Fix unhandled UnauthorizedAccessException causing crash while listing… (#1025)

* Fix unhandled UnauthorizedAccessException causing crash while listing directories

* Actually handle not having privileges for a directory

* Fix log message when not having privileges for a directory

* Remove unneccesary empty lines

* Remove unneccecssary space
This commit is contained in:
Elise 2020-03-25 17:17:54 +01:00 committed by GitHub
parent 1586450a38
commit d5670aff77
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@ -40,6 +40,47 @@ namespace Ryujinx.Ui
private static Language _desiredTitleLanguage;
private static bool _loadingError;
public static IEnumerable<string> GetFilesInDirectory(string directory)
{
Stack<string> stack = new Stack<string>();
stack.Push(directory);
while (stack.Count > 0)
{
string dir = stack.Pop();
string[] content = { };
try
{
content = Directory.GetFiles(dir, "*");
}
catch (UnauthorizedAccessException)
{
Logger.PrintWarning(LogClass.Application, $"Failed to get access to directory: \"{dir}\"");
}
if (content.Length > 0)
{
foreach (string file in content)
yield return file;
}
try
{
content = Directory.GetDirectories(dir);
}
catch (UnauthorizedAccessException)
{
Logger.PrintWarning(LogClass.Application, $"Failed to get access to directory: \"{dir}\"");
}
if (content.Length > 0)
{
foreach (string subdir in content)
stack.Push(subdir);
}
}
}
public static void LoadApplications(List<string> appDirs, VirtualFileSystem virtualFileSystem, Language desiredTitleLanguage)
{
int numApplicationsFound = 0;
@ -53,6 +94,7 @@ namespace Ryujinx.Ui
List<string> applications = new List<string>();
foreach (string appDir in appDirs)
{
if (!Directory.Exists(appDir))
{
Logger.PrintWarning(LogClass.Application, $"The \"game_dirs\" section in \"Config.json\" contains an invalid directory: \"{appDir}\"");
@ -60,7 +102,7 @@ namespace Ryujinx.Ui
continue;
}
foreach (string app in Directory.GetFiles(appDir, "*.*", SearchOption.AllDirectories))
foreach (string app in GetFilesInDirectory(appDir))
{
if ((Path.GetExtension(app).ToLower() == ".nsp") ||
(Path.GetExtension(app).ToLower() == ".pfs0") ||