Set correct maximum supported anisotropy

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Isaac Marovitz 2024-09-29 01:17:21 +02:00
parent cedc8e00df
commit e60b90fc47
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@ -205,7 +205,7 @@ namespace Ryujinx.Graphics.Metal
maximumTexturesPerStage: Constants.MaxTexturesPerStage, maximumTexturesPerStage: Constants.MaxTexturesPerStage,
maximumImagesPerStage: Constants.MaxImagesPerStage, maximumImagesPerStage: Constants.MaxImagesPerStage,
maximumComputeSharedMemorySize: (int)_device.MaxThreadgroupMemoryLength, maximumComputeSharedMemorySize: (int)_device.MaxThreadgroupMemoryLength,
maximumSupportedAnisotropy: 0, maximumSupportedAnisotropy: 16,
shaderSubgroupSize: 256, shaderSubgroupSize: 256,
storageBufferOffsetAlignment: 16, storageBufferOffsetAlignment: 16,
textureBufferOffsetAlignment: 16, textureBufferOffsetAlignment: 16,