From ebaf1d825873cdf50e6dce99deb59cb45d766e66 Mon Sep 17 00:00:00 2001 From: Isaac Marovitz Date: Sat, 31 Aug 2024 22:42:56 +0200 Subject: [PATCH] Start Metal Backend Revert build yml changes --- Directory.Packages.props | 1 + Ryujinx.sln | 8 + .../Configuration/GraphicsBackend.cs | 1 + src/Ryujinx.Graphics.Metal/Constants.cs | 13 + src/Ryujinx.Graphics.Metal/EnumConversion.cs | 192 +++ .../FormatCapabilities.cs | 14 + src/Ryujinx.Graphics.Metal/FormatTable.cs | 172 +++ src/Ryujinx.Graphics.Metal/HardwareInfo.cs | 82 ++ src/Ryujinx.Graphics.Metal/MetalRenderer.cs | 246 ++++ src/Ryujinx.Graphics.Metal/Pipeline.cs | 314 +++++ .../Ryujinx.Graphics.Metal.csproj | 17 + src/Ryujinx.Graphics.Metal/TextureView.cs | 77 ++ src/Ryujinx.Graphics.Metal/Window.cs | 53 + .../CodeGen/Msl/CodeGenContext.cs | 88 ++ .../CodeGen/Msl/Declarations.cs | 16 + .../CodeGen/Msl/MslGenerator.cs | 17 + .../Translation/TargetApi.cs | 1 + .../Translation/TargetLanguage.cs | 2 +- src/Ryujinx/AppHost.cs | 5 +- src/Ryujinx/AppHost.cs.orig | 1225 +++++++++++++++++ src/Ryujinx/Program.cs | 4 + .../UI/Renderer/EmbeddedWindowMetal.cs | 25 + .../UI/ViewModels/SettingsViewModel.cs | 2 + .../Views/Settings/SettingsGraphicsView.axaml | 3 + 24 files changed, 2576 insertions(+), 2 deletions(-) create mode 100644 src/Ryujinx.Graphics.Metal/Constants.cs create mode 100644 src/Ryujinx.Graphics.Metal/EnumConversion.cs create mode 100644 src/Ryujinx.Graphics.Metal/FormatCapabilities.cs create mode 100644 src/Ryujinx.Graphics.Metal/FormatTable.cs create mode 100644 src/Ryujinx.Graphics.Metal/HardwareInfo.cs create mode 100644 src/Ryujinx.Graphics.Metal/MetalRenderer.cs create mode 100644 src/Ryujinx.Graphics.Metal/Pipeline.cs create mode 100644 src/Ryujinx.Graphics.Metal/Ryujinx.Graphics.Metal.csproj create mode 100644 src/Ryujinx.Graphics.Metal/TextureView.cs create mode 100644 src/Ryujinx.Graphics.Metal/Window.cs create mode 100644 src/Ryujinx.Graphics.Shader/CodeGen/Msl/CodeGenContext.cs create mode 100644 src/Ryujinx.Graphics.Shader/CodeGen/Msl/Declarations.cs create mode 100644 src/Ryujinx.Graphics.Shader/CodeGen/Msl/MslGenerator.cs create mode 100644 src/Ryujinx/AppHost.cs.orig create mode 100644 src/Ryujinx/UI/Renderer/EmbeddedWindowMetal.cs diff --git a/Directory.Packages.props b/Directory.Packages.props index 301024cf8..905f7847d 100644 --- a/Directory.Packages.props +++ b/Directory.Packages.props @@ -38,6 +38,7 @@ + diff --git a/Ryujinx.sln b/Ryujinx.sln index 76ebd573f..9b6d3ce58 100644 --- a/Ryujinx.sln +++ b/Ryujinx.sln @@ -88,6 +88,10 @@ EndProject Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Generators", "src\Ryujinx.Horizon.Kernel.Generators\Ryujinx.Horizon.Kernel.Generators.csproj", "{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}" EndProject Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}" +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal", "src\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj", "{C08931FA-1191-417A-864F-3882D93E683B}" + ProjectSection(ProjectDependencies) = postProject + {A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E} = {A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E} + EndProjectSection EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution @@ -255,6 +259,10 @@ Global {B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.Build.0 = Debug|Any CPU {B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.ActiveCfg = Release|Any CPU {B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.Build.0 = Release|Any CPU + {C08931FA-1191-417A-864F-3882D93E683B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {C08931FA-1191-417A-864F-3882D93E683B}.Debug|Any CPU.Build.0 = Debug|Any CPU + {C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.ActiveCfg = Release|Any CPU + {C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.Build.0 = Release|Any CPU EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE diff --git a/src/Ryujinx.Common/Configuration/GraphicsBackend.cs b/src/Ryujinx.Common/Configuration/GraphicsBackend.cs index e3b4f91b0..ba68fefbe 100644 --- a/src/Ryujinx.Common/Configuration/GraphicsBackend.cs +++ b/src/Ryujinx.Common/Configuration/GraphicsBackend.cs @@ -8,5 +8,6 @@ namespace Ryujinx.Common.Configuration { Vulkan, OpenGl, + Metal } } diff --git a/src/Ryujinx.Graphics.Metal/Constants.cs b/src/Ryujinx.Graphics.Metal/Constants.cs new file mode 100644 index 000000000..06fd84a52 --- /dev/null +++ b/src/Ryujinx.Graphics.Metal/Constants.cs @@ -0,0 +1,13 @@ +namespace Ryujinx.Graphics.Metal +{ + static class Constants + { + // TODO: Check these values, these were largely copied from Vulkan + public const int MaxShaderStages = 5; + public const int MaxUniformBuffersPerStage = 18; + public const int MaxStorageBuffersPerStage = 16; + public const int MaxTexturesPerStage = 64; + public const int MaxCommandBuffersPerQueue = 16; + public const int MaxTextureBindings = MaxTexturesPerStage * MaxShaderStages; + } +} \ No newline at end of file diff --git a/src/Ryujinx.Graphics.Metal/EnumConversion.cs b/src/Ryujinx.Graphics.Metal/EnumConversion.cs new file mode 100644 index 000000000..120c2d71e --- /dev/null +++ b/src/Ryujinx.Graphics.Metal/EnumConversion.cs @@ -0,0 +1,192 @@ +using Ryujinx.Common.Logging; +using Ryujinx.Graphics.GAL; +using SharpMetal; + +namespace Ryujinx.Graphics.Metal +{ + static class EnumConversion + { + public static MTLSamplerAddressMode Convert(this AddressMode mode) + { + return mode switch + { + AddressMode.Clamp => MTLSamplerAddressMode.ClampToEdge, // TODO: Should be clamp. + AddressMode.Repeat => MTLSamplerAddressMode.Repeat, + AddressMode.MirrorClamp => MTLSamplerAddressMode.MirrorClampToEdge, // TODO: Should be mirror clamp. + AddressMode.MirroredRepeat => MTLSamplerAddressMode.MirrorRepeat, + AddressMode.ClampToBorder => MTLSamplerAddressMode.ClampToBorderColor, + AddressMode.ClampToEdge => MTLSamplerAddressMode.ClampToEdge, + AddressMode.MirrorClampToEdge => MTLSamplerAddressMode.MirrorClampToEdge, + AddressMode.MirrorClampToBorder => MTLSamplerAddressMode.ClampToBorderColor, // TODO: Should be mirror clamp to border. + _ => LogInvalidAndReturn(mode, nameof(AddressMode), MTLSamplerAddressMode.ClampToEdge) // TODO: Should be clamp. + }; + } + + public static MTLBlendFactor Convert(this BlendFactor factor) + { + return factor switch + { + BlendFactor.Zero or BlendFactor.ZeroGl => MTLBlendFactor.Zero, + BlendFactor.One or BlendFactor.OneGl => MTLBlendFactor.One, + BlendFactor.SrcColor or BlendFactor.SrcColorGl => MTLBlendFactor.SourceColor, + BlendFactor.OneMinusSrcColor or BlendFactor.OneMinusSrcColorGl => MTLBlendFactor.OneMinusSourceColor, + BlendFactor.SrcAlpha or BlendFactor.SrcAlphaGl => MTLBlendFactor.SourceAlpha, + BlendFactor.OneMinusSrcAlpha or BlendFactor.OneMinusSrcAlphaGl => MTLBlendFactor.OneMinusSourceAlpha, + BlendFactor.DstAlpha or BlendFactor.DstAlphaGl => MTLBlendFactor.DestinationAlpha, + BlendFactor.OneMinusDstAlpha or BlendFactor.OneMinusDstAlphaGl => MTLBlendFactor.OneMinusDestinationAlpha, + BlendFactor.DstColor or BlendFactor.DstColorGl => MTLBlendFactor.DestinationColor, + BlendFactor.OneMinusDstColor or BlendFactor.OneMinusDstColorGl => MTLBlendFactor.OneMinusDestinationColor, + BlendFactor.SrcAlphaSaturate or BlendFactor.SrcAlphaSaturateGl => MTLBlendFactor.SourceAlphaSaturated, + BlendFactor.Src1Color or BlendFactor.Src1ColorGl => MTLBlendFactor.Source1Color, + BlendFactor.OneMinusSrc1Color or BlendFactor.OneMinusSrc1ColorGl => MTLBlendFactor.OneMinusSource1Color, + BlendFactor.Src1Alpha or BlendFactor.Src1AlphaGl => MTLBlendFactor.Source1Alpha, + BlendFactor.OneMinusSrc1Alpha or BlendFactor.OneMinusSrc1AlphaGl => MTLBlendFactor.OneMinusSource1Alpha, + BlendFactor.ConstantColor => MTLBlendFactor.BlendColor, + BlendFactor.OneMinusConstantColor => MTLBlendFactor.OneMinusBlendColor, + BlendFactor.ConstantAlpha => MTLBlendFactor.BlendAlpha, + BlendFactor.OneMinusConstantAlpha => MTLBlendFactor.OneMinusBlendAlpha, + _ => LogInvalidAndReturn(factor, nameof(BlendFactor), MTLBlendFactor.Zero) + }; + } + + public static MTLBlendOperation Convert(this BlendOp op) + { + return op switch + { + BlendOp.Add or BlendOp.AddGl => MTLBlendOperation.Add, + BlendOp.Subtract or BlendOp.SubtractGl => MTLBlendOperation.Subtract, + BlendOp.ReverseSubtract or BlendOp.ReverseSubtractGl => MTLBlendOperation.ReverseSubtract, + BlendOp.Minimum => MTLBlendOperation.Min, + BlendOp.Maximum => MTLBlendOperation.Max, + _ => LogInvalidAndReturn(op, nameof(BlendOp), MTLBlendOperation.Add) + }; + } + + public static MTLCompareFunction Convert(this CompareOp op) + { + return op switch + { + CompareOp.Never or CompareOp.NeverGl => MTLCompareFunction.Never, + CompareOp.Less or CompareOp.LessGl => MTLCompareFunction.Less, + CompareOp.Equal or CompareOp.EqualGl => MTLCompareFunction.Equal, + CompareOp.LessOrEqual or CompareOp.LessOrEqualGl => MTLCompareFunction.LessEqual, + CompareOp.Greater or CompareOp.GreaterGl => MTLCompareFunction.Greater, + CompareOp.NotEqual or CompareOp.NotEqualGl => MTLCompareFunction.NotEqual, + CompareOp.GreaterOrEqual or CompareOp.GreaterOrEqualGl => MTLCompareFunction.GreaterEqual, + CompareOp.Always or CompareOp.AlwaysGl => MTLCompareFunction.Always, + _ => LogInvalidAndReturn(op, nameof(CompareOp), MTLCompareFunction.Never) + }; + } + + public static MTLCullMode Convert(this Face face) + { + return face switch + { + Face.Back => MTLCullMode.Back, + Face.Front => MTLCullMode.Front, + Face.FrontAndBack => MTLCullMode.None, + _ => LogInvalidAndReturn(face, nameof(Face), MTLCullMode.Back) + }; + } + + public static MTLWinding Convert(this FrontFace frontFace) + { + return frontFace switch + { + FrontFace.Clockwise => MTLWinding.Clockwise, + FrontFace.CounterClockwise => MTLWinding.CounterClockwise, + _ => LogInvalidAndReturn(frontFace, nameof(FrontFace), MTLWinding.Clockwise) + }; + } + + public static MTLIndexType Convert(this IndexType type) + { + return type switch + { + IndexType.UShort => MTLIndexType.UInt16, + IndexType.UInt => MTLIndexType.UInt32, + _ => LogInvalidAndReturn(type, nameof(IndexType), MTLIndexType.UInt16) + }; + } + + public static MTLSamplerMinMagFilter Convert(this MagFilter filter) + { + return filter switch + { + MagFilter.Nearest => MTLSamplerMinMagFilter.Nearest, + MagFilter.Linear => MTLSamplerMinMagFilter.Linear, + _ => LogInvalidAndReturn(filter, nameof(MagFilter), MTLSamplerMinMagFilter.Nearest) + }; + } + + public static (MTLSamplerMinMagFilter, MTLSamplerMipFilter) Convert(this MinFilter filter) + { + return filter switch + { + MinFilter.Nearest => (MTLSamplerMinMagFilter.Nearest, MTLSamplerMipFilter.Nearest), + MinFilter.Linear => (MTLSamplerMinMagFilter.Linear, MTLSamplerMipFilter.Linear), + MinFilter.NearestMipmapNearest => (MTLSamplerMinMagFilter.Nearest, MTLSamplerMipFilter.Nearest), + MinFilter.LinearMipmapNearest => (MTLSamplerMinMagFilter.Linear, MTLSamplerMipFilter.Nearest), + MinFilter.NearestMipmapLinear => (MTLSamplerMinMagFilter.Nearest, MTLSamplerMipFilter.Linear), + MinFilter.LinearMipmapLinear => (MTLSamplerMinMagFilter.Linear, MTLSamplerMipFilter.Linear), + _ => LogInvalidAndReturn(filter, nameof(MinFilter), (MTLSamplerMinMagFilter.Nearest, MTLSamplerMipFilter.Nearest)) + + }; + } + + // TODO: Metal does not have native support for Triangle Fans but it is possible to emulate with TriangleStrip and moving around the indices + public static MTLPrimitiveType Convert(this PrimitiveTopology topology) + { + return topology switch + { + PrimitiveTopology.Points => MTLPrimitiveType.Point, + PrimitiveTopology.Lines => MTLPrimitiveType.Line, + PrimitiveTopology.LineStrip => MTLPrimitiveType.LineStrip, + PrimitiveTopology.Triangles => MTLPrimitiveType.Triangle, + PrimitiveTopology.TriangleStrip => MTLPrimitiveType.TriangleStrip, + _ => LogInvalidAndReturn(topology, nameof(PrimitiveTopology), MTLPrimitiveType.Triangle) + }; + } + + public static MTLStencilOperation Convert(this StencilOp op) + { + return op switch + { + StencilOp.Keep or StencilOp.KeepGl => MTLStencilOperation.Keep, + StencilOp.Zero or StencilOp.ZeroGl => MTLStencilOperation.Zero, + StencilOp.Replace or StencilOp.ReplaceGl => MTLStencilOperation.Replace, + StencilOp.IncrementAndClamp or StencilOp.IncrementAndClampGl => MTLStencilOperation.IncrementClamp, + StencilOp.DecrementAndClamp or StencilOp.DecrementAndClampGl => MTLStencilOperation.DecrementClamp, + StencilOp.Invert or StencilOp.InvertGl => MTLStencilOperation.Invert, + StencilOp.IncrementAndWrap or StencilOp.IncrementAndWrapGl => MTLStencilOperation.IncrementWrap, + StencilOp.DecrementAndWrap or StencilOp.DecrementAndWrapGl => MTLStencilOperation.DecrementWrap, + _ => LogInvalidAndReturn(op, nameof(StencilOp), MTLStencilOperation.Keep) + }; + } + + public static MTLTextureType Convert(this Target target) + { + return target switch + { + Target.TextureBuffer => MTLTextureType.TypeTextureBuffer, + Target.Texture1D => MTLTextureType.Type1D, + Target.Texture1DArray => MTLTextureType.Type1DArray, + Target.Texture2D => MTLTextureType.Type2D, + Target.Texture2DArray => MTLTextureType.Type2DArray, + Target.Texture2DMultisample => MTLTextureType.Type2DMultisample, + Target.Texture2DMultisampleArray => MTLTextureType.Type2DMultisampleArray, + Target.Texture3D => MTLTextureType.Type3D, + Target.Cubemap => MTLTextureType.TypeCube, + Target.CubemapArray => MTLTextureType.TypeCubeArray, + _ => LogInvalidAndReturn(target, nameof(Target), MTLTextureType.Type2D) + }; + } + + private static T2 LogInvalidAndReturn(T1 value, string name, T2 defaultValue = default) + { + Logger.Debug?.Print(LogClass.Gpu, $"Invalid {name} enum value: {value}."); + + return defaultValue; + } + } +} \ No newline at end of file diff --git a/src/Ryujinx.Graphics.Metal/FormatCapabilities.cs b/src/Ryujinx.Graphics.Metal/FormatCapabilities.cs new file mode 100644 index 000000000..6dc56c59b --- /dev/null +++ b/src/Ryujinx.Graphics.Metal/FormatCapabilities.cs @@ -0,0 +1,14 @@ +using SharpMetal; + +namespace Ryujinx.Graphics.Metal +{ + static class FormatCapabilities + { + public static MTLPixelFormat ConvertToMTLFormat(GAL.Format srcFormat) + { + var format = FormatTable.GetFormat(srcFormat); + + return format; + } + } +} \ No newline at end of file diff --git a/src/Ryujinx.Graphics.Metal/FormatTable.cs b/src/Ryujinx.Graphics.Metal/FormatTable.cs new file mode 100644 index 000000000..a21271e1c --- /dev/null +++ b/src/Ryujinx.Graphics.Metal/FormatTable.cs @@ -0,0 +1,172 @@ +using Ryujinx.Graphics.GAL; +using System; +using SharpMetal; + +namespace Ryujinx.Graphics.Metal +{ + static class FormatTable + { + private static readonly MTLPixelFormat[] _table; + + static FormatTable() + { + _table = new MTLPixelFormat[Enum.GetNames(typeof(Format)).Length]; + + Add(Format.R8Unorm, MTLPixelFormat.R8Unorm); + Add(Format.R8Snorm, MTLPixelFormat.R8Snorm); + Add(Format.R8Uint, MTLPixelFormat.R8Uint); + Add(Format.R8Sint, MTLPixelFormat.R8Sint); + Add(Format.R16Float, MTLPixelFormat.R16Float); + Add(Format.R16Unorm, MTLPixelFormat.R16Unorm); + Add(Format.R16Snorm, MTLPixelFormat.R16Snorm); + Add(Format.R16Uint, MTLPixelFormat.R16Uint); + Add(Format.R16Sint, MTLPixelFormat.R16Sint); + Add(Format.R32Float, MTLPixelFormat.R32Float); + Add(Format.R32Uint, MTLPixelFormat.R32Uint); + Add(Format.R32Sint, MTLPixelFormat.R32Sint); + Add(Format.R8G8Unorm, MTLPixelFormat.RG8Unorm); + Add(Format.R8G8Snorm, MTLPixelFormat.RG8Snorm); + Add(Format.R8G8Uint, MTLPixelFormat.RG8Uint); + Add(Format.R8G8Sint, MTLPixelFormat.RG8Sint); + Add(Format.R16G16Float, MTLPixelFormat.RG16Float); + Add(Format.R16G16Unorm, MTLPixelFormat.RG16Unorm); + Add(Format.R16G16Snorm, MTLPixelFormat.RG16Snorm); + Add(Format.R16G16Uint, MTLPixelFormat.RG16Uint); + Add(Format.R16G16Sint, MTLPixelFormat.RG16Sint); + Add(Format.R32G32Float, MTLPixelFormat.RG32Float); + Add(Format.R32G32Uint, MTLPixelFormat.RG32Uint); + Add(Format.R32G32Sint, MTLPixelFormat.RG32Sint); + // Add(Format.R8G8B8Unorm, MTLPixelFormat.R8G8B8Unorm); + // Add(Format.R8G8B8Snorm, MTLPixelFormat.R8G8B8Snorm); + // Add(Format.R8G8B8Uint, MTLPixelFormat.R8G8B8Uint); + // Add(Format.R8G8B8Sint, MTLPixelFormat.R8G8B8Sint); + // Add(Format.R16G16B16Float, MTLPixelFormat.R16G16B16Float); + // Add(Format.R16G16B16Unorm, MTLPixelFormat.R16G16B16Unorm); + // Add(Format.R16G16B16Snorm, MTLPixelFormat.R16G16B16SNorm); + // Add(Format.R16G16B16Uint, MTLPixelFormat.R16G16B16Uint); + // Add(Format.R16G16B16Sint, MTLPixelFormat.R16G16B16Sint); + // Add(Format.R32G32B32Float, MTLPixelFormat.R32G32B32Sfloat); + // Add(Format.R32G32B32Uint, MTLPixelFormat.R32G32B32Uint); + // Add(Format.R32G32B32Sint, MTLPixelFormat.R32G32B32Sint); + Add(Format.R8G8B8A8Unorm, MTLPixelFormat.RGBA8Unorm); + Add(Format.R8G8B8A8Snorm, MTLPixelFormat.RGBA8Snorm); + Add(Format.R8G8B8A8Uint, MTLPixelFormat.RGBA8Uint); + Add(Format.R8G8B8A8Sint, MTLPixelFormat.RGBA8Sint); + Add(Format.R16G16B16A16Float, MTLPixelFormat.RGBA16Float); + Add(Format.R16G16B16A16Unorm, MTLPixelFormat.RGBA16Unorm); + Add(Format.R16G16B16A16Snorm, MTLPixelFormat.RGBA16Snorm); + Add(Format.R16G16B16A16Uint, MTLPixelFormat.RGBA16Uint); + Add(Format.R16G16B16A16Sint, MTLPixelFormat.RGBA16Sint); + Add(Format.R32G32B32A32Float, MTLPixelFormat.RGBA32Float); + Add(Format.R32G32B32A32Uint, MTLPixelFormat.RGBA32Uint); + Add(Format.R32G32B32A32Sint, MTLPixelFormat.RGBA32Sint); + Add(Format.S8Uint, MTLPixelFormat.Stencil8); + Add(Format.D16Unorm, MTLPixelFormat.Depth16Unorm); + // Add(Format.S8UintD24Unorm, MTLPixelFormat.S8UintD24Unorm); + Add(Format.D32Float, MTLPixelFormat.Depth32Float); + Add(Format.D24UnormS8Uint, MTLPixelFormat.Depth24Unorm_Stencil8); + Add(Format.D32FloatS8Uint, MTLPixelFormat.Depth32Float_Stencil8); + Add(Format.R8G8B8A8Srgb, MTLPixelFormat.RGBA8Unorm_sRGB); + // Add(Format.R4G4Unorm, MTLPixelFormat.R4G4Unorm); + // Add(Format.R4G4B4A4Unorm, MTLPixelFormat.R4G4B4A4Unorm); + // Add(Format.R5G5B5X1Unorm, MTLPixelFormat.R5G5B5X1Unorm); + // Add(Format.R5G5B5A1Unorm, MTLPixelFormat.R5G5B5A1Unorm); + Add(Format.R5G6B5Unorm, MTLPixelFormat.B5G6R5Unorm); + Add(Format.R10G10B10A2Unorm, MTLPixelFormat.RGB10A2Unorm); + Add(Format.R10G10B10A2Uint, MTLPixelFormat.RGB10A2Uint); + Add(Format.R11G11B10Float, MTLPixelFormat.RG11B10Float); + Add(Format.R9G9B9E5Float, MTLPixelFormat.RGB9E5Float); + Add(Format.Bc1RgbaUnorm, MTLPixelFormat.BC1_RGBA); + Add(Format.Bc2Unorm, MTLPixelFormat.BC2_RGBA); + Add(Format.Bc3Unorm, MTLPixelFormat.BC3_RGBA); + Add(Format.Bc1RgbaSrgb, MTLPixelFormat.BC1_RGBA_sRGB); + Add(Format.Bc2Srgb, MTLPixelFormat.BC2_RGBA_sRGB); + Add(Format.Bc3Srgb, MTLPixelFormat.BC3_RGBA_sRGB); + Add(Format.Bc4Unorm, MTLPixelFormat.BC4_RUnorm); + Add(Format.Bc4Snorm, MTLPixelFormat.BC4_RSnorm); + Add(Format.Bc5Unorm, MTLPixelFormat.BC5_RGUnorm); + Add(Format.Bc5Snorm, MTLPixelFormat.BC5_RGSnorm); + Add(Format.Bc7Unorm, MTLPixelFormat.BC7_RGBAUnorm); + Add(Format.Bc7Srgb, MTLPixelFormat.BC7_RGBAUnorm_sRGB); + Add(Format.Bc6HSfloat, MTLPixelFormat.BC6H_RGBFloat); + Add(Format.Bc6HUfloat, MTLPixelFormat.BC6H_RGBUfloat); + Add(Format.Etc2RgbUnorm, MTLPixelFormat.ETC2_RGB8); + Add(Format.Etc2RgbaUnorm, MTLPixelFormat.ETC2_RGB8A1); + // Add(Format.Etc2RgbPtaUnorm, MTLPixelFormat.Etc2RgbPtaUnorm); + Add(Format.Etc2RgbSrgb, MTLPixelFormat.ETC2_RGB8_sRGB); + Add(Format.Etc2RgbaSrgb, MTLPixelFormat.ETC2_RGB8A1_sRGB); + // Add(Format.Etc2RgbPtaSrgb, MTLPixelFormat.Etc2RgbPtaSrgb); + // Add(Format.R8Uscaled, MTLPixelFormat.R8Uscaled); + // Add(Format.R8Sscaled, MTLPixelFormat.R8Sscaled); + // Add(Format.R16Uscaled, MTLPixelFormat.R16Uscaled); + // Add(Format.R16Sscaled, MTLPixelFormat.R16Sscaled); + // Add(Format.R32Uscaled, MTLPixelFormat.R32Uscaled); + // Add(Format.R32Sscaled, MTLPixelFormat.R32Sscaled); + // Add(Format.R8G8Uscaled, MTLPixelFormat.R8G8Uscaled); + // Add(Format.R8G8Sscaled, MTLPixelFormat.R8G8Sscaled); + // Add(Format.R16G16Uscaled, MTLPixelFormat.R16G16Uscaled); + // Add(Format.R16G16Sscaled, MTLPixelFormat.R16G16Sscaled); + // Add(Format.R32G32Uscaled, MTLPixelFormat.R32G32Uscaled); + // Add(Format.R32G32Sscaled, MTLPixelFormat.R32G32Sscaled); + // Add(Format.R8G8B8Uscaled, MTLPixelFormat.R8G8B8Uscaled); + // Add(Format.R8G8B8Sscaled, MTLPixelFormat.R8G8B8Sscaled); + // Add(Format.R16G16B16Uscaled, MTLPixelFormat.R16G16B16Uscaled); + // Add(Format.R16G16B16Sscaled, MTLPixelFormat.R16G16B16Sscaled); + // Add(Format.R32G32B32Uscaled, MTLPixelFormat.R32G32B32Uscaled); + // Add(Format.R32G32B32Sscaled, MTLPixelFormat.R32G32B32Sscaled); + // Add(Format.R8G8B8A8Uscaled, MTLPixelFormat.R8G8B8A8Uscaled); + // Add(Format.R8G8B8A8Sscaled, MTLPixelFormat.R8G8B8A8Sscaled); + // Add(Format.R16G16B16A16Uscaled, MTLPixelFormat.R16G16B16A16Uscaled); + // Add(Format.R16G16B16A16Sscaled, MTLPixelFormat.R16G16B16A16Sscaled); + // Add(Format.R32G32B32A32Uscaled, MTLPixelFormat.R32G32B32A32Uscaled); + // Add(Format.R32G32B32A32Sscaled, MTLPixelFormat.R32G32B32A32Sscaled); + // Add(Format.R10G10B10A2Snorm, MTLPixelFormat.A2B10G10R10SNormPack32); + // Add(Format.R10G10B10A2Sint, MTLPixelFormat.A2B10G10R10SintPack32); + // Add(Format.R10G10B10A2Uscaled, MTLPixelFormat.A2B10G10R10UscaledPack32); + // Add(Format.R10G10B10A2Sscaled, MTLPixelFormat.A2B10G10R10SscaledPack32); + Add(Format.Astc4x4Unorm, MTLPixelFormat.ASTC_4x4_LDR); + Add(Format.Astc5x4Unorm, MTLPixelFormat.ASTC_5x4_