Commit graph

  • e6f6c6ad57 Merge branch 'master' into ICommonStateGetter Lordmau5 2018-06-13 01:28:49 +0200
  • 8442a5917f [PCTL] Add CreateServiceWithoutInitialize and Initialize Starlet 2018-06-12 14:28:45 -0400
  • 568a7721a4 Merge branch 'patch-6' of https://github.com/greggameplayer/Ryujinx into patch-6 greggameplayer 2018-06-12 19:00:09 +0200
  • ad4b38a651 Implement IApplicationCreator & IApplicationAccessor & IAppletAccessor greggameplayer 2018-06-12 18:45:39 +0200
  • f5fcfdfcb7 Merge branch 'patch-6' of https://github.com/greggameplayer/Ryujinx into patch-6 greggameplayer 2018-06-12 18:56:52 +0200
  • 205b597689 correct mistakes #2 greggameplayer 2018-06-12 18:50:14 +0200
  • 5346a0e077
    correct mistakes greggameplayer 2018-06-12 18:50:38 +0200
  • aa1920f9bb
    correct mistakes #2 greggameplayer 2018-06-12 18:50:14 +0200
  • 735ebe577d
    correct mistakes greggameplayer 2018-06-12 18:49:47 +0200
  • fe410219c6
    add params of InitializeGamePlayRecording greggameplayer 2018-06-12 18:47:55 +0200
  • 0d066d98c9
    Create IAppletAccessor.cs greggameplayer 2018-06-12 18:46:58 +0200
  • 4736e9f60e
    Create IApplicationAccessor.cs greggameplayer 2018-06-12 18:46:31 +0200
  • 0e11c0c85c
    add Commands in IApplicationCreator greggameplayer 2018-06-12 18:45:39 +0200
  • b80e5ab2da
    Merge a57426f616 into 98e6a34608 greggameplayer 2018-06-12 16:32:46 +0000
  • a57426f616 Implement IApplicationCreator & IApplicationAccessor & IAppletAccessor greggameplayer 2018-06-10 03:24:01 +0200
  • 72e55bfc51 Merge branch 'patch-2' of https://github.com/greggameplayer/Ryujinx into patch-2 greggameplayer 2018-06-12 18:26:05 +0200
  • f2ff0fd89d Implement IApplicationCreator & IApplicationAccessor & IAppletAccessor greggameplayer 2018-06-10 03:24:01 +0200
  • 98e6a34608 Implement R16 texture format (#147) Lordmau5 2018-06-12 14:29:44 +0200
  • 46dc89f8dd Implement Fabs_V (#146) Lordmau5 2018-06-12 14:29:16 +0200
  • 9176180abb Minor shader fixes gdkchan 2018-06-12 09:26:49 -0300
  • 133082cb6d
    Merge pull request #153 from DatBoiJay3/hid-smo Ac_K 2018-06-12 02:54:41 +0000
  • 274c996ff1
    Neatness counts DatBoiJay3 2018-06-11 19:53:44 -0700
  • 39b8e6bc37
    Fix input in SMO DatBoiJay3 2018-06-11 19:29:12 -0700
  • fe5a66851c
    Oops... Starlet 2018-06-11 09:48:34 -0400
  • aab7e9401e Merge branch 'master' into ConstantColor-G80 Lordmau5 2018-06-11 06:04:15 +0200
  • 2626eb5e0c Merge branch 'master' into Fabs_V Lordmau5 2018-06-11 06:03:53 +0200
  • c636c74dd2 Merge branch 'master' into ICommonStateGetter Lordmau5 2018-06-11 06:03:37 +0200
  • bfd1331214 Merge branch 'master' into IHidServer Lordmau5 2018-06-11 06:03:16 +0200
  • 02f4da1b4f Merge branch 'master' into IProfile Lordmau5 2018-06-11 06:02:39 +0200
  • a463cc9970 Merge branch 'master' into ISelfController Lordmau5 2018-06-11 05:58:02 +0200
  • 3af7a6b49d Merge branch 'master' into SvcGetThreadContext3 Lordmau5 2018-06-11 05:57:40 +0200
  • f0d66ea98d Merge branch 'master' into Texture-R16 Lordmau5 2018-06-11 05:55:05 +0200
  • 5ec19590d6 Merge branch 'patch-4' of https://github.com/greggameplayer/Ryujinx into patch-4 greggameplayer 2018-06-11 03:26:04 +0200
  • 05bbd54fd0 Revert "Correct conflict" greggameplayer 2018-06-11 03:21:05 +0200
