -307,24 +266,7 @@ namespace Ryujinx.Graphics.Vulkan
public unsafe void CommandBufferBarrier()
{
MemoryBarrier memoryBarrier = new()
{
SType = StructureType.MemoryBarrier,
SrcAccessMask = BufferHolder.DefaultAccessFlags,
DstAccessMask = AccessFlags.IndirectCommandReadBit,
};
Gd.Api.CmdPipelineBarrier(
CommandBuffer,
PipelineStageFlags.AllCommandsBit,
PipelineStageFlags.DrawIndirectBit,
0,
1,
memoryBarrier,
0,
null,
0,
null);
Gd.Barriers.QueueCommandBufferBarrier();
}
public void CopyBuffer(BufferHandle source, BufferHandle destination, int srcOffset, int dstOffset, int size)
@ -758,6 +700,7 @@ namespace Ryujinx.Graphics.Vulkan
public void EndTransformFeedback()
{
Gd.Barriers.EnableTfbBarriers(false);
PauseTransformFeedbackInternal();
_tfEnabled = false;
}
@ -1207,6 +1150,13 @@ namespace Ryujinx.Graphics.Vulkan
DynamicState.SetRasterizerDiscard(discard);
}
SignalStateChange();
if (!discard && Gd.IsQualcommProprietary)
{
// On Adreno, enabling rasterizer discard somehow corrupts the viewport state.
// Force it to be updated on next use to work around this bug.
DynamicState.ForceAllDirty();
}
}
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask)
@ -1610,24 +1560,7 @@ namespace Ryujinx.Graphics.Vulkan
public unsafe void TextureBarrier()
{
MemoryBarrier memoryBarrier = new()
{
SType = StructureType.MemoryBarrier,
SrcAccessMask = AccessFlags.MemoryReadBit | AccessFlags.MemoryWriteBit,
DstAccessMask = AccessFlags.MemoryReadBit | AccessFlags.MemoryWriteBit,
};
Gd.Api.CmdPipelineBarrier(
CommandBuffer,
PipelineStageFlags.FragmentShaderBit,
PipelineStageFlags.FragmentShaderBit,
0,
1,
memoryBarrier,
0,
null,
0,
null);
Gd.Barriers.QueueTextureBarrier();
}
public void TextureBarrierTiled()
@ -1734,12 +1667,15 @@ namespace Ryujinx.Graphics.Vulkan
// Use the null framebuffer.
_nullRenderPass ??= new RenderPassHolder(Gd, Device, new RenderPassCacheKey(), FramebufferParams);
_rpHolder = _nullRenderPass;
_renderPass = _nullRenderPass.GetRenderPass();
_framebuffer = _nullRenderPass.GetFramebuffer(Gd, Cbs, FramebufferParams);
}
else
{
(_renderPass, _framebuffer) = FramebufferParams.GetPassAndFramebuffer(Gd, Device, Cbs);
(_rpHolder, _framebuffer) = FramebufferParams.GetPassAndFramebuffer(Gd, Device, Cbs);
_renderPass = _rpHolder.GetRenderPass();
}
}
@ -1766,7 +1702,7 @@ namespace Ryujinx.Graphics.Vulkan
}
}
Gd.Barriers.Flush(Cbs.CommandBuffer, RenderPassActive, EndRenderPassDelegate);
Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute);
}
@ -1831,7 +1767,7 @@ namespace Ryujinx.Graphics.Vulkan
}
}
Gd.Barriers.Flush(Cbs.CommandBuffer, RenderPassActive, EndRenderPassDelegate);
Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics);
@ -1910,6 +1846,8 @@ namespace Ryujinx.Graphics.Vulkan
{
if (RenderPassActive)
{
FramebufferParams.AddStoreOpUsage();
PauseTransformFeedbackInternal();
Gd.Api.CmdEndRenderPass(CommandBuffer);
SignalRenderPassEnd();

View file

@ -9,13 +9,6 @@ namespace Ryujinx.Graphics.Vulkan
{
static class PipelineConverter
{
private const AccessFlags SubpassAccessMask =
AccessFlags.MemoryReadBit |
AccessFlags.MemoryWriteBit |
AccessFlags.ShaderReadBit |
AccessFlags.ColorAttachmentWriteBit |
AccessFlags.DepthStencilAttachmentWriteBit;
public static unsafe DisposableRenderPass ToRenderPass(this ProgramPipelineState state, VulkanRenderer gd, Device device)
{
const int MaxAttachments = Constants.MaxRenderTargets + 1;
@ -108,7 +101,7 @@ namespace Ryujinx.Graphics.Vulkan
}
}
var subpassDependency = CreateSubpassDependency();
var subpassDependency = CreateSubpassDependency(gd);
fixed (AttachmentDescription* pAttachmentDescs = attachmentDescs)
{
@ -129,29 +122,33 @@ namespace Ryujinx.Graphics.Vulkan
}
}
public static SubpassDependency CreateSubpassDependency()
public static SubpassDependency CreateSubpassDependency(VulkanRenderer gd)
{
var (access, stages) = BarrierBatch.GetSubpassAccessSuperset(gd);
return new SubpassDependency(
0,
0,
PipelineStageFlags.AllGraphicsBit,
PipelineStageFlags.AllGraphicsBit,
SubpassAccessMask,
SubpassAccessMask,
stages,
stages,
access,
access,
0);
}
public unsafe static SubpassDependency2 CreateSubpassDependency2()
public unsafe static SubpassDependency2 CreateSubpassDependency2(VulkanRenderer gd)
{
var (access, stages) = BarrierBatch.GetSubpassAccessSuperset(gd);
return new SubpassDependency2(
StructureType.SubpassDependency2,
null,
0,
0,
PipelineStageFlags.AllGraphicsBit,
PipelineStageFlags.AllGraphicsBit,
SubpassAccessMask,
SubpassAccessMask,
stages,
stages,
access,
access,
0);
}

View file

@ -47,10 +47,11 @@ namespace Ryujinx.Graphics.Vulkan
return;
}
if (componentMask != 0xf)
if (componentMask != 0xf || Gd.IsQualcommProprietary)
{
// We can't use CmdClearAttachments if not writing all components,
// because on Vulkan, the pipeline state does not affect clears.
// On proprietary Adreno drivers, CmdClearAttachments appears to execute out of order, so it's better to not use it at all.
var dstTexture = FramebufferParams.GetColorView(index);
if (dstTexture == null)
{
@ -87,10 +88,11 @@ namespace Ryujinx.Graphics.Vulkan
return;
}
if (stencilMask != 0 && stencilMask != 0xff)
if ((stencilMask != 0 && stencilMask != 0xff) || Gd.IsQualcommProprietary)
{
// We can't use CmdClearAttachments if not clearing all (mask is all ones, 0xFF) or none (mask is 0) of the stencil bits,
// because on Vulkan, the pipeline state does not affect clears.
// On proprietary Adreno drivers, CmdClearAttachments appears to execute out of order, so it's better to not use it at all.
var dstTexture = FramebufferParams.GetDepthStencilView();
if (dstTexture == null)
{
@ -255,7 +257,7 @@ namespace Ryujinx.Graphics.Vulkan
PreloadCbs = null;
}
Gd.Barriers.Flush(Cbs.CommandBuffer, false, null);
Gd.Barriers.Flush(Cbs, false, null, null);
CommandBuffer = (Cbs = Gd.CommandBufferPool.ReturnAndRent(Cbs)).CommandBuffer;
Gd.RegisterFlush();

View file

@ -1,5 +1,7 @@
using Silk.NET.Vulkan;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Graphics.Vulkan
{
@ -29,10 +31,13 @@ namespace Ryujinx.Graphics.Vulkan
}
}
private readonly record struct ForcedFence(TextureStorage Texture, PipelineStageFlags StageFlags);
private readonly TextureView[] _textures;
private readonly Auto<DisposableRenderPass> _renderPass;
private readonly HashTableSlim<FramebufferCacheKey, Auto<DisposableFramebuffer>> _framebuffers;
private readonly RenderPassCacheKey _key;
private readonly List<ForcedFence> _forcedFences;
public unsafe RenderPassHolder(VulkanRenderer gd, Device device, RenderPassCacheKey key, FramebufferParams fb)
{
@ -105,7 +110,7 @@ namespace Ryujinx.Graphics.Vulkan
}
}
var subpassDependency = PipelineConverter.CreateSubpassDependency();
var subpassDependency = PipelineConverter.CreateSubpassDependency(gd);
fixed (AttachmentDescription* pAttachmentDescs = attachmentDescs)
{
@ -138,6 +143,8 @@ namespace Ryujinx.Graphics.Vulkan
_textures = textures;
_key = key;
_forcedFences = new List<ForcedFence>();
}
public Auto<DisposableFramebuffer> GetFramebuffer(VulkanRenderer gd, CommandBufferScoped cbs, FramebufferParams fb)
@ -159,6 +166,37 @@ namespace Ryujinx.Graphics.Vulkan
return _renderPass;
}
public void AddForcedFence(TextureStorage storage, PipelineStageFlags stageFlags)
{
if (!_forcedFences.Any(fence => fence.Texture == storage))
{
_forcedFences.Add(new ForcedFence(storage, stageFlags));
}
}
public void InsertForcedFences(CommandBufferScoped cbs)
{
if (_forcedFences.Count > 0)
{
_forcedFences.RemoveAll((entry) =>
{
if (entry.Texture.Disposed)
{
return true;
}
entry.Texture.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, entry.StageFlags);
return false;
});
}
}
public bool ContainsAttachment(TextureStorage storage)
{
return _textures.Any(view => view.Storage == storage);
}
public void Dispose()
{
// Dispose all framebuffers.

View file

@ -23,7 +23,7 @@ namespace Ryujinx.Graphics.Vulkan
}
}
public ResourceLayoutBuilder Add(ResourceStages stages, ResourceType type, int binding)
public ResourceLayoutBuilder Add(ResourceStages stages, ResourceType type, int binding, bool write = false)
{
int setIndex = type switch
{
@ -35,7 +35,7 @@ namespace Ryujinx.Graphics.Vulkan
};
_resourceDescriptors[setIndex].Add(new ResourceDescriptor(binding, 1, type, stages));
_resourceUsages[setIndex].Add(new ResourceUsage(binding, 1, type, stages));
_resourceUsages[setIndex].Add(new ResourceUsage(binding, 1, type, stages, write));
return this;
}

View file

@ -1,60 +0,0 @@
using Silk.NET.Vulkan;
using System;
using System.Threading;
using VkSemaphore = Silk.NET.Vulkan.Semaphore;
namespace Ryujinx.Graphics.Vulkan
{
class SemaphoreHolder : IDisposable
{
private readonly Vk _api;
private readonly Device _device;
private VkSemaphore _semaphore;
private int _referenceCount;
private bool _disposed;
public unsafe SemaphoreHolder(Vk api, Device device)
{
_api = api;
_device = device;
var semaphoreCreateInfo = new SemaphoreCreateInfo
{
SType = StructureType.SemaphoreCreateInfo,
};
api.CreateSemaphore(device, in semaphoreCreateInfo, null, out _semaphore).ThrowOnError();
_referenceCount = 1;
}
public VkSemaphore GetUnsafe()
{
return _semaphore;
}
public VkSemaphore Get()
{
Interlocked.Increment(ref _referenceCount);
return _semaphore;
}
public unsafe void Put()
{
if (Interlocked.Decrement(ref _referenceCount) == 0)
{
_api.DestroySemaphore(_device, _semaphore, null);
_semaphore = default;
}
}
public void Dispose()
{
if (!_disposed)
{
Put();
_disposed = true;
}
}
}
}

View file

@ -23,8 +23,13 @@ namespace Ryujinx.Graphics.Vulkan
public bool IsCompute { get; }
public bool HasTessellationControlShader => (Stages & (1u << 3)) != 0;
public bool UpdateTexturesWithoutTemplate { get; }
public uint Stages { get; }
public PipelineStageFlags IncoherentBufferWriteStages { get; }
public PipelineStageFlags IncoherentTextureWriteStages { get; }
public ResourceBindingSegment[][] ClearSegments { get; }
public ResourceBindingSegment[][] BindingSegments { get; }
public DescriptorSetTemplate[] Templates { get; }
@ -127,8 +132,12 @@ namespace Ryujinx.Graphics.Vulkan
Stages = stages;
ClearSegments = BuildClearSegments(sets);
BindingSegments = BuildBindingSegments(resourceLayout.SetUsages);
BindingSegments = BuildBindingSegments(resourceLayout.SetUsages, out bool usesBufferTextures);
Templates = BuildTemplates(usePushDescriptors);
(IncoherentBufferWriteStages, IncoherentTextureWriteStages) = BuildIncoherentStages(resourceLayout.SetUsages);
// Updating buffer texture bindings using template updates crashes the Adreno driver on Windows.
UpdateTexturesWithoutTemplate = gd.IsQualcommProprietary && usesBufferTextures;
_compileTask = Task.CompletedTask;
_firstBackgroundUse = false;
@ -280,8 +289,10 @@ namespace Ryujinx.Graphics.Vulkan
return segments;
}
private static ResourceBindingSegment[][] BuildBindingSegments(ReadOnlyCollection<ResourceUsageCollection> setUsages)
private static ResourceBindingSegment[][] BuildBindingSegments(ReadOnlyCollection<ResourceUsageCollection> setUsages, out bool usesBufferTextures)
{
usesBufferTextures = false;
ResourceBindingSegment[][] segments = new ResourceBindingSegment[setUsages.Count][];
for (int setIndex = 0; setIndex < setUsages.Count; setIndex++)
@ -295,6 +306,11 @@ namespace Ryujinx.Graphics.Vulkan
{
ResourceUsage usage = setUsages[setIndex].Usages[index];
if (usage.Type == ResourceType.BufferTexture)
{
usesBufferTextures = true;
}
if (currentUsage.Binding + currentCount != usage.Binding ||
currentUsage.Type != usage.Type ||
currentUsage.Stages != usage.Stages ||
@ -365,6 +381,73 @@ namespace Ryujinx.Graphics.Vulkan
return templates;
}
private PipelineStageFlags GetPipelineStages(ResourceStages stages)
{
PipelineStageFlags result = 0;
if ((stages & ResourceStages.Compute) != 0)
{
result |= PipelineStageFlags.ComputeShaderBit;
}
if ((stages & ResourceStages.Vertex) != 0)
{
result |= PipelineStageFlags.VertexShaderBit;
}
if ((stages & ResourceStages.Fragment) != 0)
{
result |= PipelineStageFlags.FragmentShaderBit;
}
if ((stages & ResourceStages.Geometry) != 0)
{
result |= PipelineStageFlags.GeometryShaderBit;
}
if ((stages & ResourceStages.TessellationControl) != 0)
{
result |= PipelineStageFlags.TessellationControlShaderBit;
}
if ((stages & ResourceStages.TessellationEvaluation) != 0)
{
result |= PipelineStageFlags.TessellationEvaluationShaderBit;
}
return result;
}
private (PipelineStageFlags Buffer, PipelineStageFlags Texture) BuildIncoherentStages(ReadOnlyCollection<ResourceUsageCollection> setUsages)
{
PipelineStageFlags buffer = PipelineStageFlags.None;
PipelineStageFlags texture = PipelineStageFlags.None;
foreach (var set in setUsages)
{
foreach (var range in set.Usages)
{
if (range.Write)
{
PipelineStageFlags stages = GetPipelineStages(range.Stages);
switch (range.Type)
{
case ResourceType.Image:
texture |= stages;
break;
case ResourceType.StorageBuffer:
case ResourceType.BufferImage:
buffer |= stages;
break;
}
}
}
}
return (buffer, texture);
}
private async Task BackgroundCompilation()
{
await Task.WhenAll(_shaders.Select(shader => shader.CompileTask));

View file

@ -407,7 +407,7 @@ namespace Ryujinx.Graphics.Vulkan
ImageLayout.General,
ImageLayout.General);
var subpassDependency = PipelineConverter.CreateSubpassDependency2();
var subpassDependency = PipelineConverter.CreateSubpassDependency2(gd);
fixed (AttachmentDescription2* pAttachmentDescs = attachmentDescs)
{

View file

@ -38,6 +38,8 @@ namespace Ryujinx.Graphics.Vulkan
public TextureCreateInfo Info => _info;
public bool Disposed { get; private set; }
private readonly Image _image;
private readonly Auto<DisposableImage> _imageAuto;
private readonly Auto<MemoryAllocation> _allocationAuto;
@ -433,6 +435,17 @@ namespace Ryujinx.Graphics.Vulkan
return FormatCapabilities.IsD24S8(Info.Format) && VkFormat == VkFormat.D32SfloatS8Uint;
}
public void AddStoreOpUsage(bool depthStencil)
{
_lastModificationStage = depthStencil ?
PipelineStageFlags.LateFragmentTestsBit :
PipelineStageFlags.ColorAttachmentOutputBit;
_lastModificationAccess = depthStencil ?
AccessFlags.DepthStencilAttachmentWriteBit :
AccessFlags.ColorAttachmentWriteBit;
}
public void QueueLoadOpBarrier(CommandBufferScoped cbs, bool depthStencil)
{
PipelineStageFlags srcStageFlags = _lastReadStage | _lastModificationStage;
@ -458,7 +471,7 @@ namespace Ryujinx.Graphics.Vulkan
_info.GetLayers(),
_info.Levels);
_gd.Barriers.QueueBarrier(barrier, srcStageFlags, dstStageFlags);
_gd.Barriers.QueueBarrier(barrier, this, srcStageFlags, dstStageFlags);
_lastReadStage = PipelineStageFlags.None;
_lastReadAccess = AccessFlags.None;
@ -491,7 +504,7 @@ namespace Ryujinx.Graphics.Vulkan
_info.GetLayers(),
_info.Levels);
_gd.Barriers.QueueBarrier(barrier, _lastModificationStage, dstStageFlags);
_gd.Barriers.QueueBarrier(barrier, this, _lastModificationStage, dstStageFlags);
_lastModificationAccess = AccessFlags.None;
}
@ -514,6 +527,8 @@ namespace Ryujinx.Graphics.Vulkan
public void Dispose()
{
Disposed = true;
if (_aliasedStorages != null)
{
foreach (var storage in _aliasedStorages.Values)

View file

@ -993,7 +993,7 @@ namespace Ryujinx.Graphics.Vulkan
throw new NotImplementedException();
}
public (Auto<DisposableRenderPass> renderPass, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
VulkanRenderer gd,
Device device,
CommandBufferScoped cbs,
@ -1006,7 +1006,7 @@ namespace Ryujinx.Graphics.Vulkan
rpHolder = new RenderPassHolder(gd, device, key, fb);
}
return (rpHolder.GetRenderPass(), rpHolder.GetFramebuffer(gd, cbs, fb));
return (rpHolder, rpHolder.GetFramebuffer(gd, cbs, fb));
}
public void AddRenderPass(RenderPassCacheKey key, RenderPassHolder renderPass)

View file

@ -69,27 +69,32 @@ namespace Ryujinx.Graphics.Vulkan
{
DriverId.AmdProprietary => "AMD",
DriverId.AmdOpenSource => "AMD (Open)",
DriverId.ArmProprietary => "ARM",
DriverId.BroadcomProprietary => "Broadcom",
DriverId.CoreaviProprietary => "CoreAVI",
DriverId.GgpProprietary => "GGP",
DriverId.GoogleSwiftshader => "SwiftShader",
DriverId.ImaginationProprietary => "Imagination",
DriverId.IntelOpenSourceMesa => "Intel (Open)",
DriverId.IntelProprietaryWindows => "Intel",
DriverId.JuiceProprietary => "Juice",
DriverId.MesaDozen => "Dozen",
DriverId.MesaLlvmpipe => "LLVMpipe",
DriverId.MesaPanvk => "PanVK",
DriverId.MesaRadv => "RADV",
DriverId.NvidiaProprietary => "NVIDIA",
DriverId.IntelProprietaryWindows => "Intel",
DriverId.IntelOpenSourceMesa => "Intel (Open)",
DriverId.ImaginationProprietary => "Imagination",
DriverId.QualcommProprietary => "Qualcomm",
DriverId.ArmProprietary => "ARM",
DriverId.GoogleSwiftshader => "SwiftShader",
DriverId.GgpProprietary => "GGP",
DriverId.BroadcomProprietary => "Broadcom",
DriverId.MesaLlvmpipe => "LLVMpipe",
DriverId.Moltenvk => "MoltenVK",
DriverId.CoreaviProprietary => "CoreAVI",
DriverId.JuiceProprietary => "Juice",
DriverId.VerisiliconProprietary => "Verisilicon",
DriverId.MesaTurnip => "Turnip",
DriverId.MesaV3DV => "V3DV",
DriverId.MesaVenus => "Venus",
DriverId.Moltenvk => "MoltenVK",
DriverId.NvidiaProprietary => "NVIDIA",
DriverId.QualcommProprietary => "Qualcomm",
DriverId.MesaPanvk => "PanVK",
DriverId.SamsungProprietary => "Samsung",
DriverId.VerisiliconProprietary => "Verisilicon",
DriverId.MesaVenus => "Venus",
DriverId.MesaDozen => "Dozen",
// TODO: Use real enum when we have an up to date Silk.NET.
(DriverId)24 => "NVK",
(DriverId)25 => "Imagination (Open)",
(DriverId)26 => "Honeykrisp",
_ => id.ToString(),
};
}

View file

@ -88,9 +88,11 @@ namespace Ryujinx.Graphics.Vulkan
internal bool IsAmdGcn { get; private set; }
internal bool IsNvidiaPreTuring { get; private set; }
internal bool IsIntelArc { get; private set; }
internal bool IsQualcommProprietary { get; private set; }
internal bool IsMoltenVk { get; private set; }
internal bool IsTBDR { get; private set; }
internal bool IsSharedMemory { get; private set; }
public string GpuVendor { get; private set; }
public string GpuDriver { get; private set; }
public string GpuRenderer { get; private set; }
@ -353,7 +355,7 @@ namespace Ryujinx.Graphics.Vulkan
{
IsNvidiaPreTuring = gpuNumber < 2000;
}
else if (GpuDriver.Contains("TITAN") && !GpuDriver.Contains("RTX"))
else if (GpuRenderer.Contains("TITAN") && !GpuRenderer.Contains("RTX"))
{
IsNvidiaPreTuring = true;
}
@ -363,6 +365,8 @@ namespace Ryujinx.Graphics.Vulkan
IsIntelArc = GpuRenderer.StartsWith("Intel(R) Arc(TM)");
}
IsQualcommProprietary = hasDriverProperties && driverProperties.DriverID == DriverId.QualcommProprietary;
ulong minResourceAlignment = Math.Max(
Math.Max(
properties.Limits.MinStorageBufferOffsetAlignment,
@ -422,7 +426,7 @@ namespace Ryujinx.Graphics.Vulkan
Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtExternalMemoryHost hostMemoryApi);
HostMemoryAllocator = new HostMemoryAllocator(MemoryAllocator, Api, hostMemoryApi, _device);
CommandBufferPool = new CommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex);
CommandBufferPool = new CommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex, IsQualcommProprietary);
PipelineLayoutCache = new PipelineLayoutCache();
@ -701,7 +705,7 @@ namespace Ryujinx.Graphics.Vulkan
GpuVendor,
memoryType: memoryType,
hasFrontFacingBug: IsIntelWindows,
hasVectorIndexingBug: Vendor == Vendor.Qualcomm,
hasVectorIndexingBug: IsQualcommProprietary,
needsFragmentOutputSpecialization: IsMoltenVk,
reduceShaderPrecision: IsMoltenVk,
supportsAstcCompression: features2.Features.TextureCompressionAstcLdr && supportsAstcFormats,
@ -948,6 +952,11 @@ namespace Ryujinx.Graphics.Vulkan
ScreenCaptured?.Invoke(this, bitmap);
}
public bool SupportsRenderPassBarrier(PipelineStageFlags flags)
{
return !(IsMoltenVk || IsQualcommProprietary);
}
public unsafe void Dispose()
{
if (!_initialized)

View file

@ -623,7 +623,8 @@ namespace Ryujinx.Graphics.Vulkan
public override void SetSize(int width, int height)
{
// Not needed as we can get the size from the surface.
// We don't need to use width and height as we can get the size from the surface.
_swapchainIsDirty = true;
}
public override void ChangeVSyncMode(bool vsyncEnabled)

View file

@ -7,6 +7,7 @@ using Ryujinx.Common.SystemInterop;
using Ryujinx.Modules;
using Ryujinx.SDL2.Common;
using Ryujinx.UI;
using Ryujinx.UI.App.Common;
using Ryujinx.UI.Common;
using Ryujinx.UI.Common.Configuration;
using Ryujinx.UI.Common.Helper;
@ -322,7 +323,35 @@ namespace Ryujinx
if (CommandLineState.LaunchPathArg != null)
{
mainWindow.RunApplication(CommandLineState.LaunchPathArg, CommandLineState.StartFullscreenArg);
if (mainWindow.ApplicationLibrary.TryGetApplicationsFromFile(CommandLineState.LaunchPathArg, out List<ApplicationData> applications))
{
ApplicationData applicationData;
if (CommandLineState.LaunchApplicationId != null)
{
applicationData = applications.Find(application => application.IdString == CommandLineState.LaunchApplicationId);
if (applicationData != null)
{
mainWindow.RunApplication(applicationData, CommandLineState.StartFullscreenArg);
}
else
{
Logger.Error?.Print(LogClass.Application, $"Couldn't find requested application id '{CommandLineState.LaunchApplicationId}' in '{CommandLineState.LaunchPathArg}'.");
UserErrorDialog.CreateUserErrorDialog(UserError.ApplicationNotFound);
}
}
else
{
applicationData = applications[0];
mainWindow.RunApplication(applicationData, CommandLineState.StartFullscreenArg);
}
}
else
{
Logger.Error?.Print(LogClass.Application, $"Couldn't find any application in '{CommandLineState.LaunchPathArg}'.");
UserErrorDialog.CreateUserErrorDialog(UserError.ApplicationNotFound);
}
}
if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false))

View file

@ -37,7 +37,9 @@ using Ryujinx.UI.Windows;
using Silk.NET.Vulkan;
using SPB.Graphics.Vulkan;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Threading;
@ -60,7 +62,6 @@ namespace Ryujinx.UI
private WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
private readonly ApplicationLibrary _applicationLibrary;
private readonly GtkHostUIHandler _uiHandler;
private readonly AutoResetEvent _deviceExitStatus;
private readonly ListStore _tableStore;
@ -69,11 +70,12 @@ namespace Ryujinx.UI
private bool _gameLoaded;
private bool _ending;
private string _currentEmulatedGamePath = null;
private ApplicationData _currentApplicationData = null;
private string _lastScannedAmiiboId = "";
private bool _lastScannedAmiiboShowAll = false;
public readonly ApplicationLibrary ApplicationLibrary;
public RendererWidgetBase RendererWidget;
public InputManager InputManager;
@ -180,8 +182,12 @@ namespace Ryujinx.UI
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, CommandLineState.Profile);
_userChannelPersistence = new UserChannelPersistence();
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
// Instantiate GUI objects.
_applicationLibrary = new ApplicationLibrary(_virtualFileSystem);
ApplicationLibrary = new ApplicationLibrary(_virtualFileSystem, checkLevel);
_uiHandler = new GtkHostUIHandler(this);
_deviceExitStatus = new AutoResetEvent(false);
@ -190,8 +196,8 @@ namespace Ryujinx.UI
FocusInEvent += MainWindow_FocusInEvent;
FocusOutEvent += MainWindow_FocusOutEvent;
_applicationLibrary.ApplicationAdded += Application_Added;
_applicationLibrary.ApplicationCountUpdated += ApplicationCount_Updated;
ApplicationLibrary.ApplicationAdded += Application_Added;
ApplicationLibrary.ApplicationCountUpdated += ApplicationCount_Updated;
_fileMenu.StateChanged += FileMenu_StateChanged;
_actionMenu.StateChanged += ActionMenu_StateChanged;
@ -732,7 +738,7 @@ namespace Ryujinx.UI
Thread applicationLibraryThread = new(() =>
{
_applicationLibrary.LoadApplications(ConfigurationState.Instance.UI.GameDirs, ConfigurationState.Instance.System.Language);
ApplicationLibrary.LoadApplications(ConfigurationState.Instance.UI.GameDirs, ConfigurationState.Instance.System.Language);
_updatingGameTable = false;
})
@ -783,7 +789,7 @@ namespace Ryujinx.UI
}
}
private bool LoadApplication(string path, bool isFirmwareTitle)
private bool LoadApplication(string path, ulong applicationId, bool isFirmwareTitle)
{
SystemVersion firmwareVersion = _contentManager.GetCurrentFirmwareVersion();
@ -857,7 +863,7 @@ namespace Ryujinx.UI
case ".xci":
Logger.Info?.Print(LogClass.Application, "Loading as XCI.");
return _emulationContext.LoadXci(path);
return _emulationContext.LoadXci(path, applicationId);
case ".nca":
Logger.Info?.Print(LogClass.Application, "Loading as NCA.");
@ -866,7 +872,7 @@ namespace Ryujinx.UI
case ".pfs0":
Logger.Info?.Print(LogClass.Application, "Loading as NSP.");
return _emulationContext.LoadNsp(path);
return _emulationContext.LoadNsp(path, applicationId);
default:
Logger.Info?.Print(LogClass.Application, "Loading as Homebrew.");
try
@ -887,7 +893,7 @@ namespace Ryujinx.UI
return false;
}
public void RunApplication(string path, bool startFullscreen = false)
public void RunApplication(ApplicationData application, bool startFullscreen = false)
{
if (_gameLoaded)
{
@ -909,14 +915,14 @@ namespace Ryujinx.UI
bool isFirmwareTitle = false;
if (path.StartsWith("@SystemContent"))
if (application.Path.StartsWith("@SystemContent"))
{
path = VirtualFileSystem.SwitchPathToSystemPath(path);
application.Path = VirtualFileSystem.SwitchPathToSystemPath(application.Path);
isFirmwareTitle = true;
}
if (!LoadApplication(path, isFirmwareTitle))
if (!LoadApplication(application.Path, application.Id, isFirmwareTitle))
{
_emulationContext.Dispose();
SwitchToGameTable();
@ -926,7 +932,7 @@ namespace Ryujinx.UI
SetupProgressUIHandlers();
_currentEmulatedGamePath = path;
_currentApplicationData = application;
_deviceExitStatus.Reset();
@ -1165,7 +1171,7 @@ namespace Ryujinx.UI
_tableStore.AppendValues(
args.AppData.Favorite,
new Gdk.Pixbuf(args.AppData.Icon, 75, 75),
$"{args.AppData.TitleName}\n{args.AppData.TitleId.ToUpper()}",
$"{args.AppData.Name}\n{args.AppData.IdString.ToUpper()}",
args.AppData.Developer,
args.AppData.Version,
args.AppData.TimePlayedString,
@ -1253,9 +1259,22 @@ namespace Ryujinx.UI
{
_gameTableSelection.GetSelected(out TreeIter treeIter);
string path = (string)_tableStore.GetValue(treeIter, 9);
ApplicationData application = new()
{
Favorite = (bool)_tableStore.GetValue(treeIter, 0),
Name = ((string)_tableStore.GetValue(treeIter, 2)).Split('\n')[0],
Id = ulong.Parse(((string)_tableStore.GetValue(treeIter, 2)).Split('\n')[1], NumberStyles.HexNumber),
Developer = (string)_tableStore.GetValue(treeIter, 3),
Version = (string)_tableStore.GetValue(treeIter, 4),
TimePlayed = ValueFormatUtils.ParseTimeSpan((string)_tableStore.GetValue(treeIter, 5)),
LastPlayed = ValueFormatUtils.ParseDateTime((string)_tableStore.GetValue(treeIter, 6)),
FileExtension = (string)_tableStore.GetValue(treeIter, 7),
FileSize = ValueFormatUtils.ParseFileSize((string)_tableStore.GetValue(treeIter, 8)),
Path = (string)_tableStore.GetValue(treeIter, 9),
ControlHolder = (BlitStruct<ApplicationControlProperty>)_tableStore.GetValue(treeIter, 10),
};
RunApplication(path);
RunApplication(application);
}
private void VSyncStatus_Clicked(object sender, ButtonReleaseEventArgs args)
@ -1313,13 +1332,22 @@ namespace Ryujinx.UI
return;
}
string titleFilePath = _tableStore.GetValue(treeIter, 9).ToString();
string titleName = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[0];
string titleId = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[1].ToLower();
ApplicationData application = new()
{
Favorite = (bool)_tableStore.GetValue(treeIter, 0),
Name = ((string)_tableStore.GetValue(treeIter, 2)).Split('\n')[0],
Id = ulong.Parse(((string)_tableStore.GetValue(treeIter, 2)).Split('\n')[1], NumberStyles.HexNumber),
Developer = (string)_tableStore.GetValue(treeIter, 3),
Version = (string)_tableStore.GetValue(treeIter, 4),
TimePlayed = ValueFormatUtils.ParseTimeSpan((string)_tableStore.GetValue(treeIter, 5)),
LastPlayed = ValueFormatUtils.ParseDateTime((string)_tableStore.GetValue(treeIter, 6)),
FileExtension = (string)_tableStore.GetValue(treeIter, 7),
FileSize = ValueFormatUtils.ParseFileSize((string)_tableStore.GetValue(treeIter, 8)),
Path = (string)_tableStore.GetValue(treeIter, 9),
ControlHolder = (BlitStruct<ApplicationControlProperty>)_tableStore.GetValue(treeIter, 10),
};
BlitStruct<ApplicationControlProperty> controlData = (BlitStruct<ApplicationControlProperty>)_tableStore.GetValue(treeIter, 10);
_ = new GameTableContextMenu(this, _virtualFileSystem, _accountManager, _libHacHorizonManager.RyujinxClient, titleFilePath, titleName, titleId, controlData);
_ = new GameTableContextMenu(this, _virtualFileSystem, _accountManager, _libHacHorizonManager.RyujinxClient, application);
}
private void Load_Application_File(object sender, EventArgs args)
@ -1341,7 +1369,15 @@ namespace Ryujinx.UI
if (fileChooser.Run() == (int)ResponseType.Accept)
{
RunApplication(fileChooser.Filename);
if (ApplicationLibrary.TryGetApplicationsFromFile(fileChooser.Filename,
out List<ApplicationData> applications))
{
RunApplication(applications[0]);
}
else
{
GtkDialog.CreateErrorDialog("No applications found in selected file.");
}
}
}
@ -1351,7 +1387,13 @@ namespace Ryujinx.UI
if (fileChooser.Run() == (int)ResponseType.Accept)
{
RunApplication(fileChooser.Filename);
ApplicationData applicationData = new()
{
Name = System.IO.Path.GetFileNameWithoutExtension(fileChooser.Filename),
Path = fileChooser.Filename,
};
RunApplication(applicationData);
}
}
@ -1366,7 +1408,14 @@ namespace Ryujinx.UI
{
string contentPath = _contentManager.GetInstalledContentPath(0x0100000000001009, StorageId.BuiltInSystem, NcaContentType.Program);
RunApplication(contentPath);
ApplicationData applicationData = new()
{
Name = "miiEdit",
Id = 0x0100000000001009ul,
Path = contentPath,
};
RunApplication(applicationData);
}
private void Open_Ryu_Folder(object sender, EventArgs args)
@ -1646,13 +1695,13 @@ namespace Ryujinx.UI
{
_userChannelPersistence.ShouldRestart = false;
RunApplication(_currentEmulatedGamePath);
RunApplication(_currentApplicationData);
}
else
{
// otherwise, clear state.
_userChannelPersistence = new UserChannelPersistence();
_currentEmulatedGamePath = null;
_currentApplicationData = null;
_actionMenu.Sensitive = false;
_firmwareInstallFile.Sensitive = true;
_firmwareInstallDirectory.Sensitive = true;
@ -1714,7 +1763,7 @@ namespace Ryujinx.UI
_emulationContext.Processes.ActiveApplication.ProgramId,
_emulationContext.Processes.ActiveApplication.ApplicationControlProperties
.Title[(int)_emulationContext.System.State.DesiredTitleLanguage].NameString.ToString(),
_currentEmulatedGamePath);
_currentApplicationData.Path);
window.Destroyed += CheatWindow_Destroyed;
window.Show();

View file

@ -16,6 +16,8 @@ using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using Ryujinx.HLE.Utilities;
using Ryujinx.UI.App.Common;
using Ryujinx.UI.Common.Configuration;
using Ryujinx.UI.Common.Helper;
@ -23,7 +25,6 @@ using Ryujinx.UI.Windows;
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Threading;
@ -36,17 +37,13 @@ namespace Ryujinx.UI.Widgets
private readonly VirtualFileSystem _virtualFileSystem;
private readonly AccountManager _accountManager;
private readonly HorizonClient _horizonClient;
private readonly BlitStruct<ApplicationControlProperty> _controlData;
private readonly string _titleFilePath;
private readonly string _titleName;
private readonly string _titleIdText;
private readonly ulong _titleId;
private readonly ApplicationData _applicationData;
private MessageDialog _dialog;
private bool _cancel;
public GameTableContextMenu(MainWindow parent, VirtualFileSystem virtualFileSystem, AccountManager accountManager, HorizonClient horizonClient, string titleFilePath, string titleName, string titleId, BlitStruct<ApplicationControlProperty> controlData)
public GameTableContextMenu(MainWindow parent, VirtualFileSystem virtualFileSystem, AccountManager accountManager, HorizonClient horizonClient, ApplicationData applicationData)
{
_parent = parent;
@ -55,23 +52,22 @@ namespace Ryujinx.UI.Widgets
_virtualFileSystem = virtualFileSystem;
_accountManager = accountManager;
_horizonClient = horizonClient;
_titleFilePath = titleFilePath;
_titleName = titleName;
_titleIdText = titleId;
_controlData = controlData;
_applicationData = applicationData;
if (!ulong.TryParse(_titleIdText, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out _titleId))
if (!_applicationData.ControlHolder.ByteSpan.IsZeros())
{
GtkDialog.CreateErrorDialog("The selected game did not have a valid Title Id");
return;
_openSaveUserDirMenuItem.Sensitive = _applicationData.ControlHolder.Value.UserAccountSaveDataSize > 0;
_openSaveDeviceDirMenuItem.Sensitive = _applicationData.ControlHolder.Value.DeviceSaveDataSize > 0;
_openSaveBcatDirMenuItem.Sensitive = _applicationData.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
}
else
{
_openSaveUserDirMenuItem.Sensitive = false;
_openSaveDeviceDirMenuItem.Sensitive = false;
_openSaveBcatDirMenuItem.Sensitive = false;
}
_openSaveUserDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.UserAccountSaveDataSize > 0;
_openSaveDeviceDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.DeviceSaveDataSize > 0;
_openSaveBcatDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.BcatDeliveryCacheStorageSize > 0;
string fileExt = System.IO.Path.GetExtension(_titleFilePath).ToLower();
string fileExt = System.IO.Path.GetExtension(_applicationData.Path).ToLower();
bool hasNca = fileExt == ".nca" || fileExt == ".nsp" || fileExt == ".pfs0" || fileExt == ".xci";
_extractRomFsMenuItem.Sensitive = hasNca;
@ -137,7 +133,7 @@ namespace Ryujinx.UI.Widgets
private void OpenSaveDir(in SaveDataFilter saveDataFilter)
{
if (!TryFindSaveData(_titleName, _titleId, _controlData, in saveDataFilter, out ulong saveDataId))
if (!TryFindSaveData(_applicationData.Name, _applicationData.Id, _applicationData.ControlHolder, in saveDataFilter, out ulong saveDataId))
{
return;
}
@ -190,7 +186,7 @@ namespace Ryujinx.UI.Widgets
{
Title = "Ryujinx - NCA Section Extractor",
Icon = new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Gtk3.UI.Common.Resources.Logo_Ryujinx.png"),
SecondaryText = $"Extracting {ncaSectionType} section from {System.IO.Path.GetFileName(_titleFilePath)}...",
SecondaryText = $"Extracting {ncaSectionType} section from {System.IO.Path.GetFileName(_applicationData.Path)}...",
WindowPosition = WindowPosition.Center,
};
@ -202,29 +198,16 @@ namespace Ryujinx.UI.Widgets
}
});
using FileStream file = new(_titleFilePath, FileMode.Open, FileAccess.Read);
using FileStream file = new(_applicationData.Path, FileMode.Open, FileAccess.Read);
Nca mainNca = null;
Nca patchNca = null;
if ((System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".nsp") ||
(System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".pfs0") ||
(System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".xci"))
if ((System.IO.Path.GetExtension(_applicationData.Path).ToLower() == ".nsp") ||
(System.IO.Path.GetExtension(_applicationData.Path).ToLower() == ".pfs0") ||
(System.IO.Path.GetExtension(_applicationData.Path).ToLower() == ".xci"))
{
IFileSystem pfs;
if (System.IO.Path.GetExtension(_titleFilePath) == ".xci")
{
Xci xci = new(_virtualFileSystem.KeySet, file.AsStorage());
pfs = xci.OpenPartition(XciPartitionType.Secure);
}
else
{
var pfsTemp = new PartitionFileSystem();
pfsTemp.Initialize(file.AsStorage()).ThrowIfFailure();
pfs = pfsTemp;
}
IFileSystem pfs = PartitionFileSystemUtils.OpenApplicationFileSystem(_applicationData.Path, _virtualFileSystem);
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
{
@ -249,7 +232,7 @@ namespace Ryujinx.UI.Widgets
}
}
}
else if (System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".nca")
else if (System.IO.Path.GetExtension(_applicationData.Path).ToLower() == ".nca")
{
mainNca = new Nca(_virtualFileSystem.KeySet, file.AsStorage());
}
@ -266,7 +249,11 @@ namespace Ryujinx.UI.Widgets
return;
}
(Nca updatePatchNca, _) = ApplicationLibrary.GetGameUpdateData(_virtualFileSystem, mainNca.Header.TitleId.ToString("x16"), programIndex, out _);
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
(Nca updatePatchNca, _) = mainNca.GetUpdateData(_virtualFileSystem, checkLevel, programIndex, out _);
if (updatePatchNca != null)
{
@ -460,44 +447,44 @@ namespace Ryujinx.UI.Widgets
private void OpenSaveUserDir_Clicked(object sender, EventArgs args)
{
var userId = new LibHac.Fs.UserId((ulong)_accountManager.LastOpenedUser.UserId.High, (ulong)_accountManager.LastOpenedUser.UserId.Low);
var saveDataFilter = SaveDataFilter.Make(_titleId, saveType: default, userId, saveDataId: default, index: default);
var saveDataFilter = SaveDataFilter.Make(_applicationData.Id, saveType: default, userId, saveDataId: default, index: default);
OpenSaveDir(in saveDataFilter);
}
private void OpenSaveDeviceDir_Clicked(object sender, EventArgs args)
{
var saveDataFilter = SaveDataFilter.Make(_titleId, SaveDataType.Device, userId: default, saveDataId: default, index: default);
var saveDataFilter = SaveDataFilter.Make(_applicationData.Id, SaveDataType.Device, userId: default, saveDataId: default, index: default);
OpenSaveDir(in saveDataFilter);
}
private void OpenSaveBcatDir_Clicked(object sender, EventArgs args)
{
var saveDataFilter = SaveDataFilter.Make(_titleId, SaveDataType.Bcat, userId: default, saveDataId: default, index: default);
var saveDataFilter = SaveDataFilter.Make(_applicationData.Id, SaveDataType.Bcat, userId: default, saveDataId: default, index: default);
OpenSaveDir(in saveDataFilter);
}
private void ManageTitleUpdates_Clicked(object sender, EventArgs args)
{
new TitleUpdateWindow(_parent, _virtualFileSystem, _titleIdText, _titleName).Show();
new TitleUpdateWindow(_parent, _virtualFileSystem, _applicationData).Show();
}
private void ManageDlc_Clicked(object sender, EventArgs args)
{
new DlcWindow(_virtualFileSystem, _titleIdText, _titleName).Show();
new DlcWindow(_virtualFileSystem, _applicationData.IdString, _applicationData).Show();
}
private void ManageCheats_Clicked(object sender, EventArgs args)
{
new CheatWindow(_virtualFileSystem, _titleId, _titleName, _titleFilePath).Show();
new CheatWindow(_virtualFileSystem, _applicationData.Id, _applicationData.Name, _applicationData.Path).Show();
}
private void OpenTitleModDir_Clicked(object sender, EventArgs args)
{
string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, _titleIdText);
string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, _applicationData.IdString);
OpenHelper.OpenFolder(titleModsPath);
}
@ -505,7 +492,7 @@ namespace Ryujinx.UI.Widgets
private void OpenTitleSdModDir_Clicked(object sender, EventArgs args)
{
string sdModsBasePath = ModLoader.GetSdModsBasePath();
string titleModsPath = ModLoader.GetApplicationDir(sdModsBasePath, _titleIdText);
string titleModsPath = ModLoader.GetApplicationDir(sdModsBasePath, _applicationData.IdString);
OpenHelper.OpenFolder(titleModsPath);
}
@ -527,7 +514,7 @@ namespace Ryujinx.UI.Widgets
private void OpenPtcDir_Clicked(object sender, EventArgs args)
{
string ptcDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu");
string ptcDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _applicationData.IdString, "cache", "cpu");
string mainPath = System.IO.Path.Combine(ptcDir, "0");
string backupPath = System.IO.Path.Combine(ptcDir, "1");
@ -544,7 +531,7 @@ namespace Ryujinx.UI.Widgets
private void OpenShaderCacheDir_Clicked(object sender, EventArgs args)
{
string shaderCacheDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "shader");
string shaderCacheDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _applicationData.IdString, "cache", "shader");
if (!Directory.Exists(shaderCacheDir))
{
@ -556,10 +543,10 @@ namespace Ryujinx.UI.Widgets
private void PurgePtcCache_Clicked(object sender, EventArgs args)
{
DirectoryInfo mainDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu", "0"));
DirectoryInfo backupDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu", "1"));
DirectoryInfo mainDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _applicationData.IdString, "cache", "cpu", "0"));
DirectoryInfo backupDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _applicationData.IdString, "cache", "cpu", "1"));
MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to queue a PPTC rebuild on the next boot of:\n\n<b>{_titleName}</b>\n\nAre you sure you want to proceed?");
MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to queue a PPTC rebuild on the next boot of:\n\n<b>{_applicationData.Name}</b>\n\nAre you sure you want to proceed?");
List<FileInfo> cacheFiles = new();
@ -593,9 +580,9 @@ namespace Ryujinx.UI.Widgets
private void PurgeShaderCache_Clicked(object sender, EventArgs args)
{
DirectoryInfo shaderCacheDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "shader"));
DirectoryInfo shaderCacheDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _applicationData.IdString, "cache", "shader"));
using MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to delete the shader cache for :\n\n<b>{_titleName}</b>\n\nAre you sure you want to proceed?");
using MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to delete the shader cache for :\n\n<b>{_applicationData.Name}</b>\n\nAre you sure you want to proceed?");
List<DirectoryInfo> oldCacheDirectories = new();
List<FileInfo> newCacheFiles = new();
@ -637,8 +624,11 @@ namespace Ryujinx.UI.Widgets
private void CreateShortcut_Clicked(object sender, EventArgs args)
{
byte[] appIcon = new ApplicationLibrary(_virtualFileSystem).GetApplicationIcon(_titleFilePath, ConfigurationState.Instance.System.Language);
ShortcutHelper.CreateAppShortcut(_titleFilePath, _titleName, _titleIdText, appIcon);
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
byte[] appIcon = new ApplicationLibrary(_virtualFileSystem, checkLevel).GetApplicationIcon(_applicationData.Path, ConfigurationState.Instance.System.Language, _applicationData.Id);
ShortcutHelper.CreateAppShortcut(_applicationData.Path, _applicationData.Name, _applicationData.IdString, appIcon);
}
}
}

View file

@ -1,7 +1,9 @@
using Gtk;
using LibHac.Tools.FsSystem;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.UI.App.Common;
using Ryujinx.UI.Common.Configuration;
using System;
using System.Collections.Generic;
using System.IO;
@ -27,8 +29,13 @@ namespace Ryujinx.UI.Windows
private CheatWindow(Builder builder, VirtualFileSystem virtualFileSystem, ulong titleId, string titleName, string titlePath) : base(builder.GetRawOwnedObject("_cheatWindow"))
{
builder.Autoconnect(this);
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
_baseTitleInfoLabel.Text = $"Cheats Available for {titleName} [{titleId:X16}]";
_buildIdTextView.Buffer.Text = $"BuildId: {ApplicationData.GetApplicationBuildId(virtualFileSystem, titlePath)}";
_buildIdTextView.Buffer.Text = $"BuildId: {ApplicationData.GetBuildId(virtualFileSystem, checkLevel, titlePath)}";
string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, titleId.ToString("X16"));

View file

@ -2,17 +2,21 @@ using Gtk;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using Ryujinx.HLE.Utilities;
using Ryujinx.UI.App.Common;
using Ryujinx.UI.Widgets;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using GUI = Gtk.Builder.ObjectAttribute;
namespace Ryujinx.UI.Windows
@ -20,7 +24,7 @@ namespace Ryujinx.UI.Windows
public class DlcWindow : Window
{
private readonly VirtualFileSystem _virtualFileSystem;
private readonly string _titleId;
private readonly string _applicationId;
private readonly string _dlcJsonPath;
private readonly List<DownloadableContentContainer> _dlcContainerList;
@ -32,16 +36,16 @@ namespace Ryujinx.UI.Windows
[GUI] TreeSelection _dlcTreeSelection;
#pragma warning restore CS0649, IDE0044
public DlcWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName) : this(new Builder("Ryujinx.Gtk3.UI.Windows.DlcWindow.glade"), virtualFileSystem, titleId, titleName) { }
public DlcWindow(VirtualFileSystem virtualFileSystem, string titleId, ApplicationData applicationData) : this(new Builder("Ryujinx.Gtk3.UI.Windows.DlcWindow.glade"), virtualFileSystem, titleId, applicationData) { }
private DlcWindow(Builder builder, VirtualFileSystem virtualFileSystem, string titleId, string titleName) : base(builder.GetRawOwnedObject("_dlcWindow"))
private DlcWindow(Builder builder, VirtualFileSystem virtualFileSystem, string applicationId, ApplicationData applicationData) : base(builder.GetRawOwnedObject("_dlcWindow"))
{
builder.Autoconnect(this);
_titleId = titleId;
_applicationId = applicationId;
_virtualFileSystem = virtualFileSystem;
_dlcJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleId, "dlc.json");
_baseTitleInfoLabel.Text = $"DLC Available for {titleName} [{titleId.ToUpper()}]";
_dlcJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, _applicationId, "dlc.json");
_baseTitleInfoLabel.Text = $"DLC Available for {applicationData.Name} [{applicationId.ToUpper()}]";
try
{
@ -72,7 +76,7 @@ namespace Ryujinx.UI.Windows
};
_dlcTreeView.AppendColumn("Enabled", enableToggle, "active", 0);
_dlcTreeView.AppendColumn("TitleId", new CellRendererText(), "text", 1);
_dlcTreeView.AppendColumn("ApplicationId", new CellRendererText(), "text", 1);
_dlcTreeView.AppendColumn("Path", new CellRendererText(), "text", 2);
foreach (DownloadableContentContainer dlcContainer in _dlcContainerList)
@ -86,18 +90,18 @@ namespace Ryujinx.UI.Windows
bool areAllContentPacksEnabled = dlcContainer.DownloadableContentNcaList.TrueForAll((nca) => nca.Enabled);
TreeIter parentIter = ((TreeStore)_dlcTreeView.Model).AppendValues(areAllContentPacksEnabled, "", dlcContainer.ContainerPath);
using FileStream containerFile = File.OpenRead(dlcContainer.ContainerPath);
using IFileSystem partitionFileSystem = PartitionFileSystemUtils.OpenApplicationFileSystem(dlcContainer.ContainerPath, _virtualFileSystem, false);
PartitionFileSystem pfs = new();
pfs.Initialize(containerFile.AsStorage()).ThrowIfFailure();
_virtualFileSystem.ImportTickets(pfs);
if (partitionFileSystem == null)
{
continue;
}
foreach (DownloadableContentNca dlcNca in dlcContainer.DownloadableContentNcaList)
{
using var ncaFile = new UniqueRef<IFile>();
pfs.OpenFile(ref ncaFile.Ref, dlcNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
partitionFileSystem.OpenFile(ref ncaFile.Ref, dlcNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = TryCreateNca(ncaFile.Get.AsStorage(), dlcContainer.ContainerPath);
if (nca != null)
@ -112,6 +116,9 @@ namespace Ryujinx.UI.Windows
TreeIter parentIter = ((TreeStore)_dlcTreeView.Model).AppendValues(false, "", $"(MISSING) {dlcContainer.ContainerPath}");
}
}
// NOTE: Try to load downloadable contents from PFS last to preserve enabled state.
AddDlc(applicationData.Path, true);
}
private Nca TryCreateNca(IStorage ncaStorage, string containerPath)
@ -128,6 +135,52 @@ namespace Ryujinx.UI.Windows
return null;
}
private void AddDlc(string path, bool ignoreNotFound = false)
{
if (!File.Exists(path) || _dlcContainerList.Any(x => x.ContainerPath == path))
{
return;
}
using IFileSystem partitionFileSystem = PartitionFileSystemUtils.OpenApplicationFileSystem(path, _virtualFileSystem);
bool containsDlc = false;
TreeIter? parentIter = null;
foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.nca"))
{
using var ncaFile = new UniqueRef<IFile>();
partitionFileSystem.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = TryCreateNca(ncaFile.Get.AsStorage(), path);
if (nca == null)
{
continue;
}
if (nca.Header.ContentType == NcaContentType.PublicData)
{
if (nca.GetProgramIdBase() != (ulong.Parse(_applicationId, NumberStyles.HexNumber) & ~0x1FFFUL))
{
continue;
}
parentIter ??= ((TreeStore)_dlcTreeView.Model).AppendValues(true, "", path);
((TreeStore)_dlcTreeView.Model).AppendValues(parentIter.Value, true, nca.Header.TitleId.ToString("X16"), fileEntry.FullPath);
containsDlc = true;
}
}
if (!containsDlc && !ignoreNotFound)
{
GtkDialog.CreateErrorDialog("The specified file does not contain DLC for the selected title!");
}
}
private void AddButton_Clicked(object sender, EventArgs args)
{
FileChooserNative fileChooser = new("Select DLC files", this, FileChooserAction.Open, "Add", "Cancel")
@ -147,52 +200,7 @@ namespace Ryujinx.UI.Windows
{
foreach (string containerPath in fileChooser.Filenames)
{
if (!File.Exists(containerPath))
{
return;
}
using FileStream containerFile = File.OpenRead(containerPath);
PartitionFileSystem pfs = new();
pfs.Initialize(containerFile.AsStorage()).ThrowIfFailure();
bool containsDlc = false;
_virtualFileSystem.ImportTickets(pfs);
TreeIter? parentIter = null;
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
{
using var ncaFile = new UniqueRef<IFile>();
pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = TryCreateNca(ncaFile.Get.AsStorage(), containerPath);
if (nca == null)
{
continue;
}
if (nca.Header.ContentType == NcaContentType.PublicData)
{
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000).ToString("x16") != _titleId)
{
break;
}
parentIter ??= ((TreeStore)_dlcTreeView.Model).AppendValues(true, "", containerPath);
((TreeStore)_dlcTreeView.Model).AppendValues(parentIter.Value, true, nca.Header.TitleId.ToString("X16"), fileEntry.FullPath);
containsDlc = true;
}
}
if (!containsDlc)
{
GtkDialog.CreateErrorDialog("The specified file does not contain DLC for the selected title!");
}
AddDlc(containerPath);
}
}

View file

@ -2,14 +2,17 @@ using Gtk;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Ncm;
using LibHac.Ns;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using Ryujinx.HLE.Utilities;
using Ryujinx.UI.App.Common;
using Ryujinx.UI.Common.Configuration;
using Ryujinx.UI.Widgets;
using System;
using System.Collections.Generic;
@ -24,7 +27,7 @@ namespace Ryujinx.UI.Windows
{
private readonly MainWindow _parent;
private readonly VirtualFileSystem _virtualFileSystem;
private readonly string _titleId;
private readonly ApplicationData _applicationData;
private readonly string _updateJsonPath;
private TitleUpdateMetadata _titleUpdateWindowData;
@ -38,17 +41,17 @@ namespace Ryujinx.UI.Windows
[GUI] RadioButton _noUpdateRadioButton;
#pragma warning restore CS0649, IDE0044
public TitleUpdateWindow(MainWindow parent, VirtualFileSystem virtualFileSystem, string titleId, string titleName) : this(new Builder("Ryujinx.Gtk3.UI.Windows.TitleUpdateWindow.glade"), parent, virtualFileSystem, titleId, titleName) { }
public TitleUpdateWindow(MainWindow parent, VirtualFileSystem virtualFileSystem, ApplicationData applicationData) : this(new Builder("Ryujinx.Gtk3.UI.Windows.TitleUpdateWindow.glade"), parent, virtualFileSystem, applicationData) { }
private TitleUpdateWindow(Builder builder, MainWindow parent, VirtualFileSystem virtualFileSystem, string titleId, string titleName) : base(builder.GetRawOwnedObject("_titleUpdateWindow"))
private TitleUpdateWindow(Builder builder, MainWindow parent, VirtualFileSystem virtualFileSystem, ApplicationData applicationData) : base(builder.GetRawOwnedObject("_titleUpdateWindow"))
{
_parent = parent;
builder.Autoconnect(this);
_titleId = titleId;
_applicationData = applicationData;
_virtualFileSystem = virtualFileSystem;
_updateJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleId, "updates.json");
_updateJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, applicationData.IdString, "updates.json");
_radioButtonToPathDictionary = new Dictionary<RadioButton, string>();
try
@ -64,7 +67,10 @@ namespace Ryujinx.UI.Windows
};
}
_baseTitleInfoLabel.Text = $"Updates Available for {titleName} [{titleId.ToUpper()}]";
_baseTitleInfoLabel.Text = $"Updates Available for {applicationData.Name} [{applicationData.IdString}]";
// Try to get updates from PFS first
AddUpdate(_applicationData.Path, true);
foreach (string path in _titleUpdateWindowData.Paths)
{
@ -84,46 +90,68 @@ namespace Ryujinx.UI.Windows
}
}
private void AddUpdate(string path)
private void AddUpdate(string path, bool ignoreNotFound = false)
{
if (File.Exists(path))
if (!File.Exists(path) || _radioButtonToPathDictionary.ContainsValue(path))
{
using FileStream file = new(path, FileMode.Open, FileAccess.Read);
return;
}
PartitionFileSystem nsp = new();
nsp.Initialize(file.AsStorage()).ThrowIfFailure();
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
try
try
{
using IFileSystem pfs = PartitionFileSystemUtils.OpenApplicationFileSystem(path, _virtualFileSystem);
Dictionary<ulong, ContentMetaData> updates = pfs.GetContentData(ContentMetaType.Patch, _virtualFileSystem, checkLevel);
Nca patchNca = null;
Nca controlNca = null;
if (updates.TryGetValue(_applicationData.Id, out ContentMetaData update))
{
(Nca patchNca, Nca controlNca) = ApplicationLibrary.GetGameUpdateDataFromPartition(_virtualFileSystem, nsp, _titleId, 0);
patchNca = update.GetNcaByType(_virtualFileSystem.KeySet, LibHac.Ncm.ContentType.Program);
controlNca = update.GetNcaByType(_virtualFileSystem.KeySet, LibHac.Ncm.ContentType.Control);
}
if (controlNca != null && patchNca != null)
if (controlNca != null && patchNca != null)
{
ApplicationControlProperty controlData = new();
using var nacpFile = new UniqueRef<IFile>();
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
string radioLabel = $"Version {controlData.DisplayVersionString.ToString()} - {path}";
if (System.IO.Path.GetExtension(path).ToLower() == ".xci")
{
ApplicationControlProperty controlData = new();
using var nacpFile = new UniqueRef<IFile>();
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
RadioButton radioButton = new($"Version {controlData.DisplayVersionString.ToString()} - {path}");
radioButton.JoinGroup(_noUpdateRadioButton);
_availableUpdatesBox.Add(radioButton);
_radioButtonToPathDictionary.Add(radioButton, path);
radioButton.Show();
radioButton.Active = true;
radioLabel = "Bundled: " + radioLabel;
}
else
RadioButton radioButton = new(radioLabel);
radioButton.JoinGroup(_noUpdateRadioButton);
_availableUpdatesBox.Add(radioButton);
_radioButtonToPathDictionary.Add(radioButton, path);
radioButton.Show();
radioButton.Active = true;
}
else
{
if (!ignoreNotFound)
{
GtkDialog.CreateErrorDialog("The specified file does not contain an update for the selected title!");
}
}
catch (Exception exception)
{
GtkDialog.CreateErrorDialog($"{exception.Message}. Errored File: {path}");
}
}
catch (Exception exception)
{
GtkDialog.CreateErrorDialog($"{exception.Message}. Errored File: {path}");
}
}

View file

@ -14,6 +14,7 @@ using Ryujinx.Common.Utilities;
using Ryujinx.HLE.Exceptions;
using Ryujinx.HLE.HOS.Services.Ssl;
using Ryujinx.HLE.HOS.Services.Time;
using Ryujinx.HLE.Utilities;
using System;
using System.Collections.Generic;
using System.IO;
@ -184,41 +185,6 @@ namespace Ryujinx.HLE.FileSystem
}
}
// fs must contain AOC nca files in its root
public void AddAocData(IFileSystem fs, string containerPath, ulong aocBaseId, IntegrityCheckLevel integrityCheckLevel)
{
_virtualFileSystem.ImportTickets(fs);
foreach (var ncaPath in fs.EnumerateEntries("*.cnmt.nca", SearchOptions.Default))
{
using var ncaFile = new UniqueRef<IFile>();
fs.OpenFile(ref ncaFile.Ref, ncaPath.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
var nca = new Nca(_virtualFileSystem.KeySet, ncaFile.Get.AsStorage());
if (nca.Header.ContentType != NcaContentType.Meta)
{
Logger.Warning?.Print(LogClass.Application, $"{ncaPath} is not a valid metadata file");
continue;
}
using var pfs0 = nca.OpenFileSystem(0, integrityCheckLevel);
using var cnmtFile = new UniqueRef<IFile>();
pfs0.OpenFile(ref cnmtFile.Ref, pfs0.EnumerateEntries().Single().FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
var cnmt = new Cnmt(cnmtFile.Get.AsStream());
if (cnmt.Type != ContentMetaType.AddOnContent || (cnmt.TitleId & 0xFFFFFFFFFFFFE000) != aocBaseId)
{
continue;
}
string ncaId = Convert.ToHexString(cnmt.ContentEntries[0].NcaId).ToLower();
AddAocItem(cnmt.TitleId, containerPath, $"/{ncaId}.nca", true);
}
}
public void AddAocItem(ulong titleId, string containerPath, string ncaPath, bool mergedToContainer = false)
{
// TODO: Check Aoc version.
@ -232,11 +198,7 @@ namespace Ryujinx.HLE.FileSystem
if (!mergedToContainer)
{
using FileStream fileStream = File.OpenRead(containerPath);
using PartitionFileSystem partitionFileSystem = new();
partitionFileSystem.Initialize(fileStream.AsStorage()).ThrowIfFailure();
_virtualFileSystem.ImportTickets(partitionFileSystem);
using var pfs = PartitionFileSystemUtils.OpenApplicationFileSystem(containerPath, _virtualFileSystem);
}
}
}

View file

@ -0,0 +1,61 @@
using LibHac.Common.Keys;
using LibHac.Fs.Fsa;
using LibHac.Ncm;
using LibHac.Tools.FsSystem.NcaUtils;
using LibHac.Tools.Ncm;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using System;
namespace Ryujinx.HLE.FileSystem
{
/// <summary>
/// Thin wrapper around <see cref="Cnmt"/>
/// </summary>
public class ContentMetaData
{
private readonly IFileSystem _pfs;
private readonly Cnmt _cnmt;
public ulong Id => _cnmt.TitleId;
public TitleVersion Version => _cnmt.TitleVersion;
public ContentMetaType Type => _cnmt.Type;
public ulong ApplicationId => _cnmt.ApplicationTitleId;
public ulong PatchId => _cnmt.PatchTitleId;
public TitleVersion RequiredSystemVersion => _cnmt.MinimumSystemVersion;
public TitleVersion RequiredApplicationVersion => _cnmt.MinimumApplicationVersion;
public byte[] Digest => _cnmt.Hash;
public ulong ProgramBaseId => Id & ~0x1FFFUL;
public bool IsSystemTitle => _cnmt.Type < ContentMetaType.Application;
public ContentMetaData(IFileSystem pfs, Cnmt cnmt)
{
_pfs = pfs;
_cnmt = cnmt;
}
public Nca GetNcaByType(KeySet keySet, ContentType type, int programIndex = 0)
{
// TODO: Replace this with a check for IdOffset as soon as LibHac supports it:
// && entry.IdOffset == programIndex
foreach (var entry in _cnmt.ContentEntries)
{
if (entry.Type != type)
{
continue;
}
string ncaId = BitConverter.ToString(entry.NcaId).Replace("-", null).ToLower();
Nca nca = _pfs.GetNca(keySet, $"/{ncaId}.nca");
if (nca.GetProgramIndex() == programIndex)
{
return nca;
}
}
return null;
}
}
}

View file

@ -474,9 +474,9 @@ namespace Ryujinx.HLE.HOS.Services
{
const int MessageSize = 0x100;
using IMemoryOwner<byte> reqDataOwner = ByteMemoryPool.Rent(MessageSize);
using SpanOwner<byte> reqDataOwner = SpanOwner<byte>.Rent(MessageSize);
Span<byte> reqDataSpan = reqDataOwner.Memory.Span;
Span<byte> reqDataSpan = reqDataOwner.Span;
_selfProcess.CpuMemory.Read(_selfThread.TlsAddress, reqDataSpan);

View file

@ -85,9 +85,9 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
ReadOnlySpan<byte> inputParcel = context.Memory.GetSpan(dataPos, (int)dataSize);
using IMemoryOwner<byte> outputParcelOwner = ByteMemoryPool.RentCleared(replySize);
using SpanOwner<byte> outputParcelOwner = SpanOwner<byte>.RentCleared(checked((int)replySize));
Span<byte> outputParcel = outputParcelOwner.Memory.Span;
Span<byte> outputParcel = outputParcelOwner.Span;
ResultCode result = OnTransact(binderId, code, flags, inputParcel, outputParcel);

View file

@ -3,7 +3,6 @@ using Ryujinx.Common.Memory;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
using System;
using System.Buffers;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
@ -13,7 +12,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
sealed class Parcel : IDisposable
{
private readonly IMemoryOwner<byte> _rawDataOwner;
private readonly MemoryOwner<byte> _rawDataOwner;
private Span<byte> Raw => _rawDataOwner.Memory.Span;
@ -30,7 +29,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
public Parcel(ReadOnlySpan<byte> data)
{
_rawDataOwner = ByteMemoryPool.RentCopy(data);
_rawDataOwner = MemoryOwner<byte>.RentCopy(data);
_payloadPosition = 0;
_objectPosition = 0;
@ -40,7 +39,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
uint headerSize = (uint)Unsafe.SizeOf<ParcelHeader>();
_rawDataOwner = ByteMemoryPool.RentCleared(BitUtils.AlignUp<uint>(headerSize + payloadSize + objectsSize, 4));
_rawDataOwner = MemoryOwner<byte>.RentCleared(checked((int)BitUtils.AlignUp<uint>(headerSize + payloadSize + objectsSize, 4)));
Header.PayloadSize = payloadSize;
Header.ObjectsSize = objectsSize;

View file

@ -3,7 +3,6 @@ using LibHac.FsSystem;
using LibHac.Loader;
using LibHac.Ncm;
using LibHac.Ns;
using Ryujinx.HLE.HOS;
using Ryujinx.HLE.Loaders.Processes.Extensions;
namespace Ryujinx.HLE.Loaders.Processes

View file

@ -7,16 +7,25 @@ using LibHac.Ncm;
using LibHac.Ns;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using LibHac.Tools.Ncm;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.HLE.Utilities;
using System.IO;
using System.Linq;
using ApplicationId = LibHac.Ncm.ApplicationId;
using ContentType = LibHac.Ncm.ContentType;
using Path = System.IO.Path;
namespace Ryujinx.HLE.Loaders.Processes.Extensions
{
static class NcaExtensions
public static class NcaExtensions
{
private static readonly TitleUpdateMetadataJsonSerializerContext _applicationSerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public static ProcessResult Load(this Nca nca, Switch device, Nca patchNca, Nca controlNca)
{
// Extract RomFs and ExeFs from NCA.
@ -47,7 +56,7 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
nacpData = controlNca.GetNacp(device);
}
/* TODO: Rework this since it's wrong and doesn't work as it takes the DisplayVersion from a "potential" inexistant update.
/* TODO: Rework this since it's wrong and doesn't work as it takes the DisplayVersion from a "potential" non-existent update.
// Load program 0 control NCA as we are going to need it for display version.
(_, Nca updateProgram0ControlNca) = GetGameUpdateData(_device.Configuration.VirtualFileSystem, mainNca.Header.TitleId.ToString("x16"), 0, out _);
@ -86,6 +95,11 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
return processResult;
}
public static ulong GetProgramIdBase(this Nca nca)
{
return nca.Header.TitleId & ~0x1FFFUL;
}
public static int GetProgramIndex(this Nca nca)
{
return (int)(nca.Header.TitleId & 0xF);
@ -96,6 +110,11 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
return nca.Header.ContentType == NcaContentType.Program;
}
public static bool IsMain(this Nca nca)
{
return nca.IsProgram() && !nca.IsPatch();
}
public static bool IsPatch(this Nca nca)
{
int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
@ -108,6 +127,43 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
return nca.Header.ContentType == NcaContentType.Control;
}
public static (Nca, Nca) GetUpdateData(this Nca mainNca, VirtualFileSystem fileSystem, IntegrityCheckLevel checkLevel, int programIndex, out string updatePath)
{
updatePath = null;
// Load Update NCAs.
Nca updatePatchNca = null;
Nca updateControlNca = null;
// Clear the program index part.
ulong titleIdBase = mainNca.GetProgramIdBase();
// Load update information if exists.
string titleUpdateMetadataPath = Path.Combine(AppDataManager.GamesDirPath, mainNca.Header.TitleId.ToString("x16"), "updates.json");
if (File.Exists(titleUpdateMetadataPath))
{
updatePath = JsonHelper.DeserializeFromFile(titleUpdateMetadataPath, _applicationSerializerContext.TitleUpdateMetadata).Selected;
if (File.Exists(updatePath))
{
IFileSystem updatePartitionFileSystem = PartitionFileSystemUtils.OpenApplicationFileSystem(updatePath, fileSystem);
foreach ((ulong applicationTitleId, ContentMetaData content) in updatePartitionFileSystem.GetContentData(ContentMetaType.Patch, fileSystem, checkLevel))
{
if ((applicationTitleId & ~0x1FFFUL) != titleIdBase)
{
continue;
}
updatePatchNca = content.GetNcaByType(fileSystem.KeySet, ContentType.Program, programIndex);
updateControlNca = content.GetNcaByType(fileSystem.KeySet, ContentType.Control, programIndex);
break;
}
}
}
return (updatePatchNca, updateControlNca);
}
public static IFileSystem GetExeFs(this Nca nca, Switch device, Nca patchNca = null)
{
IFileSystem exeFs = null;
@ -172,5 +228,31 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
return nacpData;
}
public static Cnmt GetCnmt(this Nca cnmtNca, IntegrityCheckLevel checkLevel, ContentMetaType metaType)
{
string path = $"/{metaType}_{cnmtNca.Header.TitleId:x16}.cnmt";
using var cnmtFile = new UniqueRef<IFile>();
try
{
Result result = cnmtNca.OpenFileSystem(0, checkLevel)
.OpenFile(ref cnmtFile.Ref, path.ToU8Span(), OpenMode.Read);
if (result.IsSuccess())
{
return new Cnmt(cnmtFile.Release().AsStream());
}
}
catch (HorizonResultException ex)
{
if (!ResultFs.PathNotFound.Includes(ex.ResultValue))
{
Logger.Warning?.Print(LogClass.Application, $"Failed get CNMT for '{cnmtNca.Header.TitleId:x16}' from NCA: {ex.Message}");
}
}
return null;
}
}
}

View file

@ -1,26 +1,58 @@
using LibHac.Common;
using LibHac.Common.Keys;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Ncm;
using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using LibHac.Tools.Ncm;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using ContentType = LibHac.Ncm.ContentType;
namespace Ryujinx.HLE.Loaders.Processes.Extensions
{
public static class PartitionFileSystemExtensions
{
private static readonly DownloadableContentJsonSerializerContext _contentSerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
private static readonly TitleUpdateMetadataJsonSerializerContext _titleSerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
internal static (bool, ProcessResult) TryLoad<TMetaData, TFormat, THeader, TEntry>(this PartitionFileSystemCore<TMetaData, TFormat, THeader, TEntry> partitionFileSystem, Switch device, string path, out string errorMessage)
public static Dictionary<ulong, ContentMetaData> GetContentData(this IFileSystem partitionFileSystem,
ContentMetaType contentType, VirtualFileSystem fileSystem, IntegrityCheckLevel checkLevel)
{
fileSystem.ImportTickets(partitionFileSystem);
var programs = new Dictionary<ulong, ContentMetaData>();
foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.cnmt.nca"))
{
Cnmt cnmt = partitionFileSystem.GetNca(fileSystem.KeySet, fileEntry.FullPath).GetCnmt(checkLevel, contentType);
if (cnmt == null)
{
continue;
}
ContentMetaData content = new(partitionFileSystem, cnmt);
if (content.Type != contentType)
{
continue;
}
programs.TryAdd(content.ApplicationId, content);
}
return programs;
}
internal static (bool, ProcessResult) TryLoad<TMetaData, TFormat, THeader, TEntry>(this PartitionFileSystemCore<TMetaData, TFormat, THeader, TEntry> partitionFileSystem, Switch device, string path, ulong applicationId, out string errorMessage)
where TMetaData : PartitionFileSystemMetaCore<TFormat, THeader, TEntry>, new()
where TFormat : IPartitionFileSystemFormat
where THeader : unmanaged, IPartitionFileSystemHeader
@ -35,31 +67,22 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
try
{
device.Configuration.VirtualFileSystem.ImportTickets(partitionFileSystem);
Dictionary<ulong, ContentMetaData> applications = partitionFileSystem.GetContentData(ContentMetaType.Application, device.FileSystem, device.System.FsIntegrityCheckLevel);
// TODO: To support multi-games container, this should use CNMT NCA instead.
foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.nca"))
if (applicationId == 0)
{
Nca nca = partitionFileSystem.GetNca(device, fileEntry.FullPath);
if (nca.GetProgramIndex() != device.Configuration.UserChannelPersistence.Index)
foreach ((ulong _, ContentMetaData content) in applications)
{
continue;
}
if (nca.IsPatch())
{
patchNca = nca;
}
else if (nca.IsProgram())
{
mainNca = nca;
}
else if (nca.IsControl())
{
controlNca = nca;
mainNca = content.GetNcaByType(device.FileSystem.KeySet, ContentType.Program, device.Configuration.UserChannelPersistence.Index);
controlNca = content.GetNcaByType(device.FileSystem.KeySet, ContentType.Control, device.Configuration.UserChannelPersistence.Index);
break;
}
}
else if (applications.TryGetValue(applicationId, out ContentMetaData content))
{
mainNca = content.GetNcaByType(device.FileSystem.KeySet, ContentType.Program, device.Configuration.UserChannelPersistence.Index);
controlNca = content.GetNcaByType(device.FileSystem.KeySet, ContentType.Control, device.Configuration.UserChannelPersistence.Index);
}
ProcessLoaderHelper.RegisterProgramMapInfo(device, partitionFileSystem).ThrowIfFailure();
}
@ -79,54 +102,7 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
return (false, ProcessResult.Failed);
}
// Load Update NCAs.
Nca updatePatchNca = null;
Nca updateControlNca = null;
if (ulong.TryParse(mainNca.Header.TitleId.ToString("x16"), NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdBase))
{
// Clear the program index part.
titleIdBase &= ~0xFUL;
// Load update information if exists.
string titleUpdateMetadataPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, titleIdBase.ToString("x16"), "updates.json");
if (File.Exists(titleUpdateMetadataPath))
{
string updatePath = JsonHelper.DeserializeFromFile(titleUpdateMetadataPath, _titleSerializerContext.TitleUpdateMetadata).Selected;
if (File.Exists(updatePath))
{
PartitionFileSystem updatePartitionFileSystem = new();
updatePartitionFileSystem.Initialize(new FileStream(updatePath, FileMode.Open, FileAccess.Read).AsStorage()).ThrowIfFailure();
device.Configuration.VirtualFileSystem.ImportTickets(updatePartitionFileSystem);
// TODO: This should use CNMT NCA instead.
foreach (DirectoryEntryEx fileEntry in updatePartitionFileSystem.EnumerateEntries("/", "*.nca"))
{
Nca nca = updatePartitionFileSystem.GetNca(device, fileEntry.FullPath);
if (nca.GetProgramIndex() != device.Configuration.UserChannelPersistence.Index)
{
continue;
}
if ($"{nca.Header.TitleId.ToString("x16")[..^3]}000" != titleIdBase.ToString("x16"))
{
break;
}
if (nca.IsProgram())
{
updatePatchNca = nca;
}
else if (nca.IsControl())
{
updateControlNca = nca;
}
}
}
}
}
(Nca updatePatchNca, Nca updateControlNca) = mainNca.GetUpdateData(device.FileSystem, device.System.FsIntegrityCheckLevel, device.Configuration.UserChannelPersistence.Index, out string _);
if (updatePatchNca != null)
{
@ -138,10 +114,8 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
controlNca = updateControlNca;
}
// Load contained DownloadableContents.
// TODO: If we want to support multi-processes in future, we shouldn't clear AddOnContent data here.
device.Configuration.ContentManager.ClearAocData();
device.Configuration.ContentManager.AddAocData(partitionFileSystem, path, mainNca.Header.TitleId, device.Configuration.FsIntegrityCheckLevel);
// Load DownloadableContents.
string addOnContentMetadataPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, mainNca.Header.TitleId.ToString("x16"), "dlc.json");
@ -153,9 +127,12 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
{
foreach (DownloadableContentNca downloadableContentNca in downloadableContentContainer.DownloadableContentNcaList)
{
if (File.Exists(downloadableContentContainer.ContainerPath) && downloadableContentNca.Enabled)
if (File.Exists(downloadableContentContainer.ContainerPath))
{
device.Configuration.ContentManager.AddAocItem(downloadableContentNca.TitleId, downloadableContentContainer.ContainerPath, downloadableContentNca.FullPath);
if (downloadableContentNca.Enabled)
{
device.Configuration.ContentManager.AddAocItem(downloadableContentNca.TitleId, downloadableContentContainer.ContainerPath, downloadableContentNca.FullPath);
}
}
else
{
@ -168,18 +145,18 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
return (true, mainNca.Load(device, patchNca, controlNca));
}
errorMessage = "Unable to load: Could not find Main NCA";
errorMessage = $"Unable to load: Could not find Main NCA for title \"{applicationId:X16}\"";
return (false, ProcessResult.Failed);
}
public static Nca GetNca(this IFileSystem fileSystem, Switch device, string path)
public static Nca GetNca(this IFileSystem fileSystem, KeySet keySet, string path)
{
using var ncaFile = new UniqueRef<IFile>();
fileSystem.OpenFile(ref ncaFile.Ref, path.ToU8Span(), OpenMode.Read).ThrowIfFailure();
return new Nca(device.Configuration.VirtualFileSystem.KeySet, ncaFile.Release().AsStorage());
return new Nca(keySet, ncaFile.Release().AsStorage());
}
}
}

View file

@ -32,7 +32,7 @@ namespace Ryujinx.HLE.Loaders.Processes
_processesByPid = new ConcurrentDictionary<ulong, ProcessResult>();
}
public bool LoadXci(string path)
public bool LoadXci(string path, ulong applicationId)
{
FileStream stream = new(path, FileMode.Open, FileAccess.Read);
Xci xci = new(_device.Configuration.VirtualFileSystem.KeySet, stream.AsStorage());
@ -44,7 +44,7 @@ namespace Ryujinx.HLE.Loaders.Processes
return false;
}
(bool success, ProcessResult processResult) = xci.OpenPartition(XciPartitionType.Secure).TryLoad(_device, path, out string errorMessage);
(bool success, ProcessResult processResult) = xci.OpenPartition(XciPartitionType.Secure).TryLoad(_device, path, applicationId, out string errorMessage);
if (!success)
{
@ -66,13 +66,13 @@ namespace Ryujinx.HLE.Loaders.Processes
return false;
}
public bool LoadNsp(string path)
public bool LoadNsp(string path, ulong applicationId)
{
FileStream file = new(path, FileMode.Open, FileAccess.Read);
PartitionFileSystem partitionFileSystem = new();
partitionFileSystem.Initialize(file.AsStorage()).ThrowIfFailure();
(bool success, ProcessResult processResult) = partitionFileSystem.TryLoad(_device, path, out string errorMessage);
(bool success, ProcessResult processResult) = partitionFileSystem.TryLoad(_device, path, applicationId, out string errorMessage);
if (processResult.ProcessId == 0)
{

View file

@ -43,15 +43,14 @@ namespace Ryujinx.HLE.Loaders.Processes
foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.nca"))
{
Nca nca = partitionFileSystem.GetNca(device, fileEntry.FullPath);
Nca nca = partitionFileSystem.GetNca(device.FileSystem.KeySet, fileEntry.FullPath);
if (!nca.IsProgram() && nca.IsPatch())
if (!nca.IsProgram())
{
continue;
}
ulong currentProgramId = nca.Header.TitleId;
ulong currentMainProgramId = currentProgramId & ~0xFFFul;
ulong currentMainProgramId = nca.GetProgramIdBase();
if (applicationId == 0 && currentMainProgramId != 0)
{
@ -68,7 +67,7 @@ namespace Ryujinx.HLE.Loaders.Processes
break;
}
hasIndex[(int)(currentProgramId & 0xF)] = true;
hasIndex[nca.GetProgramIndex()] = true;
}
if (programCount == 0)

View file

@ -73,9 +73,9 @@ namespace Ryujinx.HLE
return Processes.LoadUnpackedNca(exeFsDir, romFsFile);
}
public bool LoadXci(string xciFile)
public bool LoadXci(string xciFile, ulong applicationId = 0)
{
return Processes.LoadXci(xciFile);
return Processes.LoadXci(xciFile, applicationId);
}
public bool LoadNca(string ncaFile)
@ -83,9 +83,9 @@ namespace Ryujinx.HLE
return Processes.LoadNca(ncaFile);
}
public bool LoadNsp(string nspFile)
public bool LoadNsp(string nspFile, ulong applicationId = 0)
{
return Processes.LoadNsp(nspFile);
return Processes.LoadNsp(nspFile, applicationId);
}
public bool LoadProgram(string fileName)

View file

@ -0,0 +1,45 @@
using LibHac;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using Ryujinx.HLE.FileSystem;
using System.IO;
namespace Ryujinx.HLE.Utilities
{
public static class PartitionFileSystemUtils
{
public static IFileSystem OpenApplicationFileSystem(string path, VirtualFileSystem fileSystem, bool throwOnFailure = true)
{
FileStream file = File.OpenRead(path);
IFileSystem partitionFileSystem;
if (Path.GetExtension(path).ToLower() == ".xci")
{
partitionFileSystem = new Xci(fileSystem.KeySet, file.AsStorage()).OpenPartition(XciPartitionType.Secure);
}
else
{
var pfsTemp = new PartitionFileSystem();
Result initResult = pfsTemp.Initialize(file.AsStorage());
if (throwOnFailure)
{
initResult.ThrowIfFailure();
}
else if (initResult.IsFailure())
{
return null;
}
partitionFileSystem = pfsTemp;
}
fileSystem.ImportTickets(partitionFileSystem);
return partitionFileSystem;
}
}
}

View file

@ -9,9 +9,11 @@ using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using Ryujinx.UI.Common.Helper;
using System;
using System.IO;
using System.Text.Json.Serialization;
namespace Ryujinx.UI.App.Common
{
@ -19,10 +21,10 @@ namespace Ryujinx.UI.App.Common
{
public bool Favorite { get; set; }
public byte[] Icon { get; set; }
public string TitleName { get; set; }
public string TitleId { get; set; }
public string Developer { get; set; }
public string Version { get; set; }
public string Name { get; set; } = "Unknown";
public ulong Id { get; set; }
public string Developer { get; set; } = "Unknown";
public string Version { get; set; } = "0";
public TimeSpan TimePlayed { get; set; }
public DateTime? LastPlayed { get; set; }
public string FileExtension { get; set; }
@ -36,7 +38,11 @@ namespace Ryujinx.UI.App.Common
public string FileSizeString => ValueFormatUtils.FormatFileSize(FileSize);
public static string GetApplicationBuildId(VirtualFileSystem virtualFileSystem, string titleFilePath)
[JsonIgnore] public string IdString => Id.ToString("x16");
[JsonIgnore] public ulong IdBase => Id & ~0x1FFFUL;
public static string GetBuildId(VirtualFileSystem virtualFileSystem, IntegrityCheckLevel checkLevel, string titleFilePath)
{
using FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read);
@ -105,7 +111,7 @@ namespace Ryujinx.UI.App.Common
return string.Empty;
}
(Nca updatePatchNca, _) = ApplicationLibrary.GetGameUpdateData(virtualFileSystem, mainNca.Header.TitleId.ToString("x16"), 0, out _);
(Nca updatePatchNca, _) = mainNca.GetUpdateData(virtualFileSystem, checkLevel, 0, out string _);
if (updatePatchNca != null)
{

File diff suppressed because it is too large Load diff

View file

@ -14,6 +14,7 @@ namespace Ryujinx.UI.Common.Helper
public static string BaseDirPathArg { get; private set; }
public static string Profile { get; private set; }
public static string LaunchPathArg { get; private set; }
public static string LaunchApplicationId { get; private set; }
public static bool StartFullscreenArg { get; private set; }
public static void ParseArguments(string[] args)
@ -72,6 +73,10 @@ namespace Ryujinx.UI.Common.Helper
OverrideGraphicsBackend = args[++i];
break;
case "-i":
case "--application-id":
LaunchApplicationId = args[++i];
break;
case "--docked-mode":
OverrideDockedMode = true;
break;

View file

@ -15,7 +15,7 @@ namespace Ryujinx.UI.Common.Helper
public static class ShortcutHelper
{
[SupportedOSPlatform("windows")]
private static void CreateShortcutWindows(string applicationFilePath, byte[] iconData, string iconPath, string cleanedAppName, string desktopPath)
private static void CreateShortcutWindows(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string cleanedAppName, string desktopPath)
{
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, AppDomain.CurrentDomain.FriendlyName + ".exe");
iconPath += ".ico";
@ -25,13 +25,13 @@ namespace Ryujinx.UI.Common.Helper
image.Mutate(x => x.Resize(128, 128));
SaveBitmapAsIcon(image, iconPath);
var shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath), iconPath, 0);
var shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath, applicationId), iconPath, 0);
shortcut.StringData.NameString = cleanedAppName;
shortcut.WriteToFile(Path.Combine(desktopPath, cleanedAppName + ".lnk"));
}
[SupportedOSPlatform("linux")]
private static void CreateShortcutLinux(string applicationFilePath, byte[] iconData, string iconPath, string desktopPath, string cleanedAppName)
private static void CreateShortcutLinux(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string desktopPath, string cleanedAppName)
{
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx.sh");
var desktopFile = EmbeddedResources.ReadAllText("Ryujinx.UI.Common/shortcut-template.desktop");
@ -41,11 +41,11 @@ namespace Ryujinx.UI.Common.Helper
image.SaveAsPng(iconPath);
using StreamWriter outputFile = new(Path.Combine(desktopPath, cleanedAppName + ".desktop"));
outputFile.Write(desktopFile, cleanedAppName, iconPath, $"{basePath} {GetArgsString(applicationFilePath)}");
outputFile.Write(desktopFile, cleanedAppName, iconPath, $"{basePath} {GetArgsString(applicationFilePath, applicationId)}");
}
[SupportedOSPlatform("macos")]
private static void CreateShortcutMacos(string appFilePath, byte[] iconData, string desktopPath, string cleanedAppName)
private static void CreateShortcutMacos(string appFilePath, string applicationId, byte[] iconData, string desktopPath, string cleanedAppName)
{
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx");
var plistFile = EmbeddedResources.ReadAllText("Ryujinx.UI.Common/shortcut-template.plist");
@ -64,7 +64,7 @@ namespace Ryujinx.UI.Common.Helper
string scriptPath = Path.Combine(scriptFolderPath, ScriptName);
using StreamWriter scriptFile = new(scriptPath);
scriptFile.Write(shortcutScript, basePath, GetArgsString(appFilePath));
scriptFile.Write(shortcutScript, basePath, GetArgsString(appFilePath, applicationId));
// Set execute permission
FileInfo fileInfo = new(scriptPath);
@ -95,7 +95,7 @@ namespace Ryujinx.UI.Common.Helper
{
string iconPath = Path.Combine(AppDataManager.BaseDirPath, "games", applicationId, "app");
CreateShortcutWindows(applicationFilePath, iconData, iconPath, cleanedAppName, desktopPath);
CreateShortcutWindows(applicationFilePath, applicationId, iconData, iconPath, cleanedAppName, desktopPath);
return;
}
@ -105,14 +105,14 @@ namespace Ryujinx.UI.Common.Helper
string iconPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".local", "share", "icons", "Ryujinx");
Directory.CreateDirectory(iconPath);
CreateShortcutLinux(applicationFilePath, iconData, Path.Combine(iconPath, applicationId), desktopPath, cleanedAppName);
CreateShortcutLinux(applicationFilePath, applicationId, iconData, Path.Combine(iconPath, applicationId), desktopPath, cleanedAppName);
return;
}
if (OperatingSystem.IsMacOS())
{
CreateShortcutMacos(applicationFilePath, iconData, desktopPath, cleanedAppName);
CreateShortcutMacos(applicationFilePath, applicationId, iconData, desktopPath, cleanedAppName);
return;
}
@ -120,7 +120,7 @@ namespace Ryujinx.UI.Common.Helper
throw new NotImplementedException("Shortcut support has not been implemented yet for this OS.");
}
private static string GetArgsString(string appFilePath)
private static string GetArgsString(string appFilePath, string applicationId)
{
// args are first defined as a list, for easier adjustments in the future
var argsList = new List<string>();
@ -131,6 +131,12 @@ namespace Ryujinx.UI.Common.Helper
argsList.Add($"\"{CommandLineState.BaseDirPathArg}\"");
}
if (appFilePath.ToLower().EndsWith(".xci"))
{
argsList.Add("--application-id");
argsList.Add($"\"{applicationId}\"");
}
argsList.Add($"\"{appFilePath}\"");
return String.Join(" ", argsList);

View file

@ -40,20 +40,17 @@ using Ryujinx.UI.Common;
using Ryujinx.UI.Common.Configuration;
using Ryujinx.UI.Common.Helper;
using Silk.NET.Vulkan;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Formats.Png;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing;
using SkiaSharp;
using SPB.Graphics.Vulkan;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using static Ryujinx.Ava.UI.Helpers.Win32NativeInterop;
using AntiAliasing = Ryujinx.Common.Configuration.AntiAliasing;
using Image = SixLabors.ImageSharp.Image;
using InputManager = Ryujinx.Input.HLE.InputManager;
using IRenderer = Ryujinx.Graphics.GAL.IRenderer;
using Key = Ryujinx.Input.Key;
@ -135,12 +132,14 @@ namespace Ryujinx.Ava
public int Width { get; private set; }
public int Height { get; private set; }
public string ApplicationPath { get; private set; }
public ulong ApplicationId { get; private set; }
public bool ScreenshotRequested { get; set; }
public AppHost(
RendererHost renderer,
InputManager inputManager,
string applicationPath,
ulong applicationId,
VirtualFileSystem virtualFileSystem,
ContentManager contentManager,
AccountManager accountManager,
@ -164,6 +163,7 @@ namespace Ryujinx.Ava
NpadManager = _inputManager.CreateNpadManager();
TouchScreenManager = _inputManager.CreateTouchScreenManager();
ApplicationPath = applicationPath;
ApplicationId = applicationId;
VirtualFileSystem = virtualFileSystem;
ContentManager = contentManager;
@ -366,25 +366,33 @@ namespace Ryujinx.Ava
return;
}
Image image = e.IsBgra ? Image.LoadPixelData<Bgra32>(e.Data, e.Width, e.Height)
: Image.LoadPixelData<Rgba32>(e.Data, e.Width, e.Height);
var colorType = e.IsBgra ? SKColorType.Bgra8888 : SKColorType.Rgba8888;
using var bitmap = new SKBitmap(new SKImageInfo(e.Width, e.Height, colorType, SKAlphaType.Premul));
if (e.FlipX)
Marshal.Copy(e.Data, 0, bitmap.GetPixels(), e.Data.Length);
SKBitmap bitmapToSave = null;
if (e.FlipX || e.FlipY)
{
image.Mutate(x => x.Flip(FlipMode.Horizontal));
bitmapToSave = new SKBitmap(bitmap.Width, bitmap.Height);
using var canvas = new SKCanvas(bitmapToSave);
canvas.Clear(SKColors.Transparent);
float scaleX = e.FlipX ? -1 : 1;
float scaleY = e.FlipY ? -1 : 1;
var matrix = SKMatrix.CreateScale(scaleX, scaleY, bitmap.Width / 2f, bitmap.Height / 2f);
canvas.SetMatrix(matrix);
canvas.DrawBitmap(bitmap, new SKPoint(e.FlipX ? -bitmap.Width : 0, e.FlipY ? -bitmap.Height : 0));
}
if (e.FlipY)
{
image.Mutate(x => x.Flip(FlipMode.Vertical));
}
image.SaveAsPng(path, new PngEncoder
{
ColorType = PngColorType.Rgb,
});
image.Dispose();
SaveBitmapAsPng(bitmapToSave ?? bitmap, path);
bitmapToSave?.Dispose();
Logger.Notice.Print(LogClass.Application, $"Screenshot saved to {path}", "Screenshot");
}
@ -396,6 +404,14 @@ namespace Ryujinx.Ava
}
}
private void SaveBitmapAsPng(SKBitmap bitmap, string path)
{
using var data = bitmap.Encode(SKEncodedImageFormat.Png, 100);
using var stream = File.OpenWrite(path);
data.SaveTo(stream);
}
public void Start()
{
if (OperatingSystem.IsWindows())
@ -706,7 +722,7 @@ namespace Ryujinx.Ava
{
Logger.Info?.Print(LogClass.Application, "Loading as XCI.");
if (!Device.LoadXci(ApplicationPath))
if (!Device.LoadXci(ApplicationPath, ApplicationId))
{
Device.Dispose();
@ -733,7 +749,7 @@ namespace Ryujinx.Ava
{
Logger.Info?.Print(LogClass.Application, "Loading as NSP.");
if (!Device.LoadNsp(ApplicationPath))
if (!Device.LoadNsp(ApplicationPath, ApplicationId))
{
Device.Dispose();

View file

@ -10,6 +10,7 @@
"SettingsTabSystemUseHypervisor": "Use Hypervisor",
"MenuBarFile": "_File",
"MenuBarFileOpenFromFile": "_Load Application From File",
"MenuBarFileOpenFromFileError": "No applications found in selected file.",
"MenuBarFileOpenUnpacked": "Load _Unpacked Game",
"MenuBarFileOpenEmuFolder": "Open Ryujinx Folder",
"MenuBarFileOpenLogsFolder": "Open Logs Folder",
@ -649,6 +650,8 @@
"OpenSetupGuideMessage": "Open the Setup Guide",
"NoUpdate": "No Update",
"TitleUpdateVersionLabel": "Version {0}",
"TitleBundledUpdateVersionLabel": "Bundled: Version {0}",
"TitleBundledDlcLabel": "Bundled:",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Confirmation",
"FileDialogAllTypes": "All types",

View file

@ -18,7 +18,8 @@ using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.UI.App.Common;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using Ryujinx.UI.Common.Configuration;
using Ryujinx.UI.Common.Helper;
using System;
using System.Buffers;
@ -226,7 +227,11 @@ namespace Ryujinx.Ava.Common
return;
}
(Nca updatePatchNca, _) = ApplicationLibrary.GetGameUpdateData(_virtualFileSystem, mainNca.Header.TitleId.ToString("x16"), programIndex, out _);
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
(Nca updatePatchNca, _) = mainNca.GetUpdateData(_virtualFileSystem, checkLevel, programIndex, out _);
if (updatePatchNca != null)
{
patchNca = updatePatchNca;

View file

@ -125,7 +125,7 @@ namespace Ryujinx.Ava
if (CommandLineState.LaunchPathArg != null)
{
MainWindow.DeferLoadApplication(CommandLineState.LaunchPathArg, CommandLineState.StartFullscreenArg);
MainWindow.DeferLoadApplication(CommandLineState.LaunchPathArg, CommandLineState.LaunchApplicationId, CommandLineState.StartFullscreenArg);
}
}

View file

@ -54,7 +54,6 @@
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" />
<PackageReference Include="SPB" />
<PackageReference Include="SharpZipLib" />
<PackageReference Include="SixLabors.ImageSharp" />
</ItemGroup>
<ItemGroup>

View file

@ -1,7 +1,6 @@
using Avalonia.Controls;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Threading;
using LibHac.Fs;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common;
@ -15,7 +14,6 @@ using Ryujinx.UI.App.Common;
using Ryujinx.UI.Common.Helper;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using Path = System.IO.Path;
@ -41,7 +39,7 @@ namespace Ryujinx.Ava.UI.Controls
{
viewModel.SelectedApplication.Favorite = !viewModel.SelectedApplication.Favorite;
ApplicationLibrary.LoadAndSaveMetaData(viewModel.SelectedApplication.TitleId, appMetadata =>
ApplicationLibrary.LoadAndSaveMetaData(viewModel.SelectedApplication.IdString, appMetadata =>
{
appMetadata.Favorite = viewModel.SelectedApplication.Favorite;
});
@ -76,19 +74,9 @@ namespace Ryujinx.Ava.UI.Controls
{
if (viewModel?.SelectedApplication != null)
{
if (!ulong.TryParse(viewModel.SelectedApplication.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
{
Dispatcher.UIThread.InvokeAsync(async () =>
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogRyujinxErrorMessage], LocaleManager.Instance[LocaleKeys.DialogInvalidTitleIdErrorMessage]);
});
var saveDataFilter = SaveDataFilter.Make(viewModel.SelectedApplication.Id, saveDataType, userId, saveDataId: default, index: default);
return;
}
var saveDataFilter = SaveDataFilter.Make(titleIdNumber, saveDataType, userId, saveDataId: default, index: default);
ApplicationHelper.OpenSaveDir(in saveDataFilter, titleIdNumber, viewModel.SelectedApplication.ControlHolder, viewModel.SelectedApplication.TitleName);
ApplicationHelper.OpenSaveDir(in saveDataFilter, viewModel.SelectedApplication.Id, viewModel.SelectedApplication.ControlHolder, viewModel.SelectedApplication.Name);
}
}
@ -98,7 +86,7 @@ namespace Ryujinx.Ava.UI.Controls
if (viewModel?.SelectedApplication != null)
{
await TitleUpdateWindow.Show(viewModel.VirtualFileSystem, ulong.Parse(viewModel.SelectedApplication.TitleId, NumberStyles.HexNumber), viewModel.SelectedApplication.TitleName);
await TitleUpdateWindow.Show(viewModel.VirtualFileSystem, viewModel.SelectedApplication);
}
}
@ -108,7 +96,7 @@ namespace Ryujinx.Ava.UI.Controls
if (viewModel?.SelectedApplication != null)
{
await DownloadableContentManagerWindow.Show(viewModel.VirtualFileSystem, ulong.Parse(viewModel.SelectedApplication.TitleId, NumberStyles.HexNumber), viewModel.SelectedApplication.TitleName);
await DownloadableContentManagerWindow.Show(viewModel.VirtualFileSystem, viewModel.SelectedApplication);
}
}
@ -120,8 +108,8 @@ namespace Ryujinx.Ava.UI.Controls
{
await new CheatWindow(
viewModel.VirtualFileSystem,
viewModel.SelectedApplication.TitleId,
viewModel.SelectedApplication.TitleName,
viewModel.SelectedApplication.IdString,
viewModel.SelectedApplication.Name,
viewModel.SelectedApplication.Path).ShowDialog(viewModel.TopLevel as Window);
}
}
@ -133,7 +121,7 @@ namespace Ryujinx.Ava.UI.Controls
if (viewModel?.SelectedApplication != null)
{
string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, viewModel.SelectedApplication.TitleId);
string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, viewModel.SelectedApplication.IdString);
OpenHelper.OpenFolder(titleModsPath);
}
@ -146,7 +134,7 @@ namespace Ryujinx.Ava.UI.Controls
if (viewModel?.SelectedApplication != null)
{
string sdModsBasePath = ModLoader.GetSdModsBasePath();
string titleModsPath = ModLoader.GetApplicationDir(sdModsBasePath, viewModel.SelectedApplication.TitleId);
string titleModsPath = ModLoader.GetApplicationDir(sdModsBasePath, viewModel.SelectedApplication.IdString);
OpenHelper.OpenFolder(titleModsPath);
}
@ -158,7 +146,7 @@ namespace Ryujinx.Ava.UI.Controls
if (viewModel?.SelectedApplication != null)
{
await ModManagerWindow.Show(ulong.Parse(viewModel.SelectedApplication.TitleId, NumberStyles.HexNumber), viewModel.SelectedApplication.TitleName);
await ModManagerWindow.Show(viewModel.SelectedApplication.Id, viewModel.SelectedApplication.Name);
}
}
@ -170,15 +158,15 @@ namespace Ryujinx.Ava.UI.Controls
{
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
LocaleManager.Instance[LocaleKeys.DialogWarning],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionMessage, viewModel.SelectedApplication.TitleName),
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionMessage, viewModel.SelectedApplication.Name),
LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.InputDialogNo],
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
if (result == UserResult.Yes)
{
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "cpu", "0"));
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "cpu", "1"));
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "cpu", "0"));
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "cpu", "1"));
List<FileInfo> cacheFiles = new();
@ -218,14 +206,14 @@ namespace Ryujinx.Ava.UI.Controls
{
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
LocaleManager.Instance[LocaleKeys.DialogWarning],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogShaderDeletionMessage, viewModel.SelectedApplication.TitleName),
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogShaderDeletionMessage, viewModel.SelectedApplication.Name),
LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.InputDialogNo],
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
if (result == UserResult.Yes)
{
DirectoryInfo shaderCacheDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "shader"));
DirectoryInfo shaderCacheDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "shader"));
List<DirectoryInfo> oldCacheDirectories = new();
List<FileInfo> newCacheFiles = new();
@ -273,7 +261,7 @@ namespace Ryujinx.Ava.UI.Controls
if (viewModel?.SelectedApplication != null)
{
string ptcDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "cpu");
string ptcDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "cpu");
string mainDir = Path.Combine(ptcDir, "0");
string backupDir = Path.Combine(ptcDir, "1");
@ -294,7 +282,7 @@ namespace Ryujinx.Ava.UI.Controls
if (viewModel?.SelectedApplication != null)
{
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "shader");
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "shader");
if (!Directory.Exists(shaderCacheDir))
{
@ -315,7 +303,7 @@ namespace Ryujinx.Ava.UI.Controls
viewModel.StorageProvider,
NcaSectionType.Code,
viewModel.SelectedApplication.Path,
viewModel.SelectedApplication.TitleName);
viewModel.SelectedApplication.Name);
}
}
@ -329,7 +317,7 @@ namespace Ryujinx.Ava.UI.Controls
viewModel.StorageProvider,
NcaSectionType.Data,
viewModel.SelectedApplication.Path,
viewModel.SelectedApplication.TitleName);
viewModel.SelectedApplication.Name);
}
}
@ -343,7 +331,7 @@ namespace Ryujinx.Ava.UI.Controls
viewModel.StorageProvider,
NcaSectionType.Logo,
viewModel.SelectedApplication.Path,
viewModel.SelectedApplication.TitleName);
viewModel.SelectedApplication.Name);
}
}
@ -354,7 +342,7 @@ namespace Ryujinx.Ava.UI.Controls
if (viewModel?.SelectedApplication != null)
{
ApplicationData selectedApplication = viewModel.SelectedApplication;
ShortcutHelper.CreateAppShortcut(selectedApplication.Path, selectedApplication.TitleName, selectedApplication.TitleId, selectedApplication.Icon);
ShortcutHelper.CreateAppShortcut(selectedApplication.Path, selectedApplication.Name, selectedApplication.IdString, selectedApplication.Icon);
}
}
@ -364,7 +352,7 @@ namespace Ryujinx.Ava.UI.Controls
if (viewModel?.SelectedApplication != null)
{
await viewModel.LoadApplication(viewModel.SelectedApplication.Path);
await viewModel.LoadApplication(viewModel.SelectedApplication);
}
}
}

View file

@ -80,7 +80,7 @@
<TextBlock
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{Binding TitleName}"
Text="{Binding Name}"
TextAlignment="Center"
TextWrapping="Wrap" />
</Panel>

View file

@ -85,7 +85,7 @@
<TextBlock
HorizontalAlignment="Stretch"
FontWeight="Bold"
Text="{Binding TitleName}"
Text="{Binding Name}"
TextAlignment="Start"
TextWrapping="Wrap" />
<TextBlock
@ -109,7 +109,7 @@
Spacing="5">
<TextBlock
HorizontalAlignment="Stretch"
Text="{Binding TitleId}"
Text="{Binding Id, StringFormat=X16}"
TextAlignment="Start"
TextWrapping="Wrap" />
<TextBlock

View file

@ -1,3 +1,4 @@
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.ViewModels;
using System.IO;
@ -24,6 +25,9 @@ namespace Ryujinx.Ava.UI.Models
public string FileName => Path.GetFileName(ContainerPath);
public string Label =>
Path.GetExtension(FileName)?.ToLower() == ".xci" ? $"{LocaleManager.Instance[LocaleKeys.TitleBundledDlcLabel]} {FileName}" : FileName;
public DownloadableContentModel(string titleId, string containerPath, string fullPath, bool enabled)
{
TitleId = titleId;

View file

@ -46,14 +46,14 @@ namespace Ryujinx.Ava.UI.Models
TitleId = info.ProgramId;
UserId = info.UserId;
var appData = MainWindow.MainWindowViewModel.Applications.FirstOrDefault(x => x.TitleId.ToUpper() == TitleIdString);
var appData = MainWindow.MainWindowViewModel.Applications.FirstOrDefault(x => x.IdString.ToUpper() == TitleIdString);
InGameList = appData != null;
if (InGameList)
{
Icon = appData.Icon;
Title = appData.TitleName;
Title = appData.Name;
}
else
{

View file

@ -8,7 +8,10 @@ namespace Ryujinx.Ava.UI.Models
public ApplicationControlProperty Control { get; }
public string Path { get; }
public string Label => LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.TitleUpdateVersionLabel, Control.DisplayVersionString.ToString());
public string Label => LocaleManager.Instance.UpdateAndGetDynamicValue(
System.IO.Path.GetExtension(Path)?.ToLower() == ".xci" ? LocaleKeys.TitleBundledUpdateVersionLabel : LocaleKeys.TitleUpdateVersionLabel,
Control.DisplayVersionString.ToString()
);
public TitleUpdateModel(ApplicationControlProperty control, string path)
{

View file

@ -6,7 +6,6 @@ using DynamicData;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
@ -17,11 +16,13 @@ using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using Ryujinx.HLE.Utilities;
using Ryujinx.UI.App.Common;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Application = Avalonia.Application;
using Path = System.IO.Path;
@ -38,7 +39,7 @@ namespace Ryujinx.Ava.UI.ViewModels
private AvaloniaList<DownloadableContentModel> _selectedDownloadableContents = new();
private string _search;
private readonly ulong _titleId;
private readonly ApplicationData _applicationData;
private readonly IStorageProvider _storageProvider;
private static readonly DownloadableContentJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
@ -91,18 +92,25 @@ namespace Ryujinx.Ava.UI.ViewModels
get => string.Format(LocaleManager.Instance[LocaleKeys.DlcWindowHeading], DownloadableContents.Count);
}
public DownloadableContentManagerViewModel(VirtualFileSystem virtualFileSystem, ulong titleId)
public DownloadableContentManagerViewModel(VirtualFileSystem virtualFileSystem, ApplicationData applicationData)
{
_virtualFileSystem = virtualFileSystem;
_titleId = titleId;
_applicationData = applicationData;
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
_storageProvider = desktop.MainWindow.StorageProvider;
}
_downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "dlc.json");
_downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, applicationData.IdString, "dlc.json");
if (!File.Exists(_downloadableContentJsonPath))
{
_downloadableContentContainerList = new List<DownloadableContentContainer>();
Save();
}
try
{
@ -123,12 +131,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
if (File.Exists(downloadableContentContainer.ContainerPath))
{
using FileStream containerFile = File.OpenRead(downloadableContentContainer.ContainerPath);
PartitionFileSystem partitionFileSystem = new();
partitionFileSystem.Initialize(containerFile.AsStorage()).ThrowIfFailure();
_virtualFileSystem.ImportTickets(partitionFileSystem);
using IFileSystem partitionFileSystem = PartitionFileSystemUtils.OpenApplicationFileSystem(downloadableContentContainer.ContainerPath, _virtualFileSystem);
foreach (DownloadableContentNca downloadableContentNca in downloadableContentContainer.DownloadableContentNcaList)
{
@ -157,6 +160,9 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
// NOTE: Try to load downloadable contents from PFS last to preserve enabled state.
AddDownloadableContent(_applicationData.Path);
// NOTE: Save the list again to remove leftovers.
Save();
Sort();
@ -219,25 +225,23 @@ namespace Ryujinx.Ava.UI.ViewModels
foreach (var file in result)
{
await AddDownloadableContent(file.Path.LocalPath);
if (!AddDownloadableContent(file.Path.LocalPath))
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogDlcNoDlcErrorMessage]);
}
}
}
private async Task AddDownloadableContent(string path)
private bool AddDownloadableContent(string path)
{
if (!File.Exists(path) || DownloadableContents.FirstOrDefault(x => x.ContainerPath == path) != null)
if (!File.Exists(path) || _downloadableContentContainerList.Any(x => x.ContainerPath == path))
{
return;
return true;
}
using FileStream containerFile = File.OpenRead(path);
PartitionFileSystem partitionFileSystem = new();
partitionFileSystem.Initialize(containerFile.AsStorage()).ThrowIfFailure();
bool containsDownloadableContent = false;
_virtualFileSystem.ImportTickets(partitionFileSystem);
using IFileSystem partitionFileSystem = PartitionFileSystemUtils.OpenApplicationFileSystem(path, _virtualFileSystem);
bool success = false;
foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.nca"))
{
using var ncaFile = new UniqueRef<IFile>();
@ -252,26 +256,26 @@ namespace Ryujinx.Ava.UI.ViewModels
if (nca.Header.ContentType == NcaContentType.PublicData)
{
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != _titleId)
if (nca.GetProgramIdBase() != _applicationData.IdBase)
{
break;
continue;
}
var content = new DownloadableContentModel(nca.Header.TitleId.ToString("X16"), path, fileEntry.FullPath, true);
DownloadableContents.Add(content);
SelectedDownloadableContents.Add(content);
OnPropertyChanged(nameof(UpdateCount));
Sort();
containsDownloadableContent = true;
success = true;
}
}
if (!containsDownloadableContent)
if (success)
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogDlcNoDlcErrorMessage]);
OnPropertyChanged(nameof(UpdateCount));
Sort();
}
return success;
}
public void Remove(DownloadableContentModel model)

View file

@ -32,7 +32,7 @@ using Ryujinx.UI.App.Common;
using Ryujinx.UI.Common;
using Ryujinx.UI.Common.Configuration;
using Ryujinx.UI.Common.Helper;
using SixLabors.ImageSharp.PixelFormats;
using SkiaSharp;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
@ -40,7 +40,6 @@ using System.Globalization;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using Image = SixLabors.ImageSharp.Image;
using Key = Ryujinx.Input.Key;
using MissingKeyException = LibHac.Common.Keys.MissingKeyException;
using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
@ -97,7 +96,7 @@ namespace Ryujinx.Ava.UI.ViewModels
private bool _canUpdate = true;
private Cursor _cursor;
private string _title;
private string _currentEmulatedGamePath;
private ApplicationData _currentApplicationData;
private readonly AutoResetEvent _rendererWaitEvent;
private WindowState _windowState;
private double _windowWidth;
@ -109,7 +108,6 @@ namespace Ryujinx.Ava.UI.ViewModels
public ApplicationData ListSelectedApplication;
public ApplicationData GridSelectedApplication;
private string TitleName { get; set; }
internal AppHost AppHost { get; set; }
public MainWindowViewModel()
@ -955,8 +953,8 @@ namespace Ryujinx.Ava.UI.ViewModels
return SortMode switch
{
#pragma warning disable IDE0055 // Disable formatting
ApplicationSort.Title => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.TitleName)
: SortExpressionComparer<ApplicationData>.Descending(app => app.TitleName),
ApplicationSort.Title => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Name)
: SortExpressionComparer<ApplicationData>.Descending(app => app.Name),
ApplicationSort.Developer => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Developer)
: SortExpressionComparer<ApplicationData>.Descending(app => app.Developer),
ApplicationSort.LastPlayed => new LastPlayedSortComparer(IsAscending),
@ -1000,7 +998,7 @@ namespace Ryujinx.Ava.UI.ViewModels
CompareInfo compareInfo = CultureInfo.CurrentCulture.CompareInfo;
return compareInfo.IndexOf(app.TitleName, _searchText, CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) >= 0;
return compareInfo.IndexOf(app.Name, _searchText, CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) >= 0;
}
return false;
@ -1129,7 +1127,7 @@ namespace Ryujinx.Ava.UI.ViewModels
IsLoadingIndeterminate = false;
break;
case LoadState.Loaded:
LoadHeading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.LoadingHeading, TitleName);
LoadHeading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.LoadingHeading, _currentApplicationData.Name);
IsLoadingIndeterminate = true;
CacheLoadStatus = "";
break;
@ -1149,7 +1147,7 @@ namespace Ryujinx.Ava.UI.ViewModels
IsLoadingIndeterminate = false;
break;
case ShaderCacheLoadingState.Loaded:
LoadHeading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.LoadingHeading, TitleName);
LoadHeading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.LoadingHeading, _currentApplicationData.Name);
IsLoadingIndeterminate = true;
CacheLoadStatus = "";
break;
@ -1164,17 +1162,17 @@ namespace Ryujinx.Ava.UI.ViewModels
private void PrepareLoadScreen()
{
using MemoryStream stream = new(SelectedIcon);
using var gameIconBmp = Image.Load<Bgra32>(stream);
using var gameIconBmp = SKBitmap.Decode(stream);
var dominantColor = IconColorPicker.GetFilteredColor(gameIconBmp).ToPixel<Bgra32>();
var dominantColor = IconColorPicker.GetFilteredColor(gameIconBmp);
const float ColorMultiple = 0.5f;
Color progressFgColor = Color.FromRgb(dominantColor.R, dominantColor.G, dominantColor.B);
Color progressFgColor = Color.FromRgb(dominantColor.Red, dominantColor.Green, dominantColor.Blue);
Color progressBgColor = Color.FromRgb(
(byte)(dominantColor.R * ColorMultiple),
(byte)(dominantColor.G * ColorMultiple),
(byte)(dominantColor.B * ColorMultiple));
(byte)(dominantColor.Red * ColorMultiple),
(byte)(dominantColor.Green * ColorMultiple),
(byte)(dominantColor.Blue * ColorMultiple));
ProgressBarForegroundColor = new SolidColorBrush(progressFgColor);
ProgressBarBackgroundColor = new SolidColorBrush(progressBgColor);
@ -1201,13 +1199,13 @@ namespace Ryujinx.Ava.UI.ViewModels
{
UserChannelPersistence.ShouldRestart = false;
await LoadApplication(_currentEmulatedGamePath);
await LoadApplication(_currentApplicationData);
}
else
{
// Otherwise, clear state.
UserChannelPersistence = new UserChannelPersistence();
_currentEmulatedGamePath = null;
_currentApplicationData = null;
}
}
@ -1494,7 +1492,15 @@ namespace Ryujinx.Ava.UI.ViewModels
if (result.Count > 0)
{
await LoadApplication(result[0].Path.LocalPath);
if (ApplicationLibrary.TryGetApplicationsFromFile(result[0].Path.LocalPath,
out List<ApplicationData> applications))
{
await LoadApplication(applications[0]);
}
else
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.MenuBarFileOpenFromFileError]);
}
}
}
@ -1508,11 +1514,17 @@ namespace Ryujinx.Ava.UI.ViewModels
if (result.Count > 0)
{
await LoadApplication(result[0].Path.LocalPath);
ApplicationData applicationData = new()
{
Name = Path.GetFileNameWithoutExtension(result[0].Path.LocalPath),
Path = result[0].Path.LocalPath,
};
await LoadApplication(applicationData);
}
}
public async Task LoadApplication(string path, bool startFullscreen = false, string titleName = "")
public async Task LoadApplication(ApplicationData application, bool startFullscreen = false)
{
if (AppHost != null)
{
@ -1532,7 +1544,7 @@ namespace Ryujinx.Ava.UI.ViewModels
Logger.RestartTime();
SelectedIcon ??= ApplicationLibrary.GetApplicationIcon(path, ConfigurationState.Instance.System.Language);
SelectedIcon ??= ApplicationLibrary.GetApplicationIcon(application.Path, ConfigurationState.Instance.System.Language, application.Id);
PrepareLoadScreen();
@ -1541,7 +1553,8 @@ namespace Ryujinx.Ava.UI.ViewModels
AppHost = new AppHost(
RendererHostControl,
InputManager,
path,
application.Path,
application.Id,
VirtualFileSystem,
ContentManager,
AccountManager,
@ -1559,17 +1572,17 @@ namespace Ryujinx.Ava.UI.ViewModels
CanUpdate = false;
LoadHeading = TitleName = titleName;
LoadHeading = application.Name;
if (string.IsNullOrWhiteSpace(titleName))
if (string.IsNullOrWhiteSpace(application.Name))
{
LoadHeading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.LoadingHeading, AppHost.Device.Processes.ActiveApplication.Name);
TitleName = AppHost.Device.Processes.ActiveApplication.Name;
application.Name = AppHost.Device.Processes.ActiveApplication.Name;
}
SwitchToRenderer(startFullscreen);
_currentEmulatedGamePath = path;
_currentApplicationData = application;
Thread gameThread = new(InitializeGame) { Name = "GUI.WindowThread" };
gameThread.Start();

View file

@ -1,4 +1,3 @@
using Avalonia;
using Avalonia.Collections;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Platform.Storage;
@ -6,7 +5,7 @@ using Avalonia.Threading;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Ncm;
using LibHac.Ns;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
@ -17,12 +16,17 @@ using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using Ryujinx.HLE.Utilities;
using Ryujinx.UI.App.Common;
using Ryujinx.UI.Common.Configuration;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Application = Avalonia.Application;
using ContentType = LibHac.Ncm.ContentType;
using Path = System.IO.Path;
using SpanHelpers = LibHac.Common.SpanHelpers;
@ -33,7 +37,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public TitleUpdateMetadata TitleUpdateWindowData;
public readonly string TitleUpdateJsonPath;
private VirtualFileSystem VirtualFileSystem { get; }
private ulong TitleId { get; }
private ApplicationData ApplicationData { get; }
private AvaloniaList<TitleUpdateModel> _titleUpdates = new();
private AvaloniaList<object> _views = new();
@ -73,18 +77,18 @@ namespace Ryujinx.Ava.UI.ViewModels
public IStorageProvider StorageProvider;
public TitleUpdateViewModel(VirtualFileSystem virtualFileSystem, ulong titleId)
public TitleUpdateViewModel(VirtualFileSystem virtualFileSystem, ApplicationData applicationData)
{
VirtualFileSystem = virtualFileSystem;
TitleId = titleId;
ApplicationData = applicationData;
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
StorageProvider = desktop.MainWindow.StorageProvider;
}
TitleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "updates.json");
TitleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, ApplicationData.IdString, "updates.json");
try
{
@ -92,7 +96,7 @@ namespace Ryujinx.Ava.UI.ViewModels
}
catch
{
Logger.Warning?.Print(LogClass.Application, $"Failed to deserialize title update data for {TitleId} at {TitleUpdateJsonPath}");
Logger.Warning?.Print(LogClass.Application, $"Failed to deserialize title update data for {ApplicationData.IdString} at {TitleUpdateJsonPath}");
TitleUpdateWindowData = new TitleUpdateMetadata
{
@ -108,6 +112,9 @@ namespace Ryujinx.Ava.UI.ViewModels
private void LoadUpdates()
{
// Try to load updates from PFS first
AddUpdate(ApplicationData.Path, true);
foreach (string path in TitleUpdateWindowData.Paths)
{
AddUpdate(path);
@ -162,38 +169,54 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
private void AddUpdate(string path)
private void AddUpdate(string path, bool ignoreNotFound = false)
{
if (File.Exists(path) && TitleUpdates.All(x => x.Path != path))
if (!File.Exists(path) || TitleUpdates.Any(x => x.Path == path))
{
using FileStream file = new(path, FileMode.Open, FileAccess.Read);
return;
}
try
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
try
{
using IFileSystem pfs = PartitionFileSystemUtils.OpenApplicationFileSystem(path, VirtualFileSystem);
Dictionary<ulong, ContentMetaData> updates = pfs.GetContentData(ContentMetaType.Patch, VirtualFileSystem, checkLevel);
Nca patchNca = null;
Nca controlNca = null;
if (updates.TryGetValue(ApplicationData.Id, out ContentMetaData content))
{
var pfs = new PartitionFileSystem();
pfs.Initialize(file.AsStorage()).ThrowIfFailure();
(Nca patchNca, Nca controlNca) = ApplicationLibrary.GetGameUpdateDataFromPartition(VirtualFileSystem, pfs, TitleId.ToString("x16"), 0);
patchNca = content.GetNcaByType(VirtualFileSystem.KeySet, ContentType.Program);
controlNca = content.GetNcaByType(VirtualFileSystem.KeySet, ContentType.Control);
}
if (controlNca != null && patchNca != null)
{
ApplicationControlProperty controlData = new();
if (controlNca != null && patchNca != null)
{
ApplicationControlProperty controlData = new();
using UniqueRef<IFile> nacpFile = new();
using UniqueRef<IFile> nacpFile = new();
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
TitleUpdates.Add(new TitleUpdateModel(controlData, path));
}
else
TitleUpdates.Add(new TitleUpdateModel(controlData, path));
}
else
{
if (!ignoreNotFound)
{
Dispatcher.UIThread.InvokeAsync(() => ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogUpdateAddUpdateErrorMessage]));
}
}
catch (Exception ex)
{
Dispatcher.UIThread.InvokeAsync(() => ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogLoadFileErrorMessage, ex.Message, path)));
}
}
catch (Exception ex)
{
Dispatcher.UIThread.InvokeAsync(() => ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogLoadFileErrorMessage, ex.Message, path)));
}
}

View file

@ -9,14 +9,14 @@ using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.UI.Models;
using Ryujinx.HLE.FileSystem;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
using SkiaSharp;
using System;
using System.Buffers.Binary;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using Color = Avalonia.Media.Color;
using Image = SkiaSharp.SKImage;
namespace Ryujinx.Ava.UI.ViewModels
{
@ -130,9 +130,12 @@ namespace Ryujinx.Ava.UI.ViewModels
stream.Position = 0;
Image avatarImage = Image.LoadPixelData<Rgba32>(DecompressYaz0(stream), 256, 256);
Image avatarImage = Image.FromPixelCopy(new SKImageInfo(256, 256, SKColorType.Rgba8888, SKAlphaType.Premul), DecompressYaz0(stream));
avatarImage.SaveAsPng(streamPng);
using (SKData data = avatarImage.Encode(SKEncodedImageFormat.Png, 100))
{
data.SaveTo(streamPng);
}
_avatarStore.Add(item.FullPath, streamPng.ToArray());
}

View file

@ -11,6 +11,7 @@ using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common;
using Ryujinx.Common.Utilities;
using Ryujinx.Modules;
using Ryujinx.UI.App.Common;
using Ryujinx.UI.Common;
using Ryujinx.UI.Common.Configuration;
using Ryujinx.UI.Common.Helper;
@ -134,7 +135,14 @@ namespace Ryujinx.Ava.UI.Views.Main
if (!string.IsNullOrEmpty(contentPath))
{
await ViewModel.LoadApplication(contentPath, false, "Mii Applet");
ApplicationData applicationData = new()
{
Name = "miiEdit",
Id = 0x0100000000001009,
Path = contentPath,
};
await ViewModel.LoadApplication(applicationData, ViewModel.IsFullScreen || ViewModel.StartGamesInFullscreen);
}
}

View file

@ -6,12 +6,8 @@ using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.HLE.FileSystem;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Formats.Png;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing;
using SkiaSharp;
using System.IO;
using Image = SixLabors.ImageSharp.Image;
namespace Ryujinx.Ava.UI.Views.User
{
@ -70,15 +66,25 @@ namespace Ryujinx.Ava.UI.Views.User
{
if (ViewModel.SelectedImage != null)
{
MemoryStream streamJpg = new();
Image avatarImage = Image.Load(ViewModel.SelectedImage, new PngDecoder());
using var streamJpg = new MemoryStream();
using var bitmap = SKBitmap.Decode(ViewModel.SelectedImage);
using var newBitmap = new SKBitmap(bitmap.Width, bitmap.Height);
avatarImage.Mutate(x => x.BackgroundColor(new Rgba32(
ViewModel.BackgroundColor.R,
ViewModel.BackgroundColor.G,
ViewModel.BackgroundColor.B,
ViewModel.BackgroundColor.A)));
avatarImage.SaveAsJpeg(streamJpg);
using (var canvas = new SKCanvas(newBitmap))
{
canvas.Clear(new SKColor(
ViewModel.BackgroundColor.R,
ViewModel.BackgroundColor.G,
ViewModel.BackgroundColor.B,
ViewModel.BackgroundColor.A));
canvas.DrawBitmap(bitmap, 0, 0);
}
using (var image = SKImage.FromBitmap(newBitmap))
using (var dataJpeg = image.Encode(SKEncodedImageFormat.Jpeg, 100))
{
dataJpeg.SaveTo(streamJpg);
}
_profile.Image = streamJpg.ToArray();

View file

@ -9,11 +9,9 @@ using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.HLE.FileSystem;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Processing;
using SkiaSharp;
using System.Collections.Generic;
using System.IO;
using Image = SixLabors.ImageSharp.Image;
namespace Ryujinx.Ava.UI.Views.User
{
@ -102,13 +100,19 @@ namespace Ryujinx.Ava.UI.Views.User
private static byte[] ProcessProfileImage(byte[] buffer)
{
using Image image = Image.Load(buffer);
using var bitmap = SKBitmap.Decode(buffer);
image.Mutate(x => x.Resize(256, 256));
var resizedBitmap = bitmap.Resize(new SKImageInfo(256, 256), SKFilterQuality.High);
using MemoryStream streamJpg = new();
using var streamJpg = new MemoryStream();
image.SaveAsJpeg(streamJpg);
if (resizedBitmap != null)
{
using var image = SKImage.FromBitmap(resizedBitmap);
using var dataJpeg = image.Encode(SKEncodedImageFormat.Jpeg, 100);
dataJpeg.SaveTo(streamJpg);
}
return streamJpg.ToArray();
}

View file

@ -1,9 +1,11 @@
using Avalonia.Collections;
using LibHac.Tools.FsSystem;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.UI.App.Common;
using Ryujinx.UI.Common.Configuration;
using System;
using System.Collections.Generic;
using System.Globalization;
@ -34,9 +36,12 @@ namespace Ryujinx.Ava.UI.Windows
public CheatWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName, string titlePath)
{
LoadedCheats = new AvaloniaList<CheatNode>();
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
Heading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.CheatWindowHeading, titleName, titleId.ToUpper());
BuildId = ApplicationData.GetApplicationBuildId(virtualFileSystem, titlePath);
BuildId = ApplicationData.GetBuildId(virtualFileSystem, checkLevel, titlePath);
InitializeComponent();

View file

@ -97,7 +97,7 @@
MaxLines="2"
TextWrapping="Wrap"
TextTrimming="CharacterEllipsis"
Text="{Binding FileName}" />
Text="{Binding Label}" />
<TextBlock
Grid.Column="1"
Margin="10 0"

View file

@ -3,13 +3,12 @@ using Avalonia.Interactivity;
using Avalonia.Styling;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.HLE.FileSystem;
using Ryujinx.UI.App.Common;
using Ryujinx.UI.Common.Helper;
using System.Threading.Tasks;
using Button = Avalonia.Controls.Button;
namespace Ryujinx.Ava.UI.Windows
{
@ -24,22 +23,22 @@ namespace Ryujinx.Ava.UI.Windows
InitializeComponent();
}
public DownloadableContentManagerWindow(VirtualFileSystem virtualFileSystem, ulong titleId)
public DownloadableContentManagerWindow(VirtualFileSystem virtualFileSystem, ApplicationData applicationData)
{
DataContext = ViewModel = new DownloadableContentManagerViewModel(virtualFileSystem, titleId);
DataContext = ViewModel = new DownloadableContentManagerViewModel(virtualFileSystem, applicationData);
InitializeComponent();
}
public static async Task Show(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
public static async Task Show(VirtualFileSystem virtualFileSystem, ApplicationData applicationData)
{
ContentDialog contentDialog = new()
{
PrimaryButtonText = "",
SecondaryButtonText = "",
CloseButtonText = "",
Content = new DownloadableContentManagerWindow(virtualFileSystem, titleId),
Title = string.Format(LocaleManager.Instance[LocaleKeys.DlcWindowTitle], titleName, titleId.ToString("X16")),
Content = new DownloadableContentManagerWindow(virtualFileSystem, applicationData),
Title = string.Format(LocaleManager.Instance[LocaleKeys.DlcWindowTitle], applicationData.Name, applicationData.IdString),
};
Style bottomBorder = new(x => x.OfType<Grid>().Name("DialogSpace").Child().OfType<Border>());

View file

@ -1,5 +1,4 @@
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
using SkiaSharp;
using System;
using System.Collections.Generic;
@ -36,35 +35,34 @@ namespace Ryujinx.Ava.UI.Windows
}
}
public static Color GetFilteredColor(Image<Bgra32> image)
public static SKColor GetFilteredColor(SKBitmap image)
{
var color = GetColor(image).ToPixel<Bgra32>();
var color = GetColor(image);
// We don't want colors that are too dark.
// If the color is too dark, make it brighter by reducing the range
// and adding a constant color.
int luminosity = GetColorApproximateLuminosity(color.R, color.G, color.B);
int luminosity = GetColorApproximateLuminosity(color.Red, color.Green, color.Blue);
if (luminosity < CutOffLuminosity)
{
color = Color.FromRgb(
(byte)Math.Min(CutOffLuminosity + color.R, byte.MaxValue),
(byte)Math.Min(CutOffLuminosity + color.G, byte.MaxValue),
(byte)Math.Min(CutOffLuminosity + color.B, byte.MaxValue));
color = new SKColor(
(byte)Math.Min(CutOffLuminosity + color.Red, byte.MaxValue),
(byte)Math.Min(CutOffLuminosity + color.Green, byte.MaxValue),
(byte)Math.Min(CutOffLuminosity + color.Blue, byte.MaxValue));
}
return color;
}
public static Color GetColor(Image<Bgra32> image)
public static SKColor GetColor(SKBitmap image)
{
var colors = new PaletteColor[TotalColors];
var dominantColorBin = new Dictionary<int, int>();
var buffer = GetBuffer(image);
int w = image.Width;
int w8 = w << 8;
int h8 = image.Height << 8;
@ -84,9 +82,10 @@ namespace Ryujinx.Ava.UI.Windows
{
int offset = x + yOffset;
byte cb = buffer[offset].B;
byte cg = buffer[offset].G;
byte cr = buffer[offset].R;
SKColor pixel = buffer[offset];
byte cr = pixel.Red;
byte cg = pixel.Green;
byte cb = pixel.Blue;
var qck = GetQuantizedColorKey(cr, cg, cb);
@ -122,12 +121,22 @@ namespace Ryujinx.Ava.UI.Windows
}
}
return Color.FromRgb(bestCandidate.R, bestCandidate.G, bestCandidate.B);
return new SKColor(bestCandidate.R, bestCandidate.G, bestCandidate.B);
}
public static Bgra32[] GetBuffer(Image<Bgra32> image)
public static SKColor[] GetBuffer(SKBitmap image)
{
return image.DangerousTryGetSinglePixelMemory(out var data) ? data.ToArray() : Array.Empty<Bgra32>();
var pixels = new SKColor[image.Width * image.Height];
for (int y = 0; y < image.Height; y++)
{
for (int x = 0; x < image.Width; x++)
{
pixels[x + y * image.Width] = image.GetPixel(x, y);
}
}
return pixels;
}
private static int GetColorScore(Dictionary<int, int> dominantColorBin, int maxHitCount, PaletteColor color)

View file

@ -5,6 +5,7 @@ using Avalonia.Interactivity;
using Avalonia.Platform;
using Avalonia.Threading;
using FluentAvalonia.UI.Controls;
using LibHac.Tools.FsSystem;
using Ryujinx.Ava.Common;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Input;
@ -24,7 +25,7 @@ using Ryujinx.UI.Common;
using Ryujinx.UI.Common.Configuration;
using Ryujinx.UI.Common.Helper;
using System;
using System.IO;
using System.Collections.Generic;
using System.Runtime.Versioning;
using System.Threading;
using System.Threading.Tasks;
@ -40,6 +41,7 @@ namespace Ryujinx.Ava.UI.Windows
private UserChannelPersistence _userChannelPersistence;
private static bool _deferLoad;
private static string _launchPath;
private static string _launchApplicationId;
private static bool _startFullscreen;
internal readonly AvaHostUIHandler UiHandler;
@ -168,18 +170,17 @@ namespace Ryujinx.Ava.UI.Windows
{
ViewModel.SelectedIcon = args.Application.Icon;
string path = new FileInfo(args.Application.Path).FullName;
ViewModel.LoadApplication(path).Wait();
ViewModel.LoadApplication(args.Application).Wait();
}
args.Handled = true;
}
internal static void DeferLoadApplication(string launchPathArg, bool startFullscreenArg)
internal static void DeferLoadApplication(string launchPathArg, string launchApplicationId, bool startFullscreenArg)
{
_deferLoad = true;
_launchPath = launchPathArg;
_launchApplicationId = launchApplicationId;
_startFullscreen = startFullscreenArg;
}
@ -219,7 +220,11 @@ namespace Ryujinx.Ava.UI.Windows
LibHacHorizonManager.InitializeBcatServer();
LibHacHorizonManager.InitializeSystemClients();
ApplicationLibrary = new ApplicationLibrary(VirtualFileSystem);
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
ApplicationLibrary = new ApplicationLibrary(VirtualFileSystem, checkLevel);
// Save data created before we supported extra data in directory save data will not work properly if
// given empty extra data. Luckily some of that extra data can be created using the data from the
@ -314,7 +319,35 @@ namespace Ryujinx.Ava.UI.Windows
{
_deferLoad = false;
await ViewModel.LoadApplication(_launchPath, _startFullscreen);
if (ApplicationLibrary.TryGetApplicationsFromFile(_launchPath, out List<ApplicationData> applications))
{
ApplicationData applicationData;
if (_launchApplicationId != null)
{
applicationData = applications.Find(application => application.IdString == _launchApplicationId);
if (applicationData != null)
{
await ViewModel.LoadApplication(applicationData, _startFullscreen);
}
else
{
Logger.Error?.Print(LogClass.Application, $"Couldn't find requested application id '{_launchApplicationId}' in '{_launchPath}'.");
await Dispatcher.UIThread.InvokeAsync(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.ApplicationNotFound));
}
}
else
{
applicationData = applications[0];
await ViewModel.LoadApplication(applicationData, _startFullscreen);
}
}
else
{
Logger.Error?.Print(LogClass.Application, $"Couldn't find any application in '{_launchPath}'.");
await Dispatcher.UIThread.InvokeAsync(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.ApplicationNotFound));
}
}
}
else

View file

@ -5,19 +5,18 @@ using Avalonia.Interactivity;
using Avalonia.Styling;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.HLE.FileSystem;
using Ryujinx.UI.App.Common;
using Ryujinx.UI.Common.Helper;
using System.Threading.Tasks;
using Button = Avalonia.Controls.Button;
namespace Ryujinx.Ava.UI.Windows
{
public partial class TitleUpdateWindow : UserControl
{
public TitleUpdateViewModel ViewModel;
public readonly TitleUpdateViewModel ViewModel;
public TitleUpdateWindow()
{
@ -26,22 +25,22 @@ namespace Ryujinx.Ava.UI.Windows
InitializeComponent();
}
public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, ulong titleId)
public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, ApplicationData applicationData)
{
DataContext = ViewModel = new TitleUpdateViewModel(virtualFileSystem, titleId);
DataContext = ViewModel = new TitleUpdateViewModel(virtualFileSystem, applicationData);
InitializeComponent();
}
public static async Task Show(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
public static async Task Show(VirtualFileSystem virtualFileSystem, ApplicationData applicationData)
{
ContentDialog contentDialog = new()
{
PrimaryButtonText = "",
SecondaryButtonText = "",
CloseButtonText = "",
Content = new TitleUpdateWindow(virtualFileSystem, titleId),
Title = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.GameUpdateWindowHeading, titleName, titleId.ToString("X16")),
Content = new TitleUpdateWindow(virtualFileSystem, applicationData),
Title = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.GameUpdateWindowHeading, applicationData.Name, applicationData.IdString),
};
Style bottomBorder = new(x => x.OfType<Grid>().Name("DialogSpace").Child().OfType<Border>());