Revert Silk.NET to main branch version.

Remove VK_EXT_extended_dynamic_state3 functionality until later PR
This commit is contained in:
sunshineinabox 2024-05-25 21:48:33 -07:00
parent fb4ef3347a
commit f43413f374
7 changed files with 46 additions and 386 deletions

View file

@ -39,9 +39,9 @@
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
<PackageVersion Include="Silk.NET.Vulkan" Version="2.21.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.21.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.21.0" />
<PackageVersion Include="Silk.NET.Vulkan" Version="2.16.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.16.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.16.0" />
<PackageVersion Include="SixLabors.ImageSharp" Version="2.1.8" />
<PackageVersion Include="SixLabors.ImageSharp.Drawing" Version="1.0.0" />
<PackageVersion Include="SPB" Version="0.0.4-build32" />
@ -49,4 +49,4 @@
<PackageVersion Include="System.Management" Version="8.0.0" />
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
</ItemGroup>
</Project>
</Project>

View file

@ -32,7 +32,6 @@ namespace Ryujinx.Graphics.Vulkan
public readonly bool SupportsConditionalRendering;
public readonly bool SupportsExtendedDynamicState;
public readonly bool SupportsExtendedDynamicState2;
public readonly bool SupportsExtendedDynamicState3;
public readonly bool SupportsMultiView;
public readonly bool SupportsNullDescriptors;
public readonly bool SupportsPushDescriptors;
@ -73,7 +72,6 @@ namespace Ryujinx.Graphics.Vulkan
bool supportsConditionalRendering,
bool supportsExtendedDynamicState,
bool supportsExtendedDynamicState2,
bool supportsExtendedDynamicState3,
bool supportsMultiView,
bool supportsNullDescriptors,
bool supportsPushDescriptors,
@ -113,7 +111,6 @@ namespace Ryujinx.Graphics.Vulkan
SupportsConditionalRendering = supportsConditionalRendering;
SupportsExtendedDynamicState = supportsExtendedDynamicState;
SupportsExtendedDynamicState2 = supportsExtendedDynamicState2;
SupportsExtendedDynamicState3 = supportsExtendedDynamicState3;
SupportsMultiView = supportsMultiView;
SupportsNullDescriptors = supportsNullDescriptors;
SupportsPushDescriptors = supportsPushDescriptors;

