Handle Array Format SetData

This commit is contained in:
Isaac Marovitz 2024-05-29 23:52:29 +01:00 committed by Isaac Marovitz
parent aae9dc0c2e
commit f7e97a30af

View file

@ -201,7 +201,6 @@ namespace Ryujinx.Graphics.Metal
} }
} }
// TODO: Handle array formats
public unsafe void SetData(IMemoryOwner<byte> data) public unsafe void SetData(IMemoryOwner<byte> data)
{ {
var blitCommandEncoder = _pipeline.GetOrCreateBlitEncoder(); var blitCommandEncoder = _pipeline.GetOrCreateBlitEncoder();
@ -215,14 +214,14 @@ namespace Ryujinx.Graphics.Metal
int height = Info.Height; int height = Info.Height;
int depth = Info.Depth; int depth = Info.Depth;
int levels = Info.GetLevelsClamped(); int levels = Info.GetLevelsClamped();
int layers = Info.GetLayers();
bool is3D = Info.Target == Target.Texture3D; bool is3D = Info.Target == Target.Texture3D;
int offset = 0; int offset = 0;
for (int level = 0; level < levels; level++) for (int level = 0; level < levels; level++)
{ {
int mipSize = Info.GetMipSize(level); int mipSize = Info.GetMipSize2D(level);
int endOffset = offset + mipSize; int endOffset = offset + mipSize;
if ((uint)endOffset > (uint)dataSpan.Length) if ((uint)endOffset > (uint)dataSpan.Length)
@ -230,19 +229,22 @@ namespace Ryujinx.Graphics.Metal
return; return;
} }
blitCommandEncoder.CopyFromBuffer( for (int layer = 0; layer < layers; layer++)
mtlBuffer, {
(ulong)offset, blitCommandEncoder.CopyFromBuffer(
(ulong)Info.GetMipStride(level), mtlBuffer,
(ulong)mipSize, (ulong)offset,
new MTLSize { width = (ulong)width, height = (ulong)height, depth = is3D ? (ulong)depth : 1 }, (ulong)Info.GetMipStride(level),
_mtlTexture, (ulong)mipSize,
0, new MTLSize { width = (ulong)width, height = (ulong)height, depth = is3D ? (ulong)depth : 1 },
(ulong)level, _mtlTexture,
new MTLOrigin() (ulong)layer,
); (ulong)level,
new MTLOrigin()
);
offset += mipSize; offset += mipSize;
}
width = Math.Max(1, width >> 1); width = Math.Max(1, width >> 1);
height = Math.Max(1, height >> 1); height = Math.Max(1, height >> 1);