..
ARMeilleure
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx
Allow window to remember its size, position and state (GTK + Avalonia) ( #4657 )
2023-04-28 22:59:53 +02:00
Ryujinx.Audio
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Audio.Backends.OpenAL
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Audio.Backends.SDL2
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Audio.Backends.SoundIo
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Ava
Allow window to remember its size, position and state (GTK + Avalonia) ( #4657 )
2023-04-28 22:59:53 +02:00
Ryujinx.Common
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Cpu
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Graphics.Device
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Graphics.GAL
GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) ( #4711 )
2023-05-01 16:05:12 -03:00
Ryujinx.Graphics.Gpu
GPU: Keep rendered textures without any pool references alive ( #4662 )
2023-05-01 16:27:51 -03:00
Ryujinx.Graphics.Host1x
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Graphics.Nvdec
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Graphics.Nvdec.FFmpeg
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Graphics.Nvdec.Vp9
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Graphics.OpenGL
GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) ( #4711 )
2023-05-01 16:05:12 -03:00
Ryujinx.Graphics.Shader
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Graphics.Texture
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Graphics.Vic
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Graphics.Video
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Graphics.Vulkan
GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) ( #4711 )
2023-05-01 16:05:12 -03:00
Ryujinx.Headless.SDL2
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.HLE
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Horizon
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Horizon.Common
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Horizon.Generators
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Horizon.Kernel.Generators
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Input
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Input.SDL2
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Memory
GPU: Fix errors handling texture remapping ( #4745 )
2023-05-01 15:32:32 -03:00
Ryujinx.SDL2.Common
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.ShaderTools
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Tests
Adjust Ryujinx.Tests.Memory namespace
2023-04-27 23:51:14 +02:00
Ryujinx.Tests.Memory
Adjust Ryujinx.Tests.Memory namespace
2023-04-27 23:51:14 +02:00
Ryujinx.Tests.Unicorn
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Ui.Common
Allow window to remember its size, position and state (GTK + Avalonia) ( #4657 )
2023-04-28 22:59:53 +02:00
Ryujinx.Ui.LocaleGenerator
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Spv.Generator
Move solution and projects to src
2023-04-27 23:51:14 +02:00