Fix some issues with stick magnitude.
This commit is contained in:
parent
979d387f5d
commit
fe3eeb075c
1 changed files with 88 additions and 18 deletions
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@ -3,6 +3,7 @@ using Ryujinx.Ava.Input;
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using Ryujinx.Ava.UI.Models.Input;
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using Ryujinx.Ava.UI.Models.Input;
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using Ryujinx.Ava.UI.Views.Input;
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using Ryujinx.Ava.UI.Views.Input;
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using Ryujinx.Input;
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using Ryujinx.Input;
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using System;
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using System.Threading;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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@ -10,13 +11,15 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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{
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{
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public class ControllerInputViewModel : BaseModel
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public class ControllerInputViewModel : BaseModel
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{
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{
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private const int StickUiPollMs = 50; // Milliseconds per poll.
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private const int DrawStickPollRate = 50; // Milliseconds per poll.
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private const int StickCircumference = 5;
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private const int DrawStickCircumference = 5;
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private const float DrawStickScaleFactor = DrawStickCanvasCenter;
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private const int CanvasSize = 100;
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private const int DrawStickCanvasSize = 100;
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private const int StickBorderSize = CanvasSize + 5;
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private const int DrawStickBorderSize = DrawStickCanvasSize + 5;
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private const float CanvasCenterOffset = (CanvasSize - StickCircumference) / 2;
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private const float DrawStickCanvasCenter = (DrawStickCanvasSize - DrawStickCircumference) / 2;
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private const int StickScaleFactor = 45;
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private const float MaxVectorLength = DrawStickCanvasSize / 2;
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private IGamepad _selectedGamepad;
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private IGamepad _selectedGamepad;
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@ -24,6 +27,9 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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private (float, float) _uiStickLeft;
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private (float, float) _uiStickLeft;
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private (float, float) _uiStickRight;
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private (float, float) _uiStickRight;
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private float _vectorLength;
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private float _vectorMultiplier;
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internal CancellationTokenSource _pollTokenSource = new();
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internal CancellationTokenSource _pollTokenSource = new();
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private readonly CancellationToken _pollToken;
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private readonly CancellationToken _pollToken;
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@ -77,7 +83,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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public (float, float) UiStickLeft
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public (float, float) UiStickLeft
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{
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{
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get => (_uiStickLeft.Item1 * StickScaleFactor, _uiStickLeft.Item2 * StickScaleFactor);
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get => (_uiStickLeft.Item1 * DrawStickScaleFactor, _uiStickLeft.Item2 * DrawStickScaleFactor);
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set
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set
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{
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{
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_uiStickLeft = value;
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_uiStickLeft = value;
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@ -91,7 +97,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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public (float, float) UiStickRight
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public (float, float) UiStickRight
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{
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{
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get => (_uiStickRight.Item1 * StickScaleFactor, _uiStickRight.Item2 * StickScaleFactor);
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get => (_uiStickRight.Item1 * DrawStickScaleFactor, _uiStickRight.Item2 * DrawStickScaleFactor);
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set
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set
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{
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{
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_uiStickRight = value;
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_uiStickRight = value;
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@ -103,17 +109,76 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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}
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}
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}
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}
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public int UiStickCircumference => StickCircumference;
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public int UiStickCircumference => DrawStickCircumference;
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public int UiCanvasSize => CanvasSize;
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public int UiCanvasSize => DrawStickCanvasSize;
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public int UiStickBorderSize => StickBorderSize;
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public int UiStickBorderSize => DrawStickBorderSize;
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public float UiStickLeftX => UiStickLeft.Item1 + CanvasCenterOffset;
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public float UiStickLeftX
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public float UiStickLeftY => UiStickLeft.Item2 + CanvasCenterOffset;
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{
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public float UiStickRightX => UiStickRight.Item1 + CanvasCenterOffset;
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get
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public float UiStickRightY => UiStickRight.Item2 + CanvasCenterOffset;
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{
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_vectorMultiplier = 1;
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_vectorLength = GetVectorLength(UiStickLeft);
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public float UiDeadzoneLeft => Config.DeadzoneLeft * (CanvasSize - StickCircumference);
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if (_vectorLength > MaxVectorLength)
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public float UiDeadzoneRight => Config.DeadzoneRight * (CanvasSize - StickCircumference);
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{
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_vectorMultiplier = MaxVectorLength / _vectorLength;
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}
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return (UiStickLeft.Item1 * _vectorMultiplier) + DrawStickCanvasCenter;
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}
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}
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public float UiStickLeftY
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{
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get
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{
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_vectorMultiplier = 1;
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_vectorLength = GetVectorLength(UiStickLeft);
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if (_vectorLength > MaxVectorLength)
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{
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_vectorMultiplier = MaxVectorLength / _vectorLength;
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}
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return (UiStickLeft.Item2 * _vectorMultiplier) + DrawStickCanvasCenter;
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}
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}
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public float UiStickRightX
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{
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get
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{
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_vectorMultiplier = 1;
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_vectorLength = GetVectorLength(UiStickRight);
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if (_vectorLength > MaxVectorLength)
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{
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_vectorMultiplier = MaxVectorLength / _vectorLength;
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}
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return (UiStickRight.Item1 * _vectorMultiplier) + DrawStickCanvasCenter;
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}
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}
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public float UiStickRightY
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{
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get
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{
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_vectorMultiplier = 1;
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_vectorLength = GetVectorLength(UiStickRight);
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if (_vectorLength > MaxVectorLength)
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{
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_vectorMultiplier = MaxVectorLength / _vectorLength;
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}
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return (UiStickRight.Item2 * _vectorMultiplier) + DrawStickCanvasCenter;
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}
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}
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public float UiDeadzoneLeft => Config.DeadzoneLeft * DrawStickCanvasSize - DrawStickCircumference;
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public float UiDeadzoneRight => Config.DeadzoneRight * DrawStickCanvasSize - DrawStickCircumference;
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public readonly InputViewModel ParentModel;
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public readonly InputViewModel ParentModel;
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@ -152,12 +217,17 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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UiStickRight = _selectedGamepad.GetStick(StickInputId.Right);
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UiStickRight = _selectedGamepad.GetStick(StickInputId.Right);
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}
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}
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await Task.Delay(StickUiPollMs, token);
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await Task.Delay(DrawStickPollRate, token);
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}
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}
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_pollTokenSource.Dispose();
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_pollTokenSource.Dispose();
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}
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}
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private float GetVectorLength((float, float) raw)
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{
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return (float)Math.Sqrt((raw.Item1 * raw.Item1) + (raw.Item2 * raw.Item2));
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}
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public void OnParentModelChanged()
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public void OnParentModelChanged()
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{
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{
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IsLeft = ParentModel.IsLeft;
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IsLeft = ParentModel.IsLeft;
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