LDR); + Add(Format.Astc5x5Unorm, MTLPixelFormat.ASTC_5x5_LDR); + Add(Format.Astc6x5Unorm, MTLPixelFormat.ASTC_6x5_LDR); + Add(Format.Astc6x6Unorm, MTLPixelFormat.ASTC_6x6_LDR); + Add(Format.Astc8x5Unorm, MTLPixelFormat.ASTC_8x5_LDR); + Add(Format.Astc8x6Unorm, MTLPixelFormat.ASTC_8x6_LDR); + Add(Format.Astc8x8Unorm, MTLPixelFormat.ASTC_8x8_LDR); + Add(Format.Astc10x5Unorm, MTLPixelFormat.ASTC_10x5_LDR); + Add(Format.Astc10x6Unorm, MTLPixelFormat.ASTC_10x6_LDR); + Add(Format.Astc10x8Unorm, MTLPixelFormat.ASTC_10x8_LDR); + Add(Format.Astc10x10Unorm, MTLPixelFormat.ASTC_10x10_LDR); + Add(Format.Astc12x10Unorm, MTLPixelFormat.ASTC_12x10_LDR); + Add(Format.Astc12x12Unorm, MTLPixelFormat.ASTC_12x12_LDR); + Add(Format.Astc4x4Srgb, MTLPixelFormat.ASTC_4x4_sRGB); + Add(Format.Astc5x4Srgb, MTLPixelFormat.ASTC_5x4_sRGB); + Add(Format.Astc5x5Srgb, MTLPixelFormat.ASTC_5x5_sRGB); + Add(Format.Astc6x5Srgb, MTLPixelFormat.ASTC_6x5_sRGB); + Add(Format.Astc6x6Srgb, MTLPixelFormat.ASTC_6x6_sRGB); + Add(Format.Astc8x5Srgb, MTLPixelFormat.ASTC_8x5_sRGB); + Add(Format.Astc8x6Srgb, MTLPixelFormat.ASTC_8x6_sRGB); + Add(Format.Astc8x8Srgb, MTLPixelFormat.ASTC_8x8_sRGB); + Add(Format.Astc10x5Srgb, MTLPixelFormat.ASTC_10x5_sRGB); + Add(Format.Astc10x6Srgb, MTLPixelFormat.ASTC_10x6_sRGB); + Add(Format.Astc10x8Srgb, MTLPixelFormat.ASTC_10x8_sRGB); + Add(Format.Astc10x10Srgb, MTLPixelFormat.ASTC_10x10_sRGB); + Add(Format.Astc12x10Srgb, MTLPixelFormat.ASTC_12x10_sRGB); + Add(Format.Astc12x12Srgb, MTLPixelFormat.ASTC_12x12_sRGB); + Add(Format.B5G6R5Unorm, MTLPixelFormat.B5G6R5Unorm); + Add(Format.B5G5R5A1Unorm, MTLPixelFormat.BGR5A1Unorm); + Add(Format.A1B5G5R5Unorm, MTLPixelFormat.A1BGR5Unorm); + Add(Format.B8G8R8A8Unorm, MTLPixelFormat.BGRA8Unorm); + Add(Format.B8G8R8A8Srgb, MTLPixelFormat.BGRA8Unorm_sRGB); + } + + private static void Add(Format format, MTLPixelFormat mtlFormat) + { + _table[(int)format] = mtlFormat; + } + + public static MTLPixelFormat GetFormat(Format format) + { + return _table[(int)format]; + } + } +} \ No newline at end of file diff --git a/src/Ryujinx.Graphics.Metal/HardwareInfo.cs b/src/Ryujinx.Graphics.Metal/HardwareInfo.cs new file mode 100644 index 000000000..3ca7cdfca --- /dev/null +++ b/src/Ryujinx.Graphics.Metal/HardwareInfo.cs @@ -0,0 +1,82 @@ +using System; +using System.Runtime.InteropServices; + +namespace Ryujinx.Graphics.Metal +{ + static partial class HardwareInfoTools + { + + private readonly static IntPtr kCFAllocatorDefault = IntPtr.Zero; + private readonly static UInt32 kCFStringEncodingASCII = 0x0600; + private const string IOKit = "/System/Library/Frameworks/IOKit.framework/IOKit"; + private const string CoreFoundation = "/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation"; + + [LibraryImport(IOKit, StringMarshalling = StringMarshalling.Utf8)] + private static partial IntPtr IOServiceMatching(string name); + + [LibraryImport(IOKit)] + private static partial IntPtr IOServiceGetMatchingService(IntPtr mainPort, IntPtr matching); + + [LibraryImport(IOKit)] + private static partial IntPtr IORegistryEntryCreateCFProperty(IntPtr entry, IntPtr key, IntPtr allocator, UInt32 options); + + [LibraryImport(CoreFoundation, StringMarshalling = StringMarshalling.Utf8)] + private static partial IntPtr CFStringCreateWithCString(IntPtr allocator, string cString, UInt32 encoding); + + [LibraryImport(CoreFoundation)] + [return: MarshalAs(UnmanagedType.U1)] + public static partial bool CFStringGetCString(IntPtr theString, IntPtr buffer, long bufferSizes, UInt32 encoding); + + [LibraryImport(CoreFoundation)] + public static partial IntPtr CFDataGetBytePtr(IntPtr theData); + + static string GetNameFromId(uint id) + { + return id switch + { + 0x1002 => "AMD", + 0x106B => "Apple", + 0x10DE => "NVIDIA", + 0x13B5 => "ARM", + 0x8086 => "Intel", + _ => $"0x{id:X}" + }; + } + + public static string GetVendor() + { + var serviceDict = IOServiceMatching("IOGPU"); + var service = IOServiceGetMatchingService(IntPtr.Zero, serviceDict); + var cfString = CFStringCreateWithCString(kCFAllocatorDefault, "vendor-id", kCFStringEncodingASCII); + var cfProperty = IORegistryEntryCreateCFProperty(service, cfString, kCFAllocatorDefault, 0); + + byte[] buffer = new byte[4]; + var bufferPtr = CFDataGetBytePtr(cfProperty); + Marshal.Copy(bufferPtr, buffer, 0, buffer.Length); + + var vendorId = BitConverter.ToUInt32(buffer); + + return GetNameFromId(vendorId); + } + + public static string GetModel() + { + var serviceDict = IOServiceMatching("IOGPU"); + var service = IOServiceGetMatchingService(IntPtr.Zero, serviceDict); + var cfString = CFStringCreateWithCString(kCFAllocatorDefault, "model", kCFStringEncodingASCII); + var cfProperty = IORegistryEntryCreateCFProperty(service, cfString, kCFAllocatorDefault, 0); + + char[] buffer = new char[64]; + IntPtr bufferPtr = Marshal.AllocHGlobal(buffer.Length); + + if (CFStringGetCString(cfProperty, bufferPtr, buffer.Length, kCFStringEncodingASCII)) + { + var model = Marshal.PtrToStringUTF8(bufferPtr); + Marshal.FreeHGlobal(bufferPtr); + return model; + } + + return ""; + } + } +} \ No newline at end of file diff --git a/src/Ryujinx.Graphics.Metal/MetalRenderer.cs b/src/Ryujinx.Graphics.Metal/MetalRenderer.cs new file mode 100644 index 000000000..0d8fd1f92 --- /dev/null +++ b/src/Ryujinx.Graphics.Metal/MetalRenderer.cs @@ -0,0 +1,246 @@ +using Ryujinx.Common.Configuration; +using Ryujinx.Graphics.GAL; +using Ryujinx.Graphics.Shader.Translation; +using System; +using SharpMetal; +using System.Runtime.CompilerServices; +using System.Runtime.Versioning; + +namespace Ryujinx.Graphics.Metal +{ + [SupportedOSPlatform("macos")] + public sealed class MetalRenderer : IRenderer + { + private MTLDevice _device; + + private Window _window; + + private Pipeline _pipeline; + + internal MTLCommandQueue Queue { get; private set; } + + internal int BufferCount { get; private set; } + + public event EventHandler ScreenCaptured; + public bool PreferThreading => true; + public IPipeline Pipeline => _pipeline; + public IWindow Window => _window; + + public void Initialize(GraphicsDebugLevel logLevel) + { + _device = MTLDevice.MTLCreateSystemDefaultDevice(); + Queue = _device.NewCommandQueueWithMaxCommandBufferCount(Constants.MaxCommandBuffersPerQueue); + + var commandBuffer = Queue.CommandBufferWithDescriptor(new MTLCommandBufferDescriptor { RetainedReferences = true }); + + _pipeline = new Pipeline(_device, commandBuffer); + } + + public void BackgroundContextAction(Action action, bool alwaysBackground = false) + { + throw new NotImplementedException(); + } + + public BufferHandle CreateBuffer(int size, BufferHandle storageHint) + { + return CreateBuffer(size, BufferAccess.Default); + } + + public BufferHandle CreateBuffer(IntPtr pointer, int size) + { + BufferCount++; + + var buffer = _device.NewBufferWithBytesLengthOptions(pointer, (ulong)size, MTLResourceOptions.StorageModeShared); + var bufferPtr = buffer.NativePtr; + return Unsafe.As(ref bufferPtr); + } + + public BufferHandle CreateBuffer(int size, BufferAccess access) + { + BufferCount++; + + var buffer = _device.NewBufferWithLengthOptions((ulong)size, MTLResourceOptions.StorageModeShared); + var bufferPtr = buffer.NativePtr; + return Unsafe.As(ref bufferPtr); + } + + public IProgram CreateProgram(ShaderSource[] shaders, ShaderInfo info) + { + var library = _device.NewDefaultLibrary(); + throw new NotImplementedException(); + } + + public ISampler CreateSampler(SamplerCreateInfo info) + { + (MTLSamplerMinMagFilter minFilter, MTLSamplerMipFilter mipFilter) = info.MinFilter.Convert(); + + var sampler = _device.CreateSamplerState(new MTLSamplerDescriptor + { + BorderColor = MTLSamplerBorderColor.TransparentBlack, + MinFilter = minFilter, + MagFilter = info.MagFilter.Convert(), + MipFilter = mipFilter, + CompareFunction = info.CompareOp.Convert(), + LodMinClamp = info.MinLod, + LodMaxClamp = info.MaxLod, + LodAverage = false, + MaxAnisotropy = (uint)info.MaxAnisotropy, + SAddressMode = info.AddressU.Convert(), + TAddressMode = info.AddressV.Convert(), + RAddressMode = info.AddressP.Convert() + }); + + throw new NotImplementedException(); + } + + public ITexture CreateTexture(TextureCreateInfo info, float scale) + { + MTLTextureDescriptor descriptor = new() + { + PixelFormat = FormatCapabilities.ConvertToMTLFormat(info.Format), + TextureType = info.Target.Convert(), + Width = (ulong)info.Width, + Height = (ulong)info.Height, + MipmapLevelCount = (ulong)info.Levels, + SampleCount = (ulong)info.Samples, + }; + + return CreateTextureView(info, scale); + } + + internal TextureView CreateTextureView(TextureCreateInfo info, float scale) + { + throw new NotImplementedException(); + } + + public bool PrepareHostMapping(IntPtr address, ulong size) + { + // TODO: Metal Host Mapping + return false; + } + + public void CreateSync(ulong id, bool strict) + { + throw new NotImplementedException(); + } + + public void DeleteBuffer(BufferHandle buffer) + { + throw new NotImplementedException(); + } + + public PinnedSpan GetBufferData(BufferHandle buffer, int offset, int size) + { + throw new NotImplementedException(); + } + + public Capabilities GetCapabilities() + { + // TODO: Finalize these values + return new Capabilities( + api: TargetApi.Metal, + vendorName: HardwareInfoTools.GetVendor(), + hasFrontFacingBug: false, + hasVectorIndexingBug: true, + needsFragmentOutputSpecialization: true, + reduceShaderPrecision: true, + supportsAstcCompression: true, + supportsBc123Compression: true, + supportsBc45Compression: true, + supportsBc67Compression: true, + supportsEtc2Compression: true, + supports3DTextureCompression: true, + supportsBgraFormat: true, + supportsR4G4Format: false, + supportsR4G4B4A4Format: true, + supportsSnormBufferTextureFormat: true, + supports5BitComponentFormat: true, + supportsBlendEquationAdvanced: false, + supportsFragmentShaderInterlock: true, + supportsFragmentShaderOrderingIntel: false, + supportsGeometryShader: false, + supportsGeometryShaderPassthrough: false, + supportsImageLoadFormatted: false, + supportsLayerVertexTessellation: false, + supportsMismatchingViewFormat: true, + supportsCubemapView: true, + supportsNonConstantTextureOffset: false, + supportsShaderBallot: false, + supportsTextureShadowLod: false, + supportsViewportIndexVertexTessellation: false, + supportsViewportMask: false, + supportsViewportSwizzle: false, + supportsIndirectParameters: true, + maximumUniformBuffersPerStage: Constants.MaxUniformBuffersPerStage, + maximumStorageBuffersPerStage: Constants.MaxStorageBuffersPerStage, + maximumTexturesPerStage: Constants.MaxTexturesPerStage, + maximumImagesPerStage: Constants.MaxTextureBindings, + maximumComputeSharedMemorySize: (int)_device.MaxThreadgroupMemoryLength, + maximumSupportedAnisotropy: 0, + storageBufferOffsetAlignment: 0, + gatherBiasPrecision: 0 + ); + } + + public ulong GetCurrentSync() + { + throw new NotImplementedException(); + } + + public HardwareInfo GetHardwareInfo() + { + return new HardwareInfo(HardwareInfoTools.GetVendor(), HardwareInfoTools.GetModel()); + } + + public IProgram LoadProgramBinary(byte[] programBinary, bool hasFragmentShader, ShaderInfo info) + { + throw new NotImplementedException(); + } + + public void SetBufferData(BufferHandle buffer, int offset, ReadOnlySpan data) + { + throw new NotImplementedException(); + } + + public void UpdateCounters() + { + throw new NotImplementedException(); + } + + public void PreFrame() + { + throw new NotImplementedException(); + } + + public ICounterEvent ReportCounter(CounterType type, EventHandler resultHandler, bool hostReserved) + { + throw new NotImplementedException(); + } + + public void ResetCounter(CounterType type) + { + throw new NotImplementedException(); + } + + public void WaitSync(ulong id) + { + throw new NotImplementedException(); + } + + public void SetInterruptAction(Action interruptAction) + { + // Not needed for now + } + + public void Screenshot() + { + // TODO: Screenshots + } + + public void Dispose() + { + _window.Dispose(); + _pipeline.Dispose(); + } + } +} \ No newline at end of file diff --git a/src/Ryujinx.Graphics.Metal/Pipeline.cs b/src/Ryujinx.Graphics.Metal/Pipeline.cs new file mode 100644 index 000000000..c703a01a1 --- /dev/null +++ b/src/Ryujinx.Graphics.Metal/Pipeline.cs @@ -0,0 +1,314 @@ +using Ryujinx.Graphics.GAL; +using Ryujinx.Graphics.Shader; +using System; +using SharpMetal; +using System.Runtime.Versioning; + +namespace Ryujinx.Graphics.Metal +{ + [SupportedOSPlatform("macos")] + public class Pipeline : IPipeline, IDisposable + { + private MTLCommandBuffer _commandBuffer; + private MTLRenderCommandEncoder _renderCommandEncoder; + + public Pipeline(MTLDevice device, MTLCommandBuffer commandBuffer) + { + var renderPipelineDescriptor = new MTLRenderPipelineDescriptor(); + var renderPipelineState = device.CreateRenderPipelineState(renderPipelineDescriptor, out NSError _); + + _commandBuffer = commandBuffer; + _renderCommandEncoder = _commandBuffer.CreateRenderCommandEncoder(new MTLRenderPassDescriptor()); + _renderCommandEncoder.SetRenderPipelineState(renderPipelineState); + } + + public void Barrier() + { + throw new NotImplementedException(); + } + + public void ClearBuffer(BufferHandle destination, int offset, int size, uint value) + { + throw new NotImplementedException(); + } + + public void ClearRenderTargetColor(int index, int layer, int layerCount, uint componentMask, ColorF color) + { + throw new NotImplementedException(); + } + + public void ClearRenderTargetDepthStencil(int layer, int layerCount, float depthValue, bool depthMask, int stencilValue, + int stencilMask) + { + throw new NotImplementedException(); + } + + public void CommandBufferBarrier() + { + throw new NotImplementedException(); + } + + public void CopyBuffer(BufferHandle source, BufferHandle destination, int srcOffset, int dstOffset, int size) + { + throw new NotImplementedException(); + } + + public void DispatchCompute(int groupsX, int groupsY, int groupsZ) + { + throw new NotImplementedException(); + } + + public void Draw(int vertexCount, int instanceCount, int firstVertex, int firstInstance) + { + throw new NotImplementedException(); + } + + public void DrawIndexed(int indexCount, int instanceCount, int firstIndex, int firstVertex, int firstInstance) + { + throw new NotImplementedException(); + } + + public void DrawIndexedIndirect(BufferRange indirectBuffer) + { + throw new NotImplementedException(); + } + + public void DrawIndexedIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride) + { + throw new NotImplementedException(); + } + + public void DrawIndirect(BufferRange indirectBuffer) + { + throw new NotImplementedException(); + } + + public void DrawIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride) + { + throw new NotImplementedException(); + } + + public void DrawTexture(ITexture texture, ISampler sampler, Extents2DF srcRegion, Extents2DF dstRegion) + { + throw new NotImplementedException(); + } + + public void SetAlphaTest(bool enable, float reference, CompareOp op) + { + throw new NotImplementedException(); + } + + public void SetBlendState(AdvancedBlendDescriptor blend) + { + throw new NotImplementedException(); + } + + public void SetBlendState(int index, BlendDescriptor blend) + { + throw new NotImplementedException(); + } + + public void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp) + { + throw new NotImplementedException(); + } + + public void SetDepthClamp(bool clamp) + { + throw new NotImplementedException(); + } + + public void SetDepthMode(DepthMode mode) + { + throw new NotImplementedException(); + } + + public void SetDepthTest(DepthTestDescriptor depthTest) + { + throw new NotImplementedException(); + } + + public void SetFaceCulling(bool enable, Face face) + { + throw new NotImplementedException(); + } + + public void SetFrontFace(FrontFace frontFace) + { + throw new NotImplementedException(); + } + + public void SetIndexBuffer(BufferRange buffer, IndexType type) + { + throw new NotImplementedException(); + } + + public void SetImage(int binding, ITexture texture, Format imageFormat) + { + throw new NotImplementedException(); + } + + public void SetLineParameters(float width, bool smooth) + { + throw new NotImplementedException(); + } + + public void SetLogicOpState(bool enable, LogicalOp op) + { + throw new NotImplementedException(); + } + + public void SetMultisampleState(MultisampleDescriptor multisample) + { + throw new NotImplementedException(); + } + + public void SetPatchParameters(int vertices, ReadOnlySpan defaultOuterLevel, ReadOnlySpan defaultInnerLevel) + { + throw new NotImplementedException(); + } + + public void SetPointParameters(float size, bool isProgramPointSize, bool enablePointSprite, Origin origin) + { + throw new NotImplementedException(); + } + + public void SetPolygonMode(PolygonMode frontMode, PolygonMode backMode) + { + throw new NotImplementedException(); + } + + public void SetPrimitiveRestart(bool enable, int index) + { + throw new NotImplementedException(); + } + + public void SetPrimitiveTopology(PrimitiveTopology topology) + { + throw new NotImplementedException(); + } + + public void SetProgram(IProgram program) + { + throw new NotImplementedException(); + } + + public void SetRasterizerDiscard(bool discard) + { + throw new NotImplementedException(); + } + + public void SetRenderTargetScale(float scale) + { + throw new NotImplementedException(); + } + + public void SetRenderTargetColorMasks(ReadOnlySpan componentMask) + { + throw new NotImplementedException(); + } + + public void SetRenderTargets(ITexture[] colors, ITexture depthStencil) + { + throw new NotImplementedException(); + } + + public void SetScissors(ReadOnlySpan> regions) + { + throw new NotImplementedException(); + } + + public void SetStencilTest(StencilTestDescriptor stencilTest) + { + throw new NotImplementedException(); + } + + public void SetStorageBuffers(ReadOnlySpan buffers) + { + throw new NotImplementedException(); + } + + public void SetTextureAndSampler(ShaderStage stage, int binding, ITexture texture, ISampler sampler) + { + throw new NotImplementedException(); + } + + public void SetUniformBuffers(ReadOnlySpan buffers) + { + throw new NotImplementedException(); + } + + public void SetUserClipDistance(int index, bool enableClip) + { + throw new NotImplementedException(); + } + + public void SetVertexAttribs(ReadOnlySpan vertexAttribs) + { + throw new NotImplementedException(); + } + + public void SetVertexBuffers(ReadOnlySpan vertexBuffers) + { + throw new NotImplementedException(); + } + + public void SetViewports(ReadOnlySpan viewports, bool disableTransform) + { + throw new NotImplementedException(); + } + + public void TextureBarrier() + { + throw new NotImplementedException(); + } + + public void TextureBarrierTiled() + { + throw new NotImplementedException(); + } + + public bool TryHostConditionalRendering(ICounterEvent value, ulong compare, bool isEqual) + { + throw new NotImplementedException(); + } + + public bool TryHostConditionalRendering(ICounterEvent value, ICounterEvent compare, bool isEqual) + { + throw new NotImplementedException(); + } + + public void EndHostConditionalRendering() + { + throw new NotImplementedException(); + } + + public void UpdateRenderScale(ReadOnlySpan scales, int totalCount, int fragmentCount) + { + throw new NotImplementedException(); + } + + public void BeginTransformFeedback(PrimitiveTopology topology) + { + // Metal does not support Transform Feedback + throw new NotSupportedException(); + } + + public void EndTransformFeedback() + { + // Metal does not support Transform Feedback + throw new NotSupportedException(); + } + + public void SetTransformFeedbackBuffers(ReadOnlySpan buffers) + { + // Metal does not support Transform Feedback + throw new NotSupportedException(); + } + + public void Dispose() + { + + } + } +} \ No newline at end of file diff --git a/src/Ryujinx.Graphics.Metal/Ryujinx.Graphics.Metal.csproj b/src/Ryujinx.Graphics.Metal/Ryujinx.Graphics.Metal.csproj new file mode 100644 index 000000000..6e8b00183 --- /dev/null +++ b/src/Ryujinx.Graphics.Metal/Ryujinx.Graphics.Metal.csproj @@ -0,0 +1,17 @@ + + + + net7.0 + true + + + + + + + + + + + + \ No newline at end of file diff --git a/src/Ryujinx.Graphics.Metal/TextureView.cs b/src/Ryujinx.Graphics.Metal/TextureView.cs new file mode 100644 index 000000000..0109a4f7e --- /dev/null +++ b/src/Ryujinx.Graphics.Metal/TextureView.cs @@ -0,0 +1,77 @@ +using Ryujinx.Common.Memory; +using Ryujinx.Graphics.GAL; +using System; + +namespace Ryujinx.Graphics.Metal +{ + class TextureView : ITexture, IDisposable + { + public int Width { get; } + public int Height { get; } + public float ScaleFactor { get; } + public void CopyTo(ITexture destination, int firstLayer, int firstLevel) + { + throw new NotImplementedException(); + } + + public void CopyTo(ITexture destination, int srcLayer, int dstLayer, int srcLevel, int dstLevel) + { + throw new NotImplementedException(); + } + + public void CopyTo(ITexture destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter) + { + throw new NotImplementedException(); + } + + public void CopyTo(BufferRange range, int layer, int level, int stride) + { + throw new NotImplementedException(); + } + + public ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel) + { + throw