Commit graph

  • 8ba723262b
    Update AOpCodeTable.cs LDj3SNuD 2018-07-30 02:24:53 +0200
  • ff2b3a37f5
    delete AcquireNpadStyleSetUpdateEventHandle which is already in another PR greggameplayer 2018-07-29 13:54:22 +0200
  • bb4c39411a Add ConstBuffer cache ReinUsesLisp 2018-07-29 02:47:10 -0300
  • b7600f7969 Sleep OpenAL thread ReinUsesLisp 2018-07-29 01:48:33 -0300
  • ce96a45685 Implement A2B10G10R10 TextureFormat (#248) greggameplayer 2018-07-29 06:41:02 +0200
  • e07b0265c6 Add 5.0.0 IPCs (#300) Starlet 2018-07-29 00:40:02 -0400
  • 3208173620 Cache changes (#302) ReinUsesLisp 2018-07-29 01:39:15 -0300
  • fdda67d476
    Some fix to IRequest on NIFM, support sending objects to services (#294) gdkchan 2018-07-29 01:36:29 -0300
  • 7a308d9e73 Window related changes (#308) ReinUsesLisp 2018-07-29 01:35:36 -0300
  • 08047ad5c9 Allow loops inside basic blocks gdkchan 2018-07-29 01:31:16 -0300
  • 161b34c68a Add SetScreenShotImageOrientation Unknown 2018-07-28 23:40:34 +0200
  • b80939bf5c Add some HID Commands Unknown 2018-07-28 23:33:06 +0200
  • a253d0f7a5 Address feedback ReinUsesLisp 2018-07-28 14:27:50 -0300
  • e6d860b95d Add fullscreen with F11 or Alt+Enter ReinUsesLisp 2018-07-27 04:02:17 -0300
  • ccc8194eec Rework host input ReinUsesLisp 2018-07-27 01:28:25 -0300
  • 086cc39436 Sleep polling thread ReinUsesLisp 2018-07-26 22:07:57 -0300
  • 72cb66f941
    Merge 3b60723fad into 51605fafc0 John Clemis 2018-07-27 12:16:16 +0000
  • 3b60723fad
    Update Fork John Clemis 2018-07-27 07:16:12 -0500
  • 0d5ce1e9a1 Use integer math for touch screen ReinUsesLisp 2018-07-26 22:05:36 -0300
  • 4dab29ffa4
    Merge 13d94afd39 into 51605fafc0 emmauss 2018-07-26 17:24:54 +0000
  • 51605fafc0 Avoid calling buffer binding when shader didn't change (#295) ReinUsesLisp 2018-07-26 13:49:29 -0300
  • 39d36145ba update encoding for branch instruction (#305) Arthur Chen 2018-07-27 00:46:05 +0800
  • b26477bf00 update encoding for branch instruction arthurchan35 2018-07-26 16:26:53 +0800
  • 4a3ed0cec7 implemented ListDisplays emmaus 2018-07-24 21:38:44 +0000
  • 5b8baae482 Some cleanup ReinUsesLisp 2018-07-23 15:32:16 -0300
  • 4cc0535364
    read u32 version variable greggameplayer 2018-07-23 19:54:46 +0200
  • c4164f69f5
    change to instance field greggameplayer 2018-07-23 19:50:35 +0200
  • 7e0c072f8e
    Merge c32082961a into 1344a47c77 Starlet 2018-07-23 15:24:18 +0000
  • 1344a47c77 Blit framebuffer without shaders (#229) ReinUsesLisp 2018-07-23 11:21:05 -0300
  • ed29982f9b Link BCAT:U & BCAT:A & BCAT:M & BCAT:S (#257) greggameplayer 2018-07-23 16:20:16 +0200
  • 1b2166072e
    Optimize greggameplayer 2018-07-23 14:48:40 +0200
  • 13d94afd39 changed build directory of ui emmaus 2018-07-23 09:34:34 +0000
  • 2084c93569 cleanup, changed rendering style emmaus 2018-07-15 16:53:28 +0000
  • 941bc58063 added input page emmaus 2018-07-08 09:38:51 +0000
