Ryujinx/ChocolArm64/Memory/AMemory.cs
gdkchan 34037701c7
NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl

* More work on NvHostCtrl

* Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind

* Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb)

* Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks

* Remove now unused code, add comment about probably wrong result codes
2018-05-07 15:53:23 -03:00

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12 KiB
C#

using ChocolArm64.Exceptions;
using ChocolArm64.State;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace ChocolArm64.Memory
{
public unsafe class AMemory : IAMemory, IDisposable
{
private const long ErgMask = (4 << AThreadState.ErgSizeLog2) - 1;
public AMemoryMgr Manager { get; private set; }
private struct ExMonitor
{
public long Position { get; private set; }
private bool ExState;
public ExMonitor(long Position, bool ExState)
{
this.Position = Position;
this.ExState = ExState;
}
public bool HasExclusiveAccess(long Position)
{
return this.Position == Position && ExState;
}
public void Reset()
{
ExState = false;
}
}
private Dictionary<int, ExMonitor> Monitors;
private HashSet<long> ExAddrs;
public IntPtr Ram { get; private set; }
private byte* RamPtr;
public AMemory()
{
Manager = new AMemoryMgr();
Monitors = new Dictionary<int, ExMonitor>();
ExAddrs = new HashSet<long>();
Ram = Marshal.AllocHGlobal((IntPtr)AMemoryMgr.RamSize + AMemoryMgr.PageSize);
RamPtr = (byte*)Ram;
}
public void RemoveMonitor(int ThreadId)
{
lock (Monitors)
{
if (Monitors.TryGetValue(ThreadId, out ExMonitor Monitor))
{
ExAddrs.Remove(Monitor.Position);
}
Monitors.Remove(ThreadId);
}
}
public void SetExclusive(AThreadState ThreadState, long Position)
{
Position &= ~ErgMask;
lock (Monitors)
{
if (Monitors.TryGetValue(ThreadState.ThreadId, out ExMonitor Monitor))
{
ExAddrs.Remove(Monitor.Position);
}
bool ExState = ExAddrs.Add(Position);
Monitor = new ExMonitor(Position, ExState);
if (!Monitors.TryAdd(ThreadState.ThreadId, Monitor))
{
Monitors[ThreadState.ThreadId] = Monitor;
}
}
}
public bool TestExclusive(AThreadState ThreadState, long Position)
{
Position &= ~ErgMask;
lock (Monitors)
{
if (!Monitors.TryGetValue(ThreadState.ThreadId, out ExMonitor Monitor))
{
return false;
}
return Monitor.HasExclusiveAccess(Position);
}
}
public void ClearExclusive(AThreadState ThreadState)
{
lock (Monitors)
{
if (Monitors.TryGetValue(ThreadState.ThreadId, out ExMonitor Monitor))
{
Monitor.Reset();
ExAddrs.Remove(Monitor.Position);
}
}
}
public bool AcquireAddress(long Position)
{
Position &= ~ErgMask;
lock (Monitors)
{
return ExAddrs.Add(Position);
}
}
public void ReleaseAddress(long Position)
{
Position &= ~ErgMask;
lock (Monitors)
{
ExAddrs.Remove(Position);
}
}
public sbyte ReadSByte(long Position)
{
return (sbyte)ReadByte(Position);
}
public short ReadInt16(long Position)
{
return (short)ReadUInt16(Position);
}
public int ReadInt32(long Position)
{
return (int)ReadUInt32(Position);
}
public long ReadInt64(long Position)
{
return (long)ReadUInt64(Position);
}
public byte ReadByte(long Position)
{
EnsureAccessIsValid(Position, AMemoryPerm.Read);
return ReadByteUnchecked(Position);
}
public ushort ReadUInt16(long Position)
{
EnsureAccessIsValid(Position + 0, AMemoryPerm.Read);
EnsureAccessIsValid(Position + 1, AMemoryPerm.Read);
return ReadUInt16Unchecked(Position);
}
public uint ReadUInt32(long Position)
{
EnsureAccessIsValid(Position + 0, AMemoryPerm.Read);
EnsureAccessIsValid(Position + 3, AMemoryPerm.Read);
return ReadUInt32Unchecked(Position);
}
public ulong ReadUInt64(long Position)
{
EnsureAccessIsValid(Position + 0, AMemoryPerm.Read);
EnsureAccessIsValid(Position + 7, AMemoryPerm.Read);
return ReadUInt64Unchecked(Position);
}
public AVec ReadVector8(long Position)
{
return new AVec() { B0 = ReadByte(Position) };
}
public AVec ReadVector16(long Position)
{
return new AVec() { H0 = ReadUInt16(Position) };
}
public AVec ReadVector32(long Position)
{
return new AVec() { W0 = ReadUInt32(Position) };
}
public AVec ReadVector64(long Position)
{
return new AVec() { X0 = ReadUInt64(Position) };
}
public AVec ReadVector128(long Position)
{
return new AVec()
{
X0 = ReadUInt64(Position + 0),
X1 = ReadUInt64(Position + 8)
};
}
public sbyte ReadSByteUnchecked(long Position)
{
return (sbyte)ReadByteUnchecked(Position);
}
public short ReadInt16Unchecked(long Position)
{
return (short)ReadUInt16Unchecked(Position);
}
public int ReadInt32Unchecked(long Position)
{
return (int)ReadUInt32Unchecked(Position);
}