new NotImplementedException(); + } + + public PinnedSpan GetData() + { + throw new NotImplementedException(); + } + + public PinnedSpan GetData(int layer, int level) + { + throw new NotImplementedException(); + } + + public void SetData(SpanOrArray data) + { + throw new NotImplementedException(); + } + + public void SetData(SpanOrArray data, int layer, int level) + { + throw new NotImplementedException(); + } + + public void SetData(SpanOrArray data, int layer, int level, Rectangle region) + { + throw new NotImplementedException(); + } + + public void SetStorage(BufferRange buffer) + { + throw new NotImplementedException(); + } + + public void Release() + { + throw new NotImplementedException(); + } + + public void Dispose() + { + throw new NotImplementedException(); + } + } +} \ No newline at end of file diff --git a/src/Ryujinx.Graphics.Metal/Window.cs b/src/Ryujinx.Graphics.Metal/Window.cs new file mode 100644 index 000000000..59122a493 --- /dev/null +++ b/src/Ryujinx.Graphics.Metal/Window.cs @@ -0,0 +1,53 @@ +using Ryujinx.Graphics.GAL; +using System; +using SharpMetal; + +namespace Ryujinx.Graphics.Metal +{ + public class Window : IWindow, IDisposable + { + + public Window() + { + /*var viewport = new MTLViewport + { + + };*/ + } + + public void Present(ITexture texture, ImageCrop crop, Action swapBuffersCallback) + { + throw new NotImplementedException(); + } + + public void SetSize(int width, int height) + { + // Not needed as we can get the size from the surface. + } + + public void ChangeVSyncMode(bool vsyncEnabled) + { + throw new NotImplementedException(); + } + + public void SetAntiAliasing(AntiAliasing antialiasing) + { + throw new NotImplementedException(); + } + + public void SetScalingFilter(ScalingFilter type) + { + throw new NotImplementedException(); + } + + public void SetScalingFilterLevel(float level) + { + throw new NotImplementedException(); + } + + public void Dispose() + { + + } + } +} \ No newline at end of file diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Msl/CodeGenContext.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Msl/CodeGenContext.cs new file mode 100644 index 000000000..a84d99a04 --- /dev/null +++ b/src/Ryujinx.Graphics.Shader/CodeGen/Msl/CodeGenContext.cs @@ -0,0 +1,88 @@ +using Ryujinx.Graphics.Shader.StructuredIr; +using Ryujinx.Graphics.Shader.Translation; +using System.Text; + +namespace Ryujinx.Graphics.Shader.CodeGen.Msl +{ + class CodeGenContext + { + public const string Tab = " "; + + public StructuredProgramInfo Info { get; } + public ShaderConfig Config { get; } + + private readonly StringBuilder _sb; + + private int _level; + + private string _indentation; + + public CodeGenContext(StructuredProgramInfo info, ShaderConfig config) + { + Info = info; + Config = Config; + + _sb = new StringBuilder(); + } + + public void AppendLine() + { + _sb.AppendLine(); + } + + public void AppendLine(string str) + { + _sb.AppendLine(_indentation + str); + } + + public string GetCode() + { + return _sb.ToString(); + } + + public void EnterScope() + { + AppendLine("{"); + + _level++; + + UpdateIndentation(); + } + + public void LeaveScope(string suffix = "") + { + if (_level == 0) + { + return; + } + + _level--; + + UpdateIndentation(); + + AppendLine("}" + suffix); + } + + public StructuredFunction GetFunction(int id) + { + return Info.Functions[id]; + } + + private void UpdateIndentation() + { + _indentation = GetIndentation(_level); + } + + private static string GetIndentation(int level) + { + string indentation = string.Empty; + + for (int index = 0; index < level; index++) + { + indentation += Tab; + } + + return indentation; + } + } +} \ No newline at end of file diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Msl/Declarations.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Msl/Declarations.cs new file mode 100644 index 000000000..47a8b477f --- /dev/null +++ b/src/Ryujinx.Graphics.Shader/CodeGen/Msl/Declarations.cs @@ -0,0 +1,16 @@ +using Ryujinx.Graphics.Shader.CodeGen.Glsl; +using Ryujinx.Graphics.Shader.StructuredIr; + +namespace Ryujinx.Graphics.Shader.CodeGen.Msl +{ + static class Declarations + { + public static void Declare(CodeGenContext context, StructuredProgramInfo info) + { + context.AppendLine("#include "); + context.AppendLine("#include "); + context.AppendLine(); + context.AppendLine("using namespace metal;"); + } + } +} \ No newline at end of file diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Msl/MslGenerator.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Msl/MslGenerator.cs new file mode 100644 index 000000000..0dc82390f --- /dev/null +++ b/src/Ryujinx.Graphics.Shader/CodeGen/Msl/MslGenerator.cs @@ -0,0 +1,17 @@ +using Ryujinx.Graphics.Shader.StructuredIr; +using Ryujinx.Graphics.Shader.Translation; + +namespace Ryujinx.Graphics.Shader.CodeGen.Msl +{ + static class MslGenerator + { + public static string Generate(StructuredProgramInfo info, ShaderConfig config) + { + CodeGenContext context = new CodeGenContext(info, config); + + Declarations.Declare(context, info); + + return context.GetCode(); + } + } +} \ No newline at end of file diff --git a/src/Ryujinx.Graphics.Shader/Translation/TargetApi.cs b/src/Ryujinx.Graphics.Shader/Translation/TargetApi.cs index 519600937..66ed3dd45 100644 --- a/src/Ryujinx.Graphics.Shader/Translation/TargetApi.cs +++ b/src/Ryujinx.Graphics.Shader/Translation/TargetApi.cs @@ -4,5 +4,6 @@ namespace Ryujinx.Graphics.Shader.Translation { OpenGL, Vulkan, + Metal } } diff --git a/src/Ryujinx.Graphics.Shader/Translation/TargetLanguage.cs b/src/Ryujinx.Graphics.Shader/Translation/TargetLanguage.cs index 863c7447b..9d58cb926 100644 --- a/src/Ryujinx.Graphics.Shader/Translation/TargetLanguage.cs +++ b/src/Ryujinx.Graphics.Shader/Translation/TargetLanguage.cs @@ -4,6 +4,6 @@ namespace Ryujinx.Graphics.Shader.Translation { Glsl, Spirv, - Arb, + Msl } } diff --git a/src/Ryujinx/AppHost.cs b/src/Ryujinx/AppHost.cs index f4bfd1169..764230855 100644 --- a/src/Ryujinx/AppHost.cs +++ b/src/Ryujinx/AppHost.cs @@ -28,6 +28,7 @@ using Ryujinx.Graphics.GAL.Multithreading; using Ryujinx.Graphics.Gpu; using Ryujinx.Graphics.OpenGL; using Ryujinx.Graphics.Vulkan; +using Ryujinx.Graphics.Metal; using Ryujinx.HLE; using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.HOS; @@ -1067,10 +1068,12 @@ namespace Ryujinx.Ava StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs( Device.EnableDeviceVsync, LocaleManager.Instance[LocaleKeys.VolumeShort] + $": {(int)(Device.GetVolume() * 100)}%", + ConfigurationState.Instance.Graphics.GraphicsBackend.Value.ToText(), dockedMode, ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(), LocaleManager.Instance[LocaleKeys.Game] + $": {Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)", - $"FIFO: {Device.Statistics.GetFifoPercent():00.00} %")); + $"FIFO: {Device.Statistics.GetFifoPercent():00.00} %", + $"GPU: {_renderer.GetHardwareInfo().GpuDriver}")); } public async Task ShowExitPrompt() diff --git a/src/Ryujinx/AppHost.cs.orig b/src/Ryujinx/AppHost.cs.orig new file mode 100644 index 000000000..99663fbc5 --- /dev/null +++ b/src/Ryujinx/AppHost.cs.orig @@ -0,0 +1,1225 @@ +using Avalonia; +using Avalonia.Controls; +using Avalonia.Controls.ApplicationLifetimes; +using Avalonia.Input; +using Avalonia.Threading; +using LibHac.Tools.FsSystem; +using Ryujinx.Audio.Backends.Dummy; +using Ryujinx.Audio.Backends.OpenAL; +using Ryujinx.Audio.Backends.SDL2; +using Ryujinx.Audio.Backends.SoundIo; +using Ryujinx.Audio.Integration; +using Ryujinx.Ava.Common; +using Ryujinx.Ava.Common.Locale; +using Ryujinx.Ava.Input; +using Ryujinx.Ava.UI.Helpers; +using Ryujinx.Ava.UI.Models; +using Ryujinx.Ava.UI.Renderer; +using Ryujinx.Ava.UI.ViewModels; +using Ryujinx.Ava.UI.Windows; +using Ryujinx.Common; +using Ryujinx.Common.Configuration; +using Ryujinx.Common.Configuration.Multiplayer; +using Ryujinx.Common.Logging; +using Ryujinx.Common.SystemInterop; +using Ryujinx.Common.Utilities; +using Ryujinx.Graphics.GAL; +using Ryujinx.Graphics.GAL.Multithreading; +using Ryujinx.Graphics.Gpu; +using Ryujinx.Graphics.OpenGL; +using Ryujinx.Graphics.Vulkan; +using Ryujinx.Graphics.Metal; +using Ryujinx.HLE; +using Ryujinx.HLE.FileSystem; +using Ryujinx.HLE.HOS; +using Ryujinx.HLE.HOS.Services.Account.Acc; +using Ryujinx.HLE.HOS.SystemState; +using Ryujinx.Input; +using Ryujinx.Input.HLE; +using Ryujinx.UI.App.Common; +using Ryujinx.UI.Common; +using Ryujinx.UI.Common.Configuration; +using Ryujinx.UI.Common.Helper; +using Silk.NET.Vulkan; +using SixLabors.ImageSharp; +using SixLabors.ImageSharp.Formats.Png; +using SixLabors.ImageSharp.PixelFormats; +using SixLabors.ImageSharp.Processing; +using SPB.Graphics.Vulkan; +using System; +using System.Collections.Generic; +using System.Diagnostics; +using System.IO; +using System.Threading; +using System.Threading.Tasks; +using static Ryujinx.Ava.UI.Helpers.Win32NativeInterop; +using AntiAliasing = Ryujinx.Common.Configuration.AntiAliasing; +using Image = SixLabors.ImageSharp.Image; +using InputManager = Ryujinx.Input.HLE.InputManager; +using IRenderer = Ryujinx.Graphics.GAL.IRenderer; +using Key = Ryujinx.Input.Key; +using MouseButton = Ryujinx.Input.MouseButton; +using ScalingFilter = Ryujinx.Common.Configuration.ScalingFilter; +using Size = Avalonia.Size; +using Switch = Ryujinx.HLE.Switch; + +namespace Ryujinx.Ava +{ + internal class AppHost + { + private const int CursorHideIdleTime = 5; // Hide Cursor seconds. + private const float MaxResolutionScale = 4.0f; // Max resolution hotkeys can scale to before wrapping. + private const int TargetFps = 60; + private const float VolumeDelta = 0.05f; + + private static readonly Cursor _invisibleCursor = new(StandardCursorType.None); + private readonly IntPtr _invisibleCursorWin; + private readonly IntPtr _defaultCursorWin; + + private readonly long _ticksPerFrame; + private readonly Stopwatch _chrono; + private long _ticks; + + private readonly AccountManager _accountManager; + private readonly UserChannelPersistence _userChannelPersistence; + private readonly InputManager _inputManager; + + private readonly MainWindowViewModel _viewModel; + private readonly IKeyboard _keyboardInterface; + private readonly TopLevel _topLevel; + public RendererHost RendererHost; + + private readonly GraphicsDebugLevel _glLogLevel; + private float _newVolume; + private KeyboardHotkeyState _prevHotkeyState; + + private long _lastCursorMoveTime; + private bool _isCursorInRenderer = true; + + private bool _isStopped; + private bool _isActive; + private bool _renderingStarted; + + private readonly ManualResetEvent _gpuDoneEvent; + + private IRenderer _renderer; + private readonly