Add a limit for the number of instructions in a function (#843)
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1 changed files with 14 additions and 0 deletions
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@ -10,6 +10,11 @@ namespace ARMeilleure.Decoders
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{
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{
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static class Decoder
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static class Decoder
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{
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// We define a limit on the number of instructions that a function may have,
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// this prevents functions being potentially too large, which would
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// take too long to compile and use too much memory.
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private const int MaxInstsPerFunction = 5000;
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private delegate object MakeOp(InstDescriptor inst, ulong address, int opCode);
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private delegate object MakeOp(InstDescriptor inst, ulong address, int opCode);
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private static ConcurrentDictionary<Type, MakeOp> _opActivators;
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private static ConcurrentDictionary<Type, MakeOp> _opActivators;
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@ -36,10 +41,17 @@ namespace ARMeilleure.Decoders
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Dictionary<ulong, Block> visited = new Dictionary<ulong, Block>();
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Dictionary<ulong, Block> visited = new Dictionary<ulong, Block>();
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int opsCount = 0;
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Block GetBlock(ulong blkAddress)
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Block GetBlock(ulong blkAddress)
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{
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if (!visited.TryGetValue(blkAddress, out Block block))
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if (!visited.TryGetValue(blkAddress, out Block block))
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{
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if (opsCount > MaxInstsPerFunction)
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{
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return null;
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}
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block = new Block(blkAddress);
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block = new Block(blkAddress);
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workQueue.Enqueue(block);
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workQueue.Enqueue(block);
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@ -92,6 +104,8 @@ namespace ARMeilleure.Decoders
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FillBlock(memory, mode, currBlock, limitAddress);
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FillBlock(memory, mode, currBlock, limitAddress);
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opsCount += currBlock.OpCodes.Count;
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if (currBlock.OpCodes.Count != 0)
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if (currBlock.OpCodes.Count != 0)
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{
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{
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// Set child blocks. "Branch" is the block the branch instruction
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// Set child blocks. "Branch" is the block the branch instruction
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