public long ReadInt64Unchecked(long Position)
{
return (long)ReadUInt64Unchecked(Position);
}
public byte ReadByteUnchecked(long Position)
{
return *((byte*)(RamPtr + (uint)Position));
}
public ushort ReadUInt16Unchecked(long Position)
{
return *((ushort*)(RamPtr + (uint)Position));
}
public uint ReadUInt32Unchecked(long Position)
{
return *((uint*)(RamPtr + (uint)Position));
}
public ulong ReadUInt64Unchecked(long Position)
{
return *((ulong*)(RamPtr + (uint)Position));
}
public AVec ReadVector8Unchecked(long Position)
{
return new AVec() { B0 = ReadByteUnchecked(Position) };
}
public AVec ReadVector16Unchecked(long Position)
{
return new AVec() { H0 = ReadUInt16Unchecked(Position) };
}
public AVec ReadVector32Unchecked(long Position)
{
return new AVec() { W0 = ReadUInt32Unchecked(Position) };
}
public AVec ReadVector64Unchecked(long Position)
{
return new AVec() { X0 = ReadUInt64Unchecked(Position) };
}
public AVec ReadVector128Unchecked(long Position)
{
return new AVec()
{
X0 = ReadUInt64Unchecked(Position + 0),
X1 = ReadUInt64Unchecked(Position + 8)
};
}
public void WriteSByte(long Position, sbyte Value)
{
WriteByte(Position, (byte)Value);
}
public void WriteInt16(long Position, short Value)
{
WriteUInt16(Position, (ushort)Value);
}
public void WriteInt32(long Position, int Value)
{
WriteUInt32(Position, (uint)Value);
}
public void WriteInt64(long Position, long Value)
{
WriteUInt64(Position, (ulong)Value);
}
public void WriteByte(long Position, byte Value)
{
EnsureAccessIsValid(Position, AMemoryPerm.Write);
WriteByteUnchecked(Position, Value);
}
public void WriteUInt16(long Position, ushort Value)
{
EnsureAccessIsValid(Position + 0, AMemoryPerm.Write);
EnsureAccessIsValid(Position + 1, AMemoryPerm.Write);
WriteUInt16Unchecked(Position, Value);
}
public void WriteUInt32(long Position, uint Value)
{
EnsureAccessIsValid(Position + 0, AMemoryPerm.Write);
EnsureAccessIsValid(Position + 3, AMemoryPerm.Write);
WriteUInt32Unchecked(Position, Value);
}
public void WriteUInt64(long Position, ulong Value)
{
EnsureAccessIsValid(Position + 0, AMemoryPerm.Write);
EnsureAccessIsValid(Position + 7, AMemoryPerm.Write);
WriteUInt64Unchecked(Position, Value);
}
public void WriteVector8(long Position, AVec Value)
{
WriteByte(Position, Value.B0);
}
public void WriteVector16(long Position, AVec Value)
{
WriteUInt16(Position, Value.H0);
}
public void WriteVector32(long Position, AVec Value)
{
WriteUInt32(Position, Value.W0);
}
public void WriteVector64(long Position, AVec Value)
{
WriteUInt64(Position, Value.X0);
}
public void WriteVector128(long Position, AVec Value)
{
WriteUInt64(Position + 0, Value.X0);
WriteUInt64(Position + 8, Value.X1);
}
public void WriteSByteUnchecked(long Position, sbyte Value)
{
WriteByteUnchecked(Position, (byte)Value);
}
public void WriteInt16Unchecked(long Position, short Value)
{
WriteUInt16Unchecked(Position, (ushort)Value);
}
public void WriteInt32Unchecked(long Position, int Value)
{
WriteUInt32Unchecked(Position, (uint)Value);
}
public void WriteInt64Unchecked(long Position, long Value)
{
WriteUInt64Unchecked(Position, (ulong)Value);
}
public void WriteByteUnchecked(long Position, byte Value)
{
*((byte*)(RamPtr + (uint)Position)) = Value;
}
public void WriteUInt16Unchecked(long Position, ushort Value)
{
*((ushort*)(RamPtr + (uint)Position)) = Value;
}
public void WriteUInt32Unchecked(long Position, uint Value)
{
*((uint*)(RamPtr + (uint)Position)) = Value;
}
public void WriteUInt64Unchecked(long Position, ulong Value)
{
*((ulong*)(RamPtr + (uint)Position)) = Value;
}
public void WriteVector8Unchecked(long Position, AVec Value)
{
WriteByteUnchecked(Position, Value.B0);
}
public void WriteVector16Unchecked(long Position, AVec Value)
{
WriteUInt16Unchecked(Position, Value.H0);
}
public void WriteVector32Unchecked(long Position, AVec Value)
{
WriteUInt32Unchecked(Position, Value.W0);
}
public void WriteVector64Unchecked(long Position, AVec Value)
{
WriteUInt64Unchecked(Position, Value.X0);
}
public void WriteVector128Unchecked(long Position, AVec Value)
{
WriteUInt64Unchecked(Position + 0, Value.X0);
WriteUInt64Unchecked(Position + 8, Value.X1);
}
private void EnsureAccessIsValid(long Position, AMemoryPerm Perm)
{
if (!Manager.IsMapped(Position))
{
throw new VmmPageFaultException(Position);
}
if (!Manager.HasPermission(Position, Perm))
{
throw new VmmAccessViolationException(Position, Perm);
}
}
public void Dispose()
{
Dispose(true);
}
protected virtual void Dispose(bool disposing)
{
if (Ram != IntPtr.Zero)
{
Marshal.FreeHGlobal(Ram);
Ram = IntPtr.Zero;
}
}
}
}