View file

@ -129,7 +129,6 @@ namespace Ryujinx.Graphics.Vulkan
_supportExtDynamic2 = gd.Capabilities.SupportsExtendedDynamicState2;
_newState.Initialize();
}
@ -697,7 +696,7 @@ namespace Ryujinx.Graphics.Vulkan
var oldStencilTestEnable = _supportExtDynamic ? DynamicState.StencilTestEnable : _newState.StencilTestEnable;
var oldDepthTestEnable = _supportExtDynamic ? DynamicState.DepthTestEnable : _newState.DepthTestEnable;
var oldDepthWriteEnable = _supportExtDynamic ? DynamicState.DepthWriteEnable : _newState.DepthWriteEnable;
var oldTopology = Gd.SupportsUnrestrictedDynamicTopology ? DynamicState.Topology : _newState.Topology;
var oldTopology = _newState.Topology;
var oldViewports = DynamicState.Viewports;
var oldViewportsCount = _supportExtDynamic ? DynamicState.ViewportsCount : _newState.ViewportsCount;
@ -740,14 +739,7 @@ namespace Ryujinx.Graphics.Vulkan
_newState.ViewportsCount = oldViewportsCount;
}
if (Gd.SupportsUnrestrictedDynamicTopology)
{
DynamicState.SetPrimitiveTopology(oldTopology);
}
else
{
_newState.Topology = oldTopology;
}
_newState.Topology = oldTopology;
DynamicState.SetViewports(ref oldViewports, oldViewportsCount);
@ -891,14 +883,7 @@ namespace Ryujinx.Graphics.Vulkan
public void SetDepthClamp(bool clamp)
{
if (Gd.ExtendedDynamicState3Features.ExtendedDynamicState3DepthClampEnable)
{
DynamicState.SetDepthClampEnable(clamp);
}
else
{
_newState.DepthClampEnable = clamp;
}
_newState.DepthClampEnable = clamp;
SignalStateChange();
}
@ -906,19 +891,11 @@ namespace Ryujinx.Graphics.Vulkan
public void SetDepthMode(DepthMode mode)
{
bool oldMode;
bool supportsDepthClipandDynamicState = Gd.ExtendedDynamicState3Features.ExtendedDynamicState3DepthClipNegativeOneToOne;
if (supportsDepthClipandDynamicState)
{
oldMode = DynamicState.DepthMode;
DynamicState.SetDepthMode(mode == DepthMode.MinusOneToOne);
}
else
{
oldMode = _newState.DepthMode;
_newState.DepthMode = mode == DepthMode.MinusOneToOne;
}
if ((supportsDepthClipandDynamicState ? DynamicState.DepthMode : _newState.DepthMode) != oldMode)
oldMode = _newState.DepthMode;
_newState.DepthMode = mode == DepthMode.MinusOneToOne;
if (_newState.DepthMode != oldMode)
{
SignalStateChange();
}
@ -1028,38 +1005,16 @@ namespace Ryujinx.Graphics.Vulkan
// so we need to force disable them here.
bool logicOpEnable = enable && (Gd.Vendor == Vendor.Nvidia || _newState.Internal.LogicOpsAllowed);
if (Gd.ExtendedDynamicState3Features.ExtendedDynamicState3LogicOpEnable)
{
DynamicState.SetLogicOpEnable(logicOpEnable);
}
else
{
_newState.LogicOpEnable = logicOpEnable;
}
_newState.LogicOpEnable = logicOpEnable;
SignalStateChange();
}
public void SetMultisampleState(MultisampleDescriptor multisample)
{
if (Gd.ExtendedDynamicState3Features.ExtendedDynamicState3AlphaToCoverageEnable)
{
DynamicState.SetAlphaToCoverEnable(multisample.AlphaToCoverageEnable);
}
else
{
_newState.AlphaToCoverageEnable = multisample.AlphaToCoverageEnable;
}
_newState.AlphaToCoverageEnable = multisample.AlphaToCoverageEnable;
if (Gd.ExtendedDynamicState3Features.ExtendedDynamicState3AlphaToOneEnable)
{
DynamicState.SetAlphaToOneEnable(multisample.AlphaToOneEnable);
}
else
{
_newState.AlphaToOneEnable = multisample.AlphaToOneEnable;
}
_newState.AlphaToOneEnable = multisample.AlphaToOneEnable;
SignalStateChange();
}
@ -1139,14 +1094,7 @@ namespace Ryujinx.Graphics.Vulkan
var vkTopology = Gd.TopologyRemap(topology).Convert();
if (Gd.SupportsUnrestrictedDynamicTopology)
{
DynamicState.SetPrimitiveTopology(vkTopology);
}
else
{
_newState.Topology = vkTopology;
}
_newState.Topology = vkTopology;
SignalStateChange();
}

