SDL2: Add GDB stub options to SDL2 frontend
# Conflicts: # src/Ryujinx.Headless.SDL2/Program.cs
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1 changed files with 8 additions and 8 deletions
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@ -225,17 +225,17 @@ namespace Ryujinx.Headless.SDL2
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[Option("ignore-missing-services", Required = false, Default = false, HelpText = "Enable ignoring missing services.")]
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public bool IgnoreMissingServices { get; set; }
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// Debug
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[Option("enable-gdb-stub", Required = false, Default = false, HelpText = "Enables the GDB stub so that a developer can attach a debugger to the emulated process.")]
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public bool EnableGdbStub { get; set; }
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[Option("gdb-stub-port", Required = false, Default = 55555, HelpText = "Specifies which TCP port the GDB stub listens on.")]
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public ushort GdbStubPort { get; set; }
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// Values
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[Value(0, MetaName = "input", HelpText = "Input to load.", Required = true)]
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public string InputPath { get; set; }
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// Debugging
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[Option("enable-gdb-stub", Required = false, Default = false, HelpText = "Enable the GDB stub.")]
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public bool EnableGdbStub { get; set; }
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[Option("gdb-stub-port", Required = false, Default = 55555, HelpText = "GDB stub port.")]
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public ushort GdbStubPort { get; set; }
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}
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}
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