Fix missing string enum converters for the config (#4634)
* Fix missing string enum converters for the config * Revert changing KeyboardHotkeys to struct This needs to be done because Avalonia's TwoWay Binding breaks otherwise.
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3249f8ff41
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3 changed files with 15 additions and 5 deletions
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@ -1,5 +1,9 @@
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namespace Ryujinx.Common.Configuration.Hid.Controller
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using Ryujinx.Common.Utilities;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration.Hid.Controller
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{
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{
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[JsonConverter(typeof(TypedStringEnumConverter<GamepadInputId>))]
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public enum GamepadInputId : byte
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public enum GamepadInputId : byte
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{
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{
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Unbound,
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Unbound,
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@ -51,4 +55,4 @@
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Count
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Count
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}
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}
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}
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}
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@ -1,5 +1,9 @@
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namespace Ryujinx.Common.Configuration.Hid.Controller
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using Ryujinx.Common.Utilities;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration.Hid.Controller
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{
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{
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[JsonConverter(typeof(TypedStringEnumConverter<StickInputId>))]
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public enum StickInputId : byte
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public enum StickInputId : byte
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{
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{
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Unbound,
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Unbound,
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@ -8,4 +12,4 @@
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Count
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Count
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}
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}
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}
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}
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@ -1,6 +1,8 @@
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namespace Ryujinx.Common.Configuration.Hid
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namespace Ryujinx.Common.Configuration.Hid
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{
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{
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public struct KeyboardHotkeys
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// NOTE: Please don't change this to struct.
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// This breaks Avalonia's TwoWay binding, which makes us unable to save new KeyboardHotkeys.
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public class KeyboardHotkeys
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{
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{
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public Key ToggleVsync { get; set; }
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public Key ToggleVsync { get; set; }
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public Key Screenshot { get; set; }
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public Key Screenshot { get; set; }
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