View file

@ -23,14 +23,14 @@ namespace Ryujinx.Graphics.Vulkan
private uint _frontReference;
private bool _opToo;
private StencilOp _backfailop;
private StencilOp _backpassop;
private StencilOp _backdepthfailop;
private CompareOp _backcompareop;
private StencilOp _frontfailop;
private StencilOp _frontpassop;
private StencilOp _frontdepthfailop;
private CompareOp _frontcompareop;
private StencilOp _backFailOp;
private StencilOp _backPassOp;
private StencilOp _backDepthFailOp;
private CompareOp _backCompareOp;
private StencilOp _frontFailOp;
private StencilOp _frontPassOp;
private StencilOp _frontDepthFailOp;
private CompareOp _frontCompareOp;
private float _lineWidth;
@ -54,19 +54,8 @@ namespace Ryujinx.Graphics.Vulkan
private uint _patchControlPoints;
private bool _logicOpEnable;
private bool _depthClampEnable;
private bool _alphaToCoverEnable;
private bool _alphaToOneEnable;
public bool DepthMode;
private bool _primitiveRestartEnable;
public PrimitiveTopology Topology;
[Flags]
private enum DirtyFlags
{
@ -84,18 +73,11 @@ namespace Ryujinx.Graphics.Vulkan
LineWidth = 1 << 10,
RasterDiscard = 1 << 11,
LogicOp = 1 << 12,
DepthClampEnable = 1 << 13,
LogicOpEnable = 1 << 14,
AlphaToCover = 1 << 15,
AlphaToOne = 1 << 16,
PatchControlPoints = 1 << 17,
DepthMode = 1 << 18,
PrimitiveRestart = 1 << 19,
PrimitiveTopology = 1 << 20,
PatchControlPoints = 1 << 13,
PrimitiveRestart = 1 << 14,
Standard = Blend | DepthBias | Scissor | Stencil | Viewport | LineWidth,
Extended = CullMode | FrontFace | DepthTestBool | DepthTestCompareOp | StencilTestEnable,
Extended2 = RasterDiscard | LogicOp | PatchControlPoints | PrimitiveRestart,
Extended3 = DepthClampEnable | LogicOpEnable | AlphaToCover | AlphaToOne | DepthMode | PrimitiveTopology,
}
private DirtyFlags _dirty;
@ -142,14 +124,14 @@ namespace Ryujinx.Graphics.Vulkan
CompareOp backCompareOp, StencilOp frontFailOp, StencilOp frontPassOp, StencilOp frontDepthFailOp,
CompareOp frontCompareOp)
{
_backfailop = backFailOp;
_backpassop = backPassOp;
_backdepthfailop = backDepthFailOp;
_backcompareop = backCompareOp;
_frontfailop = frontFailOp;
_frontpassop = frontPassOp;
_frontdepthfailop = frontDepthFailOp;
_frontcompareop = frontCompareOp;
_backFailOp = backFailOp;
_backPassOp = backPassOp;
_backDepthFailOp = backDepthFailOp;
_backCompareOp = backCompareOp;
_frontFailOp = frontFailOp;
_frontPassOp = frontPassOp;
_frontDepthFailOp = frontDepthFailOp;
_frontCompareOp = frontCompareOp;
_opToo = true;
}
@ -221,12 +203,6 @@ namespace Ryujinx.Graphics.Vulkan
_dirty |= DirtyFlags.PrimitiveRestart;
}
public void SetPrimitiveTopology(PrimitiveTopology topology)
{
Topology = topology;
_dirty |= DirtyFlags.PrimitiveTopology;
}
public void SetLogicOp(LogicOp op)