  • 8c056e9772 Correct conflict greggameplayer 2018-06-11 03:20:32 +0200
  • 72e6402cd6 correct the returned values greggameplayer 2018-06-11 03:11:07 +0200
  • bbb790fff4 Implement ListAudioOutsAuto & OpenAudioOutAuto greggameplayer 2018-06-11 02:42:05 +0200
  • c12d8b598d Add stubs for Nfp and Acc + SvcGetThreadCoreMask implementation (#133) Tobias 2018-06-10 06:36:07 +0200
  • dc305ce255 Fix a small size related issue on MapBufferEx and add the BC7U texture format gdkchan 2018-06-10 01:00:43 -0300
  • 6f825c9055 Fix a thread sync bug as is the usual... gdkchan 2018-06-09 22:41:07 -0300
  • abf38b822e Somewhat better implementation of thread yield gdkchan 2018-06-09 18:19:14 -0300
  • 5210d96553 Move WriteBytes to AMemory, implement it with a Marshal copy like ReadBytes, fix regression on address range checking gdkchan 2018-06-09 13:05:41 -0300
  • 2f7fbacc20 Use source texture size when doing reads for texure copy gdkchan 2018-06-09 00:46:06 -0300
  • 792a4236ff Small cleanup in AMemory and removed some unused usings gdkchan 2018-06-08 23:54:50 -0300
  • 405fa77ffc Do not inline the scalar vector load methods as a workaround to a .net JIT bug gdkchan 2018-06-08 23:49:53 -0300
  • 8e2695194a Texture/Vertex/Index data cache (#132) gdkchan 2018-06-08 21:15:56 -0300
  • 103058024d ReadBytes function in AMemory, with cleaner range check. (#136) riperiperi 2018-06-09 01:15:02 +0100
  • f4b565d38e Add & Correct ErrorModules (#137) greggameplayer 2018-06-09 00:57:42 +0200
  • 676a185dbd Revert "Correct conflict" greggameplayer 2018-06-11 03:21:05 +0200
  • a3f466e62b Correct conflict greggameplayer 2018-06-11 03:20:32 +0200
  • 051de97b21
    I suck at copy pasting Starlet 2018-06-10 21:20:13 -0400
  • 6450b92d70 Merge branch 'patch-4' of https://github.com/greggameplayer/Ryujinx into patch-4 greggameplayer 2018-06-11 03:13:28 +0200
  • 3aa0191393 Merge branch 'master' into patch-4 greggameplayer 2018-06-11 03:13:10 +0200
  • b03cfc6e84
    correct the returned values greggameplayer 2018-06-11 03:11:07 +0200
  • 5a58cac08a
    Merge branch 'master' into xinput Starlet 2018-06-10 21:05:33 -0400
  • d324b8357c Add config to XInput Starlet 2018-06-10 20:57:53 -0400
  • 76f3b1b3a4 Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation gdkchan 2018-06-10 21:46:42 -0300
  • 3169524f3f
    Merge 232608effc into 518fe799da greggameplayer 2018-06-11 00:42:32 +0000
  • 232608effc Implement ListAudioOutsAuto & OpenAudioOutAuto greggameplayer 2018-06-11 02:42:05 +0200
  • 851f2ded9a Fix bracket alignment Lordmau5 2018-06-11 02:10:09 +0200
  • eee242ee13 Implement SvcGetThreadContext3 on SvcThread Lordmau5 2018-06-11 01:55:57 +0200
  • acb7f3bf9a Implement CreateManagedDisplayLayer on ISelfController Lordmau5 2018-06-11 01:54:57 +0200
  • 9eba2d80f7 Implement SwapNpadAssignment on IHidServer Lordmau5 2018-06-11 01:54:07 +0200
  • f13be6429b Implement GetDefaultDisplayResolution/+ChangeEvent on ICommonStateGetter Lordmau5 2018-06-11 01:53:28 +0200
  • 80a18ba2c6 Implement R16 texture format Lordmau5 2018-06-11 01:52:21 +0200
  • 3a07906b64 Implement Fabs_V Lordmau5 2018-06-11 01:51:06 +0200
  • 02b7e2c73d Implement ConstantColor G80 Lordmau5 2018-06-11 01:48:33 +0200
  • 1c365ed04c Implement GetImageBaseSize, LoadImage on IProfile Lordmau5 2018-06-11 01:44:34 +0200
