..
Effects
Move support buffer update out of the backends ( #5411 )
2023-07-11 14:07:41 -03:00
MoltenVK
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
Queries
Vulkan: Buffer Mirrors for MacOS performance ( #4899 )
2023-08-14 14:18:47 -03:00
Shaders
Vulkan: Device Local and higher invocation count for buffer conversions ( #5623 )
2023-09-02 17:58:15 -03:00
Auto.cs
Vulkan: Buffer Mirrors for MacOS performance ( #4899 )
2023-08-14 14:18:47 -03:00
AutoFlushCounter.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
BackgroundResources.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
BitMap.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
BitMapStruct.cs
Vulkan: Buffer Mirrors for MacOS performance ( #4899 )
2023-08-14 14:18:47 -03:00
BufferAllocationType.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
BufferHolder.cs
Replace ReaderWriterLock with ReaderWriterLockSlim ( #5785 )
2023-10-12 18:11:15 +02:00
BufferManager.cs
Vulkan: Buffer Mirrors for MacOS performance ( #4899 )
2023-08-14 14:18:47 -03:00
BufferMirrorRangeList.cs
Vulkan: Buffer Mirrors for MacOS performance ( #4899 )
2023-08-14 14:18:47 -03:00
BufferState.cs
Vulkan: Buffer Mirrors for MacOS performance ( #4899 )
2023-08-14 14:18:47 -03:00
BufferUsageBitmap.cs
Vulkan: Buffer Mirrors for MacOS performance ( #4899 )
2023-08-14 14:18:47 -03:00
CacheByRange.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
CommandBufferPool.cs
Reduce the amount of descriptor pool allocations on Vulkan ( #5673 )
2023-09-26 02:00:02 +02:00
CommandBufferScoped.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Constants.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
DescriptorSetCollection.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
DescriptorSetManager.cs
Reduce the amount of descriptor pool allocations on Vulkan ( #5673 )
2023-09-26 02:00:02 +02:00
DescriptorSetUpdater.cs
Reduce the amount of descriptor pool allocations on Vulkan ( #5673 )
2023-09-26 02:00:02 +02:00
DisposableBuffer.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
DisposableBufferView.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
DisposableFramebuffer.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
DisposableImage.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
DisposableImageView.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
DisposableMemory.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
DisposablePipeline.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
DisposableRenderPass.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
DisposableSampler.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
EnumConversion.cs
Vulkan: Buffer Mirrors for MacOS performance ( #4899 )
2023-08-14 14:18:47 -03:00
FenceHelper.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
FenceHolder.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
FormatCapabilities.cs
Implement scaled vertex format emulation ( #5564 )
2023-08-16 08:30:33 -03:00
FormatConverter.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
FormatTable.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
FramebufferParams.cs
Fix some Vulkan validation errors (mostly related to barriers) ( #5603 )
2023-09-14 19:58:11 +02:00
HardwareCapabilities.cs
Fix some Vulkan validation errors (mostly related to barriers) ( #5603 )
2023-09-14 19:58:11 +02:00
HashTableSlim.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
HelperShader.cs
Vulkan: Device Local and higher invocation count for buffer conversions ( #5623 )
2023-09-02 17:58:15 -03:00
HostMemoryAllocator.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
IdList.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
IndexBufferPattern.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
IndexBufferState.cs
Vulkan: Buffer Mirrors for MacOS performance ( #4899 )
2023-08-14 14:18:47 -03:00
MemoryAllocation.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
MemoryAllocator.cs
Make Vulkan memory allocator actually thread safe ( #5575 )
2023-09-26 01:50:06 +02:00
MemoryAllocatorBlockList.cs
Make Vulkan memory allocator actually thread safe ( #5575 )
2023-09-26 01:50:06 +02:00
MultiFenceHolder.cs
Vulkan: Buffer Mirrors for MacOS performance ( #4899 )
2023-08-14 14:18:47 -03:00
NativeArray.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
PersistentFlushBuffer.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
PipelineBase.cs
Migrate to .NET 8 ( #5887 )
2023-11-15 17:41:31 +01:00
PipelineConverter.cs
Fix some Vulkan validation errors (mostly related to barriers) ( #5603 )
2023-09-14 19:58:11 +02:00
PipelineDynamicState.cs
Fix some Vulkan validation errors (mostly related to barriers) ( #5603 )
2023-09-14 19:58:11 +02:00
PipelineFull.cs
Implement support for masked stencil clears on Vulkan ( #5589 )
2023-08-18 05:25:54 +00:00
PipelineHelperShader.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
PipelineLayoutCache.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
PipelineLayoutCacheEntry.cs
Reduce the amount of descriptor pool allocations on Vulkan ( #5673 )
2023-09-26 02:00:02 +02:00
PipelineLayoutFactory.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
PipelineState.cs
Fix vote and shuffle shader instructions on AMD GPUs ( #5540 )
2023-08-16 21:31:07 -03:00
PipelineUid.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
ResourceBindingSegment.cs
Delete ResourceAccess ( #5626 )
2023-09-05 22:59:21 +02:00
ResourceLayoutBuilder.cs
Delete ResourceAccess ( #5626 )
2023-09-05 22:59:21 +02:00
Ryujinx.Graphics.Vulkan.csproj
Migrate to .NET 8 ( #5887 )
2023-11-15 17:41:31 +01:00
SamplerHolder.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
SemaphoreHolder.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
Shader.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
ShaderCollection.cs
Reduce the amount of descriptor pool allocations on Vulkan ( #5673 )
2023-09-26 02:00:02 +02:00
SpecInfo.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
StagingBuffer.cs
Vulkan: Periodically free regions of the staging buffer ( #5572 )
2023-08-16 23:06:46 +02:00
SyncManager.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
TextureBuffer.cs
Vulkan: Buffer Mirrors for MacOS performance ( #4899 )
2023-08-14 14:18:47 -03:00
TextureCopy.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
TextureStorage.cs
Vulkan: Fix barriers on macOS ( #5700 )
2023-09-23 19:32:36 -03:00
TextureView.cs
Implement copy dependency for depth and color textures ( #4365 )
2023-10-31 19:00:39 -03:00
Vendor.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
VertexBufferState.cs
Vulkan: Buffer Mirrors for MacOS performance ( #4899 )
2023-08-14 14:18:47 -03:00
VertexBufferUpdater.cs
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues ( #5378 )
2023-07-01 12:31:42 +02:00
VulkanConfiguration.cs
Fix some Vulkan validation errors ( #5452 )
2023-07-14 09:08:52 +02:00
VulkanDebugMessenger.cs
Fix some Vulkan validation errors ( #5452 )
2023-07-14 09:08:52 +02:00
VulkanException.cs
Migrate to .NET 8 ( #5887 )
2023-11-15 17:41:31 +01:00
VulkanInitialization.cs
Fix vote and shuffle shader instructions on AMD GPUs ( #5540 )
2023-08-16 21:31:07 -03:00
VulkanInstance.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
VulkanPhysicalDevice.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
VulkanRenderer.cs
GPU: Add fallback when textureGatherOffsets is not supported ( #5792 )
2023-10-20 15:05:09 +02:00
Window.cs
Fix some Vulkan validation errors (mostly related to barriers) ( #5603 )
2023-09-14 19:58:11 +02:00
WindowBase.cs
Implement color space passthrough option ( #5531 )
2023-08-07 18:54:05 +01:00