namespace Ryujinx.Graphics.Gal
{
    public enum GalZetaFormat
    {
        Z32Float          = 0x0a,
        Z16Unorm          = 0x13,
        S8Z24Unorm        = 0x14,
        Z24X8Unorm        = 0x15,
        Z24S8Unorm        = 0x16,
        Z24C8Unorm        = 0x18,
        Z32S8X24Float     = 0x19,
        Z24X8S8C8X16Unorm = 0x1d,
        Z32X8C8X16Float   = 0x1e,
        Z32S8C8X16Float   = 0x1f
    }
}