  • e72bee5f42 support new input binding in ui config emmaus 2018-07-03 16:39:32 +0000
  • dd9ea4bba6 moved common ui code to comon project emmaus 2018-07-03 15:17:42 +0000
  • 7404d09c2c addressed comments emmaus 2018-06-29 21:04:49 +0000
  • 8ee7370c8f renamed ImGui folder to UI emmaus 2018-06-27 10:32:39 +0000
  • 32a9b10491 Extended file picker to support drives emmaus 2018-06-27 10:23:20 +0000
  • b9d2039995 cleanup, refactoring, style changes, fixes emmaus 2018-06-23 10:15:29 +0000
  • f1ffb129d6 Implemented Gamelist emmaus 2018-06-17 09:37:34 +0000
  • 71e1f0bda6 minimal gui emmaus 2018-06-13 20:32:07 +0000
  • 9b51ce9bb6 Dehardcode residency page size ReinUsesLisp 2018-07-23 01:43:54 -0300
  • 584148de0a Adding BLX_REG Arthur Chan 2018-07-23 09:27:57 +0800
  • f7b8c5dc57 Skip some checks for regions where just one resource is resident ReinUsesLisp 2018-07-22 19:13:12 -0300
  • ed075ae3cd
    Update ITimeZoneService.cs Ac_K 2018-07-22 19:38:29 +0000
  • 039cca630c Align ControlWithContext Starlet 2018-07-22 11:35:32 -0400
  • 49c3d94a82
    correct Read12Bpp function greggameplayer 2018-07-22 05:17:45 +0200
  • 9303a7e9ae Skip repeated cache tests between same sync ReinUsesLisp 2018-07-20 17:24:28 -0300
  • b4beaf8c47 Implement 5.0.0 IPC Starlet 2018-07-21 10:34:54 -0400
  • e079acdc52 Disable virtual memory Starlet 2018-07-20 20:31:56 -0400
  • 4b8a65fd84 Add Npdm parsing into Ryujinx.HLE Starlet 2018-07-20 17:53:06 -0400
  • fac8620310 Fix ListOpenUsers Unknown 2018-07-20 23:02:47 +0200
  • d1ea5517ab
    delete unneeded using greggameplayer 2018-07-20 15:06:45 +0200
  • eeb86d4135
    final alignment correction greggameplayer 2018-07-20 14:57:34 +0200
  • d5c1d847d7
    correct alignment greggameplayer 2018-07-20 14:56:48 +0200
  • 17673b675d
    add conversion to signed int greggameplayer 2018-07-20 14:56:05 +0200
  • bfc3917908 Merge branch 'master' of https://github.com/MS-DOS1999/Ryujinx MS-DOS1999 2018-07-20 11:17:28 +0200
  • a4a1a5011b delete comment MS-DOS1999 2018-07-20 11:16:59 +0200
  • 45f169d0b0 one request changes forgotten MS-DOS1999 2018-07-20 11:16:23 +0200
  • f7d640375d
    Update CpuTestSimdArithmetic.cs MS-DOS1999 2018-07-20 10:45:04 +0200
  • 74f52b34a1 fix notNarrow VectorExtract, and add a tiny test to be sure that EmitSaturatingOp with notNarrow flag doesn't send errors MS-DOS1999 2018-07-20 10:43:12 +0200
  • 29298192ec fix 'unary', newline MS-DOS1999 2018-07-20 03:18:36 +0200
  • 0a349ebe27
    remove Fminnm_V function greggameplayer 2018-07-20 03:10:09 +0200
  • 5477f19b8c
    remove Fminnm_V function greggameplayer 2018-07-20 03:09:15 +0200
  • 3b1a01b81a
    remove Fminnm_V greggameplayer 2018-07-20 03:08:36 +0200
  • a6c72f4583 Merge remote-tracking branch 'upstream/master' MS-DOS1999 2018-07-20 02:58:16 +0200
  • aa8b5acca6 Merge Saturating Narrow and not Arrow, boolean to flags MS-DOS1999 2018-07-20 02:57:55 +0200
  • 241b46540d Stub AppletOE UnlockExit (#279) Rygnus 2018-07-20 00:27:50 +0100
