Commit graph

  • d2815e9420 Fix mistake Ac_K 2018-07-19 05:51:00 +0200
  • 2f811eff99 Implement SvcWaitForAddress 0x34 Ac_K 2018-07-19 05:41:27 +0200
  • 4633bf51fb
    Merge fdb9d53e00 into 6a69001aa2 gdkchan 2018-07-19 03:20:51 +0000
  • 6a69001aa2
    Update IGeneralService.cs Ac_K 2018-07-19 03:10:51 +0200
  • 2795af038d Implement GetCurrentIpAddress() and stub GetCurrentNetworkProfile() (#271) simonmkwii-dev 2018-07-19 11:06:45 +1000
  • 3a1962c43f
    Revert change simonmkwii-dev 2018-07-19 11:05:08 +1000
  • 0e452b22ab
    Change PrintInfo > PrintDebug simonmkwii-dev 2018-07-19 11:00:14 +1000
  • 698e035a82
    Cyuubumped simonmkwii-dev 2018-07-19 10:51:20 +1000
  • 3d33f51a9f
    Local > Address simonmkwii-dev 2018-07-19 10:48:29 +1000
  • 514cefac46
    oof simonmkwii-dev 2018-07-19 10:45:46 +1000
  • 7b75d43789
    Added more requested changes. simonmkwii-dev 2018-07-19 10:28:25 +1000
  • 4f23ead719
    Merge 7248f45524 into fa5545aab8 Starlet 2018-07-19 00:22:29 +0000
  • fa5545aab8 Implement Ssubw_V and Usubw_V instructions. (#287) LDj3SNuD 2018-07-19 02:06:28 +0200
  • 58f179fbe7 Implement R32G32B32 Unknown 2018-07-19 02:05:59 +0200
  • 120fe6b74a Implement BF10GF11RF11 TextureFormat (#246) greggameplayer 2018-07-19 01:26:28 +0200
  • 376b2bd3ad
    Merge branch 'master' into patch-5 greggameplayer 2018-07-19 01:25:29 +0200
  • b6ab5d05ba
    Update CpuTestSimdReg.cs LDj3SNuD 2018-07-19 01:24:25 +0200
  • 0a13900bc9 Implement Z24S8 TextureFormat (#247) greggameplayer 2018-07-19 01:19:37 +0200
  • 9fbf5cf8e7
    Update CpuTestSimd.cs LDj3SNuD 2018-07-19 01:19:01 +0200
  • 4c8fa1c1ed
    Update Instructions.cs LDj3SNuD 2018-07-19 01:18:25 +0200
  • 2aa54b3123
    Update AInstEmitSimdCmp.cs LDj3SNuD 2018-07-19 01:17:24 +0200
  • 6c7b91ec4b
    Update AInstEmitSimdMove.cs LDj3SNuD 2018-07-19 01:16:42 +0200
  • b4c3966c64
    Update AInstEmitSimdArithmetic.cs LDj3SNuD 2018-07-19 01:14:52 +0200
  • d0d748acd0
    Update AInstEmitSimdHelper.cs LDj3SNuD 2018-07-19 01:14:11 +0200
  • 386e852c46
    Update AOpCodeTable.cs LDj3SNuD 2018-07-19 01:11:53 +0200
  • c833d774f4 Implement R32_G32 Unknown 2018-07-19 00:10:47 +0200
  • 07829010f1 Address feedback ReinUsesLisp 2018-07-18 17:46:27 -0300
  • 21759bd301 AOpCodeTable: Speed up instruction decoding MerryMage 2018-07-18 13:15:18 +0100
  • 9069e17222 Use Scale/Translate registers to calculate viewport rect gdkchan 2018-07-18 16:30:51 -0300
  • 15bf5eb919 Revert shader bind "cache" ReinUsesLisp 2018-07-18 16:05:31 -0300
  • 2236f4b2c3 Implement IFileSystem:CleanDirectoryRecursively (#283) emmauss 2018-07-18 22:05:17 +0300
  • 89bb979704 Directly copy vertex and index data too ReinUsesLisp 2018-07-18 15:49:08 -0300
  • 4a21fd1cda Cleanup OGLShader ReinUsesLisp 2018-07-18 15:38:35 -0300
  • 1953056570 Directly send host address to buffer data ReinUsesLisp 2018-07-18 15:34:24 -0300
  • f605b4d53f clean up Ifilesystem emmaus 2018-07-18 11:37:43 +0000