{
_logicOp = op;
@ -239,36 +215,6 @@ namespace Ryujinx.Graphics.Vulkan
_dirty |= DirtyFlags.PatchControlPoints;
}
public void SetLogicOpEnable(bool logicOpEnable)
{
_logicOpEnable = logicOpEnable;
_dirty |= DirtyFlags.LogicOpEnable;
}
public void SetDepthClampEnable(bool depthClampEnable)
{
_depthClampEnable = depthClampEnable;
_dirty |= DirtyFlags.DepthClampEnable;
}
public void SetAlphaToCoverEnable(bool alphaToCoverEnable)
{
_alphaToCoverEnable = alphaToCoverEnable;
_dirty |= DirtyFlags.AlphaToCover;
}
public void SetAlphaToOneEnable(bool alphaToOneEnable)
{
_alphaToOneEnable = alphaToOneEnable;
_dirty |= DirtyFlags.AlphaToOne;
}
public void SetDepthMode(bool mode)
{
DepthMode = mode;
_dirty |= DirtyFlags.DepthMode;
}
public void ForceAllDirty(VulkanRenderer gd)
{
_dirty = DirtyFlags.Standard;
@ -283,11 +229,6 @@ namespace Ryujinx.Graphics.Vulkan
_dirty = DirtyFlags.Standard | DirtyFlags.Extended | DirtyFlags.Extended2;
}
if (gd.Capabilities.SupportsExtendedDynamicState3)
{
_dirty = DirtyFlags.Standard | DirtyFlags.Extended | DirtyFlags.Extended2 | DirtyFlags.Extended3;
}
if (gd.IsMoltenVk)
{
_dirty &= ~DirtyFlags.LineWidth;
@ -302,36 +243,6 @@ namespace Ryujinx.Graphics.Vulkan
{
_dirty &= ~DirtyFlags.PatchControlPoints;
}
if (!gd.ExtendedDynamicState3Features.ExtendedDynamicState3AlphaToCoverageEnable)
{
_dirty &= ~DirtyFlags.AlphaToCover;
}
if (!gd.ExtendedDynamicState3Features.ExtendedDynamicState3AlphaToOneEnable)
{
_dirty &= ~DirtyFlags.AlphaToOne;
}
if (!gd.ExtendedDynamicState3Features.ExtendedDynamicState3DepthClampEnable)
{
_dirty &= ~DirtyFlags.DepthClampEnable;
}
if (!gd.ExtendedDynamicState3Features.ExtendedDynamicState3LogicOpEnable)
{
_dirty &= ~DirtyFlags.LogicOpEnable;
}
if (!gd.ExtendedDynamicState3Features.ExtendedDynamicState3DepthClipNegativeOneToOne)
{
_dirty &= ~DirtyFlags.DepthMode;
}
if (!gd.SupportsUnrestrictedDynamicTopology)
{
_dirty &= ~DirtyFlags.PrimitiveTopology;
}
}
public void ReplayIfDirty(VulkanRenderer gd, CommandBuffer commandBuffer)
@ -401,7 +312,7 @@ namespace Ryujinx.Graphics.Vulkan
RecordPrimitiveRestartEnable(gd, commandBuffer);
}
if (_dirty.HasFlag(DirtyFlags.PrimitiveTopology))
if (_dirty.HasFlag(DirtyFlags.PrimitiveRestart))
{
RecordPrimitiveRestartEnable(gd, commandBuffer);
}
@ -416,36 +327,6 @@ namespace Ryujinx.Graphics.Vulkan
RecordPatchControlPoints(gd, commandBuffer);
}
if (_dirty.HasFlag(DirtyFlags.LogicOpEnable))
{
RecordLogicOpEnable(gd, commandBuffer);
}
if (_dirty.HasFlag(DirtyFlags.DepthClampEnable))
{
RecordDepthClampEnable(gd, commandBuffer);
}
if (_dirty.HasFlag(DirtyFlags.AlphaToCover))
{
RecordAlphaToCoverEnable(gd, commandBuffer);
}
if (_dirty.HasFlag(DirtyFlags.AlphaToOne))
{
