Ryujinx/src/Ryujinx.Graphics.Gpu/Shader
gdkchan 21c9ac6240
Implement shader storage buffer operations using new Load/Store instructions (#4993)
* Implement storage buffer operations using new Load/Store instruction

* Extend GenerateMultiTargetStorageOp to also match access with constant offset, and log and comments

* Remove now unused code

* Catch more complex cases of global memory usage

* Shader cache version bump

* Extend global access elimination to work with more shared memory cases

* Change alignment requirement from 16 bytes to 8 bytes, handle cases where we need more than 16 storage buffers

* Tweak preferencing to catch more cases

* Enable CB0 elimination even when host storage buffer alignment is > 16 (for Intel)

* Fix storage buffer bindings

* Simplify some code

* Shader cache version bump

* Fix typo

* Extend global memory elimination to handle shared memory with multiple possible offsets and local memory
2023-06-03 20:12:18 -03:00
..
DiskCache Implement shader storage buffer operations using new Load/Store instructions (#4993) 2023-06-03 20:12:18 -03:00
HashTable Move solution and projects to src 2023-04-27 23:51:14 +02:00
CachedShaderBindings.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
CachedShaderProgram.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
CachedShaderStage.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ComputeShaderCacheHashTable.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
GpuAccessor.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
GpuAccessorBase.cs Share ResourceManager vertex vertex A and B shaders (#5181) 2023-05-31 17:17:50 -03:00
GpuAccessorState.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
GpuChannelComputeState.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
GpuChannelGraphicsState.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
GpuChannelPoolState.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ResourceCounts.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderAddresses.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderCache.cs Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2023-05-21 14:04:21 -03:00
ShaderCacheHashTable.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderCacheState.cs UI: Add progress bar for re-packaging shaders (#4805) 2023-05-06 15:35:46 +02:00
ShaderCodeAccessor.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderDumper.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderDumpPaths.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderInfoBuilder.cs Implement shader storage buffer operations using new Load/Store instructions (#4993) 2023-06-03 20:12:18 -03:00
ShaderSpecializationList.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderSpecializationState.cs Vulkan: Include DepthMode in ProgramPipelineState (#5185) 2023-06-01 09:05:39 +02:00
TransformFeedbackDescriptor.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00