  • f74447ed92 implement ifilesys:cleandirectoryrecursively emmaus 2018-07-18 11:20:04 +0000
  • 9d987f24a0 Merge remote-tracking branch 'upstream/master' MS-DOS1999 2018-07-18 13:00:56 +0200
  • c442af4013
    Added requested changes. simonmkwii-dev 2018-07-18 20:02:07 +1000
  • 8519992473 Address Feedback John Clemis 2018-07-17 20:18:50 -0500
  • 1c73f2b7ad Address feedback ReinUsesLisp 2018-07-17 22:12:07 -0300
  • acc89a5d2e Address Feedback John Clemis 2018-07-17 20:11:28 -0500
  • e55d2f83f6
    correct alphabetical order greggameplayer 2018-07-18 03:06:04 +0200
  • f6af7d391e
    optimize functions greggameplayer 2018-07-18 03:04:40 +0200
  • 2c46cf9c58
    correct placement greggameplayer 2018-07-18 02:59:03 +0200
  • a79db3a74d
    correct errors greggameplayer 2018-07-18 02:07:31 +0200
  • b89681c596 Implement Sqshrun_V & Sqshrun_S Unknown 2018-07-18 01:55:23 +0200
  • 69c8982ebc
    Add comment (2/2) greggameplayer 2018-07-18 01:24:14 +0200
  • 1f75657d95
    Add comment (1/2) greggameplayer 2018-07-18 01:23:49 +0200
  • ccdb912dc7
    add comment greggameplayer 2018-07-18 01:23:06 +0200
  • 25d1f6074d
    delete unneeded using greggameplayer 2018-07-18 01:20:59 +0200
  • b54a075dcc
    delete unneeded spaces greggameplayer 2018-07-18 01:20:23 +0200
  • ceb4f332c9
    delete unneeded using greggameplayer 2018-07-18 01:19:40 +0200
  • de11263fe4 Implement Geometry shaders ReinUsesLisp 2018-07-15 01:17:43 -0300
  • d4b8fe06dc
    fix indentation emmauss 2018-07-17 20:36:46 +0000
  • b4e9a418cb
    Remove need to manually download NetCore SDK emmauss 2018-07-17 20:29:54 +0000
  • 98223b0e7d Fix wrong assignment and allow null FilePaths on Executable gdkchan 2018-07-17 17:28:41 -0300
  • 571848536b Implement some shader instructions (#252) ReinUsesLisp 2018-07-17 16:50:00 -0300
  • c2c765b30f hbabi: Implement argv (#272) Thomas Guillemard 2018-07-17 21:14:27 +0200
  • 6caa41f71f
    Implement AppletOE UnlockExit Rygnus 2018-07-17 16:28:31 +0100
  • b49c98d2d3
    Merge 980d30325b into 5d698a7d8d MS-DOS1999 2018-07-17 14:25:06 +0000
  • 980d30325b SQADD/UQADD instructions MS-DOS1999 2018-07-17 16:24:17 +0200
  • 94b84c1339
    restored branch limit emmauss 2018-07-17 12:38:09 +0000
  • 046a5d380a
    Support Cross Compiling for linux and osx emmauss 2018-07-17 15:31:48 +0300
  • 66b3ba9649
    Updated appveyor config with actual config emmauss 2018-07-17 09:23:46 +0000
  • ac085b9dfd
    Added base appveyor configuration file emmauss 2018-07-17 12:14:44 +0300
  • b56620f1b3 Correct texture width alignment gdkchan 2018-07-17 02:27:14 -0300
  • ac9b605999 Fixup OperA in Iadd_I32 ReinUsesLisp 2018-07-16 23:54:15 -0300
  • 0d221e7665
    correct error greggameplayer 2018-07-17 01:25:35 +0200
  • c5f43252f6
    correct PixelType greggameplayer 2018-07-16 23:26:50 +0200
  • 8eaba2036a
    Correct PixelType greggameplayer 2018-07-16 23:25:45 +0200
  • 4997fb6135 Implement Sqrshrn_S & Sqrshrun_V & Sqrshrun_S Unknown 2018-07-16 23:23:42 +0200
