fix: pass array index as an additional argument to sample
This commit is contained in:
parent
73bb0712a8
commit
fefdabf257
1 changed files with 6 additions and 20 deletions
|
@ -184,13 +184,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
|
||||||
|
|
||||||
int pCount = coordsCount;
|
int pCount = coordsCount;
|
||||||
|
|
||||||
int arrayIndexElem = -1;
|
|
||||||
|
|
||||||
if (isArray)
|
|
||||||
{
|
|
||||||
arrayIndexElem = pCount++;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (isShadow && !isGather)
|
if (isShadow && !isGather)
|
||||||
{
|
{
|
||||||
pCount++;
|
pCount++;
|
||||||
|
@ -210,21 +203,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
|
||||||
string[] elems = new string[count];
|
string[] elems = new string[count];
|
||||||
|
|
||||||
for (int index = 0; index < count; index++)
|
for (int index = 0; index < count; index++)
|
||||||
{
|
|
||||||
if (arrayIndexElem == index)
|
|
||||||
{
|
|
||||||
elems[index] = Src(AggregateType.S32);
|
|
||||||
|
|
||||||
if (!intCoords)
|
|
||||||
{
|
|
||||||
elems[index] = "float(" + elems[index] + ")";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
{
|
||||||
elems[index] = Src(coordType);
|
elems[index] = Src(coordType);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
string prefix = intCoords ? "int" : "float";
|
string prefix = intCoords ? "int" : "float";
|
||||||
|
|
||||||
|
@ -238,6 +219,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
|
||||||
|
|
||||||
Append(AssemblePVector(pCount));
|
Append(AssemblePVector(pCount));
|
||||||
|
|
||||||
|
if (isArray)
|
||||||
|
{
|
||||||
|
texCall += ", " + Src(AggregateType.S32);
|
||||||
|
}
|
||||||
|
|
||||||
texCall += ")" + (colorIsVector ? GetMaskMultiDest(texOp.Index) : "");
|
texCall += ")" + (colorIsVector ? GetMaskMultiDest(texOp.Index) : "");
|
||||||
|
|
||||||
return texCall;
|
return texCall;
|
||||||
|
|
Loading…
Reference in a new issue