Fix 3D -> 3D Texture Copies

This commit is contained in:
Isaac Marovitz 2024-05-30 13:20:37 +01:00 committed by Isaac Marovitz
parent 3c188718c4
commit bb4cb531f2

View file

@ -98,15 +98,31 @@ namespace Ryujinx.Graphics.Metal
if (destination is Texture destinationTexture)
{
blitCommandEncoder.CopyFromTexture(
_mtlTexture,
(ulong)firstLayer,
(ulong)firstLevel,
destinationTexture._mtlTexture,
(ulong)firstLayer,
(ulong)firstLevel,
_mtlTexture.ArrayLength,
_mtlTexture.MipmapLevelCount);
if (destinationTexture.Info.Target == Target.Texture3D)
{
blitCommandEncoder.CopyFromTexture(
_mtlTexture,
0,
(ulong)firstLevel,
new MTLOrigin { x = 0, y = 0, z = (ulong)firstLayer },
new MTLSize { width = (ulong)Math.Min(Info.Width, destinationTexture.Info.Width), height = (ulong)Math.Min(Info.Height, destinationTexture.Info.Height), depth = 1},
destinationTexture._mtlTexture,
0,
(ulong)firstLevel,
new MTLOrigin { x = 0, y = 0, z = (ulong)firstLayer });
}
else
{
blitCommandEncoder.CopyFromTexture(
_mtlTexture,
(ulong)firstLayer,
(ulong)firstLevel,
destinationTexture._mtlTexture,
(ulong)firstLayer,
(ulong)firstLevel,
_mtlTexture.ArrayLength,
_mtlTexture.MipmapLevelCount);
}
}
}
@ -116,15 +132,31 @@ namespace Ryujinx.Graphics.Metal
if (destination is Texture destinationTexture)
{
blitCommandEncoder.CopyFromTexture(
_mtlTexture,
(ulong)srcLayer,
(ulong)srcLevel,
destinationTexture._mtlTexture,
(ulong)dstLayer,
(ulong)dstLevel,
_mtlTexture.ArrayLength,
_mtlTexture.MipmapLevelCount);
if (destinationTexture.Info.Target == Target.Texture3D)
{
blitCommandEncoder.CopyFromTexture(
_mtlTexture,
0,
(ulong)srcLevel,
new MTLOrigin { x = 0, y = 0, z = (ulong)srcLayer },
new MTLSize { width = (ulong)Math.Min(Info.Width, destinationTexture.Info.Width), height = (ulong)Math.Min(Info.Height, destinationTexture.Info.Height), depth = 1},
destinationTexture._mtlTexture,
0,
(ulong)dstLevel,
new MTLOrigin { x = 0, y = 0, z = (ulong)dstLayer });
}
else
{
blitCommandEncoder.CopyFromTexture(
_mtlTexture,
(ulong)srcLayer,
(ulong)srcLevel,
destinationTexture._mtlTexture,
(ulong)dstLayer,
(ulong)dstLevel,
_mtlTexture.ArrayLength,
_mtlTexture.MipmapLevelCount);
}
}
}