RecordAlphaToOneEnable(gd, commandBuffer);
}
if (_dirty.HasFlag(DirtyFlags.DepthMode))
{
RecordDepthMode(gd, commandBuffer);
}
if (_dirty.HasFlag(DirtyFlags.PrimitiveTopology))
{
RecordPrimitiveTopology(gd, commandBuffer);
}
_dirty = DirtyFlags.None;
}
@ -491,10 +372,10 @@ namespace Ryujinx.Graphics.Vulkan
{
if (_opToo)
{
gd.ExtendedDynamicStateApi.CmdSetStencilOp(commandBuffer, StencilFaceFlags.FaceBackBit, _backfailop, _backpassop,
_backdepthfailop, _backcompareop);
gd.ExtendedDynamicStateApi.CmdSetStencilOp(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontfailop, _frontpassop,
_frontdepthfailop, _frontcompareop);
gd.ExtendedDynamicStateApi.CmdSetStencilOp(commandBuffer, StencilFaceFlags.FaceBackBit, _backFailOp, _backPassOp,
_backDepthFailOp, _backCompareOp);
gd.ExtendedDynamicStateApi.CmdSetStencilOp(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontFailOp, _frontPassOp,
_frontDepthFailOp, _frontCompareOp);
}
gd.Api.CmdSetStencilCompareMask(commandBuffer, StencilFaceFlags.FaceBackBit, _backCompareMask);
@ -562,46 +443,16 @@ namespace Ryujinx.Graphics.Vulkan
gd.ExtendedDynamicState2Api.CmdSetPrimitiveRestartEnable(commandBuffer, _primitiveRestartEnable);
}
private readonly void RecordPrimitiveTopology(VulkanRenderer gd, CommandBuffer commandBuffer)
{
gd.ExtendedDynamicStateApi.CmdSetPrimitiveTopology(commandBuffer, Topology);
}
private readonly void RecordLogicOp(VulkanRenderer gd, CommandBuffer commandBuffer)
{
gd.ExtendedDynamicState2Api.CmdSetLogicOp(commandBuffer, _logicOp);
}
private readonly void RecordLogicOpEnable(VulkanRenderer gd, CommandBuffer commandBuffer)
{
gd.ExtendedDynamicState3Api.CmdSetLogicOpEnable(commandBuffer, _logicOpEnable);
}
private readonly void RecordDepthClampEnable(VulkanRenderer gd, CommandBuffer commandBuffer)
{
gd.ExtendedDynamicState3Api.CmdSetDepthClampEnable(commandBuffer, _depthClampEnable);
}
private readonly void RecordAlphaToCoverEnable(VulkanRenderer gd, CommandBuffer commandBuffer)
{
gd.ExtendedDynamicState3Api.CmdSetAlphaToCoverageEnable(commandBuffer, _alphaToCoverEnable);
}
private readonly void RecordAlphaToOneEnable(VulkanRenderer gd, CommandBuffer commandBuffer)
{
gd.ExtendedDynamicState3Api.CmdSetAlphaToOneEnable(commandBuffer, _alphaToOneEnable);
}
private readonly void RecordPatchControlPoints(VulkanRenderer gd, CommandBuffer commandBuffer)
{
gd.ExtendedDynamicState2Api.CmdSetPatchControlPoints(commandBuffer, _patchControlPoints);
}
private readonly void RecordDepthMode(VulkanRenderer gd, CommandBuffer commandBuffer)
{
gd.ExtendedDynamicState3Api.CmdSetDepthClipNegativeOneToOne(commandBuffer, DepthMode);
}
private readonly void RecordLineWidth(Vk api, CommandBuffer commandBuffer)
{
if (!OperatingSystem.IsMacOS())