  • 5d698a7d8d
    Fix LDXP/LDAXP when Rt == Rn (#274) gdkchan 2018-07-16 15:57:15 -0300
  • 035f39038e Use correct frame buffer and viewport sizes, started to clean up the copy engine gdkchan 2018-07-16 15:40:51 -0300
  • e71da4fb74 Implement BC6H_SF16 & BC6H_UF16 Texture Formats (#255) greggameplayer 2018-07-16 20:09:34 +0200
  • 2b02c936f3
    Merge branch 'master' into patch-4 greggameplayer 2018-07-16 06:05:37 +0200
  • d11087a6d9
    Merge branch 'master' into patch-2 greggameplayer 2018-07-16 06:00:15 +0200
  • 06e84b40f4 Attempt to support deswizzle of sparse tiled textures gdkchan 2018-07-15 22:46:05 -0300
  • 94ddb2fcd7
    hbabi: Implement argv Thog 2018-07-15 21:30:34 +0200
  • 3e13b40b35 Add config key to dump shaders in local directory (#265) ReinUsesLisp 2018-07-15 19:37:27 -0300
  • c621c4a064 Fix LDXP/LDAXP when Rt == Rn gdkchan 2018-07-15 18:56:02 -0300
  • b79f3749a8 Zero out bits 63:32 of scalar float operations with SSE intrinsics gdkchan 2018-07-15 18:38:30 -0300
  • 2d2ccade21
    Made some requested changes simonmkwii-dev 2018-07-16 01:12:10 +1000
  • c211e5079c
    <snip> simonmkwii-dev 2018-07-15 21:49:00 +1000
  • fddb25f00e
    Actually implement it properly this time... simonmkwii-dev 2018-07-15 21:45:17 +1000
  • e3b133d804
    Update IGeneralService.cs simonmkwii-dev 2018-07-15 20:52:42 +1000
  • 122f7fae5e
    Implement GetCurrentIpAddress() simonmkwii-dev 2018-07-15 20:51:54 +1000
  • 063fae50fe Fix EmitHighNarrow(), EmitSaturatingNarrowOp() when Rd == Rn || Rd == Rm (& Part != 0). Optimization of EmitVectorTranspose(), EmitVectorUnzip(), EmitVectorZip() algorithms (reduction of the number of operations and their complexity). Add 12 Tests about Trn1/2, Uzp1/2, Zip1/2 (V) instructions. (#268) LDj3SNuD 2018-07-15 05:53:26 +0200
  • 50b706e2ba Fix RevMagic on audren gdkchan 2018-07-15 00:42:59 -0300
  • a48ed788bf Remove outdated comment gdkchan 2018-07-15 00:37:30 -0300
  • 8652dbb57c Small nit on GetAudioRendererWorkBufferSize gdkchan 2018-07-15 00:34:12 -0300
  • 21e590c3ab
    Add support for ioctl2, SetTimeout and KickoffPbWithAttr (#261) gdkchan 2018-07-15 00:04:46 -0300
  • 98c6ceede5
    Audio Renderer improvements (#210) gdkchan 2018-07-14 23:57:41 -0300
  • 235a6698ea Remove useless new lines gdkchan 2018-07-14 23:57:00 -0300
  • 55dc51ae31 Bump audren version to REV4, name a few things, increase sample buffer size gdkchan 2018-07-14 23:55:34 -0300
  • 67ca227e70
    correct coding style (5/5) greggameplayer 2018-07-15 02:13:42 +0200
  • efd4b8e4d4
    correct coding style (4/5) greggameplayer 2018-07-15 02:12:17 +0200
  • 3728697eeb
    correct coding style (3/5) greggameplayer 2018-07-15 02:11:30 +0200
  • 5c74e05307
    correct coding style (2/5) greggameplayer 2018-07-15 02:10:35 +0200
  • 6581f5f6da
    correct coding style (1/5) greggameplayer 2018-07-15 02:09:44 +0200
  • aca4093562
    Delete CpuTestSimdMove.cs LDj3SNuD 2018-07-14 21:57:57 +0200