New translations en_us.json (Czech)
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{
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{
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"Language": "Čeština",
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"Language": "Čeština",
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"MenuBarFileOpenApplet": "Open Applet",
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"MenuBarFileOpenApplet": "Otevřít Applet",
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"MenuBarFileOpenAppletOpenMiiAppletToolTip": "Open Mii Editor Applet in Standalone mode",
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"MenuBarFileOpenAppletOpenMiiAppletToolTip": "Otevřít Applet editoru Mii v samostatném režimu",
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"SettingsTabInputDirectMouseAccess": "Direct Mouse Access",
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"SettingsTabInputDirectMouseAccess": "Direct Mouse Access",
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"SettingsTabSystemMemoryManagerMode": "Režim správy paměti:",
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"SettingsTabSystemMemoryManagerMode": "Režim správy paměti:",
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"SettingsTabSystemMemoryManagerModeSoftware": "Softwarový",
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"SettingsTabSystemMemoryManagerModeSoftware": "Softwarový",
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@ -50,11 +50,11 @@
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"GameListHeaderFileSize": "Velikost souboru",
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"GameListHeaderFileSize": "Velikost souboru",
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"GameListHeaderPath": "Cesta",
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"GameListHeaderPath": "Cesta",
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"GameListContextMenuOpenUserSaveDirectory": "Otevřít adresář s uloženými daty uživatelů",
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"GameListContextMenuOpenUserSaveDirectory": "Otevřít adresář s uloženými daty uživatelů",
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"GameListContextMenuOpenUserSaveDirectoryToolTip": "Opens the directory which contains Application's User Save",
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"GameListContextMenuOpenUserSaveDirectoryToolTip": "Otevře adresář, který obsahuje uložená data uživatele pro aplikaci",
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"GameListContextMenuOpenDeviceSaveDirectory": "Otevřít adresář s uloženými daty zařízení",
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"GameListContextMenuOpenDeviceSaveDirectory": "Otevřít adresář s uloženými daty zařízení",
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"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Opens the directory which contains Application's Device Save",
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"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Otevře adresář, který obsahuje uložená data zařízení pro aplikaci",
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"GameListContextMenuOpenBcatSaveDirectory": "Otevřít adresář s uloženými daty BCAT",
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"GameListContextMenuOpenBcatSaveDirectory": "Otevřít adresář s uloženými daty BCAT",
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"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Opens the directory which contains Application's BCAT Save",
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"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Otevře adresář, který obsahuje uložená data BCAT pro aplikaci",
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"GameListContextMenuManageTitleUpdates": "Spravovat aktualizace titulu",
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"GameListContextMenuManageTitleUpdates": "Spravovat aktualizace titulu",
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"GameListContextMenuManageTitleUpdatesToolTip": "Otevře okno správy aktualizací titulu",
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"GameListContextMenuManageTitleUpdatesToolTip": "Otevře okno správy aktualizací titulu",
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"GameListContextMenuManageDlc": "Spravovat DLC",
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"GameListContextMenuManageDlc": "Spravovat DLC",
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@ -62,29 +62,29 @@
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"GameListContextMenuCacheManagement": "Správa mezipaměti",
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"GameListContextMenuCacheManagement": "Správa mezipaměti",
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"GameListContextMenuCacheManagementPurgePptc": "Přidat do fronty obnovu PPTC",
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"GameListContextMenuCacheManagementPurgePptc": "Přidat do fronty obnovu PPTC",
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"GameListContextMenuCacheManagementPurgePptcToolTip": "Vyvolá obnovení PPTC po startu při příštím spuštění hry",
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"GameListContextMenuCacheManagementPurgePptcToolTip": "Vyvolá obnovení PPTC po startu při příštím spuštění hry",
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"GameListContextMenuCacheManagementPurgeShaderCache": "Purge Shader Cache",
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"GameListContextMenuCacheManagementPurgeShaderCache": "Smazat mezipaměť shaderu",
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"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "Deletes Application's shader cache",
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"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "Odstraní mezipaměť shaderu aplikace",
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"GameListContextMenuCacheManagementOpenPptcDirectory": "Otevřít adresář PPTC",
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"GameListContextMenuCacheManagementOpenPptcDirectory": "Otevřít adresář PPTC",
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"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "Otevře adresář, který obsahuje PPTC mezipaměť aplikace",
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"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "Otevře adresář, který obsahuje PPTC mezipaměť aplikace",
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"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "Open Shader Cache Directory",
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"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "Otevřít adresář mezipaměti shaderu",
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"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "Opens the directory which contains Application's shader cache",
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"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "Otevře adresář, který obsahuje mezipaměť shaderu aplikace",
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"GameListContextMenuExtractData": "Extrahovat data",
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"GameListContextMenuExtractData": "Extrahovat data",
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"GameListContextMenuExtractDataExeFS": "ExeFS",
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"GameListContextMenuExtractDataExeFS": "ExeFS",
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"GameListContextMenuExtractDataExeFSToolTip": "Extract the ExeFS section from Application's current config (including updates)",
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"GameListContextMenuExtractDataExeFSToolTip": "Extrahovat sekci ExeFS z aktuální konfigurace aplikace (včetně aktualizací)",
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"GameListContextMenuExtractDataRomFS": "RomFS",
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"GameListContextMenuExtractDataRomFS": "RomFS",
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"GameListContextMenuExtractDataRomFSToolTip": "Extract the RomFS section from Application's current config (including updates)",
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"GameListContextMenuExtractDataRomFSToolTip": "Extrahovat sekci RomFS z aktuální konfigurace aplikace (včetně aktualizací)",
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"GameListContextMenuExtractDataLogo": "Logo",
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"GameListContextMenuExtractDataLogo": "Logo",
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"GameListContextMenuExtractDataLogoToolTip": "Extract the Logo section from Application's current config (including updates)",
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"GameListContextMenuExtractDataLogoToolTip": "Extrahovat sekci loga z aktuální konfigurace aplikace (včetně aktualizací)",
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"GameListContextMenuCreateShortcut": "Vytvořit zástupce aplikace",
