Fix Scissor/Viewport state & Validation Error
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17aa3c6d0f
commit
df6821d023
2 changed files with 53 additions and 11 deletions
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@ -524,12 +524,17 @@ namespace Ryujinx.Graphics.Metal
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public unsafe void SetScissors(ReadOnlySpan<Rectangle<int>> regions)
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{
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// TODO: Test max allowed scissor rects on device
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var mtlScissorRects = new MTLScissorRect[regions.Length];
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int maxScissors = Math.Min(regions.Length, _renderEncoderState.ViewportCount);
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for (int i = 0; i < regions.Length; i++)
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if (maxScissors == 0) { return; }
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// TODO: Test max allowed scissor rects on device
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var mtlScissorRects = new MTLScissorRect[maxScissors];
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for (int i = 0; i < maxScissors; i++)
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{
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var region = regions[i];
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mtlScissorRects[i] = new MTLScissorRect
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{
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height = (ulong)region.Height,
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@ -539,10 +544,13 @@ namespace Ryujinx.Graphics.Metal
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};
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}
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fixed (MTLScissorRect* pMtlScissorRects = mtlScissorRects)
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{
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var renderCommandEncoder = GetOrCreateRenderEncoder();
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renderCommandEncoder.SetScissorRects((IntPtr)pMtlScissorRects, (ulong)regions.Length);
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_renderEncoderState.UpdateScissors(mtlScissorRects);
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if (_currentEncoderType == EncoderType.Render) {
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fixed (MTLScissorRect* pMtlScissorRects = mtlScissorRects)
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{
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var renderCommandEncoder = GetOrCreateRenderEncoder();
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renderCommandEncoder.SetScissorRects((IntPtr)pMtlScissorRects, (ulong)regions.Length);
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}
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}
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}
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@ -730,10 +738,14 @@ namespace Ryujinx.Graphics.Metal
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};
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}
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fixed (MTLViewport* pMtlViewports = mtlViewports)
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_renderEncoderState.UpdateViewport(mtlViewports);
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if (_currentEncoderType == EncoderType.Render)
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{
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var renderCommandEncoder = GetOrCreateRenderEncoder();
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renderCommandEncoder.SetViewports((IntPtr)pMtlViewports, (ulong)viewports.Length);
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fixed (MTLViewport* pMtlViewports = mtlViewports)
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{
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var renderCommandEncoder = GetOrCreateRenderEncoder();
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renderCommandEncoder.SetViewports((IntPtr)pMtlViewports, (ulong)viewports.Length);
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}
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}
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}
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@ -25,6 +25,10 @@ namespace Ryujinx.Graphics.Metal
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public MTLCullMode CullMode = MTLCullMode.None;
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public MTLWinding Winding = MTLWinding.Clockwise;
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private MTLViewport[] _viewports = [];
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private MTLScissorRect[] _scissors = [];
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public int ViewportCount => _viewports.Length;
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public RenderEncoderState(MTLFunction vertexFunction, MTLFunction fragmentFunction, MTLDevice device)
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{
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_vertexFunction = vertexFunction;
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@ -32,7 +36,7 @@ namespace Ryujinx.Graphics.Metal
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_device = device;
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}
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public readonly void SetEncoderState(MTLRenderCommandEncoder renderCommandEncoder, MTLVertexDescriptor vertexDescriptor)
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public unsafe readonly void SetEncoderState(MTLRenderCommandEncoder renderCommandEncoder, MTLVertexDescriptor vertexDescriptor)
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{
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var renderPipelineDescriptor = new MTLRenderPipelineDescriptor
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{
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@ -72,6 +76,22 @@ namespace Ryujinx.Graphics.Metal
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{
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renderCommandEncoder.SetDepthStencilState(_depthStencilState.Value);
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}
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if (_viewports.Length > 0)
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{
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fixed (MTLViewport* pMtlViewports = _viewports)
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{
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renderCommandEncoder.SetViewports((IntPtr)pMtlViewports, (ulong)_viewports.Length);
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}
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}
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if (_scissors.Length > 0)
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{
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fixed (MTLScissorRect* pMtlScissors = _scissors)
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{
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renderCommandEncoder.SetScissorRects((IntPtr)pMtlScissors, (ulong)_scissors.Length);
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}
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}
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}
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public MTLDepthStencilState UpdateStencilState(MTLStencilDescriptor backFace, MTLStencilDescriptor frontFace)
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@ -107,5 +127,15 @@ namespace Ryujinx.Graphics.Metal
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return state;
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}
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public void UpdateScissors(MTLScissorRect[] scissors)
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{
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_scissors = scissors;
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}
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public void UpdateViewport(MTLViewport[] viewports)
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{
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_viewports = viewports;
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}
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}
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}
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