  • b513c00627 Add more buttons, fix multiple inputs and fix a small typo Starlet 2018-06-10 19:52:09 -0400
  • 518fe799da Update README file (#143) Lordmau5 2018-06-11 01:44:48 +0200
  • dae55e0f85 Update README file Lordmau5 2018-06-11 01:40:39 +0200
  • a0ee977ce5 Use sample counter on HID controller layouts gdkchan 2018-06-10 19:31:56 -0300
  • a5e90ec2d1 Basic XInput support. Starlet 2018-06-10 18:26:59 -0400
  • 7b7dbdcc6a Add stubs for Nfp and Acc + SvcGetThreadCoreMask implementation (#133) Tobias 2018-06-10 06:36:07 +0200
  • 49fd76db0f Fix a small size related issue on MapBufferEx and add the BC7U texture format gdkchan 2018-06-10 01:00:43 -0300
  • adeb8793c2 Fix a thread sync bug as is the usual... gdkchan 2018-06-09 22:41:07 -0300
  • df5284ceb6 Implement IApplicationCreator & IApplicationAccessor & IAppletAccessor greggameplayer 2018-06-10 03:24:01 +0200
  • aa75957ce2 Somewhat better implementation of thread yield gdkchan 2018-06-09 18:19:14 -0300
  • 1429f6f6bd Address Cyuubi's feedback fearlessTobi 2018-06-09 20:47:22 +0200
  • 7f5a8effbb Move WriteBytes to AMemory, implement it with a Marshal copy like ReadBytes, fix regression on address range checking gdkchan 2018-06-09 13:05:41 -0300
  • 91420a402c Use source texture size when doing reads for texure copy gdkchan 2018-06-09 00:46:06 -0300
  • 7822348439 Small cleanup in AMemory and removed some unused usings gdkchan 2018-06-08 23:54:50 -0300
  • 9136897d4a Do not inline the scalar vector load methods as a workaround to a .net JIT bug gdkchan 2018-06-08 23:49:53 -0300
  • 231fae1a4c
    Texture/Vertex/Index data cache (#132) gdkchan 2018-06-08 21:15:56 -0300
  • 6fe51f9705 ReadBytes function in AMemory, with cleaner range check. (#136) riperiperi 2018-06-09 01:15:02 +0100
  • e1d952a3d7 Fixup 3 fearlessTobi 2018-06-09 01:48:25 +0200
  • eb8ad09275
    Delete IApplicationAccessor.cs greggameplayer 2018-06-09 01:25:05 +0200
  • a707ae8d90
    Create IApplicationAccessor greggameplayer 2018-06-09 01:24:35 +0200
  • 39ebb83453 Add & Correct ErrorModules (#137) greggameplayer 2018-06-09 00:57:42 +0200
  • bc89bf86fd
    Remove Homebrew Specific ErrorModules greggameplayer 2018-06-09 00:54:52 +0200
  • bedc3b812e
    Remove LibNX specific ErrorModules greggameplayer 2018-06-09 00:52:39 +0200
  • 3c15052ccc
    Add & Correct ErrorModules greggameplayer 2018-06-09 00:44:32 +0200
  • fb4c0d4d22 Delete old data from the caches automatically, ensure that the cache is cleaned when the mapping/size changes, and some general cleanup gdkchan 2018-06-08 19:32:49 -0300
  • 16bb811e7d Fixup 2 fearlessTobi 2018-06-09 00:12:40 +0200
  • 78443e3307 Fixup fearlessTobi 2018-06-08 16:47:56 +0200
  • 7878aa8e35 Use compliment for negative smulh result. riperiperi 2018-06-07 23:55:47 +0100
  • 2aaeb84710 ReadBytes function in AMemory, with cleaner range check. riperiperi 2018-06-07 14:32:50 +0100
  • 7f1c1e3555 Improve handling of the cache by storing cached ranges on a list for each page gdkchan 2018-06-07 02:04:08 -0300
  • 1b41926ed9
    Merge 88b1a67f98 into df33dcc489 riperiperi 2018-06-07 00:09:24 +0000
  • 88b1a67f98 Add UncheckedReadBytes in AMemory, for MemoryHelper when checks disabled riperiperi 2018-06-07 00:25:59 +0100