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"GameListContextMenuCreateShortcut": "Vytvořit zástupce aplikace",
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"GameListContextMenuCreateShortcutToolTip": "Vytvořit zástupce na ploše, který spustí vybranou aplikaci",
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"GameListContextMenuCreateShortcutToolTip": "Vytvořit zástupce na ploše, který spustí vybranou aplikaci",
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"GameListContextMenuCreateShortcutToolTipMacOS": "Create a shortcut in macOS's Applications folder that launches the selected Application",
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"GameListContextMenuCreateShortcutToolTipMacOS": "Vytvořit zástupce v macOS složce Aplikace, která spustí vybranou aplikaci",
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"GameListContextMenuOpenModsDirectory": "Otevřít adresář módů",
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"GameListContextMenuOpenModsDirectory": "Otevřít adresář módů",
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"GameListContextMenuOpenModsDirectoryToolTip": "Opens the directory which contains Application's Mods",
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"GameListContextMenuOpenModsDirectoryToolTip": "Otevře adresář, který obsahuje módy aplikace",
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"GameListContextMenuOpenSdModsDirectory": "Open Atmosphere Mods Directory",
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"GameListContextMenuOpenSdModsDirectory": "Otevřít adresář módů Atmosphere",
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"GameListContextMenuOpenSdModsDirectoryToolTip": "Opens the alternative SD card Atmosphere directory which contains Application's Mods. Useful for mods that are packaged for real hardware.",
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"GameListContextMenuOpenSdModsDirectoryToolTip": "Opens the alternative SD card Atmosphere directory which contains Application's Mods. Useful for mods that are packaged for real hardware.",
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"StatusBarGamesLoaded": "{0}/{1} her načteno",
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"StatusBarGamesLoaded": "{0}/{1} her načteno",
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"StatusBarSystemVersion": "Verze systému: {0}",
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"StatusBarSystemVersion": "Verze systému: {0}",
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"LinuxVmMaxMapCountDialogTitle": "Low limit for memory mappings detected",
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"LinuxVmMaxMapCountDialogTitle": "Detekován nízký limit pro mapování paměti",
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"LinuxVmMaxMapCountDialogTextPrimary": "Chcete zvýšit hodnotu vm.max_map_count na {0}",
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"LinuxVmMaxMapCountDialogTextPrimary": "Chcete zvýšit hodnotu vm.max_map_count na {0}",
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"LinuxVmMaxMapCountDialogTextSecondary": "Some games might try to create more memory mappings than currently allowed. Ryujinx will crash as soon as this limit gets exceeded.",
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"LinuxVmMaxMapCountDialogTextSecondary": "Some games might try to create more memory mappings than currently allowed. Ryujinx will crash as soon as this limit gets exceeded.",
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"LinuxVmMaxMapCountDialogButtonUntilRestart": "Ano, do dalšího restartu",
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"LinuxVmMaxMapCountDialogButtonUntilRestart": "Ano, do dalšího restartu",
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"SettingsTabSystemSystemLanguageBritishEnglish": "Britská angličtina",
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"SettingsTabSystemSystemLanguageBritishEnglish": "Britská angličtina",
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"SettingsTabSystemSystemLanguageCanadianFrench": "Kanadská francouzština",
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"SettingsTabSystemSystemLanguageCanadianFrench": "Kanadská francouzština",
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"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "Latinskoamerická španělština",
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"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "Latinskoamerická španělština",
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"SettingsTabSystemSystemLanguageSimplifiedChinese": "Zjednodušená Čínština",
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"SettingsTabSystemSystemLanguageSimplifiedChinese": "Zjednodušená čínština",
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"SettingsTabSystemSystemLanguageTraditionalChinese": "Tradiční čínština",
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"SettingsTabSystemSystemLanguageTraditionalChinese": "Tradiční čínština",
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"SettingsTabSystemSystemTimeZone": "Časová zóna systému:",
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"SettingsTabSystemSystemTimeZone": "Časová zóna systému:",
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"SettingsTabSystemSystemTime": "Čas systému:",
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"SettingsTabSystemSystemTime": "Čas systému:",
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"SettingsTabSystemIgnoreMissingServices": "Ignorovat chybějící služby",
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"SettingsTabSystemIgnoreMissingServices": "Ignorovat chybějící služby",
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"SettingsTabGraphics": "Grafika",
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"SettingsTabGraphics": "Grafika",
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"SettingsTabGraphicsAPI": "Grafické API",
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"SettingsTabGraphicsAPI": "Grafické API",
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"SettingsTabGraphicsEnableShaderCache": "Enable Shader Cache",
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"SettingsTabGraphicsEnableShaderCache": "Povolit mezipaměť shaderu",
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"SettingsTabGraphicsAnisotropicFiltering": "Anizotropní filtrování:",
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"SettingsTabGraphicsAnisotropicFiltering": "Anizotropní filtrování:",
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"SettingsTabGraphicsAnisotropicFilteringAuto": "Auto",
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"SettingsTabGraphicsAnisotropicFilteringAuto": "Auto",
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"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
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"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
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"MenuBarFileToolsTakeScreenshot": "Pořídit snímek obrazovky",
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"MenuBarFileToolsTakeScreenshot": "Pořídit snímek obrazovky",
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"MenuBarFileToolsHideUi": "Skrýt UI",
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"MenuBarFileToolsHideUi": "Skrýt UI",
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"GameListContextMenuRunApplication": "Spustit aplikaci",
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"GameListContextMenuRunApplication": "Spustit aplikaci",
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"GameListContextMenuToggleFavorite": "Toggle Favorite",
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"GameListContextMenuToggleFavorite": "Přidat do/Odebrat z oblíbených",
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"GameListContextMenuToggleFavoriteToolTip": "Toggle Favorite status of Game",
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"GameListContextMenuToggleFavoriteToolTip": "Přidat/Odebrat hře oblíbený status",
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"SettingsTabGeneralTheme": "Motiv:",
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"SettingsTabGeneralTheme": "Motiv:",
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"SettingsTabGeneralThemeAuto": "Auto",
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"SettingsTabGeneralThemeAuto": "Auto",
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"SettingsTabGeneralThemeDark": "Tmavý",
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"SettingsTabGeneralThemeDark": "Tmavý",
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"ControllerSettingsRumbleStrongMultiplier": "Násobitel silných vibrací",
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"ControllerSettingsRumbleStrongMultiplier": "Násobitel silných vibrací",
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"ControllerSettingsRumbleWeakMultiplier": "Násobitel slabých vibrací",
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"ControllerSettingsRumbleWeakMultiplier": "Násobitel slabých vibrací",
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"DialogMessageSaveNotAvailableMessage": "Pro {0} [{1:x16}] neexistují žádná uložená data",