Thread _renderingThread; + private readonly CancellationTokenSource _gpuCancellationTokenSource; + private WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution; + + private bool _dialogShown; + private readonly bool _isFirmwareTitle; + + private readonly object _lockObject = new(); + + public event EventHandler AppExit; + public event EventHandler StatusInitEvent; + public event EventHandler StatusUpdatedEvent; + + public VirtualFileSystem VirtualFileSystem { get; } + public ContentManager ContentManager { get; } + public NpadManager NpadManager { get; } + public TouchScreenManager TouchScreenManager { get; } + public Switch Device { get; set; } + + public int Width { get; private set; } + public int Height { get; private set; } + public string ApplicationPath { get; private set; } + public bool ScreenshotRequested { get; set; } + + public AppHost( + RendererHost renderer, + InputManager inputManager, + string applicationPath, + VirtualFileSystem virtualFileSystem, + ContentManager contentManager, + AccountManager accountManager, + UserChannelPersistence userChannelPersistence, + MainWindowViewModel viewmodel, + TopLevel topLevel) + { + _viewModel = viewmodel; + _inputManager = inputManager; + _accountManager = accountManager; + _userChannelPersistence = userChannelPersistence; + _renderingThread = new Thread(RenderLoop) { Name = "GUI.RenderThread" }; + _lastCursorMoveTime = Stopwatch.GetTimestamp(); + _glLogLevel = ConfigurationState.Instance.Logger.GraphicsDebugLevel; + _topLevel = topLevel; + + _inputManager.SetMouseDriver(new AvaloniaMouseDriver(_topLevel, renderer)); + + _keyboardInterface = (IKeyboard)_inputManager.KeyboardDriver.GetGamepad("0"); + + NpadManager = _inputManager.CreateNpadManager(); + TouchScreenManager = _inputManager.CreateTouchScreenManager(); + ApplicationPath = applicationPath; + VirtualFileSystem = virtualFileSystem; + ContentManager = contentManager; + + RendererHost = renderer; + + _chrono = new Stopwatch(); + _ticksPerFrame = Stopwatch.Frequency / TargetFps; + + if (ApplicationPath.StartsWith("@SystemContent")) + { + ApplicationPath = VirtualFileSystem.SwitchPathToSystemPath(ApplicationPath); + + _isFirmwareTitle = true; + } + + ConfigurationState.Instance.HideCursor.Event += HideCursorState_Changed; + + _topLevel.PointerMoved += TopLevel_PointerEnteredOrMoved; + _topLevel.PointerEntered += TopLevel_PointerEnteredOrMoved; + _topLevel.PointerExited += TopLevel_PointerExited; + + if (OperatingSystem.IsWindows()) + { + _invisibleCursorWin = CreateEmptyCursor(); + _defaultCursorWin = CreateArrowCursor(); + } + + ConfigurationState.Instance.System.IgnoreMissingServices.Event += UpdateIgnoreMissingServicesState; + ConfigurationState.Instance.Graphics.AspectRatio.Event += UpdateAspectRatioState; + ConfigurationState.Instance.System.EnableDockedMode.Event += UpdateDockedModeState; + ConfigurationState.Instance.System.AudioVolume.Event += UpdateAudioVolumeState; + ConfigurationState.Instance.System.EnableDockedMode.Event += UpdateDockedModeState; + ConfigurationState.Instance.System.AudioVolume.Event += UpdateAudioVolumeState; + ConfigurationState.Instance.Graphics.AntiAliasing.Event += UpdateAntiAliasing; + ConfigurationState.Instance.Graphics.ScalingFilter.Event += UpdateScalingFilter; + ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event += UpdateScalingFilterLevel; + ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Event += UpdateColorSpacePassthrough; + + ConfigurationState.Instance.System.EnableInternetAccess.Event += UpdateEnableInternetAccessState; + ConfigurationState.Instance.Multiplayer.LanInterfaceId.Event += UpdateLanInterfaceIdState; + ConfigurationState.Instance.Multiplayer.Mode.Event += UpdateMultiplayerModeState; + + _gpuCancellationTokenSource = new CancellationTokenSource(); + _gpuDoneEvent = new ManualResetEvent(false); + } + + private void TopLevel_PointerEnteredOrMoved(object sender, PointerEventArgs e) + { + if (sender is MainWindow window) + { + _lastCursorMoveTime = Stopwatch.GetTimestamp(); + + var point = e.GetCurrentPoint(window).Position; + var bounds = RendererHost.EmbeddedWindow.Bounds; + + _isCursorInRenderer = point.X >= bounds.X && + point.X <= bounds.Width + bounds.X && + point.Y >= bounds.Y && + point.Y <= bounds.Height + bounds.Y; + } + } + + private void TopLevel_PointerExited(object sender, PointerEventArgs e) + { + _isCursorInRenderer = false; + } + + private void UpdateScalingFilterLevel(object sender, ReactiveEventArgs e) + { + _renderer.Window?.SetScalingFilter((Graphics.GAL.ScalingFilter)ConfigurationState.Instance.Graphics.ScalingFilter.Value); + _renderer.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value); + } + + private void UpdateScalingFilter(object sender, ReactiveEventArgs e) + { + _renderer.Window?.SetScalingFilter((Graphics.GAL.ScalingFilter)ConfigurationState.Instance.Graphics.ScalingFilter.Value); + _renderer.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value); + } + + private void UpdateColorSpacePassthrough(object sender, ReactiveEventArgs e) + { + _renderer.Window?.SetColorSpacePassthrough((bool)ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Value); + } + + private void ShowCursor() + { + Dispatcher.UIThread.Post(() => + { + _viewModel.Cursor = Cursor.Default; + + if (OperatingSystem.IsWindows()) + { + SetCursor(_defaultCursorWin); + } + }); + } + + private void HideCursor() + { + Dispatcher.UIThread.Post(() => + { + _viewModel.Cursor = _invisibleCursor; + + if (OperatingSystem.IsWindows()) + { + SetCursor(_invisibleCursorWin); + } + }); + } + + private void SetRendererWindowSize(Size size) + { + if (_renderer != null) + { + double scale = _topLevel.RenderScaling; + + _renderer.Window?.SetSize((int)(size.Width * scale), (int)(size.Height * scale)); + } + } + + private void Renderer_ScreenCaptured(object sender, ScreenCaptureImageInfo e) + { + if (e.Data.Length > 0 && e.Height > 0 && e.Width > 0) + { + Task.Run(() => + { + lock (_lockObject) + { + string applicationName = Device.Processes.ActiveApplication.Name; + string sanitizedApplicationName = FileSystemUtils.SanitizeFileName(applicationName); + DateTime currentTime = DateTime.Now; + + string filename = $"{sanitizedApplicationName}_{currentTime.Year}-{currentTime.Month:D2}-{currentTime.Day:D2}_{currentTime.Hour:D2}-{currentTime.Minute:D2}-{currentTime.Second:D2}.png"; + + string directory = AppDataManager.Mode switch + { + AppDataManager.LaunchMode.Portable or AppDataManager.LaunchMode.Custom => Path.Combine(AppDataManager.BaseDirPath, "screenshots"), + _ => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyPictures), "Ryujinx"), + }; + + string path = Path.Combine(directory, filename); + + try + { + Directory.CreateDirectory(directory); + } + catch (Exception ex) + { + Logger.Error?.Print(LogClass.Application, $"Failed to create directory at path {directory}. Error : {ex.GetType().Name}", "Screenshot"); + + return; + } + + Image image = e.IsBgra ? Image.LoadPixelData(e.Data, e.Width, e.Height) + : Image.LoadPixelData(e.Data, e.Width, e.Height); + + if (e.FlipX) + { + image.Mutate(x => x.Flip(FlipMode.Horizontal)); + } + + if (e.FlipY) + { + image.Mutate(x => x.Flip(FlipMode.Vertical)); + } + + image.SaveAsPng(path, new PngEncoder + { + ColorType = PngColorType.Rgb, + }); + + image.Dispose(); + + Logger.Notice.Print(LogClass.Application, $"Screenshot saved to {path}", "Screenshot"); + } + }); + } + else + { + Logger.Error?.Print(LogClass.Application, $"Screenshot is empty. Size : {e.Data.Length} bytes. Resolution : {e.Width}x{e.Height}", "Screenshot"); + } + } + + public void Start() + { + if (OperatingSystem.IsWindows()) + { + _windowsMultimediaTimerResolution = new WindowsMultimediaTimerResolution(1); + } + + DisplaySleep.Prevent(); + + NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse); + TouchScreenManager.Initialize(Device); + + _viewModel.IsGameRunning = true; + + Dispatcher.UIThread.InvokeAsync(() => + { + _viewModel.Title = TitleHelper.ActiveApplicationTitle(Device.Processes.ActiveApplication, Program.Version); + }); + + _viewModel.SetUiProgressHandlers(Device); + + RendererHost.BoundsChanged += Window_BoundsChanged; + + _isActive = true; + + _renderingThread.Start(); + + _viewModel.Volume = ConfigurationState.Instance.System.AudioVolume.Value; + + MainLoop(); + + Exit(); + } + + private void UpdateIgnoreMissingServicesState(object sender, ReactiveEventArgs args) + { + if (Device != null) + { + Device.Configuration.IgnoreMissingServices = args.NewValue; + } + } + + private void UpdateAspectRatioState(object sender, ReactiveEventArgs args) + { + if (Device != null) + { + Device.Configuration.AspectRatio = args.NewValue; + } + } + + private void UpdateAntiAliasing(object sender, ReactiveEventArgs e) + { + _renderer?.Window?.SetAntiAliasing((Graphics.GAL.AntiAliasing)e.NewValue); + } + + private void UpdateDockedModeState(object sender, ReactiveEventArgs e) + { + Device?.System.ChangeDockedModeState(e.NewValue); + } + + private void UpdateAudioVolumeState(object sender, ReactiveEventArgs e) + { + Device?.SetVolume(e.NewValue); + + Dispatcher.UIThread.Post(() => + { + _viewModel.Volume = e.NewValue; + }); + } + + private void UpdateEnableInternetAccessState(object sender, ReactiveEventArgs e) + { + Device.Configuration.EnableInternetAccess = e.NewValue; + } + + private void UpdateLanInterfaceIdState(object sender, ReactiveEventArgs e) + { + Device.Configuration.MultiplayerLanInterfaceId = e.NewValue; + } + + private void UpdateMultiplayerModeState(object sender, ReactiveEventArgs e) + { + Device.Configuration.MultiplayerMode = e.NewValue; + } + + public void ToggleVSync() + { + Device.EnableDeviceVsync = !Device.EnableDeviceVsync; + _renderer.Window.ChangeVSyncMode(Device.EnableDeviceVsync); + } + + public void Stop() + { + _isActive = false; + } + + private void Exit() + { + (_keyboardInterface as AvaloniaKeyboard)?.Clear(); + + if (_isStopped) + { + return; + } + + _isStopped = true; + _isActive = false; + } + + public void DisposeContext() + { + Dispose(); + + _isActive = false; + + // NOTE: The render loop is allowed to stay alive until the renderer itself is disposed, as it may handle resource dispose. + // We only need to wait for all commands submitted during the main gpu loop to be processed. + _gpuDoneEvent.WaitOne(); + _gpuDoneEvent.Dispose(); + + DisplaySleep.Restore(); + + NpadManager.Dispose(); + TouchScreenManager.Dispose(); + Device.Dispose(); + + DisposeGpu(); + + AppExit?.Invoke(this, EventArgs.Empty); + } + + private void Dispose() + { + if (Device.Processes != null) + { + MainWindowViewModel.UpdateGameMetadata(Device.Processes.ActiveApplication.ProgramIdText); + } + + ConfigurationState.Instance.System.IgnoreMissingServices.Event -= UpdateIgnoreMissingServicesState; + ConfigurationState.Instance.Graphics.AspectRatio.Event -= UpdateAspectRatioState; + ConfigurationState.Instance.System.EnableDockedMode.Event -= UpdateDockedModeState; + ConfigurationState.Instance.System.AudioVolume.Event -= UpdateAudioVolumeState; + ConfigurationState.Instance.Graphics.ScalingFilter.Event -= UpdateScalingFilter; + ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event -= UpdateScalingFilterLevel; + ConfigurationState.Instance.Graphics.AntiAliasing.Event -= UpdateAntiAliasing; + ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Event -= UpdateColorSpacePassthrough; + + _topLevel.PointerMoved -= TopLevel_PointerEnteredOrMoved; + _topLevel.PointerEntered -= TopLevel_PointerEnteredOrMoved; + _topLevel.PointerExited -= TopLevel_PointerExited; + + _gpuCancellationTokenSource.Cancel(); + _gpuCancellationTokenSource.Dispose(); + + _chrono.Stop(); + } + + public void DisposeGpu() + { + if (OperatingSystem.IsWindows()) + { + _windowsMultimediaTimerResolution?.Dispose(); + _windowsMultimediaTimerResolution = null; + } + + if (RendererHost.EmbeddedWindow is EmbeddedWindowOpenGL openGlWindow) + { + // Try to bind the OpenGL context before calling the shutdown event. + openGlWindow.MakeCurrent(false, false); + + Device.DisposeGpu(); + + // Unbind context and destroy everything. + openGlWindow.MakeCurrent(true, false); + } + else + { + Device.DisposeGpu(); + } + } + + private void HideCursorState_Changed(object sender, ReactiveEventArgs state) + { + if (state.NewValue == HideCursorMode.OnIdle) + { + _lastCursorMoveTime = Stopwatch.GetTimestamp(); + } + } + + public async Task LoadGuestApplication() + { + InitializeSwitchInstance(); + MainWindow.UpdateGraphicsConfig(); + + SystemVersion firmwareVersion = ContentManager.GetCurrentFirmwareVersion(); + + if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop) + { + if (!SetupValidator.CanStartApplication(ContentManager, ApplicationPath, out UserError userError)) + { + { + if (SetupValidator.CanFixStartApplication(ContentManager, ApplicationPath, userError, out firmwareVersion)) + { + if (userError == UserError.NoFirmware) + { + UserResult result = await ContentDialogHelper.CreateConfirmationDialog( + LocaleManager.Instance[LocaleKeys.DialogFirmwareNoFirmwareInstalledMessage], + LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogFirmwareInstallEmbeddedMessage, firmwareVersion.VersionString), + LocaleManager.Instance[LocaleKeys.InputDialogYes], + LocaleManager.Instance[LocaleKeys.InputDialogNo], + ""); + + if (result != UserResult.Yes) + { + await UserErrorDialog.ShowUserErrorDialog(userError); + Device.Dispose(); + + return false; + } + } + + if (!SetupValidator.TryFixStartApplication(ContentManager, ApplicationPath, userError, out _)) + { + await UserErrorDialog.ShowUserErrorDialog(userError); + Device.Dispose(); + + return false; + } + + // Tell the user that we installed a firmware for them. + if (userError == UserError.NoFirmware) + { + firmwareVersion = ContentManager.GetCurrentFirmwareVersion(); + + _viewModel.RefreshFirmwareStatus(); + + await ContentDialogHelper.CreateInfoDialog( + LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogFirmwareInstalledMessage, firmwareVersion.VersionString), + LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogFirmwareInstallEmbeddedSuccessMessage, firmwareVersion.VersionString), + LocaleManager.Instance[LocaleKeys.InputDialogOk], + "", + LocaleManager.Instance[LocaleKeys.RyujinxInfo]); + } + } + else + { + await UserErrorDialog.ShowUserErrorDialog(userError); + Device.Dispose(); + + return false; + } + } + } + } + + Logger.Notice.Print(LogClass.Application, $"Using Firmware Version: {firmwareVersion?.VersionString}"); + + if (_isFirmwareTitle) + { + Logger.Info?.Print(LogClass.Application, "Loading as Firmware Title (NCA)."); + + if (!Device.LoadNca(ApplicationPath)) + { + Device.Dispose(); + + return false; + } + } + else if (Directory.Exists(ApplicationPath)) + { + string[] romFsFiles = Directory.GetFiles(ApplicationPath, "*.istorage"); + + if (romFsFiles.Length == 0) + { + romFsFiles = Directory.GetFiles(ApplicationPath, "*.romfs"); + } + + if (romFsFiles.Length > 0) + { + Logger.Info?.Print(LogClass.Application, "Loading as cart with RomFS."); + + if (!Device.LoadCart(ApplicationPath, romFsFiles[0])) + { + Device.Dispose(); + + return false; + } + } + else + { + Logger.Info?.Print(LogClass.Application, "Loading as cart WITHOUT RomFS."); + + if (!Device.LoadCart(ApplicationPath)) + { + Device.Dispose(); + + return false; + } + } + } + else if (File.Exists(ApplicationPath)) + { + switch (Path.GetExtension(ApplicationPath).ToLowerInvariant()) + { + case ".xci": + { + Logger.Info?.Print(LogClass.Application, "Loading as XCI."); + + if (!Device.LoadXci(ApplicationPath)) + { + Device.Dispose(); + + return false; + } + + break; + } + case ".nca": + { + Logger.Info?.Print(LogClass.Application, "Loading as NCA."); + + if (!Device.LoadNca(ApplicationPath)) + { + Device.Dispose(); + + return false; + } + + break; + } + case ".nsp": + case ".pfs0": + { + Logger.Info?.Print(LogClass.Application, "Loading as NSP."); + + if (!Device.LoadNsp(ApplicationPath)) + { + Device.Dispose(); + + return false; + } + + break; + } + default: + { + Logger.Info?.Print(LogClass.Application, "Loading as homebrew."); + + try + { + if (!Device.LoadProgram(ApplicationPath)) + { + Device.Dispose(); + + return false; + } + } + catch (ArgumentOutOfRangeException) + { + Logger.Error?.Print(LogClass.Application, "The specified file is not supported by Ryujinx."); + + Device.Dispose(); + + return false; + } + + break; + } + } + } + else + { + Logger.Warning?.Print(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file."); + + Device.Dispose(); + + return false; + } + + DiscordIntegrationModule.SwitchToPlayingState(Device.Processes.ActiveApplication.ProgramIdText, Device.Processes.ActiveApplication.Name); + + ApplicationLibrary.LoadAndSaveMetaData(Device.Processes.ActiveApplication.ProgramIdText, appMetadata => + { + appMetadata.UpdatePreGame(); + }); + + return true; + } + + internal void Resume() + { + Device?.System.TogglePauseEmulation(false); + + _viewModel.IsPaused = false; + _viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version); + Logger.Info?.Print(LogClass.Emulation, "Emulation was resumed"); + } + + internal void Pause() + { + Device?.System.TogglePauseEmulation(true); + + _viewModel.IsPaused = true; + _viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, LocaleManager.Instance[LocaleKeys.Paused]); + Logger.Info?.Print(LogClass.Emulation, "Emulation was paused"); + } + + private void InitializeSwitchInstance() + { + // Initialize KeySet. + VirtualFileSystem.ReloadKeySet(); + + // Initialize Renderer. + IRenderer renderer; + + if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Vulkan) + { + renderer = new VulkanRenderer( + Vk.GetApi(), + (RendererHost.EmbeddedWindow as EmbeddedWindowVulkan).CreateSurface, + VulkanHelper.GetRequiredInstanceExtensions, + ConfigurationState.Instance.Graphics.PreferredGpu.Value); + } + else if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Metal) + { + renderer = new MetalRenderer(); + } + else + { + renderer = new OpenGLRenderer(); + } + + BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading; + + var isGALThreaded = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading); + if (isGALThreaded) + { + renderer = new ThreadedRenderer(renderer); + } + + Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {isGALThreaded}"); + + // Initialize Configuration. + var memoryConfiguration = ConfigurationState.Instance.System.ExpandRam.Value ? MemoryConfiguration.MemoryConfiguration6GiB : MemoryConfiguration.MemoryConfiguration4GiB; + + HLEConfiguration configuration = new(VirtualFileSystem, + _viewModel.LibHacHorizonManager, + ContentManager, + _accountManager, + _userChannelPersistence, + renderer, + InitializeAudio(), + memoryConfiguration, + _viewModel.UiHandler, + (SystemLanguage)ConfigurationState.Instance.System.Language.Value, + (RegionCode)ConfigurationState.Instance.System.Region.Value, + ConfigurationState.Instance.Graphics.EnableVsync, + ConfigurationState.Instance.System.EnableDockedMode, + ConfigurationState.Instance.System.EnablePtc, + ConfigurationState.Instance.System.EnableInternetAccess, + ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None, + ConfigurationState.Instance.System.FsGlobalAccessLogMode, + ConfigurationState.Instance.System.SystemTimeOffset, + ConfigurationState.Instance.System.TimeZone, + ConfigurationState.Instance.System.MemoryManagerMode, + ConfigurationState.Instance.System.IgnoreMissingServices, + ConfigurationState.Instance.Graphics.AspectRatio, + ConfigurationState.Instance.System.AudioVolume, + ConfigurationState.Instance.System.UseHypervisor, + ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value, + ConfigurationState.Instance.Multiplayer.Mode); + + Device = new Switch(configuration); + } + + private static IHardwareDeviceDriver InitializeAudio() + { + var availableBackends = new List + { + AudioBackend.SDL2, + AudioBackend.SoundIo, + AudioBackend.OpenAl, + AudioBackend.Dummy, + }; + + AudioBackend preferredBackend = ConfigurationState.Instance.System.AudioBackend.Value; + + for (int i = 0; i < availableBackends.Count; i++) + { + if (availableBackends[i] == preferredBackend) + { + availableBackends.RemoveAt(i); + availableBackends.Insert(0, preferredBackend); + break; + } + } + + static IHardwareDeviceDriver InitializeAudioBackend(AudioBackend backend, AudioBackend nextBackend) where T : IHardwareDeviceDriver, new() + { + if (T.IsSupported) + { + return new T(); + } + + Logger.Warning?.Print(LogClass.Audio, $"{backend} is not supported, falling back to {nextBackend}."); + + return null; + } + + IHardwareDeviceDriver deviceDriver = null; + + for (int i = 0; i < availableBackends.Count; i++) + { + AudioBackend currentBackend = availableBackends[i]; + AudioBackend nextBackend = i + 1 < availableBackends.Count ? availableBackends[i + 1] : AudioBackend.Dummy; + + deviceDriver = currentBackend switch + { + AudioBackend.SDL2 => InitializeAudioBackend(AudioBackend.SDL2, nextBackend), + AudioBackend.SoundIo => InitializeAudioBackend(AudioBackend.SoundIo, nextBackend), + AudioBackend.OpenAl => InitializeAudioBackend(AudioBackend.OpenAl, nextBackend), + _ => new DummyHardwareDeviceDriver(), + }; + + if (deviceDriver != null) + { + ConfigurationState.Instance.System.AudioBackend.Value = currentBackend; + break; + } + } + + MainWindowViewModel.SaveConfig(); + + return deviceDriver; + } + + private void Window_BoundsChanged(object sender, Size e) + { + Width = (int)e.Width; + Height = (int)e.Height; + + SetRendererWindowSize(e); + } + + private void MainLoop() + { + while (_isActive) + { + UpdateFrame(); + + // Polling becomes expensive if it's not slept. + Thread.Sleep(1); + } + } + + private void RenderLoop() + { + Dispatcher.UIThread.InvokeAsync(() => + { + if (_viewModel.StartGamesInFullscreen) + { + _viewModel.WindowState = WindowState.FullScreen; + } + + if (_viewModel.WindowState == WindowState.FullScreen) + { + _viewModel.ShowMenuAndStatusBar = false; + } + }); + + _renderer = Device.Gpu.Renderer is ThreadedRenderer tr ? tr.BaseRenderer : Device.Gpu.Renderer; + + _renderer.ScreenCaptured += Renderer_ScreenCaptured; + + (RendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.InitializeBackgroundContext(_renderer); + + Device.Gpu.Renderer.Initialize(_glLogLevel); + + _renderer?.Window?.SetAntiAliasing((Graphics.GAL.AntiAliasing)ConfigurationState.Instance.Graphics.AntiAliasing.Value); + _renderer?.Window?.SetScalingFilter((Graphics.GAL.ScalingFilter)ConfigurationState.Instance.Graphics.ScalingFilter.Value); + _renderer?.