  • 101c39e491
    Update ISelfController.cs Ac_K 2018-07-20 00:42:43 +0200
  • 73880122b8
    Update ISelfController.cs Ac_K 2018-07-20 00:29:36 +0200
  • 4cd87adfc0
    ... Rygnus 2018-07-19 23:27:55 +0100
  • 664646a9a8 Remove framebuffer rebinding ReinUsesLisp 2018-07-19 19:24:19 -0300
  • fe4c6e1828
    Fix stubs (again) Rygnus 2018-07-19 23:19:57 +0100
  • 44df125f0a Adapt to dehardcoded framebuffers and address feedback ReinUsesLisp 2018-07-19 19:13:31 -0300
  • 0103eb706e De-hardcode native size values ReinUsesLisp 2018-07-14 13:55:45 -0300
  • 2e38e80a70 Blit framebuffer without shaders ReinUsesLisp 2018-06-28 18:04:03 -0300
  • ca89fbb6c4 Merge remote-tracking branch 'upstream/master' MS-DOS1999 2018-07-19 23:18:30 +0200
  • 2d7606b897 save before merge MS-DOS1999 2018-07-19 23:18:21 +0200
  • 7362d22195 Avoid calling buffer binding when shader didn't change ReinUsesLisp 2018-07-19 18:00:22 -0300
  • 5fe0bc584b Send data to OpenGL host without client-side copies (#285) ReinUsesLisp 2018-07-19 16:02:51 -0300
  • 45bb24dbae
    fix extra space emmauss 2018-07-19 18:53:49 +0000
  • c9fc52edb6 Fix SystemPathToSwitchPath platform issues and make sure to delete temporary NRO after sessions dispose (#293) Thomas Guillemard 2018-07-19 20:44:52 +0200
  • 52976ee19a Some fix to IRequest on NIFM, support sending objects to services gdkchan 2018-07-19 15:38:43 -0300
  • 85711e6660 Address feedback ReinUsesLisp 2018-07-19 15:36:59 -0300
  • 1261adc516
    Fix SystemPathToSwitchPath platform issues and make sure to delete temporary NRO after sessions dispose Thog 2018-07-19 19:22:55 +0200
  • 8b67297711
    Added appveyor configuration file (#277) emmauss 2018-07-19 20:49:34 +0300
  • ee064a2fb8 .gitignore: ignore autogenerated launchSettings.json (#292) mailwl 2018-07-19 19:45:50 +0300
  • b580c40253 .gitignore: ignore autogenerated launchSettings.json thanks to @Cyuubi mailwl 2018-07-19 09:41:48 +0300
  • 85db0233ec
    Merge 6b0840d2ad into cd203e98f2 Starlet 2018-07-19 16:17:04 +0000
  • ee78c1c6bc
    Improve stubs Rygnus 2018-07-19 14:25:19 +0100
  • c199700e77
    delete unneeded using greggameplayer 2018-07-19 14:21:05 +0200
  • bfbf07ec84
    Merge 3431abf55c into cd203e98f2 mailwl 2018-07-19 06:54:39 +0000
  • 3431abf55c .gitignore: ignore Ryujinx/Properties folder mailwl 2018-07-19 09:41:48 +0300
  • cd203e98f2 Implement Geometry shaders (#280) ReinUsesLisp 2018-07-19 02:33:27 -0300
  • bdb6cbb435 AOpCodeTable: Speed up instruction decoding (#284) Merry 2018-07-19 06:32:37 +0100
  • 60f2198a1e
    Support deswizzle of sparse tiled textures and some frame buffer fixes (#275) gdkchan 2018-07-19 02:30:21 -0300
  • efab5d7d06 Allow texture copy between frame buffers gdkchan 2018-07-19 01:42:50 -0300
  • 8b685b12f0 Implement SvcWaitForAddress 0x34 (#289) Ac_K 2018-07-19 06:03:53 +0200
  • 6be0c1ae89 read-decrement-write locked Ac_K 2018-07-19 05:57:54 +0200