View file

@ -407,8 +407,6 @@ namespace Ryujinx.Graphics.Vulkan
bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
bool supportsExtDynamicState2 = gd.Capabilities.SupportsExtendedDynamicState2;
bool supportsExtDynamicState3 = gd.Capabilities.SupportsExtendedDynamicState3;
fixed (VertexInputAttributeDescription* pVertexAttributeDescriptions = &Internal.VertexAttributeDescriptions[0])
fixed (VertexInputAttributeDescription* pVertexAttributeDescriptions2 = &_vertexAttributeDescriptions2[0])
@ -436,13 +434,9 @@ namespace Ryujinx.Graphics.Vulkan
var inputAssemblyState = new PipelineInputAssemblyStateCreateInfo
{
SType = StructureType.PipelineInputAssemblyStateCreateInfo,
Topology = Topology,
};
if (!gd.SupportsUnrestrictedDynamicTopology)
{
inputAssemblyState.Topology = Topology;
}
var tessellationState = new PipelineTessellationStateCreateInfo
{
SType = StructureType.PipelineTessellationStateCreateInfo,
@ -457,13 +451,9 @@ namespace Ryujinx.Graphics.Vulkan
{
SType = StructureType.PipelineRasterizationStateCreateInfo,
PolygonMode = PolygonMode,
DepthClampEnable = DepthClampEnable,
};
if (!gd.ExtendedDynamicState3Features.ExtendedDynamicState3DepthClampEnable)
{
rasterizationState.DepthClampEnable = DepthClampEnable;
}
if (isMoltenVk)
{
//When widelines feature is not supported it must be 1.0f per spec.
@ -482,7 +472,7 @@ namespace Ryujinx.Graphics.Vulkan
SType = StructureType.PipelineViewportStateCreateInfo,
};
if (gd.Capabilities.SupportsDepthClipControl && !gd.ExtendedDynamicState3Features.ExtendedDynamicState3DepthClipNegativeOneToOne)
if (gd.Capabilities.SupportsDepthClipControl)
{
var viewportDepthClipControlState = new PipelineViewportDepthClipControlCreateInfoEXT
{
@ -499,18 +489,10 @@ namespace Ryujinx.Graphics.Vulkan
SampleShadingEnable = false,
RasterizationSamples = TextureStorage.ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, SamplesCount),
MinSampleShading = 1,
AlphaToCoverageEnable = AlphaToCoverageEnable,
AlphaToOneEnable = AlphaToOneEnable,
};
if (!gd.ExtendedDynamicState3Features.ExtendedDynamicState3AlphaToCoverageEnable)
{
multisampleState.AlphaToCoverageEnable = AlphaToCoverageEnable;
}
if (!gd.ExtendedDynamicState3Features.ExtendedDynamicState3AlphaToOneEnable)
{
multisampleState.AlphaToOneEnable = AlphaToOneEnable;
}
var depthStencilState = new PipelineDepthStencilStateCreateInfo
{
SType = StructureType.PipelineDepthStencilStateCreateInfo,
@ -579,6 +561,7 @@ namespace Ryujinx.Graphics.Vulkan
SType = StructureType.PipelineColorBlendStateCreateInfo,
AttachmentCount = ColorBlendAttachmentStateCount,
PAttachments = pColorBlendAttachmentState,
LogicOpEnable = LogicOpEnable,
};
if (!gd.ExtendedDynamicState2Features.ExtendedDynamicState2LogicOp)
@ -586,11 +569,6 @@ namespace Ryujinx.Graphics.Vulkan
colorBlendState.LogicOp = LogicOp;
}
if (!gd.ExtendedDynamicState3Features.ExtendedDynamicState3LogicOpEnable)
{
colorBlendState.LogicOpEnable = LogicOpEnable;
}
PipelineColorBlendAdvancedStateCreateInfoEXT colorBlendAdvancedState;
if (!AdvancedBlendSrcPreMultiplied ||
@ -634,35 +612,6 @@ namespace Ryujinx.Graphics.Vulkan
}
}
if (supportsExtDynamicState3)
{
if (gd.ExtendedDynamicState3Features.ExtendedDynamicState3DepthClampEnable)
{
additionalDynamicStatesCount++;
}
if (gd.ExtendedDynamicState3Features.ExtendedDynamicState3LogicOpEnable)
{
additionalDynamicStatesCount++;
}
if (gd.ExtendedDynamicState3Features.ExtendedDynamicState3AlphaToCoverageEnable)
{
additionalDynamicStatesCount++;
}
if (gd.ExtendedDynamicState3Features.ExtendedDynamicState3AlphaToOneEnable)
{
additionalDynamicStatesCount++;
}
if (gd.ExtendedDynamicState3Features.ExtendedDynamicState3DepthClipNegativeOneToOne)
{
additionalDynamicStatesCount++;
}
if (gd.SupportsUnrestrictedDynamicTopology)
{
additionalDynamicStatesCount++;
}
}
int dynamicStatesCount = baseDynamicStatesCount + additionalDynamicStatesCount;
DynamicState* dynamicStates = stackalloc DynamicState[dynamicStatesCount];
@ -716,35 +665,6 @@ namespace Ryujinx.Graphics.Vulkan
}
}
if (supportsExtDynamicState3)
{
if (gd.ExtendedDynamicState3Features.ExtendedDynamicState3DepthClampEnable)
{
dynamicStates[currentIndex++] = DynamicState.DepthClampEnableExt;
}
if (gd.ExtendedDynamicState3Features.ExtendedDynamicState3LogicOpEnable)
{
dynamicStates[currentIndex++] = DynamicState.LogicOpEnableExt;
}
if (gd.ExtendedDynamicState3Features.ExtendedDynamicState3AlphaToCoverageEnable)
{
dynamicStates[currentIndex++] = DynamicState.AlphaToCoverageEnableExt;
}
if (gd.ExtendedDynamicState3Features.ExtendedDynamicState3AlphaToOneEnable)
{
dynamicStates[currentIndex++] = DynamicState.AlphaToOneEnableExt;
}
if (gd.ExtendedDynamicState3Features.ExtendedDynamicState3DepthClipNegativeOneToOne)
{
dynamicStates[currentIndex++] = DynamicState.DepthClipNegativeOneToOneExt;
}
if (gd.SupportsUnrestrictedDynamicTopology)
{
dynamicStates[currentIndex++] = DynamicState.PrimitiveTopology;
}
}
var pipelineDynamicStateCreateInfo = new PipelineDynamicStateCreateInfo
{
SType = StructureType.PipelineDynamicStateCreateInfo,

View file

@ -24,7 +24,6 @@ namespace Ryujinx.Graphics.Vulkan
ExtConditionalRendering.ExtensionName,
ExtExtendedDynamicState.ExtensionName,
ExtExtendedDynamicState2.ExtensionName,
ExtExtendedDynamicState3.ExtensionName,
ExtTransformFeedback.ExtensionName,
KhrDrawIndirectCount.ExtensionName,
KhrPushDescriptor.ExtensionName,
@ -264,7 +263,7 @@ namespace Ryujinx.Graphics.Vulkan
return InvalidIndex;
}
internal static Device CreateDevice(Vk api, VulkanPhysicalDevice physicalDevice, uint queueFamilyIndex, uint queueCount, out PhysicalDeviceExtendedDynamicState2FeaturesEXT extendedDynamicState2Features, out PhysicalDeviceExtendedDynamicState3FeaturesEXT extendedDynamicState3Features)
internal static Device CreateDevice(Vk api, VulkanPhysicalDevice physicalDevice, uint queueFamilyIndex, uint queueCount, out PhysicalDeviceExtendedDynamicState2FeaturesEXT extendedDynamicState2Features)
{
if (queueCount > QueuesCount)
{
@ -323,17 +322,6 @@ namespace Ryujinx.Graphics.Vulkan
features2.PNext = &supportedFeaturesExtExtendedDynamicState2;
}
PhysicalDeviceExtendedDynamicState3FeaturesEXT supportedFeaturesExtExtendedDynamicState3 = new()
{
SType = StructureType.PhysicalDeviceExtendedDynamicState3FeaturesExt,
PNext = features2.PNext,
};
if (physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState3.ExtensionName))
{
features2.PNext = &supportedFeaturesExtExtendedDynamicState3;
}
PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT supportedFeaturesPrimitiveTopologyListRestart = new()
{
SType = StructureType.PhysicalDevicePrimitiveTopologyListRestartFeaturesExt,
@ -483,24 +471,6 @@ namespace Ryujinx.Graphics.Vulkan
extendedDynamicState2Features = supportedFeaturesExtExtendedDynamicState2;
if (physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState3.ExtensionName))
{
var featuresExtendedDynamicState3 = new PhysicalDeviceExtendedDynamicState3FeaturesEXT()
{
SType = StructureType.PhysicalDeviceExtendedDynamicState3FeaturesExt,
PNext = pExtendedFeatures,
ExtendedDynamicState3LogicOpEnable = supportedFeaturesExtExtendedDynamicState3.ExtendedDynamicState3LogicOpEnable,
ExtendedDynamicState3AlphaToCoverageEnable = supportedFeaturesExtExtendedDynamicState3.ExtendedDynamicState3AlphaToCoverageEnable,
ExtendedDynamicState3AlphaToOneEnable = supportedFeaturesExtExtendedDynamicState3.ExtendedDynamicState3AlphaToOneEnable,
ExtendedDynamicState3DepthClampEnable = supportedFeaturesExtExtendedDynamicState3.ExtendedDynamicState3DepthClampEnable,
ExtendedDynamicState3DepthClipNegativeOneToOne = supportedFeaturesExtExtendedDynamicState3.ExtendedDynamicState3DepthClipNegativeOneToOne,
};
pExtendedFeatures = &featuresExtendedDynamicState3;
}
extendedDynamicState3Features = supportedFeaturesExtExtendedDynamicState3;
var featuresVk11 = new PhysicalDeviceVulkan11Features
{
SType = StructureType.PhysicalDeviceVulkan11Features,

