* Implement Load/Store Local/Shared and Atomic shared using new instructions
* Remove now unused code
* Fix base offset register overwrite
* Fix missing storage buffer set index when generating GLSL for Vulkan
* Shader cache version bump
* Remove more unused code
* Some PR feedback
* Generate scaling helper functions on IR
* Delete unused code
* Split RewriteTextureSample and move gather bias add to an earlier pass
* Remove using
* Shader cache version bump