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value); + _renderer?.Window?.SetColorSpacePassthrough(ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Value); + + Width = (int)RendererHost.Bounds.Width; + Height = (int)RendererHost.Bounds.Height; + + _renderer.Window.SetSize((int)(Width * _topLevel.RenderScaling), (int)(Height * _topLevel.RenderScaling)); + + _chrono.Start(); + + Device.Gpu.Renderer.RunLoop(() => + { + Device.Gpu.SetGpuThread(); + Device.Gpu.InitializeShaderCache(_gpuCancellationTokenSource.Token); + + _renderer.Window.ChangeVSyncMode(Device.EnableDeviceVsync); + + while (_isActive) + { + _ticks += _chrono.ElapsedTicks; + + _chrono.Restart(); + + if (Device.WaitFifo()) + { + Device.Statistics.RecordFifoStart(); + Device.ProcessFrame(); + Device.Statistics.RecordFifoEnd(); + } + + while (Device.ConsumeFrameAvailable()) + { + if (!_renderingStarted) + { + _renderingStarted = true; + _viewModel.SwitchToRenderer(false); + InitStatus(); + } + + Device.PresentFrame(() => (RendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.SwapBuffers()); + } + + if (_ticks >= _ticksPerFrame) + { + UpdateStatus(); + } + } + + // Make sure all commands in the run loop are fully executed before leaving the loop. + if (Device.Gpu.Renderer is ThreadedRenderer threaded) + { + threaded.FlushThreadedCommands(); + } + + _gpuDoneEvent.Set(); + }); + + (RendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(true); + } + + public void InitStatus() + { + StatusInitEvent?.Invoke(this, new StatusInitEventArgs( + ConfigurationState.Instance.Graphics.GraphicsBackend.Value switch + { + GraphicsBackend.Vulkan => "Vulkan", + GraphicsBackend.OpenGl => "OpenGL", + _ => throw new NotImplementedException() + }, + $"GPU: {_renderer.GetHardwareInfo().GpuDriver}")); + } + + public void UpdateStatus() + { + // Run a status update only when a frame is to be drawn. This prevents from updating the ui and wasting a render when no frame is queued. + string dockedMode = ConfigurationState.Instance.System.EnableDockedMode ? LocaleManager.Instance[LocaleKeys.Docked] : LocaleManager.Instance[LocaleKeys.Handheld]; + + if (GraphicsConfig.ResScale != 1) + { + dockedMode += $" ({GraphicsConfig.ResScale}x)"; + } + + StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs( + Device.EnableDeviceVsync, + LocaleManager.Instance[LocaleKeys.VolumeShort] + $": {(int)(Device.GetVolume() * 100)}%", +<<<<<<< HEAD +======= + ConfigurationState.Instance.Graphics.GraphicsBackend.Value.ToText(), +>>>>>>> 2daba02b8 (Start Metal Backend) + dockedMode, + ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(), + LocaleManager.Instance[LocaleKeys.Game] + $": {Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)", + $"FIFO: {Device.Statistics.GetFifoPercent():00.00} %")); + } + + public async Task ShowExitPrompt() + { + bool shouldExit = !ConfigurationState.Instance.ShowConfirmExit; + if (!shouldExit) + { + if (_dialogShown) + { + return; + } + + _dialogShown = true; + + shouldExit = await ContentDialogHelper.CreateStopEmulationDialog(); + + _dialogShown = false; + } + + if (shouldExit) + { + Stop(); + } + } + + private bool UpdateFrame() + { + if (!_isActive) + { + return false; + } + + NpadManager.Update(ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat()); + + if (_viewModel.IsActive) + { + if (_isCursorInRenderer) + { + if (ConfigurationState.Instance.Hid.EnableMouse) + { + HideCursor(); + } + else + { + switch (ConfigurationState.Instance.HideCursor.Value) + { + case HideCursorMode.Never: + ShowCursor(); + break; + case HideCursorMode.OnIdle: + if (Stopwatch.GetTimestamp() - _lastCursorMoveTime >= CursorHideIdleTime * Stopwatch.Frequency) + { + HideCursor(); + } + else + { + ShowCursor(); + } + break; + case HideCursorMode.Always: + HideCursor(); + break; + } + } + } + else + { + ShowCursor(); + } + + Dispatcher.UIThread.Post(() => + { + if (_keyboardInterface.GetKeyboardStateSnapshot().IsPressed(Key.Delete) && _viewModel.WindowState != WindowState.FullScreen) + { + Device.Processes.ActiveApplication.DiskCacheLoadState?.Cancel(); + } + }); + + KeyboardHotkeyState currentHotkeyState = GetHotkeyState(); + + if (currentHotkeyState != _prevHotkeyState) + { + switch (currentHotkeyState) + { + case KeyboardHotkeyState.ToggleVSync: + ToggleVSync(); + break; + case KeyboardHotkeyState.Screenshot: + ScreenshotRequested = true; + break; + case KeyboardHotkeyState.ShowUI: + _viewModel.ShowMenuAndStatusBar = !_viewModel.ShowMenuAndStatusBar; + break; + case KeyboardHotkeyState.Pause: + if (_viewModel.IsPaused) + { + Resume(); + } + else + { + Pause(); + } + break; + case KeyboardHotkeyState.ToggleMute: + if (Device.IsAudioMuted()) + { + Device.SetVolume(_viewModel.VolumeBeforeMute); + } + else + { + _viewModel.VolumeBeforeMute = Device.GetVolume(); + Device.SetVolume(0); + } + + _viewModel.Volume = Device.GetVolume(); + break; + case KeyboardHotkeyState.ResScaleUp: + GraphicsConfig.ResScale = GraphicsConfig.ResScale % MaxResolutionScale + 1; + break; + case KeyboardHotkeyState.ResScaleDown: + GraphicsConfig.ResScale = + (MaxResolutionScale + GraphicsConfig.ResScale - 2) % MaxResolutionScale + 1; + break; + case KeyboardHotkeyState.VolumeUp: + _newVolume = MathF.Round((Device.GetVolume() + VolumeDelta), 2); + Device.SetVolume(_newVolume); + + _viewModel.Volume = Device.GetVolume(); + break; + case KeyboardHotkeyState.VolumeDown: + _newVolume = MathF.Round((Device.GetVolume() - VolumeDelta), 2); + Device.SetVolume(_newVolume); + + _viewModel.Volume = Device.GetVolume(); + break; + case KeyboardHotkeyState.None: + (_keyboardInterface as AvaloniaKeyboard).Clear(); + break; + } + } + + _prevHotkeyState = currentHotkeyState; + + if (ScreenshotRequested) + { + ScreenshotRequested = false; + _renderer.Screenshot(); + } + } + + // Touchscreen. + bool hasTouch = false; + + if (_viewModel.IsActive && !ConfigurationState.Instance.Hid.EnableMouse) + { + hasTouch = TouchScreenManager.Update(true, (_inputManager.MouseDriver as AvaloniaMouseDriver).IsButtonPressed(MouseButton.Button1), ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat()); + } + + if (!hasTouch) + { + Device.Hid.Touchscreen.Update(); + } + + Device.Hid.DebugPad.Update(); + + return true; + } + + private KeyboardHotkeyState GetHotkeyState() + { + KeyboardHotkeyState state = KeyboardHotkeyState.None; + + if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ToggleVsync)) + { + state = KeyboardHotkeyState.ToggleVSync; + } + else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Screenshot)) + { + state = KeyboardHotkeyState.Screenshot; + } + else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUI)) + { + state = KeyboardHotkeyState.ShowUI; + } + else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Pause)) + { + state = KeyboardHotkeyState.Pause; + } + else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ToggleMute)) + { + state = KeyboardHotkeyState.ToggleMute; + } + else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ResScaleUp)) + { + state = KeyboardHotkeyState.ResScaleUp; + } + else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ResScaleDown)) + { + state = KeyboardHotkeyState.ResScaleDown; + } + else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.VolumeUp)) + { + state = KeyboardHotkeyState.VolumeUp; + } + else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.VolumeDown)) + { + state = KeyboardHotkeyState.VolumeDown; + } + + return state; + } + } +} diff --git a/src/Ryujinx/Program.cs b/src/Ryujinx/Program.cs index 6c83cedcf..a5890dc08 100644 --- a/src/Ryujinx/Program.cs +++ b/src/Ryujinx/Program.cs @@ -188,6 +188,10 @@ namespace Ryujinx.Ava { ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan; } + else if (CommandLineState.OverrideGraphicsBackend.ToLower() == "metal") + { + ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Metal; + } } // Check if docked mode was overriden. diff --git a/src/Ryujinx/UI/Renderer/EmbeddedWindowMetal.cs b/src/Ryujinx/UI/Renderer/EmbeddedWindowMetal.cs new file mode 100644 index 000000000..a8bac75c0 --- /dev/null +++ b/src/Ryujinx/UI/Renderer/EmbeddedWindowMetal.cs @@ -0,0 +1,25 @@ +using SPB.Windowing; +using SPB.Platform.Metal; +using System; + +namespace Ryujinx.UI.Renderer +{ + public class EmbeddedWindowMetal : EmbeddedWindow + { + public SimpleMetalWindow CreateSurface() + { + SimpleMetalWindow simpleMetalWindow; + + if (OperatingSystem.IsMacOS()) + { + simpleMetalWindow = new SimpleMetalWindow(new NativeHandle(NsView), new NativeHandle(MetalLayer)); + } + else + { + throw new PlatformNotSupportedException(); + } + + return simpleMetalWindow; + } + } +} \ No newline at end of file diff --git a/src/Ryujinx/UI/ViewModels/SettingsViewModel.cs b/src/Ryujinx/UI/ViewModels/SettingsViewModel.cs index 70e5fa5c7..75c507247 100644 --- a/src/Ryujinx/UI/ViewModels/SettingsViewModel.cs +++ b/src/Ryujinx/UI/ViewModels/SettingsViewModel.cs @@ -111,6 +111,8 @@ namespace Ryujinx.Ava.UI.ViewModels } } + public bool IsMetalAvailable => OperatingSystem.IsMacOS(); + public bool IsOpenGLAvailable => !OperatingSystem.IsMacOS(); public bool IsHypervisorAvailable => OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64; diff --git a/src/Ryujinx/UI/Views/Settings/SettingsGraphicsView.axaml b/src/Ryujinx/UI/Views/Settings/SettingsGraphicsView.axaml index 0a12575ad..da9cdee2e 100644 --- a/src/Ryujinx/UI/Views/Settings/SettingsGraphicsView.axaml +++ b/src/Ryujinx/UI/Views/Settings/SettingsGraphicsView.axaml @@ -43,6 +43,9 @@ + + +