View file

@ -36,8 +36,6 @@ namespace Ryujinx.Graphics.Vulkan
internal ExtConditionalRendering ConditionalRenderingApi { get; private set; }
internal ExtExtendedDynamicState ExtendedDynamicStateApi { get; private set; }
internal ExtExtendedDynamicState2 ExtendedDynamicState2Api { get; private set; }
internal ExtExtendedDynamicState3 ExtendedDynamicState3Api { get; private set; }
internal KhrPushDescriptor PushDescriptorApi { get; private set; }
internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
@ -102,10 +100,6 @@ namespace Ryujinx.Graphics.Vulkan
public PhysicalDeviceExtendedDynamicState2FeaturesEXT ExtendedDynamicState2Features;
public PhysicalDeviceExtendedDynamicState3FeaturesEXT ExtendedDynamicState3Features;
public bool SupportsUnrestrictedDynamicTopology;
public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
@ -147,11 +141,6 @@ namespace Ryujinx.Graphics.Vulkan
ExtendedDynamicState2Api = extendedDynamicState2Api;
}
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtExtendedDynamicState3 extendedDynamicState3Api))
{
ExtendedDynamicState3Api = extendedDynamicState3Api;
}
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out KhrPushDescriptor pushDescriptorApi))
{
PushDescriptorApi = pushDescriptorApi;
@ -213,17 +202,6 @@ namespace Ryujinx.Graphics.Vulkan
properties2.PNext = &propertiesTransformFeedback;
}
PhysicalDeviceExtendedDynamicState3PropertiesEXT propertiesExtendedDynamicState3 = new()
{
SType = StructureType.PhysicalDeviceExtendedDynamicState3PropertiesExt,
};
if (_physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState3.ExtensionName))
{
propertiesExtendedDynamicState3.PNext = properties2.PNext;
properties2.PNext = &propertiesExtendedDynamicState3;
}
PhysicalDevicePortabilitySubsetPropertiesKHR propertiesPortabilitySubset = new()
{
SType = StructureType.PhysicalDevicePortabilitySubsetPropertiesKhr,
@ -414,7 +392,6 @@ namespace Ryujinx.Graphics.Vulkan
_physicalDevice.IsDeviceExtensionPresent(ExtConditionalRendering.ExtensionName),
_physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState.ExtensionName),
_physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState2.ExtensionName),
_physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState3.ExtensionName),
features2.Features.MultiViewport && !(IsMoltenVk && Vendor == Vendor.Amd), // Workaround for AMD on MoltenVK issue
featuresRobustness2.NullDescriptor || IsMoltenVk,
supportsPushDescriptors && !IsMoltenVk,
@ -438,8 +415,6 @@ namespace Ryujinx.Graphics.Vulkan
properties.Limits.SubTexelPrecisionBits,
minResourceAlignment);
SupportsUnrestrictedDynamicTopology = propertiesExtendedDynamicState3.DynamicPrimitiveTopologyUnrestricted;
IsSharedMemory = MemoryAllocator.IsDeviceMemoryShared(_physicalDevice);
MemoryAllocator = new MemoryAllocator(Api, _physicalDevice, _device);
@ -481,10 +456,9 @@ namespace Ryujinx.Graphics.Vulkan
var queueFamilyIndex = VulkanInitialization.FindSuitableQueueFamily(Api, _physicalDevice, _surface, out uint maxQueueCount);
_device = VulkanInitialization.CreateDevice(Api, _physicalDevice, queueFamilyIndex, maxQueueCount, out PhysicalDeviceExtendedDynamicState2FeaturesEXT extendedDynamicState2Features, out PhysicalDeviceExtendedDynamicState3FeaturesEXT extendedDynamicState3Features);
_device = VulkanInitialization.CreateDevice(Api, _physicalDevice, queueFamilyIndex, maxQueueCount, out PhysicalDeviceExtendedDynamicState2FeaturesEXT extendedDynamicState2Features);
ExtendedDynamicState2Features = extendedDynamicState2Features;
ExtendedDynamicState3Features = extendedDynamicState3Features;
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out KhrSwapchain swapchainApi))
{