Patch some leaks and only perform copies on valid textures (#37)

This commit is contained in:
riperiperi 2024-08-05 22:58:37 +01:00 committed by Isaac Marovitz
parent 01f41b8b0e
commit fff3a4f8f8
6 changed files with 29 additions and 13 deletions

View file

@ -149,7 +149,7 @@ class CommandBufferEncoder
{ {
EndCurrentPass(); EndCurrentPass();
var descriptor = new MTLBlitPassDescriptor(); using var descriptor = new MTLBlitPassDescriptor();
var blitCommandEncoder = _commandBuffer.BlitCommandEncoder(descriptor); var blitCommandEncoder = _commandBuffer.BlitCommandEncoder(descriptor);
CurrentEncoder = blitCommandEncoder; CurrentEncoder = blitCommandEncoder;

View file

@ -176,15 +176,12 @@ namespace Ryujinx.Graphics.Metal
public readonly MTLComputeCommandEncoder CreateComputeCommandEncoder() public readonly MTLComputeCommandEncoder CreateComputeCommandEncoder()
{ {
var descriptor = new MTLComputePassDescriptor(); using var descriptor = new MTLComputePassDescriptor();
var computeCommandEncoder = _pipeline.CommandBuffer.ComputeCommandEncoder(descriptor); var computeCommandEncoder = _pipeline.CommandBuffer.ComputeCommandEncoder(descriptor);
// Mark all state as dirty to ensure it is set on the encoder // Mark all state as dirty to ensure it is set on the encoder
SignalDirty(DirtyFlags.ComputeAll); SignalDirty(DirtyFlags.ComputeAll);
// Cleanup
descriptor.Dispose();
return computeCommandEncoder; return computeCommandEncoder;
} }

View file

@ -46,7 +46,7 @@ namespace Ryujinx.Graphics.Metal
{ {
ShaderSource shader = _shaders[i]; ShaderSource shader = _shaders[i];
var compileOptions = new MTLCompileOptions using var compileOptions = new MTLCompileOptions
{ {
PreserveInvariance = true, PreserveInvariance = true,
LanguageVersion = MTLLanguageVersion.Version31, LanguageVersion = MTLLanguageVersion.Version31,

View file

@ -16,7 +16,7 @@ namespace Ryujinx.Graphics.Metal
MTLSamplerBorderColor borderColor = GetConstrainedBorderColor(info.BorderColor, out _); MTLSamplerBorderColor borderColor = GetConstrainedBorderColor(info.BorderColor, out _);
var samplerState = device.NewSamplerState(new MTLSamplerDescriptor using var descriptor = new MTLSamplerDescriptor
{ {
BorderColor = borderColor, BorderColor = borderColor,
MinFilter = minFilter, MinFilter = minFilter,
@ -31,7 +31,9 @@ namespace Ryujinx.Graphics.Metal
TAddressMode = info.AddressV.Convert(), TAddressMode = info.AddressV.Convert(),
RAddressMode = info.AddressP.Convert(), RAddressMode = info.AddressP.Convert(),
SupportArgumentBuffers = true SupportArgumentBuffers = true
}); };
var samplerState = device.NewSamplerState(descriptor);
_mtlSamplerState = samplerState; _mtlSamplerState = samplerState;
} }

View file

@ -151,6 +151,11 @@ namespace Ryujinx.Graphics.Metal
TextureBase src = this; TextureBase src = this;
TextureBase dst = (TextureBase)destination; TextureBase dst = (TextureBase)destination;
if (!Valid || !dst.Valid)
{
return;
}
var srcImage = GetHandle(); var srcImage = GetHandle();
var dstImage = dst.GetHandle(); var dstImage = dst.GetHandle();
@ -203,6 +208,11 @@ namespace Ryujinx.Graphics.Metal
TextureBase src = this; TextureBase src = this;
TextureBase dst = (TextureBase)destination; TextureBase dst = (TextureBase)destination;
if (!Valid || !dst.Valid)
{
return;
}
var srcImage = GetHandle(); var srcImage = GetHandle();
var dstImage = dst.GetHandle(); var dstImage = dst.GetHandle();

View file

@ -2,13 +2,16 @@ using Ryujinx.Graphics.GAL;
using SharpMetal.Metal; using SharpMetal.Metal;
using System; using System;
using System.Runtime.Versioning; using System.Runtime.Versioning;
using System.Threading;
namespace Ryujinx.Graphics.Metal namespace Ryujinx.Graphics.Metal
{ {
[SupportedOSPlatform("macos")] [SupportedOSPlatform("macos")]
abstract class TextureBase : IDisposable abstract class TextureBase : IDisposable
{ {
private bool _disposed; private int _isValid = 1;
public bool Valid => Volatile.Read(ref _isValid) != 0;
protected readonly Pipeline Pipeline; protected readonly Pipeline Pipeline;
protected readonly MTLDevice Device; protected readonly MTLDevice Device;
@ -35,7 +38,7 @@ namespace Ryujinx.Graphics.Metal
public MTLTexture GetHandle() public MTLTexture GetHandle()
{ {
if (_disposed) if (_isValid == 0)
{ {
return new MTLTexture(IntPtr.Zero); return new MTLTexture(IntPtr.Zero);
} }
@ -50,11 +53,15 @@ namespace Ryujinx.Graphics.Metal
public void Dispose() public void Dispose()
{ {
if (MtlTexture != IntPtr.Zero) bool wasValid = Interlocked.Exchange(ref _isValid, 0) != 0;
if (wasValid)
{ {
MtlTexture.Dispose(); if (MtlTexture != IntPtr.Zero)
{
MtlTexture.Dispose();
}
} }
_disposed = true;
} }
} }
} }