Implement 12.0.0 hwopus functions (#2410)
Based off of my RE of 12.0.2 audio services, the newly added parameter can be safely ignored due to ryu not using fixed-size I/O buffers.
This commit is contained in:
parent
94cc365b63
commit
ddb8351375
3 changed files with 56 additions and 1 deletions
|
@ -1,4 +1,6 @@
|
||||||
|
using Ryujinx.Common;
|
||||||
using Ryujinx.HLE.HOS.Services.Audio.HardwareOpusDecoderManager;
|
using Ryujinx.HLE.HOS.Services.Audio.HardwareOpusDecoderManager;
|
||||||
|
using Ryujinx.HLE.HOS.Services.Audio.Types;
|
||||||
|
|
||||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||||
{
|
{
|
||||||
|
@ -26,7 +28,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio
|
||||||
// GetWorkBufferSize(bytes<8, 4>) -> u32
|
// GetWorkBufferSize(bytes<8, 4>) -> u32
|
||||||
public ResultCode GetWorkBufferSize(ServiceCtx context)
|
public ResultCode GetWorkBufferSize(ServiceCtx context)
|
||||||
{
|
{
|
||||||
// Note: The sample rate is ignored because it is fixed to 48KHz.
|
// NOTE: The sample rate is ignored because it is fixed to 48KHz.
|
||||||
int sampleRate = context.RequestData.ReadInt32();
|
int sampleRate = context.RequestData.ReadInt32();
|
||||||
int channelsCount = context.RequestData.ReadInt32();
|
int channelsCount = context.RequestData.ReadInt32();
|
||||||
|
|
||||||
|
@ -35,6 +37,33 @@ namespace Ryujinx.HLE.HOS.Services.Audio
|
||||||
return ResultCode.Success;
|
return ResultCode.Success;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[CommandHipc(4)] // 12.0.0+
|
||||||
|
// InitializeEx(OpusParametersEx, u32, handle<copy>) -> object<nn::codec::detail::IHardwareOpusDecoder>
|
||||||
|
public ResultCode InitializeEx(ServiceCtx context)
|
||||||
|
{
|
||||||
|
OpusParametersEx parameters = context.RequestData.ReadStruct<OpusParametersEx>();
|
||||||
|
|
||||||
|
// UseLargeFrameSize can be ignored due to not relying on fixed size buffers for storing the decoded result.
|
||||||
|
MakeObject(context, new IHardwareOpusDecoder(parameters.SampleRate, parameters.ChannelCount));
|
||||||
|
|
||||||
|
// Close transfer memory immediately as we don't use it.
|
||||||
|
context.Device.System.KernelContext.Syscall.CloseHandle(context.Request.HandleDesc.ToCopy[0]);
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandHipc(5)] // 12.0.0+
|
||||||
|
// GetWorkBufferSizeEx(OpusParametersEx) -> u32
|
||||||
|
public ResultCode GetWorkBufferSizeEx(ServiceCtx context)
|
||||||
|
{
|
||||||
|
OpusParametersEx parameters = context.RequestData.ReadStruct<OpusParametersEx>();
|
||||||
|
|
||||||
|
// NOTE: The sample rate is ignored because it is fixed to 48KHz.
|
||||||
|
context.ResponseData.Write(GetOpusDecoderSize(parameters.ChannelCount));
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
private static int GetOpusDecoderSize(int channelsCount)
|
private static int GetOpusDecoderSize(int channelsCount)
|
||||||
{
|
{
|
||||||
const int silkDecoderSize = 0x2198;
|
const int silkDecoderSize = 0x2198;
|
||||||
|
|
11
Ryujinx.HLE/HOS/Services/Audio/Types/OpusDecoderFlags.cs
Normal file
11
Ryujinx.HLE/HOS/Services/Audio/Types/OpusDecoderFlags.cs
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace Ryujinx.HLE.HOS.Services.Audio.Types
|
||||||
|
{
|
||||||
|
[Flags]
|
||||||
|
enum OpusDecoderFlags : uint
|
||||||
|
{
|
||||||
|
None,
|
||||||
|
LargeFrameSize = 1 << 0,
|
||||||
|
}
|
||||||
|
}
|
15
Ryujinx.HLE/HOS/Services/Audio/Types/OpusParametersEx.cs
Normal file
15
Ryujinx.HLE/HOS/Services/Audio/Types/OpusParametersEx.cs
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
using Ryujinx.Common.Memory;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
namespace Ryujinx.HLE.HOS.Services.Audio.Types
|
||||||
|
{
|
||||||
|
[StructLayout(LayoutKind.Sequential, Size = 0x10)]
|
||||||
|
struct OpusParametersEx
|
||||||
|
{
|
||||||
|
public int SampleRate;
|
||||||
|
public int ChannelCount;
|
||||||
|
public OpusDecoderFlags UseLargeFrameSize;
|
||||||
|
|
||||||
|
Array4<byte> Padding1;
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in a new issue