Don’t use DidModifyRange
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1 changed files with 0 additions and 5 deletions
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@ -220,11 +220,6 @@ namespace Ryujinx.Graphics.Metal
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{
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{
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var span = new Span<byte>(src.Contents.ToPointer(), data.Length);
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var span = new Span<byte>(src.Contents.ToPointer(), data.Length);
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data.CopyTo(span);
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data.CopyTo(span);
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src.DidModifyRange(new NSRange
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{
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location = 0,
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length = (ulong)data.Length
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});
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MTLBuffer dst = new(Unsafe.As<BufferHandle, IntPtr>(ref buffer));
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MTLBuffer dst = new(Unsafe.As<BufferHandle, IntPtr>(ref buffer));
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blitEncoder.CopyFromBuffer(src, 0, dst, (ulong)offset, (ulong)data.Length);
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blitEncoder.CopyFromBuffer(src, 0, dst, (ulong)offset, (ulong)data.Length);
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