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"DialogMessageSaveNotAvailableMessage": "Pro {0} [{1:x16}] neexistují žádná uložená data",
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"DialogMessageSaveNotAvailableCreateSaveMessage": "Would you like to create savedata for this game?",
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"DialogMessageSaveNotAvailableCreateSaveMessage": "Chcete vytvořit uložená data pro tuto hru?",
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"DialogConfirmationTitle": "Ryujinx - Potvrzení",
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"DialogConfirmationTitle": "Ryujinx - Potvrzení",
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"DialogUpdaterTitle": "Ryujinx - Updater",
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"DialogUpdaterTitle": "Ryujinx - Updater",
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"DialogErrorTitle": "Ryujinx - Chyba",
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"DialogErrorTitle": "Ryujinx - Chyba",
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"DialogWarningTitle": "Ryujinx - Varování",
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"DialogWarningTitle": "Ryujinx - Varování",
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"DialogExitTitle": "Ryujinx - Exit",
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"DialogExitTitle": "Ryujinx - Ukončit",
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"DialogErrorMessage": "Ryujinx narazil na chybu",
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"DialogErrorMessage": "Ryujinx narazil na chybu",
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"DialogExitMessage": "Opravdu chcete zavřít Ryujinx?",
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"DialogExitMessage": "Opravdu chcete zavřít Ryujinx?",
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"DialogExitSubMessage": "Všechna neuložená data budou ztracena!",
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"DialogExitSubMessage": "Všechna neuložená data budou ztracena!",
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"DialogMessageCreateSaveErrorMessage": "There was an error creating the specified savedata: {0}",
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"DialogMessageCreateSaveErrorMessage": "Při vytváření zadaných uložených dat došlo k chybě: {0}",
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"DialogMessageFindSaveErrorMessage": "There was an error finding the specified savedata: {0}",
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"DialogMessageFindSaveErrorMessage": "Při hledání zadaných uložených dat došlo k chybě: {0}",
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"FolderDialogExtractTitle": "Choose the folder to extract into",
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"FolderDialogExtractTitle": "Vyberte složku, do které se bude extrahovat",
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"DialogNcaExtractionMessage": "Extracting {0} section from {1}...",
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"DialogNcaExtractionMessage": "Extrahování {0} sekce z {1}...",
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"DialogNcaExtractionTitle": "Ryujinx - NCA Section Extractor",
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"DialogNcaExtractionTitle": "Ryujinx - Extraktor NCA sekce",
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"DialogNcaExtractionMainNcaNotFoundErrorMessage": "Extraction failure. The main NCA was not present in the selected file.",
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"DialogNcaExtractionMainNcaNotFoundErrorMessage": "Extrakce selhala. Hlavní NCA ve vybraném souboru nebyl přítomen.",
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"DialogNcaExtractionCheckLogErrorMessage": "Extraction failure. Read the log file for further information.",
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"DialogNcaExtractionCheckLogErrorMessage": "Extrakce selhala. Pro další informace si přečtěte soubor logů.",
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"DialogNcaExtractionSuccessMessage": "Extraction completed successfully.",
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"DialogNcaExtractionSuccessMessage": "Extrakce byla úspěšně dokončena.",
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"DialogUpdaterConvertFailedMessage": "Failed to convert the current Ryujinx version.",
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"DialogUpdaterConvertFailedMessage": "Failed to convert the current Ryujinx version.",
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"DialogUpdaterCancelUpdateMessage": "Rušení aktualizace!",
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"DialogUpdaterCancelUpdateMessage": "Rušení aktualizace!",
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"DialogUpdaterAlreadyOnLatestVersionMessage": "Již používáte nejaktualizovanější verzi Ryujinx!",
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"DialogUpdaterAlreadyOnLatestVersionMessage": "Již používáte nejaktualizovanější verzi Ryujinx!",
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"DialogUpdaterRestartMessage": "Chcete nyní restartovat Ryujinx?",
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"DialogUpdaterRestartMessage": "Chcete nyní restartovat Ryujinx?",
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"DialogUpdaterNoInternetMessage": "Nejste připojeni k internetu!",
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"DialogUpdaterNoInternetMessage": "Nejste připojeni k internetu!",
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"DialogUpdaterNoInternetSubMessage": "Please verify that you have a working Internet connection!",
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"DialogUpdaterNoInternetSubMessage": "Please verify that you have a working Internet connection!",
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"DialogUpdaterDirtyBuildMessage": "You Cannot update a Dirty build of Ryujinx!",
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"DialogUpdaterDirtyBuildMessage": "Není možné aktualizovat pracovní sestavení Ryujinxu!",
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"DialogUpdaterDirtyBuildSubMessage": "Pokud hledáte podporovanou verzi, stáhněte si Ryujinx na https://ryujinx.org/.",
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"DialogUpdaterDirtyBuildSubMessage": "Pokud hledáte podporovanou verzi, stáhněte si Ryujinx na https://ryujinx.org/.",
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"DialogRestartRequiredMessage": "Vyžadován restart",
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"DialogRestartRequiredMessage": "Vyžadován restart",
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"DialogThemeRestartMessage": "Motiv byl uložen. Restart je nutný pro aplikování motivu.",
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"DialogThemeRestartMessage": "Motiv byl uložen. Restart je nutný pro aplikování motivu.",
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"DialogThemeRestartSubMessage": "Chcete restartovat",
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"DialogThemeRestartSubMessage": "Chcete restartovat",
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"DialogFirmwareInstallEmbeddedMessage": "Would you like to install the firmware embedded in this game? (Firmware {0})",
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"DialogFirmwareInstallEmbeddedMessage": "Chcete nainstalovat firmware obsažený v této hře? (Firmware {0})",
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"DialogFirmwareInstallEmbeddedSuccessMessage": "No installed firmware was found but Ryujinx was able to install firmware {0} from the provided game.\nThe emulator will now start.",
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"DialogFirmwareInstallEmbeddedSuccessMessage": "Nebyl nalezen žádný nainstalovaný firmware, ale Ryujinx byl schopen nainstalovat firmware {0} z poskytnuté hry.\nEmulátor se nyní spustí.",
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"DialogFirmwareNoFirmwareInstalledMessage": "Není nainstalován žádný firmware",
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"DialogFirmwareNoFirmwareInstalledMessage": "Není nainstalován žádný firmware",
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"DialogFirmwareInstalledMessage": "Firmware {0} byl nainstalován",
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"DialogFirmwareInstalledMessage": "Firmware {0} byl nainstalován",
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"DialogInstallFileTypesSuccessMessage": "Typy souborů byly úspěšně nainstalovány!",
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"DialogInstallFileTypesSuccessMessage": "Typy souborů byly úspěšně nainstalovány!",
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"DialogUninstallFileTypesSuccessMessage": "Typy souborů byly úspěšně odinstalovány!",
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"DialogUninstallFileTypesSuccessMessage": "Typy souborů byly úspěšně odinstalovány!",
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"DialogUninstallFileTypesErrorMessage": "Nepodařilo se odinstalovat typy souborů.",
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"DialogUninstallFileTypesErrorMessage": "Nepodařilo se odinstalovat typy souborů.",
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"DialogOpenSettingsWindowLabel": "Otevřít okno nastavení",
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"DialogOpenSettingsWindowLabel": "Otevřít okno nastavení",
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"DialogControllerAppletTitle": "Controller Applet",
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"DialogControllerAppletTitle": "Applet ovladače",
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"DialogMessageDialogErrorExceptionMessage": "Error displaying Message Dialog: {0}",
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"DialogMessageDialogErrorExceptionMessage": "Chyba při zobrazování dialogového okna se zprávou: {0}",
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"DialogSoftwareKeyboardErrorExceptionMessage": "Chyba při zobrazování softwarové klávesnice: {0}",
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"DialogSoftwareKeyboardErrorExceptionMessage": "Chyba při zobrazování softwarové klávesnice: {0}",
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"DialogErrorAppletErrorExceptionMessage": "Error displaying ErrorApplet Dialog: {0}",
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"DialogErrorAppletErrorExceptionMessage": "Chyba při zobrazování ErrorApplet dialogového okna: {0}",
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"DialogUserErrorDialogMessage": "{0}: {1}",
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"DialogUserErrorDialogMessage": "{0}: {1}",
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"DialogUserErrorDialogInfoMessage": "\nFor more information on how to fix this error, follow our Setup Guide.",
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"DialogUserErrorDialogInfoMessage": "\nDalší informace o tom, jak opravit tuto chybu, naleznete v našem průvodci nastavením.",
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"DialogUserErrorDialogTitle": "Chyba Ryujinxu ({0})",
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"DialogUserErrorDialogTitle": "Chyba Ryujinxu ({0})",
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"DialogAmiiboApiTitle": "Amiibo API",
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"DialogAmiiboApiTitle": "Amiibo API",
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"DialogAmiiboApiFailFetchMessage": "An error occured while fetching information from the API.",
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"DialogAmiiboApiFailFetchMessage": "Nastala chyba při načítání informací z API.",
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"DialogAmiiboApiConnectErrorMessage": "Nepodařilo se připojit k serveru Amiibo API. Služba může být mimo provoz nebo možná budete muset ověřit, že jste připojeni k internetu a online.",
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"DialogAmiiboApiConnectErrorMessage": "Nepodařilo se připojit k serveru Amiibo API. Služba může být mimo provoz nebo možná budete muset ověřit, že jste připojeni k internetu a online.",
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"DialogProfileInvalidProfileErrorMessage": "Profile {0} is incompatible with the current input configuration system.",
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"DialogProfileInvalidProfileErrorMessage": "Profile {0} is incompatible with the current input configuration system.",
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"DialogProfileDefaultProfileOverwriteErrorMessage": "Výchozí profil nelze přepsat",
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"DialogProfileDefaultProfileOverwriteErrorMessage": "Výchozí profil nelze přepsat",
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"DialogProfileDeleteProfileTitle": "Mazání profilu",
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"DialogProfileDeleteProfileTitle": "Mazání profilu",
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"DialogProfileDeleteProfileMessage": "Tato akce je nevratná, opravdu chcete pokračovat?",
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"DialogProfileDeleteProfileMessage": "Tato akce je nevratná, opravdu chcete pokračovat?",
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"DialogWarning": "Varování",
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"DialogWarning": "Varování",
|
||||||
"DialogPPTCDeletionMessage": "You are about to queue a PPTC rebuild on the next boot of:\n\n{0}\n\nAre you sure you want to proceed?",
|
"DialogPPTCDeletionMessage": "Chystáte se přidat do fronty obnovu PPTC při příštím spuštění:\n\n{0}\n\nOpravdu chcete pokračovat?",
|
||||||
"DialogPPTCDeletionErrorMessage": "Chyba při mazání PPTC mezipaměti na {0}: {1}",
|
"DialogPPTCDeletionErrorMessage": "Chyba při mazání PPTC mezipaměti na {0}: {1}",
|
||||||
"DialogShaderDeletionMessage": "You are about to delete the Shader cache for :\n\n{0}\n\nAre you sure you want to proceed?",
|
"DialogShaderDeletionMessage": "Chystáte se odstranit mezipaměť shaderu pro:\n\n{0}\n\nOpravdu chcete pokračovat?",
|
||||||
"DialogShaderDeletionErrorMessage": "Error purging Shader cache at {0}: {1}",
|
"DialogShaderDeletionErrorMessage": "Chyba při mazání mezipaměti shaderu na {0}: {1}",
|
||||||
"DialogRyujinxErrorMessage": "Ryujinx narazil na chybu",
|
"DialogRyujinxErrorMessage": "Ryujinx narazil na chybu",
|
||||||
"DialogInvalidTitleIdErrorMessage": "Chyba UI: Vybraná hra neměla platné ID titulu",
|
"DialogInvalidTitleIdErrorMessage": "Chyba UI: Vybraná hra neměla platné ID titulu",
|
||||||
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "Platný firmware systému nebyl nalezen v {0}.",
|
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "Platný firmware systému nebyl nalezen v {0}.",
|
||||||
|
@ -485,13 +485,13 @@
|
||||||
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "Chcete pokračovat?",
|
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "Chcete pokračovat?",
|
||||||
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "Instalování firmwaru...",
|
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "Instalování firmwaru...",
|
||||||
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "Verze systému {0} byla úspěšně nainstalována.",
|
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "Verze systému {0} byla úspěšně nainstalována.",
|
||||||
"DialogUserProfileDeletionWarningMessage": "There would be no other profiles to be opened if selected profile is deleted",
|
"DialogUserProfileDeletionWarningMessage": "Nebyly by už žádné další profily k otevření, pokud by byl vybraný profil smazán",
|
||||||
"DialogUserProfileDeletionConfirmMessage": "Chcete odstranit vybraný profil",
|
"DialogUserProfileDeletionConfirmMessage": "Chcete odstranit vybraný profil",
|
||||||
"DialogUserProfileUnsavedChangesTitle": "Varování - Neuložené změny",
|
"DialogUserProfileUnsavedChangesTitle": "Varování - Neuložené změny",
|
||||||
"DialogUserProfileUnsavedChangesMessage": "Provedli jste změny v tomto uživatelském profilu, které nebyly uloženy.",
|
"DialogUserProfileUnsavedChangesMessage": "Provedli jste změny v tomto uživatelském profilu, které nebyly uloženy.",
|
||||||
"DialogUserProfileUnsavedChangesSubMessage": "Chcete zahodit vaše změny?",
|
"DialogUserProfileUnsavedChangesSubMessage": "Chcete zahodit vaše změny?",
|
||||||
"DialogControllerSettingsModifiedConfirmMessage": "Aktuální nastavení ovladače bylo aktualizováno.",
|
"DialogControllerSettingsModifiedConfirmMessage": "Aktuální nastavení ovladače bylo aktualizováno.",
|
||||||
"DialogControllerSettingsModifiedConfirmSubMessage": "Do you want to save?",
|
"DialogControllerSettingsModifiedConfirmSubMessage": "Chcete uložit změny?",
|
||||||
"DialogLoadFileErrorMessage": "{0}. Chybný soubor: {1}",
|
"DialogLoadFileErrorMessage": "{0}. Chybný soubor: {1}",
|
||||||
"DialogModAlreadyExistsMessage": "Mód již existuje",
|
"DialogModAlreadyExistsMessage": "Mód již existuje",
|
||||||
"DialogModInvalidMessage": "Zadaný adresář neobsahuje mód!",
|
"DialogModInvalidMessage": "Zadaný adresář neobsahuje mód!",
|
||||||
|
@ -502,12 +502,12 @@
|
||||||
"DialogPerformanceCheckShaderDumpEnabledMessage": "You have shader dumping enabled, which is designed to be used by developers only.",
|
"DialogPerformanceCheckShaderDumpEnabledMessage": "You have shader dumping enabled, which is designed to be used by developers only.",
|
||||||
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "For optimal performance, it's recommended to disable shader dumping. Would you like to disable shader dumping now?",
|
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "For optimal performance, it's recommended to disable shader dumping. Would you like to disable shader dumping now?",
|
||||||
"DialogLoadAppGameAlreadyLoadedMessage": "Hra již byla načtena",
|
"DialogLoadAppGameAlreadyLoadedMessage": "Hra již byla načtena",
|
||||||
"DialogLoadAppGameAlreadyLoadedSubMessage": "Please stop emulation or close the emulator before launching another game.",
|
"DialogLoadAppGameAlreadyLoadedSubMessage": "Před spuštěním další hry zastavte emulaci nebo zavřete emulátor.",
|
||||||
"DialogUpdateAddUpdateErrorMessage": "The specified file does not contain an update for the selected title!",
|
"DialogUpdateAddUpdateErrorMessage": "The specified file does not contain an update for the selected title!",
|
||||||
"DialogSettingsBackendThreadingWarningTitle": "Varování - Threading backendu",
|
"DialogSettingsBackendThreadingWarningTitle": "Varování - Threading backendu",
|
||||||
"DialogSettingsBackendThreadingWarningMessage": "Ryujinx musí být restartován po změně této možnosti, aby se mohla plně aplikovat. V závislosti na vaší platformě budete možná muset při používání Ryujinxu ručně vypnout vlastní multithreading vašeho ovladače.",
|
"DialogSettingsBackendThreadingWarningMessage": "Ryujinx musí být restartován po změně této možnosti, aby se mohla plně aplikovat. V závislosti na vaší platformě budete možná muset při používání Ryujinxu ručně vypnout vlastní multithreading vašeho ovladače.",
|
||||||
"DialogModManagerDeletionWarningMessage": "You are about to delete the mod: {0}\n\nAre you sure you want to proceed?",
|
"DialogModManagerDeletionWarningMessage": "Chystáte se odstranit mód: {0}\n\nOpravdu chcete pokračovat?",
|
||||||
"DialogModManagerDeletionAllWarningMessage": "You are about to delete all mods for this title.\n\nAre you sure you want to proceed?",
|
"DialogModManagerDeletionAllWarningMessage": "Chystáte se odstranit všechny módy pro tento titul.\n\nOpravdu chcete pokračovat?",
|
||||||
"SettingsTabGraphicsFeaturesOptions": "Features",
|
"SettingsTabGraphicsFeaturesOptions": "Features",
|
||||||
"SettingsTabGraphicsBackendMultithreading": "Multithreading grafického backendu:",
|
"SettingsTabGraphicsBackendMultithreading": "Multithreading grafického backendu:",
|
||||||
"CommonAuto": "Auto",
|
"CommonAuto": "Auto",
|
||||||
|
@ -518,23 +518,23 @@
|
||||||
"DialogProfileInvalidProfileNameErrorMessage": "The file name contains invalid characters. Please try again.",
|
"DialogProfileInvalidProfileNameErrorMessage": "The file name contains invalid characters. Please try again.",
|
||||||
"MenuBarOptionsPauseEmulation": "Pozastavit",
|
"MenuBarOptionsPauseEmulation": "Pozastavit",
|
||||||
"MenuBarOptionsResumeEmulation": "Pokračovat",
|
"MenuBarOptionsResumeEmulation": "Pokračovat",
|
||||||
"AboutUrlTooltipMessage": "Click to open the Ryujinx website in your default browser.",
|
"AboutUrlTooltipMessage": "Kliknutím otevřete stránky Ryujinxu ve vašem výchozím prohlížeči.",
|
||||||
"AboutDisclaimerMessage": "Ryujinx is not affiliated with Nintendo™,\nor any of its partners, in any way.",
|
"AboutDisclaimerMessage": "Ryujinx nemá žádnou vazbu na Nintendo™,\nani na žádného z jejich partnerů.",
|
||||||
"AboutAmiiboDisclaimerMessage": "AmiiboAPI (www.amiiboapi.com) is used\nin our Amiibo emulation.",
|
"AboutAmiiboDisclaimerMessage": "AmiiboAPI (www.amiiboapi.com) je použito\nv naší emulaci Amiibo.",
|
||||||
"AboutPatreonUrlTooltipMessage": "Click to open the Ryujinx Patreon page in your default browser.",
|
"AboutPatreonUrlTooltipMessage": "Kliknutím otevřete Patreon Ryujinxu ve vašem výchozím prohlížeči.",
|
||||||
"AboutGithubUrlTooltipMessage": "Click to open the Ryujinx GitHub page in your default browser.",
|
"AboutGithubUrlTooltipMessage": "Kliknutím otevřete GitHub Ryujinxu ve vašem výchozím prohlížeči.",
|
||||||
"AboutDiscordUrlTooltipMessage": "Click to open an invite to the Ryujinx Discord server in your default browser.",
|
"AboutDiscordUrlTooltipMessage": "Kliknutím otevřete pozvánku na Ryujinx Discord server ve vašem výchozím prohlížeči.",
|
||||||
"AboutTwitterUrlTooltipMessage": "Click to open the Ryujinx Twitter page in your default browser.",
|
"AboutTwitterUrlTooltipMessage": "Kliknutím otevřete Twitter Ryujinxu ve vašem výchozím prohlížeči.",
|
||||||
"AboutRyujinxAboutTitle": "O aplikaci:",
|
"AboutRyujinxAboutTitle": "O aplikaci:",
|
||||||
"AboutRyujinxAboutContent": "Ryujinx je emulátor Nintenda Switch™.\nPodpořte nás prosím na Patreonu.\nZískejte všechny čerstvé novinky na našem Twitteru nebo Discordu.\nVývojáři se zájmem o přispívání se mohou dozvědět více na našem GitHubu nebo Discordu.",
|
"AboutRyujinxAboutContent": "Ryujinx je emulátor Nintenda Switch™.\nPodpořte nás prosím na Patreonu.\nZískejte všechny čerstvé novinky na našem Twitteru nebo Discordu.\nVývojáři se zájmem o přispívání se mohou dozvědět více na našem GitHubu nebo Discordu.",
|
||||||
"AboutRyujinxMaintainersTitle": "Maintained By:",
|
"AboutRyujinxMaintainersTitle": "Aplikaci vyvíjí:",
|
||||||
"AboutRyujinxMaintainersContentTooltipMessage": "Kliknutím otevřete stránku Přispěvatelů ve vašem výchozím prohlížeči.",
|
"AboutRyujinxMaintainersContentTooltipMessage": "Kliknutím otevřete stránku Přispěvatelů ve vašem výchozím prohlížeči.",
|
||||||
"AboutRyujinxSupprtersTitle": "Supported on Patreon By:",
|
"AboutRyujinxSupprtersTitle": "Na Patreonu nás podporují:",
|
||||||
"AmiiboSeriesLabel": "Amiibo Series",
|
"AmiiboSeriesLabel": "Amiibo série",
|
||||||
"AmiiboCharacterLabel": "Character",
|
"AmiiboCharacterLabel": "Postava",
|
||||||
"AmiiboScanButtonLabel": "Scan It",
|
"AmiiboScanButtonLabel": "Naskenovat",
|
||||||
"AmiiboOptionsShowAllLabel": "Show All Amiibo",
|
"AmiiboOptionsShowAllLabel": "Zobrazit všechna Amiibo",
|
||||||
"AmiiboOptionsUsRandomTagLabel": "Hack: Use Random tag Uuid",
|
"AmiiboOptionsUsRandomTagLabel": "Hack: Použít náhodný štítek Uuid",
|
||||||
"DlcManagerTableHeadingEnabledLabel": "Enabled",
|
"DlcManagerTableHeadingEnabledLabel": "Enabled",
|
||||||
"DlcManagerTableHeadingTitleIdLabel": "ID Titulu",
|
"DlcManagerTableHeadingTitleIdLabel": "ID Titulu",
|
||||||
"DlcManagerTableHeadingContainerPathLabel": "Container Path",
|
"DlcManagerTableHeadingContainerPathLabel": "Container Path",
|
||||||
|
@ -547,10 +547,10 @@
|
||||||
"MenuBarShowFileTypes": "Zobrazovat typy souborů",
|
"MenuBarShowFileTypes": "Zobrazovat typy souborů",
|
||||||
"CommonSort": "Seřadit",
|
"CommonSort": "Seřadit",
|
||||||
"CommonShowNames": "Zobrazovat názvy",
|
"CommonShowNames": "Zobrazovat názvy",
|
||||||
"CommonFavorite": "Favorite",
|
"CommonFavorite": "Oblíbené",
|
||||||
"OrderAscending": "Vzestupně",
|
"OrderAscending": "Vzestupně",
|
||||||
"OrderDescending": "Sestupně",
|
"OrderDescending": "Sestupně",
|
||||||
"SettingsTabGraphicsFeatures": "Features & Enhancements",
|
"SettingsTabGraphicsFeatures": "Funkce a vylepšení",
|
||||||
"ErrorWindowTitle": "Error Window",
|
"ErrorWindowTitle": "Error Window",
|
||||||
"ToggleDiscordTooltip": "Choose whether or not to display Ryujinx on your \"currently playing\" Discord activity",
|
"ToggleDiscordTooltip": "Choose whether or not to display Ryujinx on your \"currently playing\" Discord activity",
|
||||||
"AddGameDirBoxTooltip": "Enter a game directory to add to the list",
|
"AddGameDirBoxTooltip": "Enter a game directory to add to the list",
|
||||||
|
@ -570,7 +570,7 @@
|
||||||
"PptcToggleTooltip": "Saves translated JIT functions so that they do not need to be translated every time the game loads.\n\nReduces stuttering and significantly speeds up boot times after the first boot of a game.\n\nLeave ON if unsure.",
|
"PptcToggleTooltip": "Saves translated JIT functions so that they do not need to be translated every time the game loads.\n\nReduces stuttering and significantly speeds up boot times after the first boot of a game.\n\nLeave ON if unsure.",
|
||||||
"FsIntegrityToggleTooltip": "Checks for corrupt files when booting a game, and if corrupt files are detected, displays a hash error in the log.\n\nHas no impact on performance and is meant to help troubleshooting.\n\nLeave ON if unsure.",
|
"FsIntegrityToggleTooltip": "Checks for corrupt files when booting a game, and if corrupt files are detected, displays a hash error in the log.\n\nHas no impact on performance and is meant to help troubleshooting.\n\nLeave ON if unsure.",
|
||||||
"AudioBackendTooltip": "Changes the backend used to render audio.\n\nSDL2 is the preferred one, while OpenAL and SoundIO are used as fallbacks. Dummy will have no sound.\n\nSet to SDL2 if unsure.",
|
"AudioBackendTooltip": "Changes the backend used to render audio.\n\nSDL2 is the preferred one, while OpenAL and SoundIO are used as fallbacks. Dummy will have no sound.\n\nSet to SDL2 if unsure.",
|
||||||
"MemoryManagerTooltip": "Change how guest memory is mapped and accessed. Greatly affects emulated CPU performance.\n\nSet to HOST UNCHECKED if unsure.",
|
"MemoryManagerTooltip": "Změnit, jak se paměť hosta mapuje a jak se k ní přistupuje. Výrazně ovlivňuje výkon emulovaného CPU.\n\nNastavte na NEKONTROLOVANÝ HOST, pokud si nejste jistí.",
|
||||||
"MemoryManagerSoftwareTooltip": "Use a software page table for address translation. Highest accuracy but slowest performance.",
|
"MemoryManagerSoftwareTooltip": "Use a software page table for address translation. Highest accuracy but slowest performance.",
|
||||||
"MemoryManagerHostTooltip": "Directly map memory in the host address space. Much faster JIT compilation and execution.",
|
"MemoryManagerHostTooltip": "Directly map memory in the host address space. Much faster JIT compilation and execution.",
|
||||||
"MemoryManagerUnsafeTooltip": "Directly map memory, but do not mask the address within the guest address space before access. Faster, but at the cost of safety. The guest application can access memory from anywhere in Ryujinx, so only run programs you trust with this mode.",
|
"MemoryManagerUnsafeTooltip": "Directly map memory, but do not mask the address within the guest address space before access. Faster, but at the cost of safety. The guest application can access memory from anywhere in Ryujinx, so only run programs you trust with this mode.",
|
||||||
|
@ -579,13 +579,13 @@
|
||||||
"IgnoreMissingServicesTooltip": "Ignores unimplemented Horizon OS services. This may help in bypassing crashes when booting certain games.\n\nLeave OFF if unsure.",
|
"IgnoreMissingServicesTooltip": "Ignores unimplemented Horizon OS services. This may help in bypassing crashes when booting certain games.\n\nLeave OFF if unsure.",
|
||||||
"GraphicsBackendThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
|
"GraphicsBackendThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
|
||||||
"GalThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
|
"GalThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
|
||||||
"ShaderCacheToggleTooltip": "Saves a disk shader cache which reduces stuttering in subsequent runs.\n\nLeave ON if unsure.",
|
"ShaderCacheToggleTooltip": "Uloží mezipaměť shaderu na disk, což snižuje sekání při následných spuštěních.\n\nPonechte ZAPNUTO, pokud si nejste jistí.",
|
||||||
"ResolutionScaleTooltip": "Multiplies the game's rendering resolution.\n\nA few games may not work with this and look pixelated even when the resolution is increased; for those games, you may need to find mods that remove anti-aliasing or that increase their internal rendering resolution. For using the latter, you'll likely want to select Native.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nKeep in mind 4x is overkill for virtually any setup.",
|
"ResolutionScaleTooltip": "Multiplies the game's rendering resolution.\n\nA few games may not work with this and look pixelated even when the resolution is increased; for those games, you may need to find mods that remove anti-aliasing or that increase their internal rendering resolution. For using the latter, you'll likely want to select Native.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nKeep in mind 4x is overkill for virtually any setup.",
|
||||||
"ResolutionScaleEntryTooltip": "Floating point resolution scale, such as 1.5. Non-integral scales are more likely to cause issues or crash.",
|
"ResolutionScaleEntryTooltip": "Floating point resolution scale, such as 1.5. Non-integral scales are more likely to cause issues or crash.",
|
||||||
"AnisotropyTooltip": "Level of Anisotropic Filtering. Set to Auto to use the value requested by the game.",
|
"AnisotropyTooltip": "Level of Anisotropic Filtering. Set to Auto to use the value requested by the game.",
|
||||||
"AspectRatioTooltip": "Aspect Ratio applied to the renderer window.\n\nOnly change this if you're using an aspect ratio mod for your game, otherwise the graphics will be stretched.\n\nLeave on 16:9 if unsure.",
|
"AspectRatioTooltip": "Aspect Ratio applied to the renderer window.\n\nOnly change this if you're using an aspect ratio mod for your game, otherwise the graphics will be stretched.\n\nLeave on 16:9 if unsure.",
|
||||||
"ShaderDumpPathTooltip": "Graphics Shaders Dump Path",
|
"ShaderDumpPathTooltip": "Graphics Shaders Dump Path",
|
||||||
"FileLogTooltip": "Saves console logging to a log file on disk. Does not affect performance.",
|
"FileLogTooltip": "Uloží logování z konzole do souboru logů na disk. Nemá vliv na výkon.",
|
||||||
"StubLogTooltip": "Prints stub log messages in the console. Does not affect performance.",
|
"StubLogTooltip": "Prints stub log messages in the console. Does not affect performance.",
|
||||||
"InfoLogTooltip": "Prints info log messages in the console. Does not affect performance.",
|
"InfoLogTooltip": "Prints info log messages in the console. Does not affect performance.",
|
||||||
"WarnLogTooltip": "Prints warning log messages in the console. Does not affect performance.",
|
"WarnLogTooltip": "Prints warning log messages in the console. Does not affect performance.",
|
||||||
|
@ -597,14 +597,14 @@
|
||||||
"DeveloperOptionTooltip": "Use with care",
|
"DeveloperOptionTooltip": "Use with care",
|
||||||
"OpenGlLogLevel": "Requires appropriate log levels enabled",
|
"OpenGlLogLevel": "Requires appropriate log levels enabled",
|
||||||
"DebugLogTooltip": "Prints debug log messages in the console.\n\nOnly use this if specifically instructed by a staff member, as it will make logs difficult to read and worsen emulator performance.",
|
"DebugLogTooltip": "Prints debug log messages in the console.\n\nOnly use this if specifically instructed by a staff member, as it will make logs difficult to read and worsen emulator performance.",
|
||||||
"LoadApplicationFileTooltip": "Open a file explorer to choose a Switch compatible file to load",
|
"LoadApplicationFileTooltip": "Otevřít průzkumníka souborů pro výběr souboru kompatibilního se Switchem k načtení",
|
||||||
"LoadApplicationFolderTooltip": "Open a file explorer to choose a Switch compatible, unpacked application to load",
|
"LoadApplicationFolderTooltip": "Otevřít průzkumníka souborů pro výběr rozbalené aplikace, kompatibilní se Switchem, k načtení",
|
||||||
"OpenRyujinxFolderTooltip": "Open Ryujinx filesystem folder",
|
"OpenRyujinxFolderTooltip": "Otevřít složku souborového systému Ryujinxu",
|
||||||
"OpenRyujinxLogsTooltip": "Opens the folder where logs are written to",
|
"OpenRyujinxLogsTooltip": "Otevře složku, do které se zapisují logy",
|
||||||
"ExitTooltip": "Ukončit Ryujinx",
|
"ExitTooltip": "Ukončit Ryujinx",
|
||||||
"OpenSettingsTooltip": "Open settings window",
|
"OpenSettingsTooltip": "Otevřít okno nastavení",
|
||||||
"OpenProfileManagerTooltip": "Open User Profiles Manager window",
|
"OpenProfileManagerTooltip": "Otevřít okno správce uživatelských profilů",
|
||||||
"StopEmulationTooltip": "Stop emulation of the current game and return to game selection",
|
"StopEmulationTooltip": "Zastavit emulaci aktuální hry a vrátit se na výběr her",
|
||||||
"CheckUpdatesTooltip": "Check for updates to Ryujinx",
|
"CheckUpdatesTooltip": "Check for updates to Ryujinx",
|
||||||
"OpenAboutTooltip": "Otevřít okno \"O aplikaci\"",
|
"OpenAboutTooltip": "Otevřít okno \"O aplikaci\"",
|
||||||
"GridSize": "Grid Size",
|
"GridSize": "Grid Size",
|
||||||
|
@ -614,7 +614,7 @@
|
||||||
"SettingsTabSystemAudioVolume": "Hlasitost: ",
|
"SettingsTabSystemAudioVolume": "Hlasitost: ",
|
||||||
"AudioVolumeTooltip": "Změnit hlasitost zvuku",
|
"AudioVolumeTooltip": "Změnit hlasitost zvuku",
|
||||||
"SettingsTabSystemEnableInternetAccess": "Guest Internet Access/LAN Mode",
|
"SettingsTabSystemEnableInternetAccess": "Guest Internet Access/LAN Mode",
|
||||||
"EnableInternetAccessTooltip": "Allows the emulated application to connect to the Internet.\n\nGames with a LAN mode can connect to each other when this is enabled and the systems are connected to the same access point. This includes real consoles as well.\n\nDoes NOT allow connecting to Nintendo servers. May cause crashing in certain games that try to connect to the Internet.\n\nLeave OFF if unsure.",
|
"EnableInternetAccessTooltip": "Umožňuje emulované aplikaci připojit se k internetu.\n\nHry s LAN módem se mohou vzájemně k sobě připojit, pokud je tato možnost povolena a systémy jsou připojeny ke stejnému přístupovému bodu. To zahrnuje také reálné konzole.\n\nNEUMOŽŇUJE připojení se k Nintendo serverům. Může způsobit crash v určitých hrách, které se snaží připojit k Internetu.\n\nPonechte VYPNUTO, pokud si nejste jistí.",
|
||||||
"GameListContextMenuManageCheatToolTip": "Spravovat cheaty",
|
"GameListContextMenuManageCheatToolTip": "Spravovat cheaty",
|
||||||
"GameListContextMenuManageCheat": "Spravovat cheaty",
|
"GameListContextMenuManageCheat": "Spravovat cheaty",
|
||||||
"GameListContextMenuManageModToolTip": "Spravovat módy",
|
"GameListContextMenuManageModToolTip": "Spravovat módy",
|
||||||
|
@ -625,26 +625,26 @@
|
||||||
"SettingsTabCpu": "CPU",
|
"SettingsTabCpu": "CPU",
|
||||||
"SettingsTabAudio": "Zvuk",
|
"SettingsTabAudio": "Zvuk",
|
||||||
"SettingsTabNetwork": "Síť",
|
"SettingsTabNetwork": "Síť",
|
||||||
"SettingsTabNetworkConnection": "Network Connection",
|
"SettingsTabNetworkConnection": "Síťové připojení",
|
||||||
"SettingsTabCpuCache": "CPU Cache",
|
"SettingsTabCpuCache": "Cache CPU",
|
||||||
"SettingsTabCpuMemory": "CPU Mode",
|
"SettingsTabCpuMemory": "Režim CPU",
|
||||||
"DialogUpdaterFlatpakNotSupportedMessage": "Aktualizujte prosím Ryujinx přes FlatHub.",
|
"DialogUpdaterFlatpakNotSupportedMessage": "Aktualizujte prosím Ryujinx přes FlatHub.",
|
||||||
"UpdaterDisabledWarningTitle": "Updater Disabled!",
|
"UpdaterDisabledWarningTitle": "Updater Disabled!",
|
||||||
"ControllerSettingsRotate90": "Rotate 90° Clockwise",
|
"ControllerSettingsRotate90": "Rotate 90° Clockwise",
|
||||||
"IconSize": "Velikost ikon",
|
"IconSize": "Velikost ikon",
|
||||||
"IconSizeTooltip": "Změnit velikost herních ikon",
|
"IconSizeTooltip": "Změnit velikost herních ikon",
|
||||||
"MenuBarOptionsShowConsole": "Zobrazit konzoli",
|
"MenuBarOptionsShowConsole": "Zobrazit konzoli",
|
||||||
"ShaderCachePurgeError": "Error purging shader cache at {0}: {1}",
|
"ShaderCachePurgeError": "Chyba při mazání mezipaměti shaderu na {0}: {1}",
|
||||||
"UserErrorNoKeys": "Klíče nalezeny",
|
"UserErrorNoKeys": "Klíče nebyly nalezeny",
|
||||||
"UserErrorNoFirmware": "Firmware nalezen",
|
"UserErrorNoFirmware": "Firmware nebyl nalezen",
|
||||||
"UserErrorFirmwareParsingFailed": "Firmware parsing error",
|
"UserErrorFirmwareParsingFailed": "Firmware parsing error",
|
||||||
"UserErrorApplicationNotFound": "Application not found",
|
"UserErrorApplicationNotFound": "Aplikace nebyla nalezena",
|
||||||
"UserErrorUnknown": "Neznámá chyba",
|
"UserErrorUnknown": "Neznámá chyba",
|
||||||
"UserErrorUndefined": "Nedefinovaná chyba",
|
"UserErrorUndefined": "Nedefinovaná chyba",
|
||||||
"UserErrorNoKeysDescription": "Ryujinx nedokázal najít váš 'prod.keys' soubor",
|
"UserErrorNoKeysDescription": "Ryujinx nedokázal najít váš 'prod.keys' soubor",
|
||||||
"UserErrorNoFirmwareDescription": "Ryujinx nedokázal najít žádné nainstalované firmwary",
|
"UserErrorNoFirmwareDescription": "Ryujinx nedokázal najít žádné nainstalované firmwary",
|
||||||
"UserErrorFirmwareParsingFailedDescription": "Ryujinx nebyl schopen zpracovat poskytnutý firmware. To je obvykle způsobeno zastaralými klíči.",
|
"UserErrorFirmwareParsingFailedDescription": "Ryujinx nebyl schopen zpracovat poskytnutý firmware. To je obvykle způsobeno zastaralými klíči.",
|
||||||
"UserErrorApplicationNotFoundDescription": "Ryujinx couldn't find a valid application at the given path.",
|
"UserErrorApplicationNotFoundDescription": "Ryujinx nemohl najít platnou aplikaci v dané cestě.",
|
||||||
"UserErrorUnknownDescription": "Došlo k neznámé chybě!",
|
"UserErrorUnknownDescription": "Došlo k neznámé chybě!",
|
||||||
"UserErrorUndefinedDescription": "Došlo k nedefinované chybě! Toto by se nemělo stát, kontaktujte prosím vývojáře!",
|
"UserErrorUndefinedDescription": "Došlo k nedefinované chybě! Toto by se nemělo stát, kontaktujte prosím vývojáře!",
|
||||||
"OpenSetupGuideMessage": "Otevřít průvodce nastavením",
|
"OpenSetupGuideMessage": "Otevřít průvodce nastavením",
|
||||||
|
@ -664,7 +664,7 @@
|
||||||
"SoftwareKeyboardModeASCII": "Musí obsahovat pouze ASCII text",
|
"SoftwareKeyboardModeASCII": "Musí obsahovat pouze ASCII text",
|
||||||
"ControllerAppletControllers": "Podporované ovladače:",
|
"ControllerAppletControllers": "Podporované ovladače:",
|
||||||
"ControllerAppletPlayers": "Hráči:",
|
"ControllerAppletPlayers": "Hráči:",
|
||||||
"ControllerAppletDescription": "Your current configuration is invalid. Open settings and reconfigure your inputs.",
|
"ControllerAppletDescription": "Vaše aktuální konfigurace je neplatná. Otevřete nastavení a znovu nastavte své vstupy ovladače.",
|
||||||
"ControllerAppletDocked": "Nastaven dokovaný režim. Handheld ovládání by mělo být vypnuto.",
|
"ControllerAppletDocked": "Nastaven dokovaný režim. Handheld ovládání by mělo být vypnuto.",
|
||||||
"UpdaterRenaming": "Přejmenovávání starých souborů...",
|
"UpdaterRenaming": "Přejmenovávání starých souborů...",
|
||||||
"UpdaterRenameFailed": "Updater was unable to rename file: {0}",
|
"UpdaterRenameFailed": "Updater was unable to rename file: {0}",
|
||||||
|
@ -674,16 +674,16 @@
|
||||||
"Game": "Hra",
|
"Game": "Hra",
|
||||||
"Docked": "Dokovaný",
|
"Docked": "Dokovaný",
|
||||||
"Handheld": "Handheld",
|
"Handheld": "Handheld",
|
||||||
"ConnectionError": "Connection Error.",
|
"ConnectionError": "Chyba připojení.",
|
||||||
"AboutPageDeveloperListMore": "{0} a další...",
|
"AboutPageDeveloperListMore": "{0} a další...",
|
||||||
"ApiError": "Chyba API.",
|
"ApiError": "Chyba API.",
|
||||||
"LoadingHeading": "Načítání {0}",
|
"LoadingHeading": "Načítání {0}",
|
||||||
"CompilingPPTC": "Kompilace PTC",
|
"CompilingPPTC": "Kompilace PTC",
|
||||||
"CompilingShaders": "Compiling Shaders",
|
"CompilingShaders": "Kompilace shaderů",
|
||||||
"AllKeyboards": "All keyboards",
|
"AllKeyboards": "Všechny klávesnice",
|
||||||
"OpenFileDialogTitle": "Select a supported file to open",
|
"OpenFileDialogTitle": "Vyberte podporovaný soubor k otevření",
|
||||||
"OpenFolderDialogTitle": "Select a folder with an unpacked game",
|
"OpenFolderDialogTitle": "Vyberte složku s rozbalenou hrou",
|
||||||
"AllSupportedFormats": "All Supported Formats",
|
"AllSupportedFormats": "Všechny podporované formáty",
|
||||||
"RyujinxUpdater": "Ryujinx Updater",
|
"RyujinxUpdater": "Ryujinx Updater",
|
||||||
"SettingsTabHotkeys": "Klávesové zkratky",
|
"SettingsTabHotkeys": "Klávesové zkratky",
|
||||||
"SettingsTabHotkeysHotkeys": "Klávesové zkratky",
|
"SettingsTabHotkeysHotkeys": "Klávesové zkratky",
|
||||||
|
@ -696,7 +696,7 @@
|
||||||
"ControllerRumbleTitle": "Nastavení vibrací",
|
"ControllerRumbleTitle": "Nastavení vibrací",
|
||||||
"SettingsSelectThemeFileDialogTitle": "Vybrat soubor motivu",
|
"SettingsSelectThemeFileDialogTitle": "Vybrat soubor motivu",
|
||||||
"SettingsXamlThemeFile": "Xaml Theme File",
|
"SettingsXamlThemeFile": "Xaml Theme File",
|
||||||
"AvatarWindowTitle": "Manage Accounts - Avatar",
|
"AvatarWindowTitle": "Správa účtů - Avatar",
|
||||||
"Amiibo": "Amiibo",
|
"Amiibo": "Amiibo",
|
||||||
"Unknown": "Unknown",
|
"Unknown": "Unknown",
|
||||||
"Usage": "Usage",
|
"Usage": "Usage",
|
||||||
|
@ -704,12 +704,12 @@
|
||||||
"SelectDlcDialogTitle": "Select DLC files",
|
"SelectDlcDialogTitle": "Select DLC files",
|
||||||
"SelectUpdateDialogTitle": "Select update files",
|
"SelectUpdateDialogTitle": "Select update files",
|
||||||
"SelectModDialogTitle": "Select mod directory",
|
"SelectModDialogTitle": "Select mod directory",
|
||||||
"UserProfileWindowTitle": "User Profiles Manager",
|
"UserProfileWindowTitle": "Správce uživatelských profilů",
|
||||||
"CheatWindowTitle": "Správce cheatů",
|
"CheatWindowTitle": "Správce cheatů",
|
||||||
"DlcWindowTitle": "Manage Downloadable Content for {0} ({1})",
|
"DlcWindowTitle": "Manage Downloadable Content for {0} ({1})",
|
||||||
"ModWindowTitle": "Spravovat módy pro {0} ({1})",
|
"ModWindowTitle": "Spravovat módy pro {0} ({1})",
|
||||||
"UpdateWindowTitle": "Správce aktualizací titulu",
|
"UpdateWindowTitle": "Správce aktualizací titulu",
|
||||||
"CheatWindowHeading": "Cheats Available for {0} [{1}]",
|
"CheatWindowHeading": "Dostupné cheaty pro {0} [{1}]",
|
||||||
"BuildId": "BuildId:",
|
"BuildId": "BuildId:",
|
||||||
"DlcWindowHeading": "{0} Downloadable Content(s)",
|
"DlcWindowHeading": "{0} Downloadable Content(s)",
|
||||||
"ModWindowHeading": "{0} Mód(y/ů)",
|
"ModWindowHeading": "{0} Mód(y/ů)",
|
||||||
|
@ -718,20 +718,20 @@
|
||||||
"Save": "Uložit",
|
"Save": "Uložit",
|
||||||
"Discard": "Discard",
|
"Discard": "Discard",
|
||||||
"Paused": "Pozastaveno",
|
"Paused": "Pozastaveno",
|
||||||
"UserProfilesSetProfileImage": "Set Profile Image",
|
"UserProfilesSetProfileImage": "Nastavit profilový obrázek",
|
||||||
"UserProfileEmptyNameError": "Name is required",
|
"UserProfileEmptyNameError": "Jméno je nutné vyplnit",
|
||||||
"UserProfileNoImageError": "Profile image must be set",
|
"UserProfileNoImageError": "Profilový obrázek musí být nastaven",
|
||||||
"GameUpdateWindowHeading": "Manage Updates for {0} ({1})",
|
"GameUpdateWindowHeading": "Manage Updates for {0} ({1})",
|
||||||
"SettingsTabHotkeysResScaleUpHotkey": "Zvýšit rozlišení:",
|
"SettingsTabHotkeysResScaleUpHotkey": "Zvýšit rozlišení:",
|
||||||
"SettingsTabHotkeysResScaleDownHotkey": "Snížit rozlišení:",
|
"SettingsTabHotkeysResScaleDownHotkey": "Snížit rozlišení:",
|
||||||
"UserProfilesName": "Name:",
|
"UserProfilesName": "Jméno:",
|
||||||
"UserProfilesUserId": "User ID:",
|
"UserProfilesUserId": "ID uživatele:",
|
||||||
"SettingsTabGraphicsBackend": "Grafický backend",
|
"SettingsTabGraphicsBackend": "Grafický backend",
|
||||||
"SettingsTabGraphicsBackendTooltip": "Select the graphics backend that will be used in the emulator.\n\nVulkan is overall better for all modern graphics cards, as long as their drivers are up to date. Vulkan also features faster shader compilation (less stuttering) on all GPU vendors.\n\nOpenGL may achieve better results on old Nvidia GPUs, on old AMD GPUs on Linux, or on GPUs with lower VRAM, though shader compilation stutters will be greater.\n\nSet to Vulkan if unsure. Set to OpenGL if your GPU does not support Vulkan even with the latest graphics drivers.",
|
"SettingsTabGraphicsBackendTooltip": "Select the graphics backend that will be used in the emulator.\n\nVulkan is overall better for all modern graphics cards, as long as their drivers are up to date. Vulkan also features faster shader compilation (less stuttering) on all GPU vendors.\n\nOpenGL may achieve better results on old Nvidia GPUs, on old AMD GPUs on Linux, or on GPUs with lower VRAM, though shader compilation stutters will be greater.\n\nSet to Vulkan if unsure. Set to OpenGL if your GPU does not support Vulkan even with the latest graphics drivers.",
|
||||||
"SettingsEnableTextureRecompression": "Enable Texture Recompression",
|
"SettingsEnableTextureRecompression": "Enable Texture Recompression",
|
||||||
"SettingsEnableTextureRecompressionTooltip": "Compresses ASTC textures in order to reduce VRAM usage.\n\nGames using this texture format include Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder and The Legend of Zelda: Tears of the Kingdom.\n\nGraphics cards with 4GiB VRAM or less will likely crash at some point while running these games.\n\nEnable only if you're running out of VRAM on the aforementioned games. Leave OFF if unsure.",
|
"SettingsEnableTextureRecompressionTooltip": "Compresses ASTC textures in order to reduce VRAM usage.\n\nGames using this texture format include Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder and The Legend of Zelda: Tears of the Kingdom.\n\nGraphics cards with 4GiB VRAM or less will likely crash at some point while running these games.\n\nEnable only if you're running out of VRAM on the aforementioned games. Leave OFF if unsure.",
|
||||||
"SettingsTabGraphicsPreferredGpu": "Preferred GPU",
|
"SettingsTabGraphicsPreferredGpu": "Preferované GPU",
|
||||||
"SettingsTabGraphicsPreferredGpuTooltip": "Select the graphics card that will be used with the Vulkan graphics backend.\n\nDoes not affect the GPU that OpenGL will use.\n\nSet to the GPU flagged as \"dGPU\" if unsure. If there isn't one, leave untouched.",
|
"SettingsTabGraphicsPreferredGpuTooltip": "Vyberte grafickou kartu, která bude použita s grafickým backendem Vulkan.\n\nNemá vliv na GPU, které bude používat OpenGL.\n\nNastavte na GPU označené jako \"dGPU\", pokud si nejste jistí. Pokud tam není, hodnotu neměňte.",
|
||||||
"SettingsAppRequiredRestartMessage": "Ryujinx Restart Required",
|
"SettingsAppRequiredRestartMessage": "Ryujinx Restart Required",
|
||||||
"SettingsGpuBackendRestartMessage": "Graphics Backend or GPU settings have been modified. This will require a restart to be applied",
|
"SettingsGpuBackendRestartMessage": "Graphics Backend or GPU settings have been modified. This will require a restart to be applied",
|
||||||
"SettingsGpuBackendRestartSubMessage": "Chcete nyní restartovat?",
|
"SettingsGpuBackendRestartSubMessage": "Chcete nyní restartovat?",
|
||||||
|
@ -742,14 +742,14 @@
|
||||||
"SettingsEnableMacroHLETooltip": "High-level emulation of GPU Macro code.\n\nImproves performance, but may cause graphical glitches in some games.\n\nLeave ON if unsure.",
|
"SettingsEnableMacroHLETooltip": "High-level emulation of GPU Macro code.\n\nImproves performance, but may cause graphical glitches in some games.\n\nLeave ON if unsure.",
|
||||||
"SettingsEnableColorSpacePassthrough": "Color Space Passthrough",
|
"SettingsEnableColorSpacePassthrough": "Color Space Passthrough",
|
||||||
"SettingsEnableColorSpacePassthroughTooltip": "Directs the Vulkan backend to pass through color information without specifying a color space. For users with wide gamut displays, this may result in more vibrant colors, at the cost of color correctness.",
|
"SettingsEnableColorSpacePassthroughTooltip": "Directs the Vulkan backend to pass through color information without specifying a color space. For users with wide gamut displays, this may result in more vibrant colors, at the cost of color correctness.",
|
||||||
"VolumeShort": "Vol",
|
"VolumeShort": "Hlasitost",
|
||||||
"UserProfilesManageSaves": "Spravovat uložená data",
|
"UserProfilesManageSaves": "Spravovat uložená data",
|
||||||
"DeleteUserSave": "Chcete odstranit uložená data uživatele pro tuto hru?",
|
"DeleteUserSave": "Chcete odstranit uložená data uživatele pro tuto hru?",
|
||||||
"IrreversibleActionNote": "This action is not reversible.",
|
"IrreversibleActionNote": "Tato akce je nevratná.",
|
||||||
"SaveManagerHeading": "Spravovat uložená data pro {0} ({1})",
|
"SaveManagerHeading": "Spravovat uložená data pro {0} ({1})",
|
||||||
"SaveManagerTitle": "Správce uložených dat",
|
"SaveManagerTitle": "Správce uložených dat",
|
||||||
"Name": "Name",
|
"Name": "Jméno",
|
||||||
"Size": "Size",
|
"Size": "Velikost",
|
||||||
"Search": "Hledat",
|
"Search": "Hledat",
|
||||||
"UserProfilesRecoverLostAccounts": "Obnovit ztracené účty",
|
"UserProfilesRecoverLostAccounts": "Obnovit ztracené účty",
|
||||||
"Recover": "Obnovit",
|
"Recover": "Obnovit",
|
||||||
|
@ -757,14 +757,14 @@
|
||||||
"UserProfilesRecoverEmptyList": "Žádné profily k obnovení",
|
"UserProfilesRecoverEmptyList": "Žádné profily k obnovení",
|
||||||
"GraphicsAATooltip": "Applies anti-aliasing to the game render.\n\nFXAA will blur most of the image, while SMAA will attempt to find jagged edges and smooth them out.\n\nNot recommended to use in conjunction with the FSR scaling filter.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on NONE if unsure.",
|
"GraphicsAATooltip": "Applies anti-aliasing to the game render.\n\nFXAA will blur most of the image, while SMAA will attempt to find jagged edges and smooth them out.\n\nNot recommended to use in conjunction with the FSR scaling filter.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on NONE if unsure.",
|
||||||
"GraphicsAALabel": "Anti-Aliasing:",
|
"GraphicsAALabel": "Anti-Aliasing:",
|
||||||
"GraphicsScalingFilterLabel": "Scaling Filter:",
|
"GraphicsScalingFilterLabel": "Filtr škálování:",
|
||||||
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nArea scaling is recommended when downscaling resolutions that are larger than the output window. It can be used to achieve a supersampled anti-aliasing effect when downscaling by more than 2x.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
|
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nArea scaling is recommended when downscaling resolutions that are larger than the output window. It can be used to achieve a supersampled anti-aliasing effect when downscaling by more than 2x.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
|
||||||
"GraphicsScalingFilterBilinear": "Bilineární",
|
"GraphicsScalingFilterBilinear": "Bilineární",
|
||||||
"GraphicsScalingFilterNearest": "Nejbližší",
|
"GraphicsScalingFilterNearest": "Nejbližší",
|
||||||
"GraphicsScalingFilterFsr": "FSR",
|
"GraphicsScalingFilterFsr": "FSR",
|
||||||
"GraphicsScalingFilterArea": "Area",
|
"GraphicsScalingFilterArea": "Area",
|
||||||
"GraphicsScalingFilterLevelLabel": "Level",
|
"GraphicsScalingFilterLevelLabel": "Level",
|
||||||
"GraphicsScalingFilterLevelTooltip": "Set FSR 1.0 sharpening level. Higher is sharper.",
|
"GraphicsScalingFilterLevelTooltip": "Nastavit úroveň ostrosti pro FSR 1.0. Vyšší je ostřejší.",
|
||||||
"SmaaLow": "SMAA Low",
|
"SmaaLow": "SMAA Low",
|
||||||
"SmaaMedium": "SMAA Medium",
|
"SmaaMedium": "SMAA Medium",
|
||||||
"SmaaHigh": "SMAA High",
|
"SmaaHigh": "SMAA High",
|
||||||
|
@ -774,12 +774,12 @@
|
||||||
"SettingsTabNetworkInterface": "Síťové rozhraní:",
|
"SettingsTabNetworkInterface": "Síťové rozhraní:",
|
||||||
"NetworkInterfaceTooltip": "The network interface used for LAN/LDN features.\n\nIn conjunction with a VPN or XLink Kai and a game with LAN support, can be used to spoof a same-network connection over the Internet.\n\nLeave on DEFAULT if unsure.",
|
"NetworkInterfaceTooltip": "The network interface used for LAN/LDN features.\n\nIn conjunction with a VPN or XLink Kai and a game with LAN support, can be used to spoof a same-network connection over the Internet.\n\nLeave on DEFAULT if unsure.",
|
||||||
"NetworkInterfaceDefault": "Výchozí",
|
"NetworkInterfaceDefault": "Výchozí",
|
||||||
"PackagingShaders": "Packaging Shaders",
|
"PackagingShaders": "Balení shaderů",
|
||||||
"AboutChangelogButton": "Zobrazit seznam změn na GitHubu",
|
"AboutChangelogButton": "Zobrazit seznam změn na GitHubu",
|
||||||
"AboutChangelogButtonTooltipMessage": "Kliknutím otevřete seznam změn pro tuto verzi ve vašem výchozím prohlížeči.",
|
"AboutChangelogButtonTooltipMessage": "Kliknutím otevřete seznam změn pro tuto verzi ve vašem výchozím prohlížeči.",
|
||||||
"SettingsTabNetworkMultiplayer": "Hra více hráčů",
|
"SettingsTabNetworkMultiplayer": "Hra více hráčů",
|
||||||
"MultiplayerMode": "Mode:",
|
"MultiplayerMode": "Režim:",
|
||||||
"MultiplayerModeTooltip": "Change LDN multiplayer mode.\n\nLdnMitm will modify local wireless/local play functionality in games to function as if it were LAN, allowing for local, same-network connections with other Ryujinx instances and hacked Nintendo Switch consoles that have the ldn_mitm module installed.\n\nMultiplayer requires all players to be on the same game version (i.e. Super Smash Bros. Ultimate v13.0.1 can't connect to v13.0.0).\n\nLeave DISABLED if unsure.",
|
"MultiplayerModeTooltip": "Change LDN multiplayer mode.\n\nLdnMitm will modify local wireless/local play functionality in games to function as if it were LAN, allowing for local, same-network connections with other Ryujinx instances and hacked Nintendo Switch consoles that have the ldn_mitm module installed.\n\nMultiplayer requires all players to be on the same game version (i.e. Super Smash Bros. Ultimate v13.0.1 can't connect to v13.0.0).\n\nLeave DISABLED if unsure.",
|
||||||
"MultiplayerModeDisabled": "Disabled",
|
"MultiplayerModeDisabled": "Vypnuto",
|
||||||
"MultiplayerModeLdnMitm": "ldn_mitm"
|
"MultiplayerModeLdnMitm": "ldn_mitm"
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue