Remove buffer invalidation (#1194)
This commit is contained in:
parent
b0f0bd205d
commit
ea3d5fde73
1 changed files with 0 additions and 10 deletions
|
@ -47,8 +47,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||||
HostBuffer = context.Renderer.CreateBuffer((int)size);
|
HostBuffer = context.Renderer.CreateBuffer((int)size);
|
||||||
|
|
||||||
_sequenceNumbers = new int[size / MemoryManager.PageSize];
|
_sequenceNumbers = new int[size / MemoryManager.PageSize];
|
||||||
|
|
||||||
Invalidate();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -152,14 +150,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||||
_context.PhysicalMemory.Write(address, data);
|
_context.PhysicalMemory.Write(address, data);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Invalidates all the buffer data, causing it to be read from guest memory.
|
|
||||||
/// </summary>
|
|
||||||
public void Invalidate()
|
|
||||||
{
|
|
||||||
HostBuffer.SetData(0, _context.PhysicalMemory.GetSpan(Address, Size));
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Disposes the host buffer.
|
/// Disposes the host buffer.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